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Ideas for Information in Profiles!


Maf
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Tanki should upgrade ranking system to the current year. Transfer current player ranks like: Gefteier - level 3, Legend 10 - level 41 etc. Then make the current rank system like in CS:GO for example, instead of Global elite, Legend would be the highest achievable rank. Players can lose rank or gain it as they win or lose matches. In game matchmaking would use player level to search for matches like now. 
This would make playing more interesting, instead of now when you just get a new legend number, cant lose anything.

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Posted (edited)

As we all know, the developers have been working on reworking the profiles pages, feels like since NASA landed on the moon for the first time in 1969, and I'd like them to add public ban histories to the upcoming player profiles.

No matter if a profile is private, there should be a ban history that is ALWAYS public. Now, I'm not talking about chat bans, I'm talking about punishments such as when an account gets blocked in any shape or form, due to hacking or whatever. You don't even have to go into detail, just messages like "account was suspended x times" "last blocked x days ago" that are clearly visible would be perfect. Something similar exists on the platform Steam already, there your so called "VAC bans" are always visible on your profile page, in case you have any. It's a pretty nice and loved thing on Steam, and I'd love having something similar in Tanki as well.

Looks like this on Steam, when a profile has a VAC ban:

Spoiler
slZd3DA.png

Why can Tanki not have this too? I'm sure everyone, besides the hackers of course, would appreciate it. And who cares about the hackers?

Edited by Son_Goku
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I know that the feature to view whether a player is blocked or not is in plans, but the days and other ban parameters about a tanker are kept confidential to the Administration only.

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On 3/3/2025 at 4:51 PM, NikmanGT said:

Declined

I know that the feature to view whether a player is blocked or not is in plans, but the days and other ban parameters about a tanker are kept confidential to the Administration only.

I mentioned that there should be no details about why someone is/was blocked or for how long, what I suggested is simply making it public how many times an account has been blocked already, and how many days passed since it was unblocked the last time, in case it was unblocked again. We deserve knowing this to be able to judge players better, the exact reason behind such kind of a punishment should obviously remain private.

All I can see in the development plans is this: "Icons replacing the rank icon that indicates a player is banned". Don't get me wrong, it's also a nice feature, but that sounds like it's more about chat bans, which is not quite what I suggested.

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By the way, you can already check whether an account is blocked. If you go to a profile of a non-newbie account, and you see that they have no efficiency score, that account is blocked.

Problem is, if the profile is private, you can't see that. What I'm saying is that they should add something that makes it ALWAYS public, whether an account is blocked or not.

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On 3/2/2025 at 12:33 AM, Son_Goku said:

if a profile is private, the page should show a message that the profile is actually private when you're viewing it, and not that it "doesn't exist"

I like this. @NikmanGT maybe reconsider?

On 3/3/2025 at 10:10 PM, Son_Goku said:

We deserve knowing this to be able to judge players better

In what situation do you need to be judge players based on their ban history? ?

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Posted (edited)
On 3/3/2025 at 8:47 PM, Maf said:

In what situation do you need to be judge players based on their ban history? ?

Sports and Railgun Master are quite sweaty and those game modes have players with whole ARMIES of blocked accounts. First of all, it's funny to see when their accounts get blocked once again; currently, you can see that only when a profile is public. Second, there's also lots of people who are multing. Such accounts don't get a permanent ban immediately and tend to get unblocked after a while. Now, imagine you check a profile and see that account has been blocked two times already - you immediately know what you can expect from such a player. Isn't that just a nice thing to know?

Honestly, I would consider adding eSports bans to the ban history as well. Who knows, all of this could maybe lead to players reconsidering their decisions.

eSports bans are also public already, it's just that you can't see them on player profiles. Why not, though?

Edited by Son_Goku

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On 3/3/2025 at 8:56 PM, Son_Goku said:

Sports and Railgun Master are quite sweaty and those game modes have players with whole ARMIES of blocked accounts. First of all, it's funny to see when their accounts get blocked once again; currently, you can see that only when a profile is public. Second, there's also lots of people who are multing. Such accounts don't get a permanent ban immediately and tend to get unblocked after a while. Now, imagine you check a profile and see that account has been blocked two times already - you immediately know what you can expect from such a player. Isn't that just a nice thing to know?

