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Let's Discuss Magnum!


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LETS DISCUSS MAGNUM  

45 members have voted

  1. 1. Which gaming style do you prefer when playing with Magnum?

    • Attack
      23
    • Defence
      14
    • Support
      24
    • Parkour
      6
  2. 2. Which Magnum augments do you prefer?

    • Reinforced gun carriage
      4
    • Automated gunpowder loading mechanism
      13
    • Mortar
      5
    • Harpoon
      10
    • Armor-piercing Core
      29
    • Adrenaline
      6
    • Standard
      4
  3. 3. Which skin for Magnum do you like?

    • Standard
      19
    • XT
      34


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i used 50 double damages in a single battle... got spawn killed from the start so each time i spawned i activated double damage and killed myself instantly while taking a few of those twins on drugs with me

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i used 50 double damages in a single battle... got spawn killed from the start so each time i spawned i activated double damage and killed myself instantly while taking a few of those twins on drugs with me

With Fagnum you say ?

50 ?  :ph34r:

how much kills did you get ? for that 50 DD 

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With Fagnum you say ?

50 ?  :ph34r:

how much kills did you get ? for that 50 DD 

well i finished that battle with 0 kills because of all the self destructs;;; :D :lol:

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i used 50 double damages in a single battle... got spawn killed from the start so each time i spawned i activated double damage and killed myself instantly while taking a few of those twins on drugs with me

I hate the turret - but gotta say this is pretty funny.

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You got that right,

 

No cheap kills on me either... I might even use speed boost to get close and blow up in their face.

yes Magnum is the perfect drug user 

shot without DD perfect hit take away 75-80% HP , another guy steals the kill

Shot with DD not perfect shot , but lands close , you get the kill 

 

I use DD+SB so i can reload faster after getting the kill 

and the long reload is pretty annoying 

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Magnums area damage and range HAS TO BE NERFED! IT IS TOO OP! Like you cant even stand behind something cause magnums shells explosion doesnt have to be close to damage you. Like..I mean. You cant hide anywhere. If enemy team has two M2 mammoths wuith M2 thunders and one Magnum while your team has hornets, wasps and hunters, you are basicly forced to move in rain of fire. Players, who play magnum just masturbates in their own position and that is all what they have to do. Like fak that turret. Seriously

Edited by Room418
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Magnums area damage and range HAS TO BE NERFED! IT IS TOO OP! Like you cant even stand behind something cause magnums shells explosion doesnt have to be close to damage you. Like..I mean. You cant hide anywhere. If enemy team has two M2 mammoths wuith M2 thunders and one Magnum while your team has hornets, wasps and hunters, you are basicly forced to move in rain of fire. Players, who play magnum just masturbates in their own position and that is all what they have to do. Like fak that turret. Seriously

Someone's pissed  :D

 

 

Magnums area damage and range HAS TO BE NERFED! IT IS TOO OP! 

Damage is fine, the only thing it can one-shot is wasps and hornets on a near-direct hit. Explosion size could use a nerf but idk. Would be nice if the visual explosion more accurately depicted the actual area of damage though; right now much of the explosion is invisible. 

 

 

You cant hide anywhere. 

The whole POINT of Magnum is to counter campers and the "peekaboo" strategy, where people just hide behind cover and pop out to shoot, then duck back in while they reload. 

 

 

Players, who play magnum just masturbates in their own position and that is all what they have to do. 

Try backstabbing them. Since they can't rotate the turret you could see if you can somehow pin their hull so they can't turn around. If his camping spot is too secure to backstab him, you can get someone to Magnum the Magnum  :P After all, Magnum DOES counter campers. 

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I see it too, protection paints have decreased Magnum's potential in the obvious camp maps. I used to spawn kill everyone in Polygon but after the protections were split into single customizable modules; they strap on Magnum protection just like that and you're underpowered and useless.

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is it just me or are magnums getting rarer and rarer?

Yes, in MM unless you are a pro Fagnum no chance for a good score

and in Silence Thunder's have increased

 

I see it too, protection paints have decreased Magnum's potential in the obvious camp maps. I used to spawn kill everyone in Polygon but after the protections were split into single customizable modules; they strap on Magnum protection just like that and you're underpowered and useless.

Still it has that Annyoing splash radius you can just go to the high point and set up for shooting at the middle and just keep shooting

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The whole POINT of Magnum is to counter campers and the "peekaboo" strategy, where people just hide behind cover and pop out to shoot, then duck back in while they reload. 

And magnum doesn't even have to expose itself to do this. This "counter" is just an even more broken version.

I use DD+SB so i can reload faster after getting the kill 

SB doesn't make you reload faster?

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Still it has that Annyoing splash radius you can just go to the high point and set up for shooting at the middle and just keep shooting

With 200-400 damage per shot and 5 seconds reload time? No thanks.

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SB increases movement speed for your hull and turret rotation by 40%. It does not help with reload.

Ah my mistake just took a look at Wiki , and you are right

I mistook it cause when you take a SB on XPBP with drops it feels like you reload faste , now ik it was the speed 

 

Magnum: "it's time to look for a ledge to shoot down onto lower elevations"

 

Ledge is found and reached.

 

Magnum: "Time to dominate the battle now" :ph34r:

*cough*Silence&Noise*cough*

Other than that you need to be a camper or a mobile Fagnum who know's Geometry  ;)

With 200-400 damage per shot and 5 seconds reload time? No thanks.

The 50% module's take taht much DMG away ?

But that 200-400 DMG is gona be give to 5/6 player's if you time it well

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well it's getting rarer as you can agree sooooo buff

No the player's need a buff not the turret , the player's need to learn how to use it

I think that Striker is easy to use comparing to Fagnum , on a MM battle 

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No the player's need a buff not the turret , the player's need to learn how to use it

I think that Striker is easy to use comparing to Fagnum , on a MM battle 

:o

 

Why don't we see many (any?) strikers in battles?  

 

Still see lots and lots of magnums.  Only reason I might not equip magnum module is because freeze is even more OP and Thunder just got a boost, and there's ka-jillions of them.

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