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Maf
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I stay anyway if i play good i get my reward's

Yeah, as long as I'm not being killed the instant I spawn I typically stay, as battle funds are still decent for the losing team now.

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Yeah, as long as I'm not being killed the instant I spawn I typically stay, as battle funds are still decent for the losing team now.

Well that spawns killing happen's only to me in highranked battle's i mean Marshal + with M4's

Eventhough i still stay 

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It wasn't? Is sure seems related to what you were talking about..

 

Issue: TO games often pit players several ranks apart.

 

AT General ranks a few ranks does not means a stark difference in equipment levels.

 

At low levels a few ranks difference can mean stock m1s are pitted against m2 with many MU steps finished.

 

That is a TO problem. It is a difficulty for TO's MM system to manage, but it is not something caused by the MM system.

 

 

I just play. I know it is cray-cray right?

 

If my team is inept I leave the game. If my team plays hard but the other team plays better, I stay.  I finish at lest 75% of the games MM puts me in. That's a conservative claim.

I'm just lazy, I don't want to have to try as hard just to perform decently.

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I'm just lazy, I don't want to have to try as hard just to perform decently.

Honesty is always to be respected.

 

You are at Brigadier which may well be one of the worse ranks to be at when the modules were split.  I have a Colonel account and I hace MajGen accounts.  The Colonel hadn't had a chance yet to buy a bunch of triple modules.  So now that account is left with no protections against some turrets and each single now costs 100k.  My accounts just a bit igher in rank have all modules and are fat and happy.

 

If your Brigadier is like my Colonel yes the competition can be pretty stiff when MM puts you in a game with Marshals or even above. 

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Honesty is always to be respected.

 

You are at Brigadier which may well be one of the worse ranks to be at when the modules were split.  I have a Colonel account and I hace MajGen accounts.  The Colonel hadn't had a chance yet to buy a bunch of triple modules.  So now that account is left with no protections against some turrets and each single now costs 100k.  My accounts just a bit igher in rank have all modules and are fat and happy.

 

If your Brigadier is like my Colonel yes the competition can be pretty stiff when MM puts you in a game with Marshals or even above. 

I may be wrong but... I think Diesel was cracking wise.

 

My Major account has been seeing marshals now. 

And that sucks since I still can't get access to magnum M2 module, and they are bombing me with M3+ shells.

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After I ranked up, I started being placed in a lot more m3/m4 games, which isn't good as I don't even have proper m3s. Soon enough I'll get my m2.10 smoky and viking which will carry me to lt gen where I will buy some good kits (twins, ricochet, railgun etc) with relevant protections and start off the m3 ranks with a good garage.

 

But I agree that late mid ranks are hell, there's literally nothing you can do before lt gen.

Edited by railguniz4noobz
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I may be wrong but... I think Diesel was cracking wise.

 

My Major account has been seeing marshals now. 

And that sucks since I still can't get access to magnum M2 module, and they are bombing me with M3+ shells.

Well actually, what I said is true. I am no match for those m3s and m4s at the moment.

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I may be wrong but... I think Diesel was cracking wise.

 

My Major account has been seeing marshals now. 

And that sucks since I still can't get access to magnum M2 module, and they are bombing me with M3+ shells.

I just had a game with my Colonel in a game with a Marshal on each team.  But there were Captains too!  Note they finished in 3rd on each team. I think they were our Isidas.  There were some late player adds as you can see. The game was not full.  I did well but Striker on Massacre is a good match. his account has striker mu10 and Titan mu8. Protections 30% to 35% for the foes in this battle. 

 

With good gear you have a fighting chance. With good teammates also then you can beat anyone :).

 

MM_Demo_23_LW.png

 

----

 

Well if there is a silver lining ere it is this. There is now a tangible reason to rank up. Once you get to Marshal it just gets easier.

