Jump to content
EN
Play

Forum

Tanki: Dying... dying... dead?


 Share

Recommended Posts

I don't find the game boring unless I'm playing on my own for a large amount of time. If you make connections and have a good group of friends that you can play with regularly and go on calls with then its actually a lot more fun.

  • Like 1

Share this post


Link to post
Share on other sites

Yesterday I played in a battle that was absolutely, without a doubt one of the most difficult battles I've played in, even on other accounts. The whole team was using OD on each other as a group (which is good planning and the way it's suppose to be used). The blue dome was ever present on the other side of the map. What made it so difficult was those who missed the OD drugged as much as they could until the next OD session. There was no let up. The team I was on was selfish with their OD and kept them, but then didn't use them on themselves, either. What's with that?

 

30K players don't seem like many when you consider the game is world wide. But 30K players doesn't mean it's dead, either. Tanki is going through growing pains. Not everything is fitting together, yet. They're doing the updates a little at a time, instead of in one great big one. I've seen games die because of big updates suddenly pushed on the players without giving the players time to adapt to the changes. They logged in the next day to find a whole new ballgame.....a game they no longer knew, the rules had changed, characters changed, battle format changed. Everything changed all at once. They knew an update was coming soon, but they weren't prepared for what faced them, now. The game seemed to die overnight. In the forums, the players weren't especially complaining about the changes, but rather because it was done all at once. Is that what the Tanki Community wants?

 

I'm not defending the Dev's, Admin, Staff, Mods, or Helpers. Nor am I saying it's all good. All I'm saying is give Tanki a chance. In some instances, it's like putting a square peg in a round hole, where Tanki is the peg. Eventually, the peg will be rounded out. 

 

Some are saying that Tanki doesn't listen to its players. Well, in a way, it has. Consider this:

 

1...Players were complaining about the supplies (drugs) being too expensive. Non-buyers were complaining because they used their crystals for upgrades and couldn't afford to buy supplies, too. The game was so unbalanced between the buyers drugging and non buyers not drugging. Solution: Overdrive. Now everyone has access to supplies and don't have to pay a dime for it. Besides that, they not only can use the OD on themselves, but on other teammates as well. Some teams will use their OD on the Isidas, since they no longer have the healing power they once had.

 

2...Players were complaining about having to pay real money for Pro-Pass. Dev's listened and made Pro-Pass available to buy with virtual money, IE Crystals. Still players complained. Now, with the upcoming MM, you can have all the features of the Pro-Pass for free, including creating your own battles with all the features intact. 

 

3...Players wanted new, more powerful weapons. They were getting bored with the same-o, same-o. Now we have Shaft, Hammer, Vulcan, Striker and Magnum. I remember all we had Smokey, Railgun and Twins. But still players complain. When Ricochet came out, players thought they had hit the jackpot. Sure the turrets were nerfed and others buffed. Why? Because players were complaining. 

 

4...Players are complaining about the battles being unbalanced. The Matchmaker had been tested on the Test Server under controlled conditions. The Dev's wanted to know how it would hold up under actual battle conditions. So, they put it on the public servers in beta format. No, it wasn't perfect. It was made very clear to us that it was only a test and wanted players to click on a link to give their opinions. Some had constructive criticism while others just said it "suks" without any reason for their reaction to it. The MM isn't even out yet, and the players are complaining about it already without seeing what the new MM will be like.

 

Devs do listen to us, eventually. But they can't please everyone. No matter what they do, there will always be those who aren't satisfied. We have two choices...adapt or quit. Those who adapt will keep the game going and see Tanki through its new birth. Those who quit will go on to other MMOs until they find one that suits them. 

 

Okay, I'm off my lecture tour. 

  • Like 3

Share this post


Link to post
Share on other sites

Guess developers and moderators and other Tanki staff don't care if there are almost no players online. Right now there's 30k players. It's the most I've ever seen.

While the amount of players online in the game doesn't directly concern me, it is related to how many players visit the forum. As a forum admin, I do care about that. The forum is less lively than it used to be and many visitors only go to the forum to voice their complaints about the game. We're cooperating with the chat moderation team to bring the forum under the attention of the players, but of course there's only so much that can be done if the active player base isn't as big as it used to be years ago.

