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Let's Discuss Protection Modules


CooperO
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According the wiki:

 

Attention! You can only get the next modification for free if you have not yet reached the unlock rank of the modification after it. If you micro-upgrade an M0 turret to 10/10 steps when your rank already allows you to buy M2, you will NOT be able to get the M2 upgrade for free. Be careful not to waste crystals.

There is no modification after m3.  Your example is different, as there are 2 m-levels separating them - m0 to m2.

 

If you have m2 module, you can keep upgrading that no matter what rank you are.

 

IF there was an actual m4 level, it would be an issue.  But there is no official m4 - it's actually m3+.  M3 is only one level removed from m2.

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According the wiki:

 

Attention! You can only get the next modification for free if you have not yet reached the unlock rank of the modification after it. If you micro-upgrade an M0 turret to 10/10 steps when your rank already allows you to buy M2, you will NOT be able to get the M2 upgrade for free. Be careful not to waste crystals.

Yes, it is the notorious 'M0/M1 trap'. I will try hard to get as much M2s as possible before reaching Marshal because M2 can be upgraded into M3 even at Legend.

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Question

 

I have 30% from shaft and hammer  M2 modules, If I fully upgrade both to 35% I will get m3 module right?

it will be good save

I have 30% Isida protection right now, I would suggest buying the M3 version at a 50% sale. To upgrade my 33% Rico protection to 34%, I need 44,370 crystals and I'm assuming that the next one would be about 50k crystals. That's 94k crystals there. You still have 3 upgrades before that to complete. To upgrade from 30% to 31%, you need 27,770 crystals. So you need AT LEAST 121k crystals just to do the cheapest upgrade right now and the 2 most expensive ones. You're gonna end up spending a lot more than half of the price of the M3 module.

 

It's very tempting for me to upgrade right now but it's more worth it to get it the entire module at 50% off it is is still at 30% protection. 

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Question

 

I have 30% from shaft and hammer  M2 modules, If I fully upgrade both to 35% I will get m3 module right?

it will be good save

Yes - if you MU to 35% you get m3 for free at m3 unlock rank (which you should be at already)

 

Or you can do as Congo suggests above.

 

I suggest a compromise. 

Slowly upgrade the modules you have so the 5 MUs are not wasted.

And also buy a different m3 module IF there is a 50% sale.

 

The more modules you, the better you can take advantage of MU sales by doing 1 MU on each, and no speed-ups - ever.

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This. However I think even 35% is enough to render weapons totally useless. I was thinking something like 20-25% max. 

More like when using foreign turrets. 

 

Example: A Thunder is using M4 Panther, Grizzly and Lion modules. While he/she will get full 50% of protection from Thunder, to Ricochet and Twin however, only grant 25% protection. Fair and square.

 

Protection modules are a good way of weeding out OPness, but 50% makes some turrets invalid. Right now, if you play Rail or Fire...rip your ability to deal damage since everyone will always have those on even if noone is using them. If protection maxed out at 35%, they would be helpful but not make turrets useless.

 

Also, 250k is a ton for an m3

 

Reduce module cost back to pre-Drone update. It was expensive but a lot cheaper than it is now.

 

That idea will apply to product kits too. When buying it just like now, it will only give the protection based on the turret inside the package as it is. 

Again, cheaper.

 

I want to show the math but I do not want to go off topic and moderators edit out that part.

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I bet mine module sales have been skyrocketing after saboteur drone was released. I did get one, missed MU sale, but 36% is still better than nothing.

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Look, everyone probably has at least some protection against every single turret in the game (except for me lol). Most people at my rank have around 40% protection on their modules.

 

That's basically double armor which can be double armored again.

 

People will always start using protection against the best players in the game, causing the best players with actual skill to be ok/average players.

 

Yes, I know they cost 250 000 crystals but they are actually OP. You basically cannot kill (unless you a magnum or shaft) anyone with the module on. Once 5 or 6 people start wearing your protection, you cannot do well anymore.

 

I feel like legends are not OP because of their skill (which, franky, isn't even that good), or because of their m4 (i mean it sort of is) but because of how many 50% modules they own. Being able to have 75% protection against a certain turret is not even fair.

