Jump to content
EN
Play

Forum

★ Tanki Online Wiki Hub ★


 Share

Message added by Stratosphere

Topic for reporting errors, suggesting articles, and discussing the official Tanki Online Wiki.

Recommended Posts

On 5/16/2020 at 10:02 PM, Joeguy said:

Yeah, so I've been getting augments in containers.  I usually have no idea which turret they are for since it isn't shown along with the augments name.  I then have to call up the Wiki and peruse the whole augment list to find what my shiny new augment is connected to.  Sooooo, i made a list and alphabetized it...yeah, I'm kinda that way.

 

The Augments and their respective turret or hull as of May 25, 2020:

  Reveal hidden contents

Adaptive reload - Hammer
Assault rounds - Smoky
Autocannon - Smoky
Automated gunpowder loading mechanism - Magnum
Berserk - Ricochet
Broadband radiators - Isida
Cold Immunity - Hulls
Cold Resistance - Hulls
Compact fuel tanks - Firebird
Corrosive mix - Freeze
Cryo rounds - Smoky
Death Herald compulsator - Railgun
Destabilized plasma - Ricochet
Dragon's Breath - Hammer
Duplet - Hammer
Electromagnetic accelerator "Scout" - Railgun
Electromagnetic salvo - Gauss
EMP Immunity - Hulls
Heat Immunity - Hulls
Heat Resistance - Hulls
Heavy capacitors - Shaft
Heavy plasmagun - Twins
Heavyweight Construction - Hulls
High-capacity ammo clip - Hammer
High-precision aiming system - Smoky
High-pressure pump - Firebird
High-pressure pump - Freeze
Hyperspace rounds - Railgun
Incendiary band - Vulcan
Incendiary mix - Firebird
Incendiary rounds - Smoky
Large caliber rounds - Railgun
Light capacitors - Shaft
Lightweight Construction - Hulls
Minus-field stabilization - Ricochet
Missile launcher "Cyclone" - Striker
Missile launcher "Hunter" - Striker
Missile launcher "Uranium" - Striker
Mortar - Magnum
Nanomass reactor - Isida
Plasma accelerators - Twins
Plasma-torch - Ricochet
Rapid-fire mode - Shaft
Reinforced aiming transmission - Railgun
Reinforced aiming transmission - Vulcan
Reinforced gun carriage - Magnum
Remote rocket explosives - Striker
Round destabilization - Railgun
Round stabilization - Railgun
Rubberized rounds - Vulcan
Shock freeze - Freeze
Shooting speed regulator - Vulcan
Short-band emitter - Shaft
Sledgehammer rounds - Thunder
Slugger - Hammer
Small caliber charging machine - Thunder
Stable plasma - Twins
Stun Immunity - Hulls
Subcaliber rounds - Thunder
Supercumulative rounds - Smoky
Support nanobots - Isida

 

 

I just got another augment in a container.  I went to my alpha list and found it in half a heartbeat.  Looking through all the augments on the Wiki to find out which turret goes with your new augment is much more difficult.  Please add this list in a spoiler to the Wiki...label it something like "Alphabetical List of Augments"  .  It is a small thing but it would be a very helpful addition for all players, especially the more casual player that has not memorized the long list of augment now available.

 

 

Edited by Joeguy
  • Like 1

Share this post


Link to post
Share on other sites

PLEASE update the ranks section in the wiki so that it shows what items you get in the garage for each rank using the mk system not the m system.It is annoying as I can’t find out which turrets and hulls I get when I rank up. Thank you

Edited by XXX_DRAGON_XXX_XX

Share this post


Link to post
Share on other sites

4 hours ago, XXX_DRAGON_XXX_XX said:

PLEASE update the ranks section in the wiki so that it shows what items you get in the garage for each rank using the mk system not the m system.It is annoying as I can’t find out which turrets and hulls I get when I rank up. Thank you

Post moved.

Please use this dedicated thread for reporting and discussing any Wiki-related matters.

Share this post


Link to post
Share on other sites

  • Head Administrator
On 4/30/2020 at 12:49 AM, TheCongoSpider said:

@StealthMasterX Can you please tell us what the projectile speed penalty is for Incendiary Band and update the wiki?

finally added also with hull stats ?

Share this post


Link to post
Share on other sites

  • Head Administrator
1 minute ago, mjmj5558 said:

Oh, can you please update the micro upgrades of all turrets and hulls from M to MK system?

All are done

  • Thanks 1

Share this post


Link to post
Share on other sites

  • Head Administrator
3 hours ago, fghjkl54 said:

I think crisis drone is passive not supportive as other supportive drones can't consume supplies

I was wondering about that ?

Share this post


Link to post
Share on other sites

? Team Update

Please welcome the newest additions to the Wiki team!

@Tidebreaker

@LOLKILLERTOTHEDEATH

@DaringDeer

@rus0806

 

 


If you have any suggestions or remarks for our Wiki and would like to submit them to us, please post them in this topic or report directly from within the pages of the Wiki.

We will always consider your feedback and comments!

  • Like 5
  • Thanks 2

Share this post


Link to post
Share on other sites

Please update the following:

1. Magnum can rotate horizontally. There's plenty of evidence available on YouTube.

2. Titan's Overdrive is NOT immune to Wasp's Overdrive. Again, many Tankers might have noticed.

3. Titan's Overdrive does NOT heal team-mates or the Titan that used the OD.

4. Once you use Mammoth's OD, you  get instantly healed. But you are not immune to damage for the  entire duration the OD is active, which used to happen.

 

EDIT: Thanks to @Viking4s, I now know why Magnum can rotate horizontally.... So please ignore the 1st point!

