Jump to content
EN
Play

Forum

Your Opinion about tanki


 Share

Recommended Posts

On 6/16/2017 at 1:16 AM, Zomblistic said:

Tank used to be a non-buyers game with the option to buy. Now it's a buyers game with the option not to buy. 

 

I played tanki for hours on end. Take a break, do something else and then right back at it. Now I play for an hour of two and I'm done. What made me decline in playing started with the pro-battles. A lot of buyers bought the pass with real world money. I'm not a buyer, so I didn't buy a pass. The non-pro battles started declining in numbers. It became hard to find a decent non-pro battle. in my rank (at the time). But I still played, but not the hours I used to. Yes, now you don't need to spend real world money to buy a pass, but why buy it when most times it's parkour. Most parkour modes are players messing around, doing their own thing, being a nuisance or playing a mock battle. I know tanki has no control over that. It is what it is. 

 

Now, the servers are merged, there's more buyers using supplies, buying the next tank, weapon, protection as they become available from ranking up. Yeah, I suppose it's possible to buy upgraded weapons, tanks and protection without buying. Many players swear they have done this. But what they don't reveal is what has happened meanwhile. Such as, still having M0 while the buyers have M1's. Your weapon is almost useless without using supplies and your tank becomes cannon fodder. At this point, your M0 weapon and tank without supplies comes up against an M1 of the same tank and same weapon not using supplies. Who wins the 1v1? Certainly not the non-buyer. If the other tank has protection against your weapon and is using DA, the 1v1 is a no brainer. 

 

Right now, on this account, I seldom get crystal missions and the amount of supplies I get are hardly worth the effort. I no longer find enough incentive to play this game as before. There are days when I don't play at all because all the battles are buyers battles. Whoever has the most supplies, most updated weapon and hull wins. There's very little strategy. Just point, shoot, drug....point, shoot, drug. 

 

Money is the root of this game. If a weapon was intended to one-shot kill, then do away with the supplies and upgrade the weapons to do just that. If a hull was intended to block 500 damage, then do away with the supplies, upgrade the hull to do just that. But that's a dream, because it all comes back to money. Sure, money is needed to run the game, pay the employees, etc. I get that. But every time there is an update that somehow involves money, the Devs try to make the player believe it's for the betterment of the player, when in reality, if analyzed, it all comes back to more money. Sometimes I wonder who tanki is really supporting. Either the Devs are getting rich quick, or there is something else behind the scenes. Players are quitting for various reasons. So to make up the loss of revenue, the game costs more to play effectively. 

 

I've found other games that peak my interest more and don't cost anything or very little to play. I can't afford tani. It's the rich players game. Of course, what I call rich another player may call it pettence. To me, $20.00 may mean food on the table, while another player may call it pocket money. To me, paying $10.00 on a game is the same as throwing a $10.00 bill out in the middle of the street. Some people may see a penny on the sidewalk and figure it's not worth the effort to bend over and pick it up. I see a penny on the sidewalk and I will exert the effort to pick it up. I put it in a jar with all the other pennies, nickels, and dimes and an occasional quarter I've picked up. 

 

I started playing tanki in 2001 and seldom play my higher accounts any more. Instead, I keep making new accounts to keep it fun. Not as many buyers at the lower ranks. Tanki was my #1 game to go to. Not any more. Now, it ranks #4....or #0 depending on the battles and buyers. 

Thankyou for your time. You took the words right out of my mind ! thankyou very much !

  • Thanks 1

Share this post


Link to post
Share on other sites

Il y a 2 heures, Mr.kotte.super a dit:

Merci pour votre temps. Vous avez pris les mots de mon esprit! Merci beaucoup !

Je suis d'accord avec toi

Edited by Dridrien

Share this post


Link to post
Share on other sites

5 hours ago, Mr.kotte.super said:

@ghost-guns correct !
I wish there was an limit you can buy supplies per week or per day so non-buyers can play equally as buyers. Me, my self is a non-buyer and it is hard to even kill a tanki without using supplies. you can't even upgrade your equipment to MK 5 even in the brigadier rank. ( you can if in a merical you open a container and get a ton of crystals). The game is filled with buyers which has Mk 5, MK 6 or even Mk 7 fully upgraded !. The developers should change the way players are chosen for battles also. for example, not choosing players by rank but, by choosing players by how upgraded their equipment are.

I'm a F2P tanker.  At your rank (Brigadier) I had about 10k of DA/DD/SB and mines, and about 1000 RK.

Why would there need to be a limit on buying supplies when I accumulated more free supplies than I could ever use?

  • Saw it 1

Share this post


Link to post
Share on other sites

2 minutes ago, wolverine848 said:

I'm a F2P tanker.  At your rank (Brigadier) I had about 10k of DA/DD/SB and mines, and about 1000 RK.

Why would there need to be a limit on buying supplies when I accumulated more free supplies than I could ever use?

Maybe you just save them without using such a one of them in the battle

Share this post


Link to post
Share on other sites

7 hours ago, Mr.kotte.super said:

@ghost-guns correct !
I wish there was an limit you can buy supplies per week or per day so non-buyers can play equally as buyers.

Have you used the mobile app? It has free supplies + crystals every 6 hours. Not a lot but may keep you going. Even for f2p players, you can amass tens of thousands of supplies except for batteries and maybe health packs. And yes, the gap between f2p vs p2w is huge most of the time, skills won't make up for it. Be extra selective in the battles you play. Leave early if you sense your team has a chance to be slaughtered.