 

After rank and rank and another rank of fighting your m2/10 gear against m3 to m4 gear you reach Marshal.  Now you can mu your stuff over base m3.  You spent weeks and months fighting m4 gear with m2/10.  Now you get to fight that same m4 with m3/2 ... m3/7... m3/10 ... it just gets easier and easier. :)

 

It some sort of reason to rank up at least. :)

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Well get a m2 10/10 before Major and you are good 

just like me also be sure that the m3 turret is the one having less modules like Smoky,Rico...

or a Pretty OP one aka Magnum/Twins 

Then you can cope up with these m3+ guy's

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Well get a m2 10/10 before Major and you are good 

just like me also be sure that the m3 turret is the one having less modules like Smoky,Rico...

or a Pretty OP one aka Magnum/Twins 

Then you can cope up with these m3+ guy's

there is a lot of protection from smoky at higher ranks..

 

i think freeze would be better;; it is both OP and does not face a lot of protections

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there is a lot of protection from smoky at higher ranks..

 

i think freeze would be better;; it is both OP and does not face a lot of protections

I think guy's have been buying Smoky kits too much now 

yes Freeze is OP but protections dont bother it that's the case 

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I just had a game with my Colonel in a game with a Marshal on each team.  But there were Captains too!  Note they finished in 3rd on each team. I think they were our Isidas.  There were some late player adds as you can see. The game was not full.  I did well but Striker on Massacre is a good match. his account has striker mu10 and Titan mu8. Protections 30% to 35% for the foes in this battle. 

 

With good gear you have a fighting chance. With good teammates also then you can beat anyone :).

 

 

 

----

 

Well if there is a silver lining ere it is this. There is now a tangible reason to rank up. Once you get to Marshal it just gets easier.

 

After rank and rank and another rank of fighting your m2/10 gear against m3 to m4 gear you reach Marshal.  Now you can mu your stuff over base m3.  You spent weeks and months fighting m4 gear with m2/10.  Now you get to fight that same m4 with m3/2 ... m3/7... m3/10 ... it just gets easier and easier. :)

 

It some sort of reason to rank up at least. :)

I just want decent Magnum protection  :unsure:

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I think guy's have been buying Smoky kits too much now 

yes Freeze is OP but protections dont bother it that's the case 

If this is the case I am excited. I like smoky not because I like it but because no one ha protection. I almost always have full damage. Ppl always rightly use ricco, twins, thunder, and maybe fire

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If this is the case I am excited. I like smoky not because I like it but because no one ha protection. I almost always have full damage. Ppl always rightly use ricco, twins, thunder, and maybe fire

I think you got me wrong i was saying

Number of Smoky protections has been increased in the M1 level casue the smoky kit's are cheap and all buys it and it gives them Smoky module also

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tbh unless you buy, at mid ranks you will be very vulnerable, just a tanki thing, `p2w` only because without paying, its mostly impossible to win since either way I'm sure most people use more crystals in a game than they receive, even now, with drones; batteries, supplies and all. You may win in battle, but most likely financially you make a deficit. (Unless it's ofc a pro non-drug battle, where u still can't do your missions.

Edited by Akame

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tbh unless you buy, at mid ranks you will be very vulnerable, just a tanki thing, `p2w` only because without paying, its mostly impossible to win since either way I'm sure most people use more crystals in a game than they receive, even now, with drones; batteries, supplies and all. You may win in battle, but most likely financially you make a deficit. (Unless it's ofc a pro non-drug battle, where u still can't do your missions.

Don't need to buy to compete - just need to spend wisely and only on sales.

 

It's possible to have two decent combos at rank of major.  largest issue arises when MatchMaker places you in a battle with enemy who already has access to M3+.

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Don't need to buy to compete - just need to spend wisely and only on sales.

 

It's possible to have two decent combos at rank of major.  largest issue arises when MatchMaker places you in a battle with enemy who already has access to M3+.

Extctly

Also even if you are put with M3+ if you can drug at right time and have some skills you can manage it

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Don't need to buy to compete - just need to spend wisely and only on sales.

