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See what equipment players have before entering a battle


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I don't know if anyone else does this, but I like to check out what weapon people are using before I enter a battle.  Maybe tanki could make it so that if you hover over a person's name who's in battle with your mouse, then a small window could  come up showing the current weapon, hull and module that player is using in battle.  I know people can change equipment in the battle later on (in some cases)..  I know that, but I still I like to see what everyone is using before entering.

 

If I'm joining a big map and one team has fire bird and freeze, and the other team has Vulcan's  and Rail's.. then naturally I wanna be on the team with long range weapons..  I know we can click on a person's name and view their profile, but that takes too long.  I'm talking about a faster way.

 

Just hover over a person's name and a small window comes up with their current tank..

 

 

anyway, it's just a thought.. :)

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^ How about you guys respond to the topic at hand instead of taking the opportunity to rant about Tanki? If you have concerns like that, this is the place to discuss them.

 

Anyway, I really like your idea Lotus! Also, it could be used to arrange battles of a specific format, say Light Format. People could see what equipment others in the battle are using and enter the battle with the right equipment. Of course, this would take some cooperation between players.

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I think many players could benefit greatly from this. No-one gets stuck trundling 'round a map with Mammoth while everyone else has Hornet and no-one gets protection from Hammer when everyone has Ricochet.

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I don't know if anyone else does this, but I like to check out what weapon people are using before I enter a battle.  Maybe tanki could make it so that if you hover over a person's name who's in battle with your mouse, then a small window could  come up showing the current weapon that player is using in battle.  I know people can change weapons in the battle later on (in some cases)..  I know that, but I still I like to see what everyone is using before entering.

 

If I'm joining a big map and one team has fire bird and freeze, and the other team has Vulcan's  and Rail's.. then naturally I wanna be on the team with long range weapons..  I know we can click on a person's name and view their profile, but that takes too long.  I'm talking about a faster way.

 

Just hover over a person's name and a small window comes up with their current tank..

 

 

anyway, it's just a thought.. :)

Or you could click on the players profile and it'll show you what their currently using.

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I don't know if anyone else does this, but I like to check out what weapon people are using before I enter a battle.  Maybe tanki could make it so that if you hover over a person's name who's in battle with your mouse, then a small window could  come up showing the current weapon that player is using in battle.  I know people can change weapons in the battle later on (in some cases)..  I know that, but I still I like to see what everyone is using before entering.

 

If I'm joining a big map and one team has fire bird and freeze, and the other team has Vulcan's  and Rail's.. then naturally I wanna be on the team with long range weapons..  I know we can click on a person's name and view their profile, but that takes too long.  I'm talking about a faster way.

 

Just hover over a person's name and a small window comes up with their current tank..

 

 

anyway, it's just a thought.. :)

 

 

Or you could click on the players profile and it'll show you what their currently using.

Look at the bit that I've highlighted in orange.

 

Didn't you read that bit? 

 

Or can't you read properly?

 

just click on their profile its not that hard.

-_-

 

Yes, but as Lotus said, that takes too long -.-

 

Yeah, ofc it's not hard, but it takes too long.

 

Don't you understand the point that she's trying to make???

 

 

 

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Can't we see the current tank of a player with the rating system?

Anyways it sounds helpful to me, but when all these pops up windows appear when just leaving the mouse on a player sounds a nightmare to me  :P It could be a very good idea tho if you were able to disable it in the settings.

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They'd need to take out the no-equipment-change option in pro-battles. The live profile view already contradicts said option. This idea would just overrule it completely.

 

EDIT: If this topic gets merged to another ideas topic, and I am unaware of the transition, whatever I said above stands nullified.

The tint on your glasses changes your perception, not the view.

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+1. I've been thinking about this idea for some time now, and finally someone has brought it up.

 

just click on their profile its not that hard.

  

Or you could click on the players profile and it'll show you what their currently using.

And ignore these cancerous noobs, they haven't done their homework in the game.

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I seem to like this idea, i mean how they implemented the change where it shows what the person was killed by, they could have a similar icon to show the turret they are using, however this change would add many bugs and a lot of terrible lag, for now it isnt important, but certainly a great feature to have if implemented :D

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This idea would take you a minute at the most to see what everyone in the battle is using

 

While going to their profiles will take around 10 minutes, just to do the same thing, and battles change very quickly.

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I don't like the idea.

 

People already are joining the best teams in battles by looking at the ranks, who has Premium Account and the current score.

 

If this idea gets implemented we'll have battles ending in less than 5 minutes because pros will be on one side and noobs and mults on the other leaving.

 

I suggest there should be one single Play button for regular team battles, and the system should send new players buy random or to the team that has been needing a new member the most.

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People already are joining the best teams in battles by looking at the ranks, who has Premium Account and the current score.

If this idea gets implemented we'll have battles ending in less than 5 minutes because pros will be on one side and noobs and mults on the other leaving.

Today players join the better team.. or the looser team if they thing the can changes the tides of the battle.

 

But as soon as someone joined a loosing team, another player can join the winning team. Then, after 30sec the player that joined the loosing side realises that he fights along with players he does not like to invest time with.. and leaves.

This leaves the winning team even stronger, which reduces the likelyhood that another one will join the loosing side (it looks worse now).

 

If this idea would get implemented then there might be no joiner to the loosing side.. as you said.. if there is such a reason like an M2 Rail in an M4 poly CP game. But on the other hand it also blocks the winning side from getting even stronger. I think those both effects level out each other.

 

 

The single (mandatory!!) play button would only make sense, if you could select your map and rank limit in advance, and if the balance of winners and loosers fund share would be.. well.. more balanced.

As long as this game's economy literary forces you to win as much as you can, such (mandatory!!) battle buttons are a problem.

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I think it would give incoming players too much advantage over the new players. Not only do they get to choose an equipment combo best suited to counter the other team, but their module choice will be significant as weIl. IMO a player should join with a good combo suited to that map and mode and generally stick to it.  

 

If they really care that much they can just look at the profiles. 

 

There is an argument that this would help players that join the losing teams to turn things around. But also consider that many players join on the winning team and this would turn it into more of a rout. There are other ways to create incentive to join the losing teams.

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Players should be able to see the shield things with protection values without joining. Then they will be able to see if it is a good idea to join. Also make the matchmaking system not pick too many players with protection from a single turret for one battle.

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