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Remove ability to abuse pause time


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Read my previous posts if yoh want my reasons against I'm not going to write the same things over and over again. Like i said you're a low rank incapable of understanding the complexity of the game. Do you not honestly think people have suggested ideas like this? I disagree because i understand things beyond you intellectual capabilities. I have only been arguing with you to help you see what everyone else sees. Why do you think hardly anyone else is joining in this conversion? Hmmm? Tell me?

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Read my previous posts if yoh want my reasons against I'm not going to write the same things over and over again. Like i said you're a low rank incapable of understanding the complexity of the game. Do you not honestly think people have suggested ideas like this? I disagree because i understand things beyond you intellectual capabilities. I have only been arguing with you to help you see what everyone else sees. Why do you think hardly anyone else is joining in this conversion? Hmmm? Tell me?

Yep, your are right people DON'T have suggestions like this. I totally agree with you, this is the exact reason someone created this topic AND a mod made it under review, did I mention your super smart?

 

End of discussion for me, I won't reply to any more of your posts this was the last one, good day to you Sir!

 

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Yep, your are right people DON'T have suggestions like this. I totally agree with you, this is the exact reason someone created this topic AND a mod made it under review, did I mention your super smart?

 

End of discussion for me, I won't reply to any more of your posts this was the last one, good day to you Sir!

 

i wrote "do you not think people have suggested ideas like this" Clearly you are incapable of reading basic English.

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Under review.

[gmmd] [intf] [vltr] [ftr]

 

This happens rarely and not too much, but it's still a problem and we need to find a solution for it, however good idea, but it would be better if you tell us your idea to how to solve it.

 


My suggestion would be to make a limited pause for a player for the whole battle time, for example, the player is not allowed to pause more than 10 minutes in a battle.

Plus an idea like this I can tell won't be the easiest to solve.

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In the interest of team games I am suggesting that per 15 minute game only one single break of max 5 minutes should be allowed for each player. It is totally unfair having team members taking two or more breaks in a single game and preventing the team from performing well.

 

I have frequently observed that there are players in subsequent games permently being on break and am supposing that these belong to clans or whatsoever only joining a team to take their break for the purpose of reducing the power of that team in favour of their friends fighting on the other side.

 

Such unsocial behaviour should be prevented.

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no no, its a very very bad idea, the new pause gap has ruin many players game such as me. Its too short...why? with many low internet connections speed, this lead to reloading of the game, the new pause gap is too short compared to before, you are reloading and often, a message box display, you have been removed out from battle due to inactivity. This has happen many in the game for me,long battles i was removed out due to this and of course there is no refund. Tanki should return back the pause gap like before, the current is more likely sacking out players from battles.   

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I played an Island TDM 2vs2 battle today, and the enemy team was leading. After they saw that we are much stronger they started pausing. I voted both of them,and after the spectator came he didn't do anything, instead he banned my friend for insult. This way they won the battle (30 mins, they started pausing at 10:00).  It's very bad that can happen, and the same in DM 1vs1 battle , If the battle is time limited, and he is leading, he can pause how much he want for a win. So my suggestion is to do something against that..

u should see this from another angle where the leading team in ctf battles refuse to cap the last flag(mainly in long battles) because  they have putted one mult to opposite team so the losing team have to use pause function to make them cap that last flag.

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no no, its a very very bad idea, the new pause gap has ruin many players game such as me. Its too short...why? with many low internet connections speed, this lead to reloading of the game, the new pause gap is too short compared to before, you are reloading and often, a message box display, you have been removed out from battle due to inactivity. This has happen many in the game for me,long battles i was removed out due to this and of course there is no refund. Tanki should return back the pause gap like before, the current is more likely sacking out players from battles.   

i know what u r saying but on the contrary side  this low internet speed leads to weaken your team because u mostly r not useful in battle field result in no intention multing. 

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Really.... Dude, for the lower ranks there are mults (not discriminating lower ranks). And it ruins the game. Maybe at your rank there are none but at my rank and below lots of people are just sit there doing noting. The last 1-10 minutes mean nothing. By then the mults are already kicked out of the game, and they ruined the score for their team. Last 10 minutes won't decide the winner, it will just increase the battle fund for the winner. Sorry to break it to you, but when mults abuse the time and you are the only one working and its 7-1 to the enemy even if they let you cap you won't make it in time if its 5 minutes. Now think if they don't let you. Score decides it, you've lost and got 140 crys while enemy team has got 1k each. That's 1 hour wasted. Now you have to log off and get back to your real life. Now do you see how that could annoy people? This is the exact reason why something should be done about this. If nothing is done it will just ruin the Tanki community and players will just leave cause mults keep messing up the score. And if your going to do an idea, note that Tanki will immediately decline it without even bothering to read the whole​ unless you make it for all players. At my rank people usually play CTF and not TDM. But if you say that the last 5-10 minutes should be non-pause able then you should include all battles NOT ​ just TDM.

M1 Majors are mults... mult = anyone who will bring down the team

 

We've gotten to the point where we ask, "Is tackling multing more important or is making this game feel like a game instead of a sergeant drill more important?"

 

The answer TO gives is... MONEY!!

 

I have an account 1 rank above you

@kmak.anaka i know what I'm talking about, I've played from the beginning thrice, this is hardly a problem at all, They is no way you'll get people to support this idea, anyone whose played tanki for a long time will tell you that this is a bad idea, this is beyond your capacity of understanding. Only high ranks can give you a proper account of issues because they've played all the ranks and can see the consequences. I've been here through many updates and this would definitely upset hundreds of tankers. Your argument is invalid and by the response of people i can tell you no one likes this idea, i know this because HARDLY ANYONE IS DISCUSSING this. :) you lower ranks always moan moan without researching history or having a credible account of the game.

Being a low rank means nothing about the skill.

 

I've played with generalissimos and play with high ranks esp because battle thingy

 

Most of them tell me that I play well and commend me for my skills

 

(Well, no, not always gissimos but usually around Marshal)

 

And I have a heavily MUed M3 thunder so I don't mult around

 

In the interest of team games I am suggesting that per 15 minute game only one single break of max 5 minutes should be allowed for each player. It is totally unfair having team members taking two or more breaks in a single game and preventing the team from performing well.

 

I have frequently observed that there are players in subsequent games permently being on break and am supposing that these belong to clans or whatsoever only joining a team to take their break for the purpose of reducing the power of that team in favour of their friends fighting on the other side.

 

Such unsocial behaviour should be prevented.

True, but how?

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