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Ideas for the Garage!


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On 12/19/2022 at 9:13 AM, E.V.Y.A.T.A.R said:

Hello there!

Do i have to reply to this topic or to create a new topic for sharing my new idea?

Thanks in advance!

Evy

 

If its a minor change related to the garage then just post it here

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Hello there!

 

I think every advanced player has their own well-woring equipment kits for matchmaking battles., Including me too. I was wondering about at least 3 little windows on the top middle of the garage's opening interface where you can save your own equipments called as "KIT"s (ex.: KIT 1 - KIT 2 - KIT-3), showing the saved equipments with all its infos (turret, hull, their augments, drones, protections and maybe paint, but its not neccesary). You would just have to click on them and the equipment would automatically load to your current tank. Maybe these should be able to be named at the save (ex.: attacking - defending - gold hunter).

 

I think you really should think about this suggestion, because it would help a lot at the quality of maatchmaking battles with a flash-speed equipment changing.

 

I hope it was an innovative and helpful idea

 

Best Regards

 

Evy

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On 12/20/2022 at 5:50 PM, E.V.Y.A.T.A.R said:

Hello there!

 

I think every advanced player has their own well-woring equipment kits for matchmaking battles., Including me too. I was wondering about at least 3 little windows on the top middle of the garage's opening interface where you can save your own equipments called as "KIT"s (ex.: KIT 1 - KIT 2 - KIT-3), showing the saved equipments with all its infos (turret, hull, their augments, drones, protections and maybe paint, but its not neccesary). You would just have to click on them and the equipment would automatically load to your current tank. Maybe these should be able to be named at the save (ex.: attacking - defending - gold hunter).

 

I think you really should think about this suggestion, because it would help a lot at the quality of maatchmaking battles with a flash-speed equipment changing.

 

I hope it was an innovative and helpful idea

 

Best Regards

 

Evy

I think they are planning to replace current equipment changing with this.

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On 10/9/2022 at 5:31 AM, firety31 said:

I didn't get really into the new contextual tutorial, but I think one of the tanki goals in the new UI is to make the game simpler to the new players, not showing them a whoppy amount of 14 turret and infinity augments.  So making them invisible and in containers (not easy to get) will make the game simpler.  That doesn't mean I'm with that, but I explain.

they wont have access on the weapon it will be just displayed with locked mark but they will be able to see the weapon description and the look.
hiding the weapons this way just feels like game doesnt have any other weapons. and i bet new players will think this way. i would say same for the cyrsis drone 
it should be visible in drones section but not available. also i can say same for the legendary and exotic augments which arent displayed in weapon augments 

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At the bottom of the garage, where it shows which of your turrets/hulls is on which level, if you put a skin on it, it would show that not only on the entire tank, but also on the weapon itself.

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images?q=tbn:ANd9GcSKHevfjaXAppV0sDWNt2v

We are able to see gear score on the main page of garage

images?q=tbn:ANd9GcQfeC29czYu97nFiAubj4A

But in sub divisions like turets,hulls etc we can not see GS we have to equip it and go back to main page to see the GS. So i thought maybe GS for every turret, hull etc are shown while we are equipping it

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On 2/18/2023 at 5:57 PM, elcatalagamer said:

CrgxpE7.png

The interface that you put, is the main one that they created when making HTML5, now there is a totally new one

 

True but what i mean is that,lets take example that i am equipping a turret while i am equipping it if it shows the GS of the turret it will be much better.images?q=tbn:ANd9GcTrXEip8SmYsSwqbN3mweL

In this page only the gs of turret thats what i mean.

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I thought this was an idea that would be a great addition to the game, and might help to understand the game.

My idea is to update the turret status list when Augment is installed

As you can see in the image!, the tower without Augment, nothing has changed in the status list of the turret:

 

Screenshot-20230410-023813-2.jpg

As for the second picture after installing Augment (High-precision aiming system):

Photo-Editor-Pro-1681091347355-2.jpg

Well, I know I'm not good at "Photoshop" or maybe bad, but it seems that an idea has arrived and has become clearer.

I think maybe this is an idea that will help beginners, and make things clearer sometimes, without having to enter the "Tanki Wiki" page and search for augment and …

what do you think? :)

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On 2/18/2023 at 5:29 AM, thnder4 said:

 

On 10/2/2022 at 3:35 PM, Noob_001 said:

 

On 4/10/2023 at 7:57 AM, Dictator_Haddou said:

 

Topic Merged

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I think a 5th protection slot would be suitable with the numerous turrets currently in the game and with the creation of those to come in the future. Also it would be great if we can combine our turrets by choice into one turret like Juggernaut. It would give diversity to the turret combination and allow the creation of "Mega or Super" tanks in Tanki. Literally a tank can be a combination of one, two or three turrets and it will allow the creativity of the designers to come up with futuristic designs for tanks. If we can combine two turrets into one, imagine Juggernaut with three turrets as one (railgun, striker and vulcan) there should be no limits to the design of a tank.

