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Reworking of the Patch Update #451 Daily Mission Update


cube3e

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It wasn't just the private battles that allowed players to abuse missions. You could easily make a 1-flag public battle, take flag, wait for an enemy to join and capture. And there you go - difficult mission for 3 first places that gives a great reward and is supposed to be completed with a lot of effort over a course of at least 3 battles, gets completed in under a minute. So the best thing we can expect is some kind of system that only counts missions in "proper" PRO battles, such as Kungur CTF 10v10, although I doubt it will happen.

 

What's more likely is that format battles and no-supply battles will become part of the MM system, so you would be able to join them and complete missions. But even that seems too far-fetched.

Maybe it could only count battles that are:

-over half full (out of the maximum, not the player limit set by you)

-not private

-under half made up of friends

 

You could easily exploit in the same ways by going to a nearly empty server, capturing 9/10 flags with the wasp, and waitng for somebody else to join. Or by playing fire-wasp in a public battle.

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You could easily exploit in the same ways by going to a nearly empty server, capturing 9/10 flags with the wasp, and waitng for somebody else to join. Or by playing fire-wasp in a public battle.

Won't be possible after MM is released.

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