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Message added by Stratosphere

Topic for reporting errors, suggesting articles, and discussing the official Tanki Online Wiki.

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A while ago, @wolverine848 and I were saying that Incendiary Mix's damage increase for Firebird's direct damage was +50%, and not +10% like you had on the Wiki for a while now. 

 

Even after image proof of it being 50%, (correct me if I'm wrong), you or someone else had said that y'all had some sort of spreadsheet with numbers that are updated by the developers. When the developers change the numbers, it's basically a "green light" to change the numbers on the Wiki. Whoever it was that said this said that it would be updated when they see a change in the numbers, which seems like it never happened.

 

Every time I'm being shot at by an Incendiary Mix Firebird, I think back to what we're discussing here. 

Is this also true for Corrosive Mix?

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The description would need to be changed but I guess it could stay as it is for now, just in case they decide reinstill Mammoth's invincibility in the near future. 

 

Description-needs-to-be-changed.png

 

Unfortunately, this is no longer true:

 

Unfortunately-untrue.png

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Can we get a team juggernaut mode with correct statistics for juggernaut in that mode?  It has closer to 16k hit points (not 20k) for M4 because it can be one shot with M4 shaft + M4 booster + heavy capacitors.  Also overdrive charges differently and gives full hit points when used.

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Can we get a team juggernaut mode with correct statistics for juggernaut in that mode?  It has closer to 16k hit points (not 20k) for M4 because it can be one shot with M4 shaft + M4 booster + heavy capacitors.  Also overdrive charges differently and gives full hit points when used.

It's supposed to give full hit points. And it now charges once every 40 secs, so it is not based on kills. (they added this with the new TJR, so it's fairly new update). as for 20khp... idk how much it is supposed to have so...

Edited by Royalty

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Dictator only gives 50% Overdrive charge to non-Dictator allies, not 100%.

 

 

This-is-wrong.png

 

I thought it was misleading, too, when I first read it. But I can't think of a better way to say that it either charges the whole 50%, or till 100% if they have their OD charged >50%.

"Boosts Overdrive progress till 100%" still sounds wrong...

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Some things:

 

 

 

Missile Launcher 'Uranium"'s effects haven't been updated. 

 

 

 Uranium-hasn-t-been-updated.png

 

 


 

Dictator only gives 50% Overdrive charge to non-Dictator allies, not 100%. 

 

 

This-is-wrong.png

 

 

 


 

These 4 are untrue. 

 

 

Need-to-edit-this-is-wrong.png

 

 

and by extension, so is this:

 

 

 So-is-this.png

 

 


 

This is untrue. 

 

 

 THis-is-untrue.png

 

 

 

Corrected.

 

You have definition of "Nerf" add definition of "Buff"
Added.

 

The description would need to be changed but I guess it could stay as it is for now, just in case they decide reinstill Mammoth's invincibility in the near future. 

 

 

Description-needs-to-be-changed.png

 

 

Unfortunately, this is no longer true:

 

 

Unfortunately-untrue.png

 

Updated.

 

Can we get a team juggernaut mode with correct statistics for juggernaut in that mode?  It has closer to 16k hit points (not 20k) for M4 because it can be one shot with M4 shaft + M4 booster + heavy capacitors.  Also overdrive charges differently and gives full hit points when used.

Will be done soon, for now you can refer to this:

 

 

 

M5IY2fG.png

 

 

 

Newspaper Reporter Candidate avatar is missing: https://en.tankiwiki.com/Avatars

 

 

photo-574935.png?_r=1571404834

 

 

 

eSports Content Helpers Candidate avatar is missing as well 

Gonna be done shortly.

 

I thought it was misleading, too, when I first read it. But I can't think of a better way to say that it either charges the whole 50%, or till 100% if they have their OD charged >50%.

"Boosts Overdrive progress till 100%" still sounds wrong...

Yup, it boosts Overdrive by 50%, not to 50% or 100%. Added clarification.

 

 

Thanks to everyone for reporting, much appreciated.  :)

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Can we get a team juggernaut mode with correct statistics for juggernaut in that mode?  It has closer to 16k hit points (not 20k) for M4 because it can be one shot with M4 shaft + M4 booster + heavy capacitors.  Also overdrive charges differently and gives full hit points when used.

This is because of a glitch I've been looking into for months now. For some reason, microupgrades are not taken into account at all when playing as the Juggernaut, meaning that even an M2 10/10 tank will have the same stats as a stock M2 tank. So if you look at the HP pool, the only maximum HP pool you can have at any time as the Juggernaut is 16471 (M3 stats). This is lower than Shaft's maximum possible 16706 damage with Booster and HCs, meaning that it is a one-shot kill regardless of the player. The only thing that can save you is protections, but even then...

 

hornet_hover.png

 

This exists.

 

 

@Stratosphere, could you add some sort of description above the HP stats on the Juggernaut page to show that microupgrades are not taken into consideration at all? Besides that, the Juggernaut page still includes the DM description of it - shouldn't it be removed now that there's a description in Battle Modes?

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https://en.tankiwiki.com/Challenges#Tier_Rewards

 

Each of the "Supply Icons" have a hyper link to their own Wiki page, None of them exist, For example, Tier 2, if you click the Repair Kit icon it will forward you to this site "https://en.tankiwiki.com/Repair_Kit", but it does not exist.


Fixed. :)

 

 

 


This is because of a glitch I've been looking into for months now. For some reason, microupgrades are not taken into account at all when playing as the Juggernaut, meaning that even an M2 10/10 tank will have the same stats as a stock M2 tank. So if you look at the HP pool, the only maximum HP pool you can have at any time as the Juggernaut is 16471 (M3 stats). This is lower than Shaft's maximum possible 16706 damage with Booster and HCs, meaning that it is a one-shot kill regardless of the player. The only thing that can save you is protections, but even then...

 

hornet_hover.png

 

This exists.

 

@Stratosphere, could you add some sort of description above the HP stats on the Juggernaut page to show that microupgrades are not taken into consideration at all? Besides that, the Juggernaut page still includes the DM description of it - shouldn't it be removed now that there's a description in Battle Modes?


Looking into this
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This is because of a glitch I've been looking into for months now. For some reason, microupgrades are not taken into account at all when playing as the Juggernaut, meaning that even an M2 10/10 tank will have the same stats as a stock M2 tank. So if you look at the HP pool, the only maximum HP pool you can have at any time as the Juggernaut is 16471 (M3 stats). This is lower than Shaft's maximum possible 16706 damage with Booster and HCs, meaning that it is a one-shot kill regardless of the player. The only thing that can save you is protections, but even then...

 

hornet_hover.png

 

This exists.

 

@Stratosphere, could you add some sort of description above the HP stats on the Juggernaut page to show that microupgrades are not taken into consideration at all? Besides that, the Juggernaut page still includes the DM description of it - shouldn't it be removed now that there's a description in Battle Modes?

 

It has been like this for a good bit, even when SJR was still here. I said something about this a while ago. Here it is. 

Edited by TheCongoSpider
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On 11/29/2019 at 2:37 PM, aqwzsxedc said:

In the paints section, there is a bug when I try to preview the new Viking PR skin with any turret as shown below:

 

 

  Hide contents

1nOol1U.png

hpfAAEt.png

 

Hey! We're working on fixing this as soon as possible.

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23 minutes ago, Zekrom said:

What about this month's challenge? And star calculator? Can you please update the page?

 

Will be updated today, thanks for notifying!

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