Jump to content
EN
Play

Forum

Let's Discuss Game Balance


Maf
 Share

Recommended Posts

On 8/5/2015 at 1:19 AM, T.O.R.N.A.D.O.XXX said:

Use freeze, get protection against firebird and use a strong turrent and hull (mammoth). Go in team battles and ask for a pocket isida and play in big maps

the bird should be nerfed again... also tha alts of it should be balanced 

 

Share this post


Link to post
Share on other sites

On 4/2/2020 at 10:54 PM, DieselPlatinum said:

You know what would've been better than making this whole MK mess?

 

If they just rearranged the kits unlock ranks and the hulls and turrets that unlocked too early. Also moving separate m3s down to LT General would have been nice.

I agree.
They just made it worse now. They should change the system of kit unlocks both for buy and garage. I think M2 kits should be given starting from 3rd Lieutenant, What do you guys think about it ?

 

  • Like 1

Share this post


Link to post
Share on other sites

2 hours ago, Rishan said:

I agree.
They just made it worse now. They should change the system of kit unlocks both for buy and garage. I think M2 kits should be given starting from 3rd Lieutenant, What do you guys think about it ?

 

Well either WO5 or 3rd LT will work fine IMO, better than being unlocked at sergeant major.

Share this post


Link to post
Share on other sites

7 minutes ago, DieselPlatinum said:

Well either WO5 or 3rd LT will work fine IMO, better than being unlocked at sergeant major.

Yea, It will be easy for other non buyer players or new players to play the game

Share this post


Link to post
Share on other sites

Is it me or in since a couple week half of the teams you see in TDM are Vulcan/Hornets with some Vikings mixed in? There's something wrong when over 98 possible Turret/Hull combinations almost over a third of what is the same copycat Turret/Hull. Booster drone doesn't help, means Hornets ignore your Protection half of the match. /rant

  • Like 2

Share this post


Link to post
Share on other sites

7 minutes ago, Reddkuest said:

Is it me or in since a couple week half of the teams you see in TDM are Vulcan/Hornets with some Vikings mixed in? There's something wrong when over 98 possible Turret/Hull combinations almost over a third of what is the same copycat Turret/Hull. Booster drone doesn't help, means Hornets ignore your Protection half of the match. /rant

Just players being optimal. You'd use something with Hornet that shreds opponents before they shred you, and Vulcan perfectly does that. 

  • Like 1

Share this post


Link to post
Share on other sites

45 minutes ago, TheCongoSpider said:

Just players being optimal. You'd use something with Hornet that shreds opponents before they shred you, and Vulcan perfectly does that. 

Oh, I get being optimal. The point is, when everyone and their sister-cousin use the same combo, it means something is out of whack. ?

Edited by Reddkuest
  • Like 2

Share this post


Link to post
Share on other sites

I have 47 protection from vulcan with DA active. My enemy is with hornet and defender and with no protection. He destroyed my tank in nano secs? Either remove modules from game (which are 100% useless against buyers) or nerf drones. Having protection against drones is like have mk0 {fake mk7 (20/20)} and hornet OD which re-charge in 30 secs with drones means your butts can't survive even on re-spawn...

Its mostly for all turrets but against gauss & vulcan with shop exclusive alts this game have became purely pay2win.

Edited by The_Pakistani

Share this post


Link to post
Share on other sites

On 4/18/2020 at 2:10 AM, The_Pakistani said:

I have 47 protection from vulcan with DA active. My enemy is with hornet and defender and with no protection. He destroyed my tank in nano secs? Either remove modules from game (which are 100% useless against buyers) or nerf drones. Having protection against drones is like have mk0 {fake mk7 (20/20)} and hornet OD which re-charge in 30 secs with drones means your butts can't survive even on re-spawn...

Its mostly for all turrets but against gauss & vulcan with shop exclusive alts this game have became purely pay2win.

Vulcans new alteration should've been made public for everyone while gauss's alt shouldn't even have come into existence.

