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Let's Discuss Game Balance


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I have an idea to help improve matchmaking battles that will in turn make them more balanced. The current situation where Legend ranks face Marshals to Generalissimos is unfair for Legend ranks. This unfairness is because Legend players can easily be destroyed by Marshals or Generalissimos. Also, another problem is that when those low ranked players are all on your team, it can make your team weaker. Since Legend players have stronger equipment, and more gaming experience than previous ranks in matchmaking battles, it can make those battles quite unbalanced at random time. To solve this problem, I have come up with a good solution that will make matchmaking battles better and more balanced for Legends.

Marshals and Generalissimos should face each other in battles, not Legends. Below, is a table of suitable rank brackets of 5. Each rank brackets is 5 ranks only for matchmaking battles. Since there are an infinite amount of Legend ranks, I have noticed that a Legend 1 player is weaker than a Legend 10 player. To put this into perspective and fix this Legend rank balance issue, its better for Legend ranks to have rank brackets of 5 ranks. See the examples below:

1. [Legend 1 - Legend 5].

2. [Legend 5 - Legend 10].

3. [Legend 10 - Legend 15].

4. [Legend 15 - Legend 20].

And so on...

There is a huge difference between a Legend 1 player and a Legend 100 player. To make Legend ranks balanced properly, each matchmaking battles should only allow a Legend rank bracket of 5 players. For example, a Legend 1 player can play with Legend 2, 3, 4, and 5 players respectively in the same matchmaking battle. When that player ranks up the ladder and progresses into higher Legend ranks, the player will move up the ladder to progress into higher Legend ranks. A Legend rank player will not be able to play against Marshals or Generalissimos in this update.

I have noticed that Legend players don't have anything to unlock. Soon, the new hull Ares is going to be released. It would be better if Ares is unlocked at the Legend ranks so that Legend players have some cool equipment to unlock at their rank. Legend ranks should also unlock new alterations for turrets and hulls which would give some boost in power and armour.

In ranks lower than Legend, that is from Recruit to Generalissimo player rank up and becomes stronger by buying new equipment. For Legend ranks that does not happen, so that is a shame. Now there are 7 modifications for turrets, hulls and protection modules. My suggestion for Legend ranks is to add 3 more modifications. Currently, the modifications start from MK0 to MK7. To make Legend rank players become stronger than Generalissimos and stand out better I would recommend three more modifications. They are MK8, MK9 and MK10. Those modifications would only be possible to unlock at Legend ranks. Legend ranked players would then continue to become stronger and more powerful by upgrading their equipment up to a maximum of MK 10 20/20 MU. Each new modification would be unlocked at a higher Legend rank. The MK8 modification would be unlocked at Legend 2, then the MK9 modification would be unlocked at Legend 3, and finally, the MK10 modification would be unlocked at Legend 4. That would give enough time between a few Legend ranks for players to earn enough crystals to buy an MK8, MK9 or MK10 modification for any of their garage equipment that players already own.

If you have any suggestion on how to improve this topic, than please do so. Do not decline this thread because it makes valid sense to how better balanced and organized matchmaking battles for Legend ranks can become with this idea I have posted.

Thank you for understanding.

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Yes, of course, that will make a bridge gap between Legend ranks like I explained above. The good thing is that a Legend 10 wound battle against a Legend 1 player. Legend brackets of 5 ranks would help tackle that problem.

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I have noticed that Legend players don't have anything to unlock. Soon, the new hull Ares is going to be released. It would be better if Ares is unlocked at the Legend ranks so that Legend players have some cool equipment to unlock at their rank. Legend ranks should also unlock new alterations for turrets and hulls which would give some boost in power and armour..........As usual riddler as long as you (as a legend) do ok out of any ideas you might come up with then tanki has no issues. When all is said and done you are quite a selfish player in regards to other players of all ranks. 