Honestly, I would consider adding eSports bans to the ban history as well. Who knows, all of this could maybe lead to players reconsidering their decisions.

I know that for e-sports, the Tankisport website already shows whether an account is/was banned from e-sports activities.

 

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On 3/3/2025 at 8:58 PM, Positive said:

I know that for e-sports, the Tankisport website already shows whether an account is/was banned from e-sports activities.

Yeah, I just edited my previous post, lol. But wouldn't it be nice to see them on the profiles as well? Way more people see that site, compared to Tankisport.

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On 3/3/2025 at 8:59 PM, Son_Goku said:

Yeah, I just edited my previous post, lol. But wouldn't it be nice to see them on the profiles as well? Way more people see that site, compared to Tankisport.

Saw it, guess I replied too quickly ?
I think that they right now separate the e-sports scene from the casual players which are the vast majority. The drawback of like potential backlash players will receive or privacy concerns by publishing the ban history is probably not worth it except in the competitive world. 

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Posted (edited)
On 3/3/2025 at 9:08 PM, Positive said:

I think that they right now separate the e-sports scene from the casual players which are the vast majority. The drawback of like potential backlash players will receive or privacy concerns by publishing the ban history is probably not worth it except in the competitive world. 

About the backlash, I doubt anyone but rule breakers would find this annoying, and who cares about their opinion? Making their ban history more accessible to everyone would maybe, as I mentioned already, bring them to reconsider their decisions, which could in return clean not only the base game, but also the competitive scene.

Honestly, I don't know about possible privacy concerns, since with chat bans for example you can see the EXACT reason behind someone's chat ban. How is that not also a privacy concern then? Where's the difference to what I suggested? I'd rather know that someone's account was blocked due to hacking, than someone's account getting banned from chat due to the player being racist.

But still, as I said, simply making it public how many times accounts were blocked, how many days passed since they were last blocked and if they still are would be perfectly fine, without the need of further details.

Edited by Son_Goku

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On 3/3/2025 at 11:56 PM, Son_Goku said:

Now, imagine you check a profile and see that account has been blocked two times already - you immediately know what you can expect from such a player. Isn't that just a nice thing to know?

Seems like there's deeper underlying issues in the game, and what you're proposing is a weak treatment of the effects, rather than a cure.

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Posted (edited)
On 3/3/2025 at 9:44 PM, Maf said:

Seems like there's deeper underlying issues in the game, and what you're proposing is a weak treatment of the effects, rather than a cure.

I see it as some kind of a cure as well. Personally, I wouldn't want my profile to show that my account was blocked recently, and I'm sure that many wouldn't want that too, so it could bring players to rethink their decisions, and not break the rules in the first place.

And what's bad about a treatment? Other games have this too, and no one is complaining.

Edited by Son_Goku

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On 3/4/2025 at 1:17 AM, Maf said:

I like this. @NikmanGT maybe reconsider?

But what's the use-case I don't understand. Profile not existing is the clear equivalent to that profile being hidden, nothing more and nothing less, but there has not been any inclination of Developers to actually have a person's blocked status or bans to be publicly visible to a 3rd person, that's why all bans on all our platforms (Game, forum, discord etc.) is issued privately as you already know. Only the esports bans and the list of blocked accounts for violations is released publicly as a list, because as you know, ITS a list of players.

Setting a profile private or hidden is correct because justifies its meaning. "I have kept my stats hidden, because I don't want you to know anything, not even my block status". I can already imagine the provocative fights between players in the battle chat, because a person with visibly issued days of ban on his profile, or on his TAB scoreboard whatever, will be paid less heed too, in all cases, or even be targeted by players if their team is not doing well.

The only difference that exists is whether a profile or nick doesn't exist at all, which you can check easily when entering the nick in the change nickname status whether the user has kept his stats hidden or the user you mention isn't there at all.

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On 3/4/2025 at 6:36 PM, NikmanGT said:

but there has not been any inclination of Developers to actually have a person's blocked status or bans to be publicly visible to a 3rd person

I think you're confusing it with the second part of the idea?