 

It's possible to have two decent combos at rank of major.  largest issue arises when MatchMaker places you in a battle with enemy who already has access to M3+.

precisely why I said mostly impossible, but the fact still stands about players making deficits from battles, just from simple deduction 3k crys of battery consumption in 1 regular battle, now how many make this much in games, of course for a buyer this doesn't matter, but for a non-buyer, they are still severely disadvantaged, on top of that is drug consumption, even with premium players don't really make any profit in such matchmaking the majority of time.

 

Extctly

Also even if you are put with M3+ if you can drug at right time and have some skills you can manage it

tbh i think the game will finally get better for some f2p when hull abilities come out, since they will hopefully use their overdrives wisely and no only for gold

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precisely why I said mostly impossible, but the fact still stands about players making deficits from battles, just from simple deduction 3k crys of battery consumption in 1 regular battle, now how many make this much in games, of course for a buyer this doesn't matter, but for a non-buyer, they are still severely disadvantaged, on top of that is drug consumption, even with premium players don't really make any profit in such matchmaking the majority of time.

 

tbh i think the game will finally get better for some f2p when hull abilities come out, since they will hopefully use their overdrives wisely and no only for gold

Batteries?  well yes - they are pretty much for buyers now. Would be silly to spend any crystals on those - use free ones until they are gone then dont use the drone.  I won't be buying any drone until I've accumulated a boatload of free ones.

 

But batteries/drones are currently not a huge impact on gameplay at the moment.  Some difference, yes. Huge?  Not so much...

 

Overdrives?  Yes, hopefully when players don't just get free supply-boosts (for gold) they will actually use them....

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tbh i think the game will finally get better for some f2p when hull abilities come out, since they will hopefully use their overdrives wisely and no only for gold

Yes let us hope that it will fix the OD mults

Also after it the number of Dictator's is going to increase  :lol:

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There's no P2W aspect here, you can take advantage of sales and do spend your crystals on one combination + additional protections. Protection modules are they key to win up in the highest ranks. No one needs an M4 just drugs and protection paints.

 

The system also allows you to only buy one combination and MU that one during the mid ranks. There the MU's will make a difference.

 

You can easily and effectively trick this game, it just requires insight. Newbies who've just discovered this game are probably overwhelmed by the sales on items and supplies and buy all sorts of stuff in the beginning. The game will lure you in for sure.. and why wouldn't they lol; I can totally understand it from a business perspective.

 

So the player makes the choices, there's no right to mention P2W.. but if you want the extra stuff you'll need to pay for it.

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Batteries?  well yes - they are pretty much for buyers now. Would be silly to spend any crystals on those - use free ones until they are gone then dont use the drone.  I won't be buying any drone until I've accumulated a boatload of free ones.

 

But batteries/drones are currently not a huge impact on gameplay at the moment.  Some difference, yes. Huge?  Not so much...

 

Overdrives?  Yes, hopefully when players don't just get free supply-boosts (for gold) they will actually use them....

I'll have you know that my maxed trooper drone gives me the utmost advantage in DM matchmaking, 20 seconds of full drug spawn, and as long as i survive the 20 secs, next spawn will also be the same, this is a HUGE difference, I have been spawn trapping dozens of people, kill stealing dozens, especially when i spawn in front of 2 tanks fighting each other, also the mechanic drone, with boosted heals, these do make a difference provided you know how to use them, ofc i buy batteries from shop, but never even without batteries i'd say people can make profit in matchmaking games, 10 mins, assume 5 repairs ( 750 crys already) and then extras at 50 crys each, since when in battles you even make 1k, you never make profit, only if the enemy isnt drugging and all use pickup boz truly make profit, otherwise you tell me people use drugs from missions and play consecutive drugless games to earn crystals, matchmaking is still non-profitable until double funds or so.