Edited by SHREYA88
I didn't have complete knowledge.
  • Like 2

Share this post


Link to post
Share on other sites

2 hours ago, SHREYA88 said:

Please update the following:

1. Magnum can rotate horizontally. There's plenty of evidence available on YouTube.

Same with Thunder, it is just that players do not want to. ?

Regarding magnum, have you heard about this very strange augment called  Reinforced gun carriage?
Alteration magnum reinforced gun carriage.png

Edited by Viking4s
  • Haha 1

Share this post


Link to post
Share on other sites

13 minutes ago, Viking4s said:

Same with Thunder, it is just that players do not want to. ?

Regarding magnum, have you heard about this very strange augment called  Reinforced gun carriage?
Alteration magnum reinforced gun carriage.png

LOL thanks @Viking4s! I really didn't know about the Magnum Augment!  There's so much to learn!!!

  • Like 1

Share this post


Link to post
Share on other sites

6 hours ago, SHREYA88 said:

Please update the following:

1. Magnum can rotate horizontally. There's plenty of evidence available on YouTube.

2. Titan's Overdrive is NOT immune to Wasp's Overdrive. Again, many Tankers might have noticed.

3. Titan's Overdrive does NOT heal team-mates or the Titan that used the OD.

4. Once you use Mammoth's OD, you  get instantly healed. But you are not immune to damage for the  entire duration the OD is active, which used to happen.

 

EDIT: Thanks to @Viking4s, I now know why Magnum can rotate horizontally.... So please ignore the 1st point!

Hello! Please mention the pages where this information needs to be updated.

  • Like 1

Share this post


Link to post
Share on other sites

On 6/5/2020 at 7:15 PM, Hexed said:

Hello! Please mention the pages where this information needs to be updated.

The "Overdrive" page needs to be updated. I guess that Titan's OD no longer mentions "healing" of team-mates and the Titan itself, but the accompanying video shows that the Titan is getting healed.

Also, Wasp's OD section mentions that "Titan's Overdrive can deactivate the bomb.". This no longer happens.

About Mammoth, what I've mentioned is just observation. The Wiki page for Mammoth's OD doesn't mention that the Mammoth is susceptible to damage after activation of OD. This didn't happen in the beginning.... Hope you understand!! 

Share this post


Link to post
Share on other sites

4 hours ago, SHREYA88 said:

The "Overdrive" page needs to be updated. I guess that Titan's OD no longer mentions "healing" of team-mates and the Titan itself, but the accompanying video shows that the Titan is getting healed.

Also, Wasp's OD section mentions that "Titan's Overdrive can deactivate the bomb.". This no longer happens.

About Mammoth, what I've mentioned is just observation. The Wiki page for Mammoth's OD doesn't mention that the Mammoth is susceptible to damage after activation of OD. This didn't happen in the beginning.... Hope you understand!! 

33 minutes ago, TheCongoSpider said:

Yes it does. 

Noted, thank you! 

 

  • Thanks 1

Share this post


Link to post
Share on other sites

14 minutes ago, SHREYA88 said:

 Could you please elaborate? 

If a Wasp drops a bomb, a Titan can destroy the bomb if it places its dome and the bomb is within the radius of the dome generator. If the bomb is outside of the radius that the dome would have, it would not deactivate it:

 

Titan dome has a 20 metre radius. Let's say the TItan and the Wasp are stationary. The Wasp is 16 metres away from the Titan. If the Wasp drops its bomb, then the Titan activating its dome will destroy the bomb as it is inside the required 20-metre radius. 

If the Wasp is 23 metres away from the Titan, and it drops the bomb, activating the dome will not destroy the bomb, as it is outside of the required 20-metre radius. 

Share this post


Link to post
Share on other sites

2 minutes ago, TheCongoSpider said:

If a Wasp drops a bomb, a Titan can destroy the bomb if it places its dome and the bomb is within the radius of the dome generator. If the bomb is outside of the radius that the dome would have, it would not deactivate it:

 

Titan dome has a 20 metre radius. Let's say the TItan and the Wasp are stationary. The Wasp is 16 metres away from the Titan. If the Wasp drops its bomb, then the Titan activating its dome will destroy the bomb as it is inside the required 20-metre radius. 

If the Wasp is 23 metres away from the Titan, and it drops the bomb, activating the dome will not destroy the bomb, as it is outside of the required 20-metre radius. 

Thanks!

But it's true that a Titan or its team-mates within a dome (already activated) are NOT immune to an enemy Wasp's bomb which is activated after the dome.

Do you agree?

Share this post


Link to post
Share on other sites

5 minutes ago, SHREYA88 said:

Thanks!

But it's true that a Titan or its team-mates within a dome (already activated) are NOT immune to an enemy Wasp's bomb which is activated after the dome.

Do you agree?

Yes, the dome no longer protects from the bomb's damage if it detonates near the players in the dome. 

Share this post


Link to post
Share on other sites

21 minutes ago, TheCongoSpider said:

Yes, the dome no longer protects from the bomb's damage if it detonates near the players in the dome. 

@Hexed, could this be added to the "Interaction with other ODs": Titan and its team-mates within the Titan's Dome are not immune to an enemy Wasp's OD, which is activated after the dome.

 

Edited by SHREYA88

Share this post


Link to post
Share on other sites

12 minutes ago, SHREYA88 said:

So I'll re-frame my point, @Hexed: Titan and its team-mates within the Titan's Dome are not immune to an enemy Wasp's OD, which is activated after the dome.

I quoted you saying this:

20 hours ago, SHREYA88 said:

Also, Wasp's OD section mentions that "Titan's Overdrive can deactivate the bomb.". This no longer happens.

Titan's Overdrive can deactivate Wasp's Overdrive. Nothing needs to be updated with Titan's Overdrive descprition other than the GIF of it showing the dome healing its allies.

Edited by TheCongoSpider

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...