The first part has nothing to do with bans. It's just asking for a different result between searching for a non-existent account name, and searching an account that has its profile stats set to hidden.

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On 3/4/2025 at 8:14 PM, Maf said:

I think you're confusing it with the second part of the idea?

The first part has nothing to do with bans. It's just asking for a different result between searching for a non-existent account name, and searching an account that has its profile stats set to hidden.

Maybe you're right.

@Son_Goku Can you edit out the first part and make a separate topic for it ?

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Maybe I'm right, but at the end of the day, development of the profiles site has been dead since like 2017, so it's not like the suggestions matter... ?‍♂️

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Posted (edited)
On 3/4/2025 at 3:36 PM, NikmanGT said:

But what's the use-case I don't understand.

Again, I see it as something "intimidating" if my profile would always publicly show that my account is/was blocked, and it would maybe prevent me from breaking the rules in the first place. The first step in preventing someone from breaking the rules is motivating them not to do so, and I, alongside others who I have asked, definitely see a public ban history as such. Tankisport isn't relevant enough, I feel like the impact on profiles would be huge, in a good way.

The information is also already there (talking about the efficiency rating), problem is that your profile needs to be public to see it. But why? Why not make it always visible, in a different form however, so you can still hide your efficiency score if you wish? Maybe the amount of how many times an account has been blocked already isn't necessary, but keeping it public whether an account is currently blocked would still be nice. It's just a nice thing to know. And well, I'm suggesting it since there has not been any inclination yet, lol.

I can make a separate topic about the first part, sure.

 

On 3/4/2025 at 4:34 PM, Maf said:

Maybe I'm right, but at the end of the day, development of the profiles site has been dead since like 2017, so it's not like the suggestions matter... ?‍♂️

I'm pretty sure they will overhaul it soon, so I tought I'd give it a shot ?

Edited by Son_Goku

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Let's give it a fair shot then, but I believe if the rank icon is going to be changed if the account has some violations, it will definitely be a public implementation since everyone can see that icon.

Status Updated.

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On 3/3/2025 at 8:56 PM, Son_Goku said:

Sports and Railgun Master are quite sweaty and those game modes have players with whole ARMIES of blocked accounts. First of all, it's funny to see when their accounts get blocked once again; currently, you can see that only when a profile is public. Second, there's also lots of people who are multing. Such accounts don't get a permanent ban immediately and tend to get unblocked after a while. Now, imagine you check a profile and see that account has been blocked two times already - you immediately know what you can expect from such a player. Isn't that just a nice thing to know?

Honestly, I would consider adding eSports bans to the ban history as well. Who knows, all of this could maybe lead to players reconsidering their decisions.

eSports bans are also public already, it's just that you can't see them on player profiles. Why not, though?

I'd like to add that for eSports it's a bit different, as a leader of a team you manage it, so you are responsible for who do you take in the team, who had a previous ban, why and most importantly to know if the player is currently banned or not matters a lot, otherwise you can't know if he's eligible to join the team. In other words, you have some responsibilities, and you need every cards in your hands in order to take decisions for your team. That cannot be compared to a chat ban for example where you're not linked in any way to that player, at the end of the day, it might just be curiosity.

 

To be honest, but that's only my opinion, this feature would just be "the wall of shame". You more or less said it yourself, "it'd be intimidating", being punished for your actions is one thing, but I don't think being publicly shamed would really contribute into bringing a good atmosphere within the community, actually it's the opposite. I think getting punished for your actions are enough, I don't think it'd have any positive advantage to add it. The only purpose (and that's not a positive advantage) would be to possibly mock players or even provoking them, or just be curious about it. That'll most likely (and for a fact, that's already the case with parkour fighting "exposing" through videos) end up with a lot of videos about banned players, and just even more unnecessary fights.

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Posted (edited)
On 3/5/2025 at 2:17 AM, Sabry said:

but I don't think being publicly shamed would really contribute into bringing a good atmosphere within the community

Hacker's accounts survive for months, perhaps even longer - and at least in Railgun Master, once it's known that the most obvious hacker was finally blocked, it actually gets celebrated and everyone thinks the gamemode is playable again... until that player finds another account to hack on at least, and well, everything starts from the beginning again.

