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so should i try to get a mk6 rail kit and accelerator scout or freeze mk6 kit with shock freeze  or corrosive mix? to be honest im really good at using freeze .i use it in my noob acc .with rail ive gotten pretty good too .if i have a decent team i can pull off 10/3  d/l ratios and so on .but with a lousy team i keep getting wrecked .the most logical choice for me would be to buy mk6 firebird since i have compact fuel tanks  but im bored of firebird even to its op .

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On 5/10/2020 at 6:38 AM, sharifsahaf said:

so should i try to get a mk6 rail kit and accelerator scout or freeze mk6 kit with shock freeze  or corrosive mix? to be honest im really good at using freeze .i use it in my noob acc .with rail ive gotten pretty good too .if i have a decent team i can pull off 10/3  d/l ratios and so on .but with a lousy team i keep getting wrecked .the most logical choice for me would be to buy mk6 firebird since i have compact fuel tanks  but im bored of firebird even to its op .

The scout alt is a really good suppressor while shock freeze is really good for defense. Either of them would be better choice than corrosive mix.

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16 hours ago, DieselPlatinum said:

The scout alt is a really good suppressor while shock freeze is really good for defense. Either of them would be better choice than corrosive mix.

i've tried them both on the test servers(which suck ass btw) and ive gotten really good results from both .the only doubt i have regarding scout is that my damage will be too low without drugs .shock freeze however allows a bit of relief unless the opponent has freeze immunity .otherwise no matter what tank he's using he's a solid block of ice

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4 hours ago, sharifsahaf said:

the only doubt i have regarding scout is that my damage will be too low without drug

Trust me, having to go up against it is super annoying. You retain all of your impact force that you had from stock.

All in all, it makes a very good deterrent.

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1 hour ago, DieselPlatinum said:

Trust me, having to go up against it is super annoying. You retain all of your impact force that you had from stock.

All in all, it makes a very good deterrent.

so ur suggesting scout? cause u said both was good.and ik both are good so im confused?

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42 minutes ago, sharifsahaf said:

so ur suggesting scout? cause u said both was good.and ik both are good so im confused?

Scout and shock freeze are both good. I'm just giving you my thoughts on scout from past encounters against it is all.

 

I'd say that scout is a good Jack of all trades for railgun while shock freeze is probably the best defender for ctf and rugby.

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hello, currently I have 2 mk2, a thunder and a mk2 dictator, do you think this combination is good in mk3 ?, the game has changed a lot lately, I don't know what to invest in !, the only weapon I don't know how to play is melee and striker. obs: Thunder is mk2.5

Hull dictator m1.pngTurret thunder m1.png

obs: sorry if there are mistakes in writing, I use Google Translate.

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9 minutes ago, E_polypterus said:

Which is better support nanobots, broadband emitters or nanomass reactor?

They each cater to different playstyles. If you want to be a dedicated healer, use Support Nanobots. 50% less damage means you'll take your entire energy bar to kill a medium hull on equal footing, If they have protection, you can't kill them at full HP. So it's best to not get separated from allies. Being able to top the board depends heavily on your teammates and the enemy team. You could have a great team but come almost last because they're spawnkilling the enemy with their own repair kits not needing much healing. You can have a bad team and come out on top if you can outheal the enemies' damage. You could also have a bad team and do bad if you get unlucky with players targeting you or your allies leaving you for dead. 

 

If you have no issue with keeping your beam on targets, you don't need Broadband Emitters. It will help a lot against enemy Vikings that are on lower elevations than the other hulls, as well as dealing with any pesky players that jam up to you from the side. The range decrease is noticeable but is compensated by you not losing a lot less ticks of damage. 

 

Nanomass Reactor has potential but is held back by the way Isida works. First off, you need good Ping with this alt to do well with it. You cannot afford to miss damage ticks. If you miss as much as one damage tick on a heavy hull on equal footing, you're gonna have to wait longer to get that last tick, which is more time they have to kill you. Isida can only target one player at a time. If that player has protection, the Isida has to go through that protection on the one person. It usually takes up your entire Stock ammo bar. You don't have that with Nanomass. You have 2/3 the damage output of Stock for a full ammo bar. If the enemy has protection against you and is at full HP with DA, you often can't kill them. That's one of the risks with Nanomass. 

