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Earn new modules from the new modules system that you don't own in giveaways


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I have a good suggestion to make for future giveaways. It would be