 

I playing this game 5 years in a row. I think it's time that I go visit doctor or a shrink, to see if I'm still normal.   :blink:

:D Maybe you're just not easily bored, you're a steady person or something like that.

 

OMG, this topic MUUUUSSSTT be pinned. It's like the most popular topic atm. Even our forum admin and reporter admin are viewing this :P :D

I see everything. :ph34r:

  • Like 1

Share this post


Link to post
Share on other sites

 

 

If players are mostly complaining then the developers should start listening to everybody. One main reason I stopped playing (I only come on the forum, I play TX now) was because of players income. We get so little income, but have to pay so much for weapons. Saving up could take weeks or months, and that just makes the game repetitive and boring, as you can't use any other weapons except low modifications. If players would just get a little more income, and we'd get cheaper weapons with more 75% discounts, more players would be happy. 

Share this post


Link to post
Share on other sites

I think one of the reasons battles for any rank are spread out in many servers is because of the long rank brackets.

 

I rarely use the Battle button and why play a battle where you are the 5th or 6th rank when the other team is full of high ranks. So some of us look for other servers, because in the original servers we were sent to, some of similar ranks than I used the Battle button, now the whole server is full of higher than i ranks. Other people just play those battles and they get spawn killed, and eventually they'll get tired and leave.

 

If the brackets were narrower, like 3 or 4 ranks wide, yes you read that right, then people wouldn't be jumping from server to server and battles would be more balanced and fun.

I don't know which real rank you have, because lots of people have many alt accounts. At my rank, I always find a battle suitable for me a couple of server down the initial one. I don't see the point to play M4 when you have M3. But usually it's about 1 to 2 rank below and I'm talking about time prior to the Mission update. You would find one or two battle in the other servers, but mostly people trying to be away from the crowd or to avoid the lag of busy servers.

What changed drastically is what happen after the mission update. I was probably among the first within the week after to actually create battle with the quick battle button (QBB) into very low servers (over 3 severs down) in order to complete flag and first mission even creating TDM or CP when one or the other was already created. A few weeks later they were a lot more battles suitable to my rank created on any servers far below my usual designated server. So this is why i believe this is link to the missions update, more than the QBB which was introduced a long time before. I agree with you the that the bracket range can play a role in the spread, however when you are creating a battle via quick button it often happen to be around your rank. So who ever join later would be eventually a higher rank than you. So you complete your mission if possible and then leave the battle to search for a new battle where your rank is higher and you leave this battle for other people to join with higher rank. Now i don;t do the first step, but jump to the second step, and only a few server below mines, there is no need to lose time looking at all the servers, I just have to play smarter.

 

Narrowing the rank brackets is indeed a good idea and the way forward for more balanced battle. Fortunately it is what the matchmaking (MM) system is doing in the first place. Look for tankers in the bucket with the same ranks as you and then enlarge the rank bracket of one rank above and below. so it is even better than your option as it is first one rank then 3 then 5.... When it is about legend it is only down by one. This system has limitation:

* number of people that hit the button within a time frame, the shorter the time frame the faster the battle is created but the less suitable tankers available, the longer the time frame the more choice for the system.

* number of people online, subsequently the more people playing the game 100K or 30k will make a huge difference in the diversity of ranks in the basket. So if you play during evening in USA wold be only 4K-7K, while evening in Europe you will have 30k-40K (summer 2017).

* number of MM option: Team, DM, CTF & TDM - the more option you have the more basket you are creating further decreasing the pool of tanker per basket.

* number of pro battle created, the more tankers player playing the pro-battle the less tankers playing with MM.

Because of this the MM can create battle with a wide range of ranks. It would be for the Dev to sort this out to make it successful and reduce this.

 

I rarely use the QBB, except if i find a server empty and a hard/adapted mission or no suitable battle (large map with lost of supplies). If MM is added it would have to reduce all the issue and co-lateral effect that the QBB currently do not deal with, and one of them (for me) is long range brackets allowing M4 in M2 battles.

However narrower bracket range ranks is not enough to guarantee fairness, (question: can fairness be arranged all the time anyway?), at my ranks i already have 4 M3 which are half way to M4, while some will still reach marshal with their strongest equipment only M2. How the MM deals with that versus tankers selecting a map via the battle list? If you end up in a bad battle (for you), first case it is the dev fault making the MM not good and even the second case would still be the devs fault allowing mult, saboteur and noobs in your team when it's not lag or bloody update making everybody leaving the game.

