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i think clans are the most important feature in tanki. i like to play tanki because i have a clan. if there are no clans in tanki it is very boring. tanki should increase the clan space limit to at least 100. Edited by r_Join-GC-Green-Clan

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I believe this is a great game, so far i have been playing since 2012. I have a lot of experience with this game, and i'd like to see what you guys think about it. 

Comment what you think about tanki.  ;)

Topic merged

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( golden histroy )
As we know tanki in 2014 and 2015 was a very very famous-popular game in that time :-( coz of the simplicity and its great ! Balance between buyers and non-buyers it was close to be a game where the buyers get close to be disappearance from it , the players enter the game and start fighting other tanks its was a fun exactly in low ranks with out a huge number of players with m2 isidas using dd , and don't forget the old repair kit :-( , guys guess why tanki destroyed repair kit , I will answer , since the removed supplies kit from the garage to the shop and release cheap bundles like 1$ freaking bundle to 30k , this resulted even the non-buyers to buy , its like a magic what a sneaky devs stell money :-( , any way its a project and the company need money and I agree about it , :-( but not by this way , I mean you destroying this project and at the same time this effect even on the buyers , that days of 2014-2015 will never be forgotten we will remember old fun and old days when a gold drop our hearts just hit 1000 time per sec and when you take a gold ,,, man that feel no one know how it was feel when take a gold in the old tanki was

 


( game economy failure )

 


let's go to the year 2015 in that year tanki released the premium account which has doubled the game resources system ( crystal economy ) which look like over powering players in a hiden way , and this days :-( 70% of players have premuim accounts :-) coz of the cheap price and the huge amount of sales ( for example , if you remember that ' surprise weekend sale ' they shall name itsurprise money grab and overpowering some players ) any way let's move to the next year ,economy of the game , well in short after the 2016/10 re_balance the economy of the game just doubled twice more than the old , now days you can easily buy the m1.2.3 gear that available to your rank in a sale or just premuim acc make it easily for you to earn crystals even faster :-) + the every 4-6 days contest that give you containers ( crystals and old legendary paints :-( )

 


( project of destroying tanki )

 


, in 2016 tanki devs start doing weird updates no one even ask for , and the lag increased like 20% and the haters popes up , with a long rage from players tanki moved into the next step from 'destroying tanki project'
Its the worst worst worst worst ever never ever ever thing/think happened to tanki online in all the history tanki changed the wonderful old game balance in 2016/10 to the worse which resulted a huge fall to the game , in that day the amount of the gamehaters increased hugly , for example look at the v-log of the game re_balance blog number 108 man 911 like and 460 dislike !!! 460 dislike on the YouTube man if there was a dislike button in the fourm this button will be broken from the huge massive clicks on it all disliked it for example who could be happy if wasp speed decreased? And who could be happy if dictator and viking are the same health but viking faster ? Don't talk me about other parameters please coz no one is care , the important is only hp and speed .

 


( old players dont have anything unique anymore )

old players like ( me , maf ,ostrica ,coopero ...) i know they old but gold players and dear to me  :)

 


and let's move to other topic , why tanki devs bring back the old legendary paints ? Moonwalker one of them :-( a paint onlyoldtankers has it for that they show how old and epic are they , but now this days in my low acc !!!! I see 3/10 moonwalker players in battles unfair ! Same for other paints , this make the old players with no legendray value  :( are the devs happy for this , this is how tanki devs rewared the old players ?

 


( develpoers start force us to do .... )

 


OK let's move to the other topic , the mission update ( I'm not sure , if I mistake in mission topic ignore it IDC for missions anyway ) tanki devs made this update simply , for the players forcly ( force ) play in non-pro battles so they get forcly to use drug coz non pro battles are called drug_battles if you don't drug you die ( lose ) and this mean pay2win , why this happend to non pro battles ? Easy coz of the huge amount of sales and every 2-3 days contest with 500 drugs or even more , and this happend coz of the devs don't want let the players who bought 1500 drugs kit from shop to feel like the bought it for no reason coz no one play non pro battle so they force the players to play in non pro battles for the drug system move as they plan :-(

 


( failed attempts to bring back tanki greatness )