  • Like 4

Share this post


Link to post
Share on other sites

I am an old player and I find myself with a great disappointment when I return to the game, almost all my weapons were massacred and are no longer useful, especially Isida and hammer, but much more hammer, now even with the 3 shots I cannot destroy A Viking or hunter, almost all the pellets are lost and the reload is too long, they did not compensate when they nerfed it.

So do you have these new ultra op gauss and shaft weapons that are so good at long and short range, are you kidding me? I don't even know when gauss is aiming at me because it doesn't have the laser like the shaft and striker does, but besides that it's also a good short-range weapon it's like a mini thunder with faster reloading and stronger impact, my hornet gets out of control completely when I am attacked by this thing.

The same goes for shaft, now it can kill you with one shot and 3 or 4 without even aiming.

thanks for ruining the game now everyone concentrates on camping and the fun is over, short-range weapons are no longer useful, not even firebird is useful now when vulcan can imitate its firepower.

  • Like 4

Share this post


Link to post
Share on other sites

5 minutes ago, agtdestructor said:

 

Topic merged

I agree with you in some aspects, but keep in mind that we do get balance changes every now and then, so it's possible that your turrets will be buffed in the future. I think Hammer's and Isida's main advantages is that few players use protection against them, so you should be able to use them quite effectively. Also consider buying some alterations for Hammer, since they often help quite a lot.

Share this post


Link to post
Share on other sites

3 hours ago, Maf said:

Topic merged

I agree with you in some aspects, but keep in mind that we do get balance changes every now and then, so it's possible that your turrets will be buffed in the future. I think Hammer's and Isida's main advantages is that few players use protection against them, so you should be able to use them quite effectively. Also consider buying some alterations for Hammer, since they often help quite a lot.

And isida?! It is really UP.

Share this post


Link to post
Share on other sites

3 hours ago, agtdestructor said:

or thanks for moving my opinion to a dead topic that no one will read.

I know, that if the mods don't merge any ideas, than there will be too many topics, but i have to agree: categories are really useless, because no one will see your topic in it.

Share this post


Link to post
Share on other sites

It is very unfair for other players who do not use vulcan and its alts. When someone uses vulcan and its alts, others health goes down quickly even with the protection module. What makes it even more unfair is that the players who use vulcan and hornet or vulcan and hunter, their overdrive charges faster than someone with Titan or Mammoth. Please nerf vulcan and its alts to make it fair for everyone in games. 

Share this post


Link to post
Share on other sites

On 4/26/2020 at 1:35 PM, Maf said:

Topic merged

I agree with you in some aspects, but keep in mind that we do get balance changes every now and then, so it's possible that your turrets will be buffed in the future. I think Hammer's and Isida's main advantages is that few players use protection against them, so you should be able to use them quite effectively. Also consider buying some alterations for Hammer, since they often help quite a lot.

I have been playing for too long it seems. DP and max Shaft protection = 1 shot kill on a maxed out Viking

.                                                                          "    max Rail   protection =  1 shot kill        "

                                                                            

 Vulcan I last about 1 sec,  I  used to be able to charge a Vulcan and get underneath their turret to certain extent and at least have a fighting chance with a maxed Smokey.

Now they match my max range so trying to out range them is a thing of the past

A rail gun with Uranium or whatever upgrade it is will 1 shot kill my Maxed Smoky with  DP and max Rail protection.l

Can't play my maxed Isida unless I have a good team around me.  Magnums and Guass guns seem to be a gifts as well

Game is out of balance . Hope it gets fixed or all you will hear soon is the rip of the Vulcan

 

Share this post


Link to post
Share on other sites

Please do something about the situation of a combo of the heat resistance augment, and Vulcan's Incendiary band. The guy literally has infinite reload, and can keep on shooting until he gets bored. Isn't that OP? Isn't that unbalanced? he doesn't have to even stop shooting, and since the damage penalty was removed, no side-effects at all! You can get more powerful as you go on shooting, and not even worry about the reload, or self damage, or anything! Just put a brick on the spacebar! No opposition! Shoot , and you get a turret that is a mixture of Vulcan and Firebird, and more deadly than the turrets combined! How in the world is this even fair? Doesn't this affect the game balance adversely?

