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Let's Discuss Magnum!


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LETS DISCUSS MAGNUM  

45 members have voted

  1. 1. Which gaming style do you prefer when playing with Magnum?

    • Attack
      23
    • Defence
      14
    • Support
      24
    • Parkour
      6
  2. 2. Which Magnum augments do you prefer?

    • Reinforced gun carriage
      4
    • Automated gunpowder loading mechanism
      13
    • Mortar
      5
    • Harpoon
      10
    • Armor-piercing Core
      29
    • Adrenaline
      6
    • Standard
      4
  3. 3. Which skin for Magnum do you like?

    • Standard
      19
    • XT
      34


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The guy is asking for a stabalization alt, isn't that the peak damage reduced and minimal damage increased?

 

No lucky shots, no unlucky ones either. Sounds fair enough considering the massive damage difference between shells.

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The guy is asking for a stabalization alt, isn't that the peak damage reduced and minimal damage increased?

 

No lucky shots, no unlucky ones either. Sounds fair enough considering the massive damage difference between shells.

Oops sry i thought about the 40% dmg increse

 

But it will make Magnum more OP , i would not want it to see 

Edited by gokuMI6

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Wait, what? Magnum doesn't have any alterations yet.

Yes , i am saying that i do not want them , make them like Thunder's Alts  :lol:  :lol:

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Yes , i am saying that i do not want them , make them like Thunder's Alts  :lol:  :lol:

i hope so...

 

i use thunder without splash.. with splash i just kill myself all the time

 

with magnum i have to alwyas use my magnum module... if i get an alteration to remove splash i wont have to take up 1 slot just to protect from myself.

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i hope so...

 

i use thunder without splash.. with splash i just kill myself all the time

 

with magnum i have to alwyas use my magnum module... if i get an alteration to remove splash i wont have to take up 1 slot just to protect from myself.

Oops , just prenetd that i did not say that

Magnum needs no Alts , it just need some DDs and a hand

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i hope so...

 

i use thunder without splash.. with splash i just kill myself all the time

 

with magnum i have to alwyas use my magnum module... if i get an alteration to remove splash i wont have to take up 1 slot just to protect from myself.

Good luck hitting anyone without the giant cushion of splash damage...

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i hope so...

i use thunder without splash.. with splash i just kill myself all the time

with magnum i have to alwyas use my magnum module... if i get an alteration to remove splash i wont have to take up 1 slot just to protect from myself.

If you get to a point where you keep damaging yourself you should consider changing your playing style. Damaging yourself is not a primary reason to wear Magnum protection.

 

Thunder is a mid to long range weapon so I understand why Thunder users would use protection against their own gun. Magnum on the other hand should barely encounter enemies in the camp spot behind a wall. There the primary reason for Magnums to wear protection paint are enemy Magnums.

 

How's Thunder without splash damage by the way, does it suck? Are you having trouble with the slow reload considering you need to hit people straight on?

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If you get to a point where you keep damaging yourself you should consider changing your playing style. Damaging yourself is not a primary reason to wear Magnum protection.

 

Thunder is a mid to long range weapon so I understand why Thunder users would use protection against their own gun. Magnum on the other hand should barely encounter enemies in the camp spot behind a wall. There the primary reason for Magnums to wear protection paint are enemy Magnum

I disagree. 90% of the magnums I see are magnum module magnum noobs that just ram you, take 500-1000 damage from their own shot, I mine them, and then while their tank is still in the air from the mine, I back up and shoot my load in their face to finish them off. Just a bunch ramming op impact force railgun twins ricochet using noobs that try to use your own splash damage against you. Thank goodness for mines. they dont even know that magnum is a long range turret. the only thing they do that is long range is go on top of a high plateau and tap the fire button and drop garbage on your head. Pretty much I go into battle with magnum equipted and look to see how many magnum modules there are, listen for magnum sfx, and decide to switch turrets or not. Also I hate it when there are multiple magnums on my side and they pull up beside me. get away from me noob

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Yes , i am saying that i do not want them , make them like Thunder's Alts  :lol:  :lol:

thunder has a fire faster, less damage per shot alt. so if I under or overshoot and miss you I only have to wait 3 or 4 seconds instead of the 5 seconds before charging up another shot. more loud irritating booms on your end

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also its funny how no one even cares about and everybody forgot about the shell stabization alt for railgun. All anybody cares about is the bloodthirsty poke out every 5 seconds and one shot or blow most of the your health away from across the map railgun alt. I rarely go out without my fully upgraded railgun and noob gun twins module. On my practice account I saw a lot of warrent officers that buy m2 railgun kits and get 30 or 40 kills each match because they have m3 or almost m3. 

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Good luck hitting anyone without the giant cushion of splash damage...

at far range splash is useful... but i don't really do far range cause of the slow projectile speed...

 

 

If you get to a point where you keep damaging yourself you should consider changing your playing style. Damaging yourself is not a primary reason to wear Magnum protection.

 

Thunder is a mid to long range weapon so I understand why Thunder users would use protection against their own gun. Magnum on the other hand should barely encounter enemies in the camp spot behind a wall. There the primary reason for Magnums to wear protection paint are enemy Magnums.

 

How's Thunder without splash damage by the way, does it suck? Are you having trouble with the slow reload considering you need to hit people straight on?

