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I have counted 12 Turrets in this game. Most modules only cover about 3 maybe 4. Because there are so many turrets, I think it's time for tankers to carry at least 2 modules. One module is almost senseless in this game when there are so many different weapons. This would be an attractive upgrade to modules considering how when one had premium they were able to wear the premium paint which offered protection (small protection) against all turrets. Just take this under consideration. It would make for better game play because people could have more protection. It's not much to ask.

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Declined.

 

 

Having too many protections in a battle means that tanks take longer to die, which results in lower battle fund and slows down gameplay since people will just stand there and shoot at each other for ages, which is boring.

 

Also, having one module with 6 protections against a good combination of turrets means you don't really need to buy any more modules for different situations, therefore there will be less revenue for devs. For example right now for me the most dangerous and annoying enemies that I want to protect myself from are Railgun, Thunder, Shaft, Twins, Isida, Ricochet and Magnum. Right now I'm forced to switch between a number of modules, such as Prodigy, Emerald and Ursa T-H, depending on which turrets are present in the battle at the time. I'm also considering buying some more modules for combinations I don't have, such as Isida and Railgun. But if I could equip 2 or 3 at the same time, I would never have to worry about modules again.

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