 

Edited by Viking4s

Share this post


Link to post
Share on other sites

If players would just get a little more income, and we'd get cheaper weapons with more 75% discounts, more players would be happy. 

Then where would be the challenge? xD

I do get your point though, it's not that hard to get one or maybe 2 turrets/hulls and be competitive, but it might get boring fast. However, making equipment cheaper wouldn't be the right approach either in my opinion. Whether the game is boring or not shouldn't be determined by what hulls or turrets are available to you. But then again, I'm not a dev, so it's not up to me to decide that.

Share this post


Link to post
Share on other sites

Then where would be the challenge? xD

I do get your point though, it's not that hard to get one or maybe 2 turrets/hulls and be competitive, but it might get boring fast. However, making equipment cheaper wouldn't be the right approach either in my opinion. Whether the game is boring or not shouldn't be determined by what hulls or turrets are available to you. But then again, I'm not a dev, so it's not up to me to decide that.

Making equipment cheaper would be a good way to solve problems. Right now players don't get nearly enough income. So if equipment doesn't get cheaper players should get better income. I know this will never happen (that's the main reason I've stopped playing) however developers could look for new strategies for making money. Maybe adding XT weapons of all modifications, e.g. XT, M1, M2...  But only purchasable through the shop. Or adding the PRO pass to the shop, but also allowing players to buy it with crystals. Or special remakes of weapons, e.g. Thunder M1, but instead of normal you get to choose the skins (which can be purchasable in the shop) Adding skins, like gold, blue, silver, white, metallic gold. Or adding colored bullets purchasable through the shop. But the MAIN thing, is to allow all players to get basic weapons, M3s M2s WITHOUT BUYING. One thing TX does better is they profit from cosmetics but allow players to purchase normal weapons, without needing to buy. If this game focused more on Pay2Cosmetic and NOT Pay2Win, it would be a much better game. But what do I know right xD  ^_^ 

  • Like 2

Share this post


Link to post
Share on other sites

The game gets boring the higher you rank, until it becomes too difficult to complete. This is when you truely observe the difference between normal players and buyers.

  • Like 1

Share this post


Link to post
Share on other sites

 We're cooperating with the chat moderation team to bring the forum under the attention of the players, but of course there's only so much that can be done if the active player base isn't as big as it used to be years ago.

More players have to acquainted with forum. Countless players don't even know to log-in to the forum since they seldom have visited it. Initiative has to be undertaken to ensure that people who visit the forum on links are informed to log-in to the forum and utilise its the perks. 

Share this post


Link to post
Share on other sites

True the game is Dying, i think one of the biggest reasons of the high ranked old players leaving the game is mults and hacks its getting way way out of control since the kit update they thought this way they could give some balance to the game but i think multers have bigger advantage since team work is about everthing now so if  they  out numbed ur team u cant win with the kit update its easy to deal with hackers its true but with mults now u will lose for sure that what happened to me 80% of random games that i play in last 2 days i just want to say that im done with this game i probably will  leave the game befor next year  GL to all and this basically what is happening the game right now its just not worth it only small minded people will even think of this https://prnt.sc/gbh047 u probable know what DDOS  means if some one is welling to take it to this far btw i got ddosed  few times and made my wifi go carzy luckly i have more then one and i think they dont know their ips yet , its  pretty much discrip what heppening that screen he knew that he ddosed  me i rejoined with other one and he was saying he changed his ip im not sure how did he find out about my ip in the first place but still the same point he is welling to do that  enjoy guys :).

