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Topic for reporting errors, suggesting articles, and discussing the official Tanki Online Wiki.

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Maybe make a separate Wiki for the Jug Mode or modes (where you can put the old jug mode as archived).

 

The Jug should be for the tank at different stages.

 

So Juggernaut and Juggernaut Modes, what do you think?

Like one page called "Juggernaut tank" with stats like other turret/hull pages and another page called "Team Juggernaut" with the mode?

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Like one page called "Juggernaut tank" with stats like other turret/hull pages and another page called "Team Juggernaut" with the mode?

I’m thinking “Juggernaut” in a unique section, which talks about the history of the tank and the modes, without stats.

 

Then under “Modes” we can have “TJR” with the stats for the current mode and current Jug.

 

And under “Modes” again we can archive the old mode, with stats for the old Jug and mode.

 

Personally I just want to see the stats for the current mode and current tank, like rules, hp, damage, speed and so on.

 

Thanks.

Edited by lssimo

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We'll try to do something like that, thanks for the suggestions!  ^_^

In the HTML5 interface they did quite a nice job to show, that the Juggernaut is always on with the 3 supplies, and that you can only drop goldbox, and that the drone is off.

 MOnOUSC.png

 

Same for the enemy jug you can see the 3 supplies on.

ZH5dWzP.png

Edited by Viking4s
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I have one question. In a Tanki V-Log, the "voice of the V-Log", said that Holi will only be available in a certain bundle. But in the Tanki Wiki, Holi is listed under being in "Legendary" container rarity. 

 

Link:

https://imgur.com/a/WASQHX8

 

Is it available in Legendary containers or not? If it isn't, please update the wiki. Thank you in advance. 

 

If it is, it must be harder to get than Synethesia, because I haven't heard of anyone getting Holi from containers. 

Edited by Zekrom
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I have one question. In a Tanki V-Log, the "voice of the V-Log", said that Holi will only be available in a certain bundle. But in the Tanki Wiki, Holi is listed under being in "Legendary" container rarity. 

 

Link:

https://imgur.com/a/WASQHX8

 

Is it available in Legendary containers or not? If it isn't, please update the wiki. Thank you in advance. 

 

If it is, it must be harder to get than Synethesia, because I haven't heard of anyone getting Holi from containers. 

Fixed, thanks for reporting!

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I am looking for a Tankoins-container image with transparent background :) any wiki page yet?

 

 

Coinbox.png

 

 

 

 

Hi

The following pages contain information about old Juggernaut mode. Now Team Juggernaut has replaced that old mode so these pages need to be updated  :)

https://en.tankiwiki.com/Battle_modes

https://en.tankiwiki.com/Juggernaut

Yup, we'll be working on it soon.

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So I'm not sure if this has been asked here or no, the "Miner" drone has two other bonuses other than allowing some mines to survive after the owner's death, but it isn't mentioned in the wiki. Is it on purpose (in-game visual bug) or...?
From the in-game: C2uHkk8.png

 

From the wiki: 

PPbSdDc.png

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I'm guessing it's probably because the page isn't updated yet as the additional protection and damage is a new thing given to all Drones, I believe I heard so in a V-log.

 

EDIT: I've found the V-log, it is in V-log 209. :)

Edited by adab_online
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So I'm not sure if this has been asked here or no, the "Miner" drone has two other bonuses other than allowing some mines to survive after the owner's death, but it isn't mentioned in the wiki. Is it on purpose (in-game visual bug) or...?

From the in-game: C2uHkk8.png

 

From the wiki: 

PPbSdDc.png

 

 

It provides a 1% → 5% buff to damage dealt and protection from incoming damage when active, increasing with upgrades. All drones received this feature after April 10, 2019 (Update 551).

 

Will add that under General Information, thanks!  ^_^

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Alteration updates:

 

  • Light Capacitors:

 

Energy consumption in aiming mode: +100%

 

Maximum aiming damage: -25%

 

  • Heavy Capacitors:

 

Energy consumption in aiming mode: -33%

 

 

Freeze: 

 

Energy consumption: 143

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Alteration updates:

 

  • Light Capacitors:

 

Energy consumption in aiming mode: +100%

 

Maximum aiming damage: -25%

 

  • Heavy Capacitors:

 

Energy consumption in aiming mode: -33%

 

 

Freeze: 

 

Energy consumption: 143

We'll add yesterday's updates soon

 

https://en.tankiwiki.com/Avatars

Don't think FB mod avatars are still used. 

its still used in the PL community

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Can you please explain exactly what you're referring to?

A while ago, @wolverine848 and I were saying that Incendiary Mix's damage increase for Firebird's direct damage was +50%, and not +10% like you had on the Wiki for a while now. 

 

Even after image proof of it being 50%, (correct me if I'm wrong), you or someone else had said that y'all had some sort of spreadsheet with numbers that are updated by the developers. When the developers change the numbers, it's basically a "green light" to change the numbers on the Wiki. Whoever it was that said this said that it would be updated when they see a change in the numbers, which seems like it never happened.

 

Every time I'm being shot at by an Incendiary Mix Firebird, I think back to what we're discussing here. 

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A while ago, @wolverine848 and I were saying that Incendiary Mix's damage increase for Firebird's direct damage was +50%, and not +10% like you had on the Wiki for a while now. 

 

Even after image proof of it being 50%, (correct me if I'm wrong), you or someone else had said that y'all had some sort of spreadsheet with numbers that are updated by the developers. When the developers change the numbers, it's basically a "green light" to change the numbers on the Wiki. Whoever it was that said this said that it would be updated when they see a change in the numbers, which seems like it never happened.

 

Every time I'm being shot at by an Incendiary Mix Firebird, I think back to what we're discussing here. 

Done experiments and yes, Incendiary Mix does give a 50% boost to direct damage per tick. However, if you count afterburn from the default Firebird the increase could very well be only 10% (which is what I think developers meant)

 

We'll change it to "Damage per tick: +50%".

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Done experiments and yes, Incendiary Mix does give a 50% boost to direct damage per tick. However, if you count afterburn from the default Firebird the increase could very well be only 10% (which is what I think developers meant)

 

We'll change it to "Damage per tick: +50%".

Well, 1,050 isn't 110% of 1,000, but ok. 

 

Progress is being made nonetheless. Now it's just the RU and DE Wikis to update it now. 

 

Huh, look at that, the PL Wiki has it at 50%. 

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Some things:

 

Missile Launcher 'Uranium"'s effects haven't been updated. 

 

 

 Uranium-hasn-t-been-updated.png

 

 


 

Dictator only gives 50% Overdrive charge to non-Dictator allies, not 100%. 

 

 

This-is-wrong.png

 

 

 


 

These 4 are untrue. 

 

Need-to-edit-this-is-wrong.png

 

and by extension, so is this:

 

 

 So-is-this.png

 

 


 

This is untrue. 

 

 

 THis-is-untrue.png

 

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