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Let's Discuss Magnum!


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LETS DISCUSS MAGNUM  

45 members have voted

  1. 1. Which gaming style do you prefer when playing with Magnum?

    • Attack
      23
    • Defence
      14
    • Support
      24
    • Parkour
      6
  2. 2. Which Magnum augments do you prefer?

    • Reinforced gun carriage
      4
    • Automated gunpowder loading mechanism
      13
    • Mortar
      5
    • Harpoon
      10
    • Armor-piercing Core
      29
    • Adrenaline
      6
    • Standard
      4
  3. 3. Which skin for Magnum do you like?

    • Standard
      19
    • XT
      34


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Whenever I'm using Magnum, I spend half the time self-destructing, since I'm somehow always on the losing team. And when the enemy swarms your base, you can't do anything about it. 

Try the winnig team and you will notice how OP it  is , go to enemy base and land some good hits

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Continues to be the most overpowered turret in the game by far, Devs have yet to do anything about it. I would like to see an option for us to decide what turrets/hulls we can allow when we are creating a battle. I guarantee you nearly every game would have magnum disabled, and that just let's you know how the community feels about this turret. Gameplay is a joke since this turret was created.

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Well the 50% off sale will give people w/o magnum protection the chance to add it. It will take a couple few weeks at least for an effect to show up if one is gonna.

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Well the 50% off sale will give people w/o magnum protection the chance to add it. It will take a couple few weeks at least for an effect to show up if one is gonna.

I'll definitely buy magnum protection and max it out, can't be rolling around w/o it.  -_-

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I'll be getting a module for this weapon soon but it ****ing pisses me off how magnum has singlehandedly ruined countless maps. Silence, Hill, Wave, Noise, and many more are now completely unplayable if a magnum is the game. In Noise if you're blue team and red has magnums there are times where you die as soon as you spawn in. 

 

Just like you can do with XP, tanki needs to release an update that allows players to choose what turrets they want to play with. There would be zero games with magnum allowed, which says a lot. Everyone hates this turret. It's completely ruined pvp in certain maps.

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The damage should be nerfed at those ranges as well.

1.Damge should stay same and spalsh must be nerfed

2.Splash stays same DMG is nerfed

 

But nerfeing both at same time will make it unusable imo

Keep in mind that there are lot of players using it

Edited by gokuMI6

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1.Damge should stay same and spalsh must be nerfed

2.Splash stays same DMG is nerfed

 

But nerfeing both at same time will make it unusable imo

Keep in mind that there are lot of players using it

reducing both would not ruin Magnum or maybe it would. The issue is not that doing both is bad but rather HOW MUCH to affect the affected parameters.

 

Once again no Magnum nerf;

So I shall erect my Magnum to the skies once more!

That's what she said.

 

My guess is the announced balance changes were just the camel's nose under the tent. This gets players exposed to the idea. More will probably follow. That CAN'T be the only issues TO saw. Even TO isn't that inept

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reducing both would not ruin Magnum or maybe it would. The issue is not that doing both is bad but rather HOW MUCH to affect the affected parameters.

 

Yes , just like the Isida nerf , can we really call it a nerf ?

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Yes , just like the Isida nerf , can we really call it a nerf ?

 

 

It is a nerf of Isida's overall impact on a game. But oddly enough it is not so much a nerf from the Isida's point of view.  It is not the Isida that feels the new pain. In fact the Isida gets to heal up a few more exp pts in the Firebird situation. The Isida's teammates probably call it a nerf though. :)

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It is a nerf of Isida's overall impact on a game. But oddly enough it is not so much a nerf from the Isida's point of view.  It is not the Isida that feels the new pain. In fact the Isida gets to heal up a few more exp pts in the Firebird situation. The Isida's teammates probably call it a nerf though. :)

Yes ofc the team is nerfed

*cough*Isida train*cough*

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AHAHAHAHA YOU GUYS STILL WAITING FOR THAT MAGNERF THAT WILL NEVER COME?

:lol:  :lol:  :lol:  :lol:  :lol:

Not me

i gave it up after i go Tornado kit

Means before 2& half months

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All the people complaining about magnum being op, take you railgun modules off

 

Every time I use my railgun m3 15/20 MU I see a butt load of railgun modules

 

There shouldn't be anymore complaining because of the new module update

 

You don't have to agree with me, but I am pretty sure railgun gets better r n g damage than magnum.

 

Also you should agree with me that railgun is way easier to use than magnum

 

Railgun has a shell stabilization alt, why cant magnum? 

 

 

 

 

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Railgun has a shell stabilization alt, why cant magnum? 

WTH , are you serious the alt for Magnum is the DD , which makes it OP

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