 

As from personal DM MM, 3k crys from batteries, assuming 3 repairs and 3 mines a minute, that's 600 crys a minute, accumulate 10 batteries and 3 repAirs and 3 mines -> 9k crystals used,

this is how much i earnt, and i have premium,

unknown.png

 

Now, do tell me how much profit someone can make without having to buy supplies, since even mission chains and missions don't really give enough to let you have a profit, this game is fairly rigged for having to either play dreading games or be lucky to be paired with those who buy, if and when you find screenshots of being first and making net crys profit, do let me know, this screen of mine is just a net deficit of all sorts.

 

There were plenty other maxed freeze/viking combo but I furthered the gap against them thanks to my drone, drones do make large impacts, provided you use the right one in the right places.

 

I don't bother with team games because I am usually doing all the work while part of the team is camping, saving overdrives etc, so i make more of a deficit there, even when carrying to a tie. The only reason I make crystals is that I buy supply/battery kits from the shop so I 'see' no visual deficit as unless if i bought them from the garage

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I'll have you know that my maxed trooper drone gives me the utmost advantage in DM matchmaking, 20 seconds of full drug spawn, and as long as i survive the 20 secs, next spawn will also be the same, this is a HUGE difference, I have been spawn trapping dozens of people, kill stealing dozens, especially when i spawn in front of 2 tanks fighting each other, also the mechanic drone, with boosted heals, these do make a difference provided you know how to use them, ofc i buy batteries from shop, but never even without batteries i'd say people can make profit in matchmaking games, 10 mins, assume 5 repairs ( 750 crys already) and then extras at 50 crys each, since when in battles you even make 1k, you never make profit, only if the enemy isnt drugging and all use pickup boz truly make profit, otherwise you tell me people use drugs from missions and play consecutive drugless games to earn crystals, matchmaking is still non-profitable until double funds or so.

 

 

 

As from personal DM MM, 3k crys from batteries, assuming 3 repairs and 3 mines a minute, that's 600 crys a minute, accumulate 10 batteries and 3 repAirs and 3 mines -> 9k crystals used,

this is how much i earnt, and i have premium,

unknown.png

 

 

 

Now, do tell me how much profit someone can make without having to buy supplies, since even mission chains and missions don't really give enough to let you have a profit, this game is fairly rigged for having to either play dreading games or be lucky to be paired with those who buy, if and when you find screenshots of being first and making net crys profit, do let me know, this screen of mine is just a net deficit of all sorts.

 

There were plenty other maxed freeze/viking combo but I furthered the gap against them thanks to my drone, drones do make large impacts, provided you use the right one in the right places.

 

I don't bother with team games because I am usually doing all the work while part of the team is camping, saving overdrives etc, so i make more of a deficit there, even when carrying to a tie. The only reason I make crystals is that I buy supply/battery kits from the shop so I 'see' no visual deficit as unless if i bought them from the garage

I have never bought any items in TO with real money.  it's all F2-play. And I have more supplies than I can use.

Some days are good days, some days are bad days.

Sometimes I finish top of the score, sometimes middle and sometimes near the bottom.

 

For the most part I am competitive, even though this account is playing many players with more "ranks" and fully MU-ed equipment.

But then again I rarely play DM - mostly CTF and CP, with a smattering of RGB and ASSLT.

 

I guess we just have different expectations.

Edited by wolverine848
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I have never bought any items in TO with real money.  it's all F2-play. And I have more supplies than I can use.

Some days are good days, some days are bad days.

Sometimes I finish top of the score, sometimes middle and sometimes near the bottom.

 

For the most part I am competitive, even though this account is playing many players with more "ranks" and fully MU-ed equipment.

But then again I rarely play DM - mostly CTF and CP, with a smattering of RGB and ASSLT.