And if you have fully upgraded defender drone with that, you are practically immune to 3 turrets.
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Is it worth buying the ricochet M3 module? I have the M2 module (30% protection). Not sure if it's worth dropping 125,000 crystals in a sale for another 5-10% protection...

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Is it worth buying the ricochet M3 module? I have the M2 module (30% protection). Not sure if it's worth dropping 125,000 crystals in a sale for another 5-10% protection...

I'd wait and just continue to MU it, but if you need it now, then go ahead and buy it.

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Is it worth buying the ricochet M3 module? I have the M2 module (30% protection). Not sure if it's worth dropping 125,000 crystals in a sale for another 5-10% protection...

In my opinion it would be better to spend it on another module that you don't have m2 or m3 yet (such as vulcan, firebird) rather than on upgrading the rico module. It will give you a little more versatility in battles. Of course it will depend on which turrets give you the hardest time in battles and your playing style, but if ricochet doesn't seem the biggest threat to you when playing, don't upgrade it.

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Huh???

 

I glad I bought Spider module though. Mines are so annoying, more than all turrets combined!

I want protection against the high damage caused by my ping, so I was asking if they could sell a module for it.

 

This isn't a serious post. Lol

Edited by Michael828
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I want protection against the high damage caused by my ping, so I was asking if they could sell a module for it.

 

This isn't a serious post. Lol

You mean... internet connection lag?

 

Anyways, Alternativa should considering sell Spider M3 @ shop when a tanker promoted to Lieutenant General. I know that nobody want to buy what they so called "useless module", but I need it. 

 

And price.... $19.99 USD.  Discount 1/2 price is $10. Worth it to protect myself from annoying mines.

Edited by FrozenRailgun

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Now that there are 14 turrets in the game. Protection modules have not kept up. When I started about  6 years ago there were nine turrets and protection modules you could hold was 3 and a half. We should be able to attach 5 protection modules now to prevent being in the game less than 30 seconds. Please consider it.

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Now that there are 14 turrets in the game. Protection modules have not kept up. When I started about  6 years ago there were nine turrets and protection modules you could hold was 3 and a half. We should be able to attach 5 protection modules now to prevent being in the game less than 30 seconds. Please consider it.

5 might be a bit much.  And certainly shouldn't be 5x50.  More like 5x35.

 

4 would be a good compromise.  4x40% but have the option at 3x50% as well. 

And if you pick the 4-option, the % is reduced by 5 so that you need 45% on each to get 4x40%.

Edited by wolverine848
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5 might be a bit much.  And certainly shouldn't be 5x50.  More like 5x35.

 

4 would be a good compromise.  4x40% but have the option at 3x50% as well. 

And if you pick the 4-option, the % is reduced by 5 so that you need 50% on each to get 4x40%.

For 5 slots:

 

30-30-30-30-30

 

4 slots (from your idea):

 

40-40-40-30

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Those who spent 50% will be at a big loss here because 40 40 40 40 is cheaper and better than a 50 50 50 module

Not if the system subtracts 5% (or even 10%) from each module if you fill 4 of them.

 

Fill 3 that are 50% each = 50x3

Fill 4 that are 50% each = 40x4

Fill 4 that are 45% each = 35 x 4

 

Works best on end-level modules.  Not sure about lower-level ones...  % nerf might need to be based on m-level.

m0 = -2%

m1 = -3%

m2 = -5%

m3 = -7%

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5 might be a bit much.  And certainly shouldn't be 5x50.  More like 5x35.

 

4 would be a good compromise.  4x40% but have the option at 3x50% as well. 

And if you pick the 4-option, the % is reduced by 5 so that you need 45% on each to get 4x40%.

I believe 4 modules each with 50% protection wouldn't be pushing it, in fact I think that should do the trick.

 

Remember that even if you do spend millions of crystals into modules and their upgrades, you're always going to be unprotected against nearly 80% of damage, rendering much of those investments worthless. We owe it to ourselves to request an additional module slot, to make more use of what we've put so much effort into obtaining.

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