 


let's move into the other topic containers and why tanki keep relasing contests faster a lot this days , this days are easy to get a legendary paints easily from just enter a contest and kill tanks and Dada you earn containers with old unique paints or actulay they are not even legendary anymore coz if the huge amount of players wearing them , containers destroyed a lot of things in the game and they will destroy more and more believe me , devs igonre players reqiust - feedbacks here is a clear example , maganum , ppl are mad about maganum nerf but the devs igonre our feedbacks like a freaking junk , other very well_known example and very important , railgun since 2016/10 tanki death birthday railgun become a junk useless gun that hits wasp in 3 shots and 2 shots with dd its look like m0 Smokey , or ... Wait m0 Smokey actulay faster a lot faster rotation and high auto aim , my m2 railgun hit amany times or al times my railgun hit 260 to the ppl has protcion against it ,so with out any discus m1 smokey better than m0,1,2 railgun :-) and m2 smokey better than m0,1,2,3,4 railgun :-) I have a very long math that explain it but i dont have time its like 20 lines, same for maganum its ruined a lot of the maps :-( one of them is noise map polygon and wait no need to count its actually ruined all maps :-) , I'm in a rage_sad mode now I think I can't contune talking about my fav game anymore :-( ............. Wait my fav game is dead and need to be healed so I'm here baby !! Let's contuine !!!!!!!! Are you still with me guys ? Good let's go ahead then , which topic shall I type about now ? There is a lot . oh .

 


( new hacks , coz of the low-experience programmers )

here is a topic its about high tier hackers :-) that has a 6 years c++ experience like that guy who I know him , here is a list of he's hacks that still working for this moments , gun teleport hack , speed hack , rotation hack , x2 cap point hack , aim hack , drop zone teleport frezzing effect x2 , unfrezzeing effect , 100% min DMG for all short weapon , wall hack , chat hack , .... A lot more , so tanki devs happy that there anti_hack system ? I just can't believe that tanki has a programmers :-( , and wait they made new anti-jump hack ? Really ? I catches more than 20 hacker this week that jumping like there is not even a anti-jump system :-) compeletly failure from the devs-programmers , OK let's go to the other topic

 


( the developers and how they dont lestin to us )

 


, devs and the players feedbacks , give me a reason why the devs deny ( refuse ) to discuss about the old removed stuff/things/thinks from the game ? Huh ? No reason ? What a dead game . there is a lot of stuff players asking the devs to apply in the game but the devs dont apply them , for me i see a lot of good players with good ideas that wont effect negativlely in the game, some of them even make the game better for each buyers and non-buyers ,

 


( Railgun and why it must MUST get buffed or applied to my idea )

 


as many of my dear on heart mods and players ( ninjacooperoswiftsmokey,hate,maf,thirdoniondeath,... A lot more ♥ ) they know that I'm trying in every single way to re the old railgun to make the railgun game play more balanced :-( but the devs don't take me seriously , they think I'm a player that miss the old railgun and want it to back to the game , but they worng if they think this , I know there is a alt and I know rail faster , but this even make it worse/t . railgun need a new re_balance and there us no need to think about a re_balance I alreday planing from a year and half to this perfect compeletly perfect 100% here is the idea to rail balance ,

Edited by no-one-see-me2
Spoiler added, kindly use it when posting a text wall.
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My opinion?

well the things I find annoying in this game are..

 

- Druggers

- Buyers

- Magnum

- Magnum

Magnum

- That annoying shaft in the corner

- Zealous isida elfs

- The untimely mine

- Trolls

- Hackers

- Sneaky freezes

- Hordes of noobs

 

What I find good in this game?

I really have no idea

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My opinion?

well the things I find annoying in this game are..

 

What I find good in this game?

I really have no idea

The player's who play and keep the game alive  :)

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According to the ratings pages, a few hundred thousand users log on to tanki each week. Given the lack of battles and general player numbers at legend rank, I'm guessing the majority of these users playing tanki online are playing on low ranked accounts. Maybe a lot use throwaways. To me this suggests that tanki online is no longer a game for casual players. At high ranks you must complete mission chains or buy supplies in order to play for a few hours each week, otherwise you simply cannot compete or do anything. You must also have good equipment and this is evident given the amount of blowouts in each and every game (and this is increasing). This is why tanki is dying... it's no longer a game for casual players. At higher ranks it is becoming a game for die hard fans (I've been on here since about 2013) and those with foresight and a lot of patience who buy wisely. The amount of drugging and the number of blowouts is also tedious and boring. Why not limit how many supplies someone can have in their garage? Why not limit how many of the same clan can enter a regular battle, before they take it over and ruin everyones enjoyment? Why not have more map diversity?

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According to the ratings pages, a few hundred thousand users log on to tanki each week. Given the lack of battles and general player numbers at legend rank, I'm guessing the majority of these users playing tanki online are playing on low ranked accounts. Maybe a lot use throwaways. To me this suggests that tanki online is no longer a game for casual players. At high ranks you must complete mission chains or buy supplies in order to play for a few hours each week, otherwise you simply cannot compete or do anything. You must also have good equipment and this is evident given the amount of blowouts in each and every game (and this is increasing). This is why tanki is dying... it's no longer a game for casual players. At higher ranks it is becoming a game for die hard fans (I've been on here since about 2013) and those with foresight and a lot of patience who buy wisely. The amount of drugging and the number of blowouts is also tedious and boring. Why not limit how many supplies someone can have in their garage? Why not limit how many of the same clan can enter a regular battle, before they take it over and ruin everyones enjoyment? Why not have more map diversity?