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@RIDDLER_8 I have a cool idea, anyone with let's say a major general account who has the letters   i m p u l s e w a r r i o r    in his tanki name gets a drone which unlocks at say 773391 xp for 1000 cry and has god mode ability (ignores everything in battle). And just by activating the drone it blows up all enemy hornet players and prevents them from spawning are indeed leaving the battle for 2 mins. The supply usage is also actually in reverse, meaning for every supply i use i gain 3. I think this is a fair and balanced idea for all players with these letters in his/her tanki name. Also the activation time lasts for 1 min and the cooldown is 1 second. ALSO if i pick any supplies up from the battle that to gives me 3 of whatever supply i picked up including the overdrive supply, i can also go through walls/buildings by pressing  any letter that spells my tanki name while the drone is active. One last and very important thing about this drone, you can only acquire it if you have exactly the right xp on a specific date, namely 30th july 2020, anytime after that date it becomes impossible to unlock the   RIDDLER DRONE   cool name don't you think.

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Your suggestion above would be impossible to implement. However, you state that the drone would be unlocked at the precise date of 30th July 2020. Well, that is today's date, but tomorrow, your suggestion would be pointless and useless because this drone would be unavailable forever. Your idea does not work.

My idea about rank brackets is a suitable idea that will work for all Legend ranks. Each rank bracket is 5 Legend ranks.

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7 minutes ago, RIDDLER_8 said:

Your suggestion above would be impossible to implement. However, you state that the drone would be unlocked at the precise date of 30th July 2020. Well, that is today's date, but tomorrow, your suggestion would be pointless and useless because this drone would be unavailable forever. Your idea does not work.

My idea about rank brackets is a suitable idea that will work for all Legend ranks. Each rank bracket is 5 Legend ranks.

RIDDLER you are without doubt a genuine absolute classic....i'm not even gonna try and explain, to do so would be an impossible task even for a professor of (explanation) who is a genius at explaining anything. 

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3 hours ago, cosmic666 said:

@FrozenRailgun you actually gave this a like, what a complete noob you are.

Actually - the idea itself is fine.   Legends SHOULD be bracketed.  A Marshal should NOT be playing a Legend 25.  Boys against men. 

Even most L1s are at a huge disadvantage vs L20+.  It's not just crystals - but also time.  Takes a long time to MU the many items each player has.

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2 hours ago, wolverine848 said:

Actually - the idea itself is fine.   Legends SHOULD be bracketed.  A Marshal should NOT be playing a Legend 25.  Boys against men. 

Even most L1s are at a huge disadvantage vs L20+.  It's not just crystals - but also time.  Takes a long time to MU the many items each player has.

I'm all for this! I'm a Legend 1, and my best possible GS is 8294 (Firebird Mk7 11/20 and Augment, Hunter Mk7 12/20 and Augment, Grizzly 5/15, Shark 5/15, and Eagle 3/15). It goes up to 8488 if I add my best drone (Driver 5/20), but I never use it because I want to upgrade it more. Anyway, I have trouble going against high Legends with 9999 GS, especially because Defender is spammed all over the place.

Edited by GrayWolf8733

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This is a great idea! As a Legend who has no perfect equipment yet and who only has 6 Mk7s in his garage, I feel uncomfortable playing against people with relatively stronger equipment. However, I would suggest to implement this feature for the first couple of Legend ranks, a player who is (approximately) Legend 15 has had enough time and crystals to upgrade his/her garage to the same level of a Legend 40 (to say so):

To adjust your suggestion, I would say something like this: 
-   Legend 1 / Legend 5
-   Legend 5 / Legend 10
-   Legend 10 / Legend 15
-   Legend 15 / Legend 15+

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11 hours ago, wolverine848 said:

Actually - the idea itself is fine.   Legends SHOULD be bracketed.  A Marshal should NOT be playing a Legend 25.  Boys against men. 

Even most L1s are at a huge disadvantage vs L20+.  It's not just crystals - but also time.  Takes a long time to MU the many items each player has.