I use it like a single shot hammer

 

 

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thunder has a fire faster, less damage per shot alt. so if I under or overshoot and miss you I only have to wait 3 or 4 seconds instead of the 5 seconds before charging up another shot. more loud irritating booms on your end

Oh yes lol

 

also its funny how no one even cares about and everybody forgot about the shell stabization alt for railgun. All anybody cares about is the bloodthirsty poke out every 5 seconds and one shot or blow most of the your health away from across the map railgun alt. I rarely go out without my fully upgraded railgun and noob gun twins module. On my practice account I saw a lot of warrent officers that buy m2 railgun kits and get 30 or 40 kills each match because they have m3 or almost m3. 

Well the reload is increaed by 50% which means only shoots after 10 secs

 

And also it is so funny that Magnum user's are not using it upto its full potential

never seen a magnum dominating the full battle , just seen multiple noob magnums ruining the battel

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Oh yes lol

 

Well the reload is increaed by 50% which means only shoots after 10 secs

 

And also it is so funny that Magnum user's are not using it upto its full potential

never seen a magnum dominating the full battle , just seen multiple noob magnums ruining the battel

m4 alt railgun shoots an instant shot every 5.45 seconds with a damage range of 1120-2240 and m4 magnum shoots every 5 seconds but at 0% power which is like pooping a shot out on the ground in front of you. it takes 1 second to get to 50% power and 2 seconds until 100% and then a little bit more time for the shot to make it to the target. IF you hit the target directly your damage 

 range is 1160 to 2330. you dont have to believe me, but I am 99% sure railgun has better r n g than magnum, probably because everybody and their dog has railgun module on. I get waaaaaaay more 1100 and 1200 shots than 2200 and 2300 shots. my lowest shot shooting a non lagging twins right in the face was a 1162, and my highest shot, I obliterated a little hornet m2 with a 4612 which is 2306 without double damage. I see 2200 shots once in a blue moon, but when I use alt railgun 15/20 it pumps out above average 1800 -2000 a lot. if I dont have alt equipted it gives me a lot of high 1200 and 1300 shots 

 

I wish I had a health number instead of a health bar, also I wish there was a little alteration symbol by my name so everybody can know I am am a dirtbag alt rail before figuring out the hard way. and of course a shell stabilation alt for magnum

 

alt railgun is just like magnum but it is easier for noobs. no splash damage with an easy long pointer to aim at enemies and one shot or blow all their health away. its nothing but noob gun twins and ricochet and alt railgun in the highest ranks fully upgrade those modules as soon as possible

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I disagree. 90% of the magnums I see are magnum module magnum noobs that just ram you, take 500-1000 damage from their own shot, I mine them, and then while their tank is still in the air from the mine, I back up and shoot my load in their face to finish them off. Just a bunch ramming op impact force railgun twins ricochet using noobs that try to use your own splash damage against you. Thank goodness for mines. they dont even know that magnum is a long range turret. the only thing they do that is long range is go on top of a high plateau and tap the fire button and drop garbage on your head. Pretty much I go into battle with magnum equipted and look to see how many magnum modules there are, listen for magnum sfx, and decide to switch turrets or not. Also I hate it when there are multiple magnums on my side and they pull up beside me. get away from me noob

Then they're noobs for a reason, you don't ram up into somebody's face and expect to use the turret to its full potential.

Railguns would be defenseless against a well hidden Magnum; peek-a-boo will not save you.

 

Agree with Magnums joining the camp spot, it's annoying when you can't turn your hull due to some clueless Magnum teammate blocking movement.

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m4 alt railgun shoots an instant shot every 5.45 seconds with a damage range of 1120-2240 and m4 magnum shoots every 5 seconds but at 0% power which is like pooping a shot out on the ground in front of you. it takes 1 second to get to 50% power and 2 seconds until 100% and then a little bit more time for the shot to make it to the target. IF you hit the target directly your damage 

 range is 1160 to 2330. you dont have to believe me, but I am 99% sure railgun has better r n g than magnum, probably because everybody and their dog has railgun module on. I get waaaaaaay more 1100 and 1200 shots than 2200 and 2300 shots. my lowest shot shooting a non lagging twins right in the face was a 1162, and my highest shot, I obliterated a little hornet m2 with a 4612 which is 2306 without double damage. I see 2200 shots once in a blue moon, but when I use alt railgun 15/20 it pumps out above average 1800 -2000 a lot. if I dont have alt equipted it gives me a lot of high 1200 and 1300 shots 

 

I wish I had a health number instead of a health bar, also I wish there was a little alteration symbol by my name so everybody can know I am am a dirtbag alt rail before figuring out the hard way. and of course a shell stabilation alt for magnum

 

alt railgun is just like magnum but it is easier for noobs. no splash damage with an easy long pointer to aim at enemies and one shot or blow all their health away. its nothing but noob gun twins and ricochet and alt railgun in the highest ranks fully upgrade those modules as soon as possible

Which alt for railgun are you talking ?

i was talikng about High caliber ammo 

i see you was talikng about shell stabilistaion

 

Well Rail protecion is more common and people still dont take mag protection that much

that evens the field  tbh 

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Magnum is my favorite turret

Become  a pro with it then 

there are not many guys who understand's how to use it properly

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