In one way or another we get to know that an account got blocked anyway. The "fights" are also already there, as they are in every other game as well, and just letting us know sooner that such an account got blocked, by making that information be always public, wouldn't really make those worse in my opinion. One could also argue that such players deserve the shame, especially if they got multiple accounts blocked, so I don't see what's bad about that. And once again, all of this could maybe prevent them to break the rules in the first place.

Especially in those niche communities like Railgun Master/Sports and Parkour, I still think that this would have a positive effect. The information is already there since you can see when the efficiency score is missing, and we deserve knowing that such accounts are blocked, since we have to deal with them for quite a while usually. It just needs to be always public. They don't deserve being able to hide that their accounts are blocked.

Regarding the chat bans, I just referred to those since privacy concerns were mentioned. In chat bans, you can exactly see the reason behind a ban and for how long the player got banned, for example "player x got banned for 6 months. reason: advertising of hacks". Why is that not a privacy concern, but saying "player x got blocked for 6 months. reason: hacking" is a privacy concern? That's what I don't understand.

Edited by Son_Goku

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On 3/1/2025 at 9:33 PM, Son_Goku said:

As we all know, the developers have been working on reworking the profiles pages, feels like since NASA landed on the moon for the first time in 1969, and I'd like them to add public ban histories to the upcoming player profiles.

No matter if a profile is private, there should be a ban history that is ALWAYS public. Now, I'm not talking about chat bans, I'm talking about punishments such as when an account gets blocked in any shape or form, due to hacking or whatever. You don't even have to go into detail, just messages like "account was suspended x times" "last blocked x days ago" that are clearly visible would be perfect. Something similar exists on the platform Steam already, there your so called "VAC bans" are always visible on your profile page, in case you have any. It's a pretty nice and loved thing on Steam, and I'd love having something similar in Tanki as well.

Looks like this on Steam, when a profile has a VAC ban:

  Reveal hidden contents
slZd3DA.png

Why can Tanki not have this too? I'm sure everyone, besides the hackers of course, would appreciate it. And who cares about the hackers?

Topic merged

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My suggestion is Modernization of the ingame users profile.

Clicking on a tanker's name give us a few options, one of them is "Profile" which directs us to the Profile ratings of the user that says a lot about the tankers in game activities.

I suggest to add an option "Info". You could type in your real name, your age, where you from, and you could link your discord so people can add you, youtubers could link their youtube channel.. you can also introduce yourself in short terms, like 50 letters max. or 100 letters max. to say about you like " I am a chat moderator in tanki, i play this game for XY years, my favorite turret is twins, and I am searching for people who wants to play matchmaking " or  literally anything you want.

Which of course all of this if the player wants to. If they don't they leave it blank, but its a great option in my opinion.

Thanks for considering!

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On 4/3/2025 at 10:51 PM, Isshiki said:

You could type in your real name, your age, where you from, and you could link your discord so people can add you,

Not gonna lie, that sounds like a huge risk for player privacy, especially considering that many players are under 18 (or even under 13) and don't understand the importance of hiding your personal data online.

On 4/3/2025 at 10:51 PM, Isshiki said:

the Profile ratings of the user

Development of this page has been stopped since like 2018. Developers plan to eventually integrate profiles within the game instead of hosting them on a separate website, but for now the page stays as is. It's unclear when this integration will be done, if ever.

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Suggestion:
We already have stats for kills, deaths, and various other achievements. Why not add a dedicated stat for the number of Juggernauts a player has destroyed?

Why it matters:
 

  • It’s a satisfying challenge. Destroying a Juggernaut isn’t easy.. it shows skill, timing, and persistence.
  • It adds motivation in Juggernaut-based battles, especially for newer players who often feel discouraged.
  • It gives prestige to experienced players who consistently take down Juggernauts.
  • Adds a competitive flair players can compare and strive to improve their Juggernaut takedown count.
  • It’s a simple but engaging stat that could enhance the overall experience and personalization of profiles.

 

A stat like this would give more purpose to Juggernaut mode and reward players for their strategic efforts in matches.

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