Edited by BlastMasters

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On 7/28/2023 at 8:25 PM, BlastMasters said:

I think a 5th protection slot would be suitable with the numerous turrets currently in the game and with the creation of those to come in the future.

Maybe let's add as much protection slots as there are weapons in the game and which  their total cost will be 10000000 Tankoins. 

Bro, for real. That would make gameplay a lot much more complicated, and few people would want such a thing. But on the other hand, that would give lot of financial gains for developers, so be patient and one day it will be possible to get 5th protection slot.

On 7/28/2023 at 8:25 PM, BlastMasters said:

 Also it would be great if we can combine our turrets by choice into one turret like Juggernaut. It would give diversity to the turret combination and allow the creation of "Mega or Super" tanks in Tanki. Literally a tank can be a combination of one, two or three turrets and it will allow the creativity of the designers to come up with futuristic designs for tanks. If we can combine two turrets into one, imagine Juggernaut with three turrets as one (railgun, striker and vulcan) there should be no limits to the design of a tank.

No no no, hell no. I am against adding it to game. Combine turrets into one turret? Bruh if that happen, R.I.P gameplay in Tanki (Lags & Bugs Online)..

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I would like there to be a "Market" in the game. The market will have it's own icon right above the settings button when in the game lobby. In the market players can put up their items(anything including all types of containers, tankoins, crystals, augments, skins, shot effects, and whatever else there is) as a listing, and players that have the specified price can purchase it. There can also be listings where a player can put their offer for an item or items and if another person has that item then they can accept. Also there could be auctions, and of course the auction host can choose the bid increment, the starting price, and the time (up till 2 weeks). I think adding a market is a great addition for people that want to try out new augments or get new skins, or even trying to make money off of what you have. I came up with this idea because i always feel the pain when i get lucky enough to get an exotic and then get something that i don't want. with a market, i'd be able to trade for tankoins, or any item that i want.

+1

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I have an Idea to help improve the game- Trust me, it will go down well with the players.

How about, when you change equipment in the garage-- The change is immediately applied to your tank, when you respawn  in battle-- I know its a radical thought, but it will help improve the ! visit your allowed in game play....

Currently, the garage change is only applied after you die again in battle.... Go on- you know it makes sense ?

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From WO1 to General make it so you gain X2 more crystals than XP and also increase the XP needed for each new rank by 25,000 XP.

This must have change would give players the chance to 1-stay at their rank longer 2-have a much higher chance of going into battles against their own rank due to staying at that rank for much longer and 3-give them more time to save crystals to upgrade their garage before the next rank-up.

This is a valid and very sound idea and I see no reason why it should not be implemented asap.

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Hi,

 

I would like that the "Skip" button for Container opening turn to be configured on the Settings area to set it as I wanted.

With no need to press this Button every time.

And we could also have in the Settings a Max number of Containers to be opened each time we press the "Open Containers" button!

Edited by cx2014

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It would be great to have the ability to create our own list of named Combos: Turret + T. Augment + Hull + H. Augment + Drone + Protection Modules + Paint (similar to what we used to have in TankiX).

This way it would be faster to change equipment while in battle as we have limited time in Garage to do it.

And using predefined Shortcuts for Combos in the Settings area we could even change from combo with no need to enter the Garage at all!

 

All Settings should also be saved in the user account on the server side so we didn't need to set them every time we do a new login in a different equipment or software used (App, Browser, Client TO) or we have cleaned cookies of the current browser!

Edited by cx2014

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today I had such a situation for the first time, but it shouldn't happen and something should be changed

I changed protection, I took off 2 and clicked two, one went in, the second one was clicked during lag and didn't go in, and I reflexively pressed ESC after clicking (because the system quickly throws you out of the game for inactivity), how surprised I was when it turned out that I appeared without one resistance

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Hi Tanki team,

I hope this message finds you well. I’ve been really enjoying the game so far, but I wanted to share a suggestion regarding the ability to equip protection gear.

Currently, players can only equip protection later in the game, but I believe it would enhance the overall experience if this feature became available at the Major rank instead of the general rank. By allowing players to access protection slightly earlier, the progression feels more balanced, most of the games I and other low rank players get into are filled with old accounts having a protection this early on. So i suppose it would be a good idea to lower the protections to the rank Mayor.

Thanks for considering this! I’m excited to see how the game continues to evolve.

Best regards,

Kill9

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