Thankfully, it received a long-needed buff to its healing. So if you can't get to enemies but there are injured allies around, you won't have an energy consumption penalty for healing. Works best with Hornet and Hunter's Overdrives if you can sneak up on the enemies. Due to Isida having the hardest-to-aim method out of the melee trio, going against impact force-heavy turrets is bad for Nanomass as that means energy being wasted trying to focus the beam. 

 

I hope this gets fixed in the future, but sometimes, your damage randomly stops when attacking someone with Nanomass Reactor. I don't have that problem with the other Isidas, which makes Nanomass even more frustrating to use. 

 


 

If none suffice your needs, you can stick with Stock. 

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22 hours ago, I.MaTheUsS.I said:

hello, currently I have 2 mk2, a thunder and a mk2 dictator, do you think this combination is good in mk3 ?, the game has changed a lot lately, I don't know what to invest in !, the only weapon I don't know how to play is melee and striker. obs: Thunder is mk2.5

Hull dictator m1.pngTurret thunder m1.png

obs: sorry if there are mistakes in writing, I use Google Translate.

well umm to be frank thunder is overused and almost everyone in the high ranks have 20-50 percent thunder protection.unless u have a mk6/7 thunder with sledgehammer ,its quite hard to do well even at lieutenant colonel .i'd suggest u save up and get a striker mk3/4 or buy a striker kit .striker is really good but one of the most underrated turret in the game .people barely use striker protection as they're focused on gauss,magnum,rail and thunder protections .so u would be able to deal full damage to almost anyone (except those two or three players with striker protection) .this is my opinion .personally i think the missile hunter 'cyclops' alteration is really cool too .many prefer uranium for striker but the missiles are too slow for my likings .

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49 minutes ago, sharifsahaf said:

well umm to be frank thunder is overused and almost everyone in the high ranks have 20-50 percent thunder protection.unless u have a mk6/7 thunder with sledgehammer ,its quite hard to do well even at lieutenant colonel .i'd suggest u save up and get a striker mk3/4 or buy a striker kit .striker is really good but one of the most underrated turret in the game .people barely use striker protection as they're focused on gauss,magnum,rail and thunder protections .so u would be able to deal full damage to almost anyone (except those two or three players with striker protection) .this is my opinion .personally i think the missile hunter 'cyclops' alteration is really cool too .many prefer uranium for striker but the missiles are too slow for my likings .

In Matchmaking that is, probably. In Parkour Battles, there are tons of players at my Ranks who use Mammoth + Striker + Cyclone with 35+% Striker Protection. So if you don't have a (very) high-level Orka Module, you'll hardly survive that lol.

It's even worse that they have Striker and Mammoth Mk7 (plus some MU's), and that already at Warrant Officer 5 ?

But at least you'll hardly see those players in Matchmaking, so no worries

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12 minutes ago, T879 said:

In Matchmaking that is, probably. In Parkour Battles, there are tons of players at my Ranks who use Mammoth + Striker + Cyclone with 35+% Striker Protection. So if you don't have a (very) high-level Orka Module, you'll hardly survive that lol.

It's even worse that they have Striker and Mammoth Mk7 (plus some MU's), and that already at Warrant Officer 5 ?

But at least you'll hardly see those players in Matchmaking, so no worries

but u do agree with me that striker>thunder in mm due to protection modules

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1 minute ago, sharifsahaf said:

but u do agree with me that striker>thunder in mm due to protection modules

Yes, if you can deal with long-distance shots

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1 minute ago, T879 said:

Yes, if you can deal with long-distance shots

exactly y i'd prefer missile hunter cyclops over the others.u can use it like a thunder and dont need to worry about which barrel will fire next and stuff

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11 hours ago, TheCongoSpider said:

They each cater to different playstyles. If you want to be a dedicated healer, use Support Nanobots. 50% less damage means you'll take your entire energy bar to kill a medium hull on equal footing, If they have protection, you can't kill them at full HP. So it's best to not get separated from allies. Being able to top the board depends heavily on your teammates and the enemy team. You could have a great team but come almost last because they're spawnkilling the enemy with their own repair kits not needing much healing. You can have a bad team and come out on top if you can outheal the enemies' damage. You could also have a bad team and do bad if you get unlucky with players targeting you or your allies leaving you for dead. 