Edited by A-G-O-14

Share this post


Link to post
Share on other sites

ok, tanki is dying, the devs are already dead :ph34r: :ph34r: :ph34r:

Share this post


Link to post
Share on other sites

Yes. It's dying already, not much players are visiting the game as they used to, nobody is really into playing anymore you can see like 90% of the battles list consists of parkour battles and the rest are loving each other in general chat. Players are really crybabies and do not know how to respect others the way players used to. If you helped anyone in general chat they will just keep insulting you and saying "It's none of your business get off me" whenever they ask/complain about something, and as usual moderators do not care about them but rather warning/banning people who complain about how bad the game is, seriously i just typed "GG tanki developers you ruined your own game" and I got a warn and the message was removed, just why? that's a simple example of moderators praising developers and so on without even noticing what they're doing, 99% of moderators are 25-40 years old and just don't have much attention in real life so they intend to be strict with people in MMO Game (Tanki Online) and of course to get promotions as you can see, no administrators reply to much uses here in forum, simply because they have been already promoted so they wouldn't need to praise developers anymore to get promotions. About the players again, players do not really greet others or being friendly with people who ask them, tanki online community players are the worst players i've met by far they're all so disrespectful and yes i repeated that many times no need to show your smartness by quoting me with that. regular players who do not chat much are having hard time playing the game with these much updates as they're always playing instead of chatting, now let's move on to updates. In past when the game was all good during beta test, I was playing with my old friends as usual chatting on skype until they fully released the game we were happy, not too soon until they released new graphics and we all literally quit the game but I didn't know that the game is going to be so successful in 2012-2013 after the changes happened and rebalance. I persuaded my friends to get back and play as well and it was much fun than ever, people were really nice in general chat and everyone got to know more people easily now even if they both argue they would stop all of a sudden and talk to each other nicely and no, not because of the fear of moderators there were no much moderators that time actually however, I remember the cute shape of realistic supplies in past, double damage was an actual nuclear double damage, double armor was an actual pieces of steel above each other defending the tank, when nitro was an actually bullet moving fast like a nitro and it had better effect than nowadays nitro. Crystal boxes the boxes that have been gone for no apparent reason, they used to be so useful for us as regular players, there was no problems against them and it was all good the battle fund was actually increased quickly and they were dropping more often, now they're gone and developers mentioned that they will increase the battle fund but sadly, they didn't but tricked us instead. old shape of gold boxes too and no drop zones, was more fun and was better for people to challenge each other on who would get the gold box or who would find it, when everything was literally good and players were around 300k-600k on weekends. The game isn't fun anymore people here in forum are also strict and keep fighting people for no reason, i will get much hate for that as usual i don't know why, expressing about my feelings toward this game may lead to a ban or hate. Thanks.

Sorry if there is grammar mistakes i'm not english that's why.

Share this post


Link to post
Share on other sites

More players have to acquainted with forum. Countless players don't even know to log-in to the forum since they seldom have visited it. Initiative has to be undertaken to ensure that people who visit the forum on links are informed to log-in to the forum and utilise its the perks. 

QH6QXQU.png http://en.tankiforum.com/index.php?app=core&module=help&do=01&HID=13

Share this post


Link to post
Share on other sites

Yes. I noticed that but not many players take time in knowing new things which they hardly have visited. There should be something sort of like a pop up that says "Hey! You are not logged into forum, you can learn more about it here." (Of course, the pop up mustn't be disturbing)

Share this post


Link to post
Share on other sites

Hazel has ensured that the game is dying. First thing if I was the owner is get some administration and mods that are sensitive to the needs of the players.

my big gogo need a cuddle?

Share this post


Link to post
Share on other sites

The game gets boring at legend as the lowest rank you can face is fieldmarshal. There are of course PRO battles but there aren't as many of those about. Things would be better if the HTML5 update improves lag issues and more players are online (advertising).

Share this post


Link to post
Share on other sites

Thanks :) I checked the website and it's awesome, it's almost too good to be true. But are you sure it's 100% legal? 

That's a scam, just like any "offer" or "working cheat" that you'll see anywhere else. No one just goes around and gives out free stuff, so don't fall for it.

  • Like 1

Share this post


Link to post
Share on other sites

That's a scam, just like any "offer" or "working cheat" that you'll see anywhere else. No one just goes around and gives out free stuff, so don't fall for it.

I checked out the site tho. It looks legit, and has a secure sign. I've also seen proof of money being transferred and email doesn't ask for password. 

Share this post


Link to post
Share on other sites

 

 

Yes, players move on, as they always have. A normal person won't play the same game for 3-4 years in a row. They usually get bored and move on to newer and more interesting games. And since Devs stopped advertising their game, new players no longer replace the ones that leave.

 

 

O no....I stayed 3 years to long.

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...