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A Paint's Price Judges The Unlocked Rank


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Under Review

Status update: Declined

 

 

Reason:

received a more detailed explanation:

Basically, the cheapest paints unlock first, and like turrets and hulls, the price goes up along with rank.

therefore declined because:

Well then this idea get's declined.

The reason why expensive items are offered at a lower rank is that some buyers may like to have them, and do not like to wait, and can afford not to wait - and will therefore spend money on that item (buy crystals > buy paint with crystals).
Your idea works against a way to finance the game - finance it for all players.


 


old status:

Under review
 
..temporarily, as I can not judge it yet.
Please explain in a few lines your thoughts about this idea, especially the pro's and con's that you see.

 

 

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Basically, the cheapest paints unlock first, and like turrets and hulls, the price goes up along with rank.

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Basically, the cheapest paints unlock first, and like turrets and hulls, the price goes up along with rank.

So you're saying that cheapest paints get more expensive if you rank up? bad idea

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Pros:

Paints are easier to buy, as crystal income becomes larger with ranks

It would give lower ranks the ability to get 'new' paints

Cons:

If someone has a 100k paint, what would happen to it?

Could be a bit of a silly move, as the economy has changed so much in the past year and a half.

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Basically, the cheapest paints unlock first, and like turrets and hulls, the price goes up along with rank.

Well then this idea get's declined.

 

The reason why expensive items are offered at a lower rank is that some buyers may like to have them, and do not like to wait, and can afford not to wait - and will therefore spend money on that item (buy crystals > buy paint with crystals).

Your idea works against a way to finance the game - finance it for all players.

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