I totally agree, I think that it sucks that buying supplies is becoming necessary to actually get good at the game. And that at high ranks it gets hard to upgrade your stuff and compete with other players

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I really like Tanki Online, but I am scared to what will happen to it if to many people switch to Tanki X........will Tanki X become the main game, will Tanki Online be shutdown? I have no idea.... :( :unsure:

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I really like Tanki Online, but I am scared to what will happen to it if to many people switch to Tanki X........will Tanki X become the main game, will Tanki Online be shutdown? I have no idea.... :( :unsure:

You don't have to worry  :)

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I really like Tanki Online, but I am scared to what will happen to it if to many people switch to Tanki X........will Tanki X become the main game, will Tanki Online be shutdown? I have no idea.... :( :unsure:

This has been answered years and years ago.

 

Tanki Online will not be shut down. Tanki X is a separate game with a different audience.

Edited by ThirdOnion

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Join game. Lousy team. Down 3-0 CTF. Quit game. Find another.

 

Join game. Lousy team. Down 3-0 CTF. Quit game. Find another.

 

Join game. Lousy team. Down 3-0 CTF. Quit game. Find another.

 

Quit playing Tanki Online for the day. Mission remains unfinished. Don't care.

 

Great way to maintain player interest TO.  By the way, when will I get the containers I lost because of your errors? Anothe Golden Day in TO customer relations.

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Join game. Lousy team. Down 3-0 CTF. Quit game. Find another.

 

Join game. Lousy team. Down 3-0 CTF. Quit game. Find another.

 

Join game. Lousy team. Down 3-0 CTF. Quit game. Find another.

 

Quit playing Tanki Online for the day. Mission remains unfinished. Don't care.

 

Great way to maintain player interest TO.  By the way, when will I get the containers I lost because of your errors? Anothe Golden Day in TO customer relations.

Yeah, most games quickly become polarised with one team winning by a big margin. Seems to be the state of play these days. Highways is slightly better on CTF, possibly because of the distance needed to cap a flag. It keeps things 'somewhat' even.

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Why is it always the same maps?

 

Forest - I really dislike this map and find it boring

Industrial zone - zzz

Desert - too much camping

Highland - dominated by magnums now and I don't like the new design

 

What not more of:

 

Deathtrack

Island

Noise

Skyscrapers

Stadium

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Yeah, most games quickly become polarised with one team winning by a big margin. Seems to be the state of play these days. Highways is slightly better on CTF, possibly because of the distance needed to cap a flag. It keeps things 'somewhat' even.

I avoid Highways because every game is the same: 5-6 shafts on each side just sniping the handful of tanks trying to cap flags or CPs.. Same for Brest.  I avoid Silence too but there it is the Magnums.

 

Matchmaking cannot come soon enough for me.

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Just left the game entirely because the one open game available for my mission was full of mults, saboteurs, and simpletons.

 

I leave the game with the meter pointing to the 'annoyed' side of the scale more often than the 'woo-hoo' side.  Matchmaking better work or this game is dead. Finding a good game is like the old needle in the haystack.

Edited by CooperO
Kindly refrain from using profanity.
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Just left the game entirely because the one open game available for my mission was full of mults, saboteurs, and simpletons.

 

I leave the game with the meter pointing to the 'annoyed' side of the scale more often than the 'woo-hoo' side. Matchmaking better work or this game is dead. Finding a good game is like the old needle in the haystack.

I'll stop doing mission chains with my big account too, last day of week chain today. I may get Hornet M2 for XP PRO Battles. You can play PRO Battles or wait for Matchmaking.

 

I think you should wrap up your container project with one last report, many liked your project and they keep posting there, you were even mentioned in Generalissima's Charity topic because of your topic.

 

Good luck.

Edited by r_Issimo2
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TO is dying

1.Boring grind, most of people play only polygon or noise or something common,

2.Progression to higher ranks takes a long time, This is the main reason why many quit tanki in mid ranks.

3.Gold box has become unfair now, you have low hp? forget gold box.

4.Collecting crystals needs a ton of patience which casual players don't have.

5.Only few people speak English in-game.

6.Need mini event every week to keep us entertained, not noob events like king of hill, lord of rings.... blah blah blah cuz not everyone can enter those.

7.Buff useless guns like smoky, hammer, SHAFT

8.Make missions doable in pro battles. Don't force us to play some stupid map/mode bcuz of mission. let us play what we find enjoyable

9.Reduce MU time

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