So why not do something like you said in the other vlog with magnum and ares? Why not make Heat resistance augment unusable with Vulcan's Incendiary band or any other solution? Why not bring back the heating effect, but only if you have the Incendiary Band Equippied, even if your hull is heat resisted?

Even if this suggestion is invalid, please make some other change so that we get the precious balance back again.

Edited by siddhu100
  • Like 1

Share this post


Link to post
Share on other sites

18 hours ago, destroyerrocks said:

It is very unfair for other players who do not use vulcan and its alts. When someone uses vulcan and its alts, others health goes down quickly even with the protection module. What makes it even more unfair is that the players who use vulcan and hornet or vulcan and hunter, their overdrive charges faster than someone with Titan or Mammoth. Please nerf vulcan and its alts to make it fair for everyone in games. 

It ised to be UP, now it is good. What is the problem with it? Gauss is way more OP.

  • Like 1

Share this post


Link to post
Share on other sites

Having a turret that can do as much damage as either Firebird or Freeze from a hundred meters away is insane! Every match boils down to how many Hornet-Vulcans are on your team. The combo is pure cheese and I hate it.

  • Like 1

Share this post


Link to post
Share on other sites

the game is not very well balanced!

turret with vulcan and hornet you can hardly kill in 1 vs 1 and 2 vs 1(hornet+vulcan)

it is unpleasant to always lose against someone with a weaker tank than mine. just because of the vulcan weapon it is absurd to kill in 1 second or less.

I just revived and can only fire 2 to 3 ricochet shots. even using a repair kit, I don’t even have half a full life.
and sometimes I even use the vulcan and even then it is difficult to kill a hornet with vulcan or magnum.

the magnum weapon is incredibly powerful even more so it can be used horizontally.  with a single shot, magnum kills my viking which is updated 16 times

I have protection against magnom but it makes no difference. I even think that protection is not connected in the game. I ask you to see this.

 

lastly i talk about the tower Gaus.  it is extremely powerful as well. but compared to volcan and magnum it is a saint.

 

the containers do not give any good reward. I speak for myself
I opened many and not even an xt came. now these changes in tanks and towers, nothing comes out either.
and there are already many players with these extra protections. so playing against those players who have extra protection becomes more unpleasant.

 

I vent here on the forum, so you can see that someone thinks the same way as you (you're not alone)

 

I still like to play tanki online, but I need to fix some things there.
like the html5 version, which in the garage doesn’t show tanks and towers to evolve from M0 m1 m2 m3 m4 m5 m6 and M7, just like in the flash player you can see. among other things like the price of each evolution ....

Share this post


Link to post
Share on other sites

If those incompetent devs didn't add those ridiculous immunity alts, then Vulcan wouldn't become the new brick on spacebar turret everyone's been making it out to be.

  • Like 4

Share this post


Link to post
Share on other sites

2 minutes ago, featwasath said:

Yeah, vulcan is very over-powered. They really need to nerf it

the Vulcan with immunity is god-like because it can fire continuously with no repercussions, while the stock can not.  Doubly so with Incendiary band.

My fear is that their solution will be to decrease the DPS of ALL Vulcans, thus putting stock back to where it was 6 months ago.  You'd need the alts to make it a feasible weapon again.

  • Like 4

Share this post


Link to post
Share on other sites

54 minutes ago, featwasath said:

They can reduce the DPS to a reasonable value, so that vulcan is not over-powered or under-powered. The middle ground  

Good luck with that!   They don't understand that phrase.    (see attempts to tweak isida vampirism back in the day)

  • Sad 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...