  • Saw it 1

Share this post


Link to post
Share on other sites

On 11/15/2019 at 5:35 PM, iWillHealYou said:

It's a Intel Core2Quad 2.2GHz system with 4GB DDR3 and no external Graphic card. I know it's a potato PC  :lol:

My CPU is about the same performance as yours but I have 8 GB DDR3 and a dedicated GTX 750. I also have 150/15 Mbps internet and that helps a lot. I can open tanki, youtube, google doc, etc all at the same time. Tanki works fine under html5 with most of the graphics extras turned off.

  • Saw it 1

Share this post


Link to post
Share on other sites

12 hours ago, wolverine848 said:

I'm a F2P tanker.  At your rank (Brigadier) I had about 10k of DA/DD/SB and mines, and about 1000 RK.

Why would there need to be a limit on buying supplies when I accumulated more free supplies than I could ever use?

no, I am telling is that, limit buyers buying supplies or limit use of supplies in a battle. for example, when a buyer uses all of his supplies, he goes to shot to buy more. I am telling is that there should be a limit of buying supplies per week of month. otherwise we cannot play a battle without using them. supplies are for support in battle, not a element in battle.

Share this post


Link to post
Share on other sites

12 hours ago, asem.harbi said:

Maybe you just save them without using such a one of them in the battle

Dude, now you can't complete missions or even stay alive without using supplies. Now supplies is the main thing when playing a battle

  • Saw it 1

Share this post


Link to post
Share on other sites

7 minutes ago, Mr.kotte.super said:

Dude, now you can't complete missions or even stay alive without using supplies. Now supplies is the main thing when playing a battle

I complete missions and stay alive without using supplies often, and sometimes get first place in battles (but I don't play TDM)

When I have to start using supplies to complete missions and stay alive (soon, probably), I'll never run out because I've saved up so many

But I've got a GS of nearly 7000 and have strong protection modules and you have a GS of less than 4000 and weak protection modules and have bought far too many turrets and hulls instead of one or two

F2Ps need to have one turret & hull combination & three modules (usually rail + gauss + something else, if not thunder) fully upgraded before they buy anything else, or have more than one account

  • Like 3
  • Saw it 1

Share this post


Link to post
Share on other sites

4 hours ago, Mr.kotte.super said:

no, I am telling is that, limit buyers buying supplies or limit use of supplies in a battle. for example, when a buyer uses all of his supplies, he goes to shot to buy more. I am telling is that there should be a limit of buying supplies per week of month. otherwise we cannot play a battle without using them. supplies are for support in battle, not a element in battle.

Well you are wrong there.  For the last couple years they have become standard. If you display any form of supply management you will be able to increase a stash and never run out.

The P2W aspect has been shifted to drones and augments.  Supplies are not the issue nowadays.

  • Like 3
  • Saw it 1

Share this post


Link to post
Share on other sites

33 minutes ago, wolverine848 said:

Well you are wrong there.  For the last couple years they have become standard. If you display any form of supply management you will be able to increase a stash and never run out.

The P2W aspect has been shifted to drones and augments.  Supplies are not the issue nowadays.

Well said. I actually have not thought about augments and drones being the paying aspect along with skins. That seems like a really good idea as you can play and be competitive without any of those

Share this post


Link to post
Share on other sites

4 hours ago, SporkZilla said:

I complete missions and stay alive without using supplies often, and sometimes get first place in battles (but I don't play TDM)

When I have to start using supplies to complete missions and stay alive (soon, probably), I'll never run out because I've saved up so many

But I've got a GS of nearly 7000 and have strong protection modules and you have a GS of less than 4000 and weak protection modules and have bought far too many turrets and hulls instead of one or two

F2Ps need to have one turret & hull combination & three modules (usually rail + gauss + something else, if not thunder) fully upgraded before they buy anything else, or have more than one account

Maybe you just a very skilled one and you can play without supplies

but that doesn't applied on everyone. Mind and logic say they're the core of the game and no one can play without them

also you maybe pretty good in playing so you can't say that for everyone one.. I myself couldn't play without supplies and I think I'm in a big disadvantage without it... logically if your opponent use supplies and you didn't that's unbalanced cuz he will be double of your power

Also though that you're very skilled your D/L is just 0.82, while you use Smoky mostly (not Isida or something).

  • Like 1

Share this post


Link to post
Share on other sites

IMO, Supplies are not a problem anymore in modern day Tanki. Maybe at lower levels you can run low, but at those ranks not everyone has supplies active 24/7.

On Legend battles you simply cannot play without them, or you'll lose even when facing a vegetable who spams 234.

 

I agree that the real P2W aspect is all about Drones and augments, (and protection modules) but luckly you can still be effective if you don't own a 9999GS tank.

 

Edited by 2shots2kills
  • Like 2
  • Saw it 1

Share this post


Link to post
Share on other sites

12 hours ago, SporkZilla said:

I complete missions and stay alive without using supplies often, and sometimes get first place in battles (but I don't play TDM)

When I have to start using supplies to complete missions and stay alive (soon, probably), I'll never run out because I've saved up so many

I myself used to spam my manual supplies when completing missions (and after that), but whenever I get to play Tanki now, I don't use them unless I absolutely have to. 

Share this post


Link to post
Share on other sites

One thing I've found suuuper frustrating is when I self destruct for no reason. I will land on my side and unflip myself but then I get the self destruct graphic. I just exit out of the client so I dont have to selfD, but it is really irritating when that happens. Lets not make ppl self for no reason.

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...