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[FTH] Fly To High


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You guys are the only Parkour team I actually enjoy watching. You don't just try to "get on the house". Your creative stunts have many complicated and impressive steps, and you have extremely talented Designers and Editors. Keep it up!

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Also, who comes up with your tricks? Is it just a group thing or do you have certain players?

 

Edited by Virtue
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On 6/12/2020 at 8:30 PM, Virtue said:

You guys are the only Parkour team I actually enjoy watching. You don't just try to "get on the house". Your creative stunts have many complicated and impressive steps, and you have extremely talented Designers and Editors. Keep it up!

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Also, who comes up with your tricks? Is it just a group thing or do you have certain players?

 

The head in general is Me and @Mohamad098skills, we find lonely complete tricks and sometimes we give ourselves ideas so that we can work together on how to use it and so find a full trick. Sometimes some members of the club give us ideas (incomplete trick) and the head's job is to find a way to supplement the trick or improve the idea. So yeah, it's mostly like a group of thinkers between us.

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4 hours ago, Dynasty said:

 

Well well, first let's talk about the song. I actually liked that one - calm and nice.

Editing is good, and tricks are honestly in the next level (as always). I really liked them, especially the ones at 2:23, 0:42, 1:39, and 2:05 amongst others.
Overall, it is EXCELLENT! And I hope to see more such and even better videos coming soon!

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On 9/24/2020 at 12:35 AM, Dynasty said:

 

Wow, that was epic!!! The tricks were definitely out of the box!

I didn't understand what happened at 1:43 tho... how did that Ares fly?

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2 hours ago, Venerable said:

Wow, that was epic!!! The tricks were definitely out of the box!

I didn't understand what happened at 1:43 tho... how did that Ares fly?

It might look like a hack but no it's just a "bug" that I would say we found. This only works on Ultra skins. Although Hopper and Ares are not Ultra skins, but as you've seen before in matchmaking or parkour, when you spawn after joining a map, leaving the garage, or being killed and then going straight after spawning in another tank, Hopper, Ares, and all Ultra skins don't look like a ghost at all. It looks like a bug of 2 normal tanks (already spawned and having passed the short ghost period) meeting each other, similar to an "ignore tank". So what happened in this trick, the Shafts were aiming at the turret of this Ares, which carried the "Magnum" which has the highest height of all the turrets so that by aiming at 90 ° it will allow the Shafts to aim it. When someone is using an Ultra skin, Hopper, or Ares, you can still shoot their hull with Shaft without dealing damage. By using these hulls listed above, the turret automatically becomes the same as the hull even if the turret visual looks like a "ghost".

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On 11/26/2020 at 5:46 AM, Low-Key said:

 

An example of how OMP montages should be. One of my favourite videos, I would love to see more such videos come soon. My favourite tricks include the ones at 0:12, 1:19, and 1:59 (great idea to include the rank-up and make it the ending, making the video a bit different).

Looking forward to enjoy the bigger montage, keep it up! ☺️

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On 2/21/2021 at 11:47 PM, Low-Key said:

Enjoy our first short Space Montage!

Nice to see a space parkour montage video after quite a long time. Great idea, great video.

 

On 2/22/2021 at 2:02 AM, Dynasty said:

Stay tuned!

 

I'm waiting here. ;)

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On 5/5/2021 at 4:42 PM, Dynasty said:

 

Well, no doubt, very creative tricks and an excellent video! Glad to see two one of the best official parkour clubs of EN and RU locales collaborate smoothly and produce the result we all want. I kinda like that somewhat colourful ending with striker rockets just flying randomly around. Keep it up!

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