 

I guess we just have different expectations.

the thing is we played in the era where we didnt need to drug, im gonna assume that u have been playing from before the rebalance, but if u look in perspective of the new players, they are at a significant disadvantage. Back in the days everyone also got log in bonuses where u could just log in and earn them, not u gotta play battles and earn the rewards, I'm sure if u try to make a new account, u will notice at the mid ranks about how much more drugs u need to use now than much before, items may cost cheaper, but module update initial costs r a drag, do people buy drugs to hold their own, or save to get modules and stronger equipment.

 

Maybe play on an alternate account and main, note how much crystal worth of drugs you use and how much you earn, f2p's will have to compromise between the 100 supply kits or getting stronger tank items. Even if all 3 missions rewards accumulate to roughly 3k-5k crystals, they could take roughly 2-4 games to complete and even more so for someone who doesn't have drugs.

 

When I came back like 6.5 weeks ago, I joined matchmaking and didn't use any drugs as a test, and it was a pain, loss after a loss unless I was in a group where a friend could carry.

 

Post a days worth of games completing missions and their rewards, profit level will be low, before it was possible to do many missions without the need for drugging etc, players starting fresh don't have the set of drugs you do, unless they decide to buy so, to just play games well you will need to buy even if its just double damages or repairs, you will be using some to help fair in the current state of matchmaking battles. Unless it's a map like highways where there are drop boxes everywhere, I don't think you can really win without using even 500 crystals worth of supplies (1 non-repair supply a minute of MM). Maybe in CP / ASL Blue drugging isn't as needed but in TDM and CTF, you wont really win without a good set of repairs, mines, and rest which you still gotta get if you are a new player and one that did not partake in the WAR. I've seen in DM's people get roughly 20+ Deaths, assuming they use a repair, at least a dd/da each spawn, that's like 4k crystals, and they hardly earn 600 crys, net deficit still, matchmakings only advatage is to keep your chain running for containers and weekly rewards which still are not suffice for lasting a week of MM games tbh if you play seriously and not holding back.

 

Week 10 gives legends 60 repairs, suffice for 60 deaths or so, like 3-5 MM games-ish? 30 batteries -> 3 MM games and 180 of the other supplies which will last a decent like 18 MM games barely if u stick to 1 supply time a minute disregarding spawns, tbh only the containers are what people play MM for, but worst case scenariors all your missions are stuff like 450 DM xp, 900 CTF score, 900 Assault score, will take a good 4-5 games a day to do, and if we look into the drugs + time spent to complete them, it would be evident that you still need to drug more than you earn, only lucky case scenarios where your missions intertwine is where you could make a profit. I'm still climbing to week 7, so I'm getting hardly much that can even support me for even a week.

 

Playing like 1-2 MM games a day can be slightly beneficial, but if for say like a crazy kill weekend you play, you will be using a tonne load to just get to 2k.

unknown.png

 

Last week I decided to play a lot of ONLY MM games, and i'm pretty sure I used over 2k batteries and a lot of supplies just to earn what, like 110k crystals ( around 2.5k crystals from missions) it's just not a lot, the batteries alone are worth 600k, ofcourse it was my choice to use it, but it helped, all 3 drugs activated up to 3 times a min, that's a drone that does 450 crystals worth of work in a minute (battery = 300 crys), yes i know there are supply cooldowns, so strictly your would be limiting to like 200 crystals a minute excluding repairs, MM is not beneficial for anything other than containers for a chance to get 1M crys, 300k crys, etc, other than that, you never make profit, if you do, you spend more time on it, but time is money where i come from, so you still make a loss. Poly CP 999 min games are still the best imo for profit, or even poly 100 cp games (all these non drugs ofc, 100% of the crystals earnt are profit.

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unknown.png

 

I'm most certain that this guy doesn't bother with MM games, this result seems to be more of a '999 min nondrug' game, as you see, even the midranks do these, clear proof that MM is not beneficial to the many, especially since MM games award less exp. This feature is annoying since you rank up less often, unlock items much later, although 'having earned more crys' at the expense of how much drugs being used? I personally would rather want to rank at the older rate because it takes a damn loong time for getting 200K exp just for 40k crystals

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