OK in order to do this that means reworking the rank system, which means is it not just much better and a lot fairer to do this for EVERY RANK. Don't get me wrong i like  @RIDDLER_8  but his ideas involve making it better (fairer in his view) at legend ranks only. What about the low ranks,the mid ranks all the way to marshal they are constantly going up against vastly superior garages (RANKS). It is P2W that is the common denominator in all of this, along with the BROKEN MM system that the devs obviously think is just fine and dandy and  works superbly with there murder HORNET overdrive players who they have wrapped up in cotton wool from the start. 

unknown.png

Me and my friend only stayed to complete one finish rugby battle. We were getting beat 3-0 so this win was a big surprise to me, especially as i was getting killed with ease at the beginning. My friend has maxed out defender drone which is why he done quite well. Red team did have 8 players for at least first 3 mins but obvs they ran when we pulled it back. This kind of battle is quite common and very unfair on the lower ranks, i only hold my own because i play smart and i have a good drone on. The top player on red team was MURDER HORNET vulcan who thought he could (END) it quick, and at the beginning was going through our team with ease. So we have p2w players in battle and MM is doing it's usual fine job with the ranks. Now riddlers idea would stop this happening which is good, but does not address the far bigger issue of the lower to mid ranks. So my question to u @RIDDLER_8 is use that fine tuned idealistic mind of yours to come up with a solution that helps out all ranks, with the exception of LEGEND which you have already sorted. I look forward to your response and hope you keep posting any and all ideas you have on all aspects of TO.   I retract my post about not trying to explain. The weight of the future of TO is now squarely on your shoulders @RIDDLER_8 because the devs don't seem to want to make the effort in resolving this issue with any ideas of their own, that actually help out the lower ranked players.

Edited by cosmic666

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Don't worry. I will post ideas for Tanki Online when they come to my mind. I have solved the problem for Legend ranks. Yeah that's true.

What I suggest for lower ranks is for their rank brackets to remain as they are since they are perfectly balanced in matchmaking battles. What I would propose for low and medium ranks, is for turret and hull modifications to be released earlier as they did in the past before M3 equipment was unlocked at the rank of Marshal.

Now, there 7 modifications which are called MK modifications. From MK1 to MK7. If you read my first post on paragraph 5, I suggest for MK8, MK9 and MK10 modifications for higher Legend ranks. However, I agree with you that you need proper balanced matchmaking battles and equipment unlocked at low and medium ranks. That is something that will make gameplay for low and medium ranks better. Perhaps developers could squeeze an eighth modification for lower ranks like Marshal. That is MK8, but preferably MK8, MK9 and MK10 would work best for Legend ranks. Developers better make matchmaking battles much more balanced for all ranks, from Recruit to Legend to sort that problem out.

In addition to that, developers will soon need to permanently discontinue Flash and focus more on the HTML5 and Android version of Tanki Online to make it perfect. From the screenshot above, I see that you are playing Tanki Online using Flash. I know that you hate to make the move to HTML5 or Android, but you have no choice to make that move on December 31st 2020, otherwise you will not be able to continue to play Tanki Online. I have already made the move to HTML5 since it was first released vhen V-Log 222 was live.

At first, I found that HTML5 was weird and gave me headaches due to the glitched camera mode, which was later fixed. Control points behaved in an awkward way, but I reported all those issues and developers soon fixed them. Now, I like HTML5 more than every and it keeps getting better and better. Flash is now a sinking ship, so "abandon ship" as quickly as possible and make the move to HTML5 or Android as soon as you can. Surely developers will make HTML5 and Android much better and superior than its old predecessor Flash which is dying.

Legend ranks must always have a rank bracket of [Legend 1 to Legend 5], that is [5] Legend in that rank, even if you are a Legend 1000. Lets say you are a "Legend 1000", so your rank bracket would be [Legend 1000 to Legend 1005]. The [5] bracket rule stays the same for the infinite Legend ranks, despite how high they go. I call this the "Legend bracket rule of [5]".