 

If you have no issue with keeping your beam on targets, you don't need Broadband Emitters. It will help a lot against enemy Vikings that are on lower elevations than the other hulls, as well as dealing with any pesky players that jam up to you from the side. The range decrease is noticeable but is compensated by you not losing a lot less ticks of damage. 

 

Nanomass Reactor has potential but is held back by the way Isida works. First off, you need good Ping with this alt to do well with it. You cannot afford to miss damage ticks. If you miss as much as one damage tick on a heavy hull on equal footing, you're gonna have to wait longer to get that last tick, which is more time they have to kill you. Isida can only target one player at a time. If that player has protection, the Isida has to go through that protection on the one person. It usually takes up your entire Stock ammo bar. You don't have that with Nanomass. You have 2/3 the damage output of Stock for a full ammo bar. If the enemy has protection against you and is at full HP with DA, you often can't kill them. That's one of the risks with Nanomass. 

Thankfully, it received a long-needed buff to its healing. So if you can't get to enemies but there are injured allies around, you won't have an energy consumption penalty for healing. Works best with Hornet and Hunter's Overdrives if you can sneak up on the enemies. Due to Isida having the hardest-to-aim method out of the melee trio, going against impact force-heavy turrets is bad for Nanomass as that means energy being wasted trying to focus the beam. 

 

I hope this gets fixed in the future, but sometimes, your damage randomly stops when attacking someone with Nanomass Reactor. I don't have that problem with the other Isidas, which makes Nanomass even more frustrating to use. 

 

 


 

If none suffice your needs, you can stick with Stock. 

I think I’ll use support nanobots a lot more. But nanomass reactor sounds fun too. Thanks: )

Edited by E_polypterus
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I don't really wanna buy anything but I don't seem to be doing well with my Smoky-Viking combo recently. 

Help plz. Any suggestion is taken.

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10 hours ago, F41TH said:

I don't really wanna buy anything but I don't seem to be doing well with my Smoky-Viking combo recently. 

Help plz. Any suggestion is taken.

either go for railgun with scout and preferably viking or gauss (no point denying it's op). or you can just get autocannon and use it with titan.at my rank its hard to get rid of those fatass tanks just sitting and shooting continously.  one notable user of it is- @PewPewButt

guy straight up annoyed me to hell for two matches

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2 hours ago, sharifsahaf said:

either go for railgun with scout and preferably viking or gauss (no point denying it's op). or you can just get autocannon and use it with titan.at my rank its hard to get rid of those fatass tanks just sitting and shooting continously.  one notable user of it is- @PewPewButt

guy straight up annoyed me to hell for two matches

Well okay, but I have a Viking Mk5... a hard earned one at that. Why would I let go of it now? I mean, even if I do get Titan, it's still at least 7-8 months before usable in MM. Also, what's the cost of AC and will it be worth it? I read a few people discussing in a separate thread that it ain't much.

Good idea tho.

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19 minutes ago, F41TH said:

Well okay, but I have a Viking Mk5... a hard earned one at that. Why would I let go of it now? I mean, even if I do get Titan, it's still at least 7-8 months before usable in MM. Also, what's the cost of AC and will it be worth it? I read a few people discussing in a separate thread that it ain't much.

Good idea tho.

exactly. i would stick with that combo. buy some alts for smoky(but i wouldn't go for autocannon. ive seen it in battles and i was not impressed)

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9 minutes ago, F41TH said:

Well okay, but I have a Viking Mk5... a hard earned one at that. Why would I let go of it now? I mean, even if I do get Titan, it's still at least 7-8 months before usable in MM. Also, what's the cost of AC and will it be worth it? I read a few people discussing in a separate thread that it ain't much.

Good idea tho.

well u can use a viking mk5 since at ur rank thats really hard to kill ,the problem with viking is getting my aim knocked off due to the shape ,which doesnt happen with titan .personally im  considering a mk6 freeze kit and shock freeze if i can make that much by tankis birthday .?ive tried it on the test servers .in the current vulcan meta its so nice to wreck vulcans with freeze

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3 minutes ago, coconuttree said:

exactly. i would stick with that combo. buy some alts for smoky(but i wouldn't go for autocannon. ive seen it in battles and i was not impressed)

ive gone one on one with an autocannon (me with incendiary rounds). we both used vikings and it was a fair match but i won every time .the reason i didnt suggest incendiary to @F41TH is because of the stupid heat immunities .cryo rounds are awesome too .

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