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48 minutes ago, cosmic666 said:

OK in order to do this that means reworking the rank system, which means is it not just much better and a lot fairer to do this for EVERY RANK. Don't get me wrong i like  @RIDDLER_8  but his ideas involve making it better (fairer in his view) at legend ranks only.

Riddler is L35.  I don't think that account has much to worry about in terms of garage.

Below that - it's a matter of tightening up the rank-spreads for MM.  The divisions are there, including the mk levels for equipment.

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42 minutes ago, wolverine848 said:

Riddler is L35.  I don't think that account has much to worry about in terms of garage.

Below that - it's a matter of tightening up the rank-spreads for MM.  The divisions are there, including the mk levels for equipment.

AGREE

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When flash goes unless they improve html5 in a major way i doubt if i will play anywhere near what i used to. To many gimmicks in html5 version, the outlines for tanks is one of them,very off putting and not needed. i do just fine without them. And i have yet to come up against a mobile player who can get the better of a good keyboard player in a standard MM battle were the ranks are evenly spread. TO needs a lot of work done to it, the devs have to many new updates added in the game, and the knock on effect of all these combined updates has had a negative impact, mainly on the lower ranked players. MM.. OVERDRIVES.. MK SYSTEM..  P2W players dominating at every rank (legend to an extent.) All these changes (intended/or not) have given those who can offset the imbalance of the aforementioned changes with hard CASH a very big advantage over those who just cannot afford to keep up with the constant imbalance of TO, from upgrading garages to match this ridiculous xp boost right through to the VERY EXPENSIVE prices in the shop. I will end this post with a example of their inflated pricing system, this is a joke. 

unknown.png

For that price i would expect that paint to give me immortality in battle whenever i activated my overdrive. Still wouldn't pay that much though,devs must be bonkers to slap that price tag on a paint. And anyone who has actually bought it must be insane, are insanely well off with cash to burn. I'm all for the TO making money to keep it going for the NEXT 11 years, but the devs have got to start making inroads to balance it out for all players at every level within the confines of the game. That unknown ping that obvs got deleted was a pic showing how much it would cost to buy the TANKOINS paint for cash £738.00 if i remember correctly. 

Edited by cosmic666

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Experiment Balance proposal:

- Nerfing Hornet's Overdrive to not cut through spawn protection/and if have a module equipped the defending tanker will only receive 25% less damage. 

- Buffing Booster Drone to 4/5 seconds, IF the Hornet change mentioned above is implemented.

Parkour Requests:

As you don't gain any game currency from Parkour Battles, aside from player dropped Gold Boxes. It should be that you shouldn't lose anything inside them. It makes no sense to just waste supplies by going into Parkour Battles unless you are just trolling and would make players who actually need them never want to experiment things in them.

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regardless if the hornet overdrive is OP or not, what you say will make the hornet OD useless and unable to use and maybe makes him even worse than dictator OD

14 hours ago, yellowghetto said:

not cut through spawn protection/and if have a module equipped the defending tanker will only receive 25% less damage

Edited by asem.harbi

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19 hours ago, asem.harbi said:

regardless if the hornet overdrive is OP or not, what you say will make the hornet OD useless and unable to use and maybe makes him even worse than dictator OD

killing during spawn makes no sense and it makes modules pretty pointless. It doesn't need much of a nerf but it should get a slight nerf. Also, Booster Drone is pretty bad without Hornet OD.

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On 7/26/2020 at 5:59 AM, RIDDLER_8 said:

I have an idea to help improve matchmaking battles that will in turn make them more balanced. The current situation where Legend ranks Marshals and Generalissimos face Legend Ranks is unfair for Legend Marshal and Generalissimos ranks. This unfairness is because Legend players can easily be destroyed by Marshals or Generalissimos.

Corrected your post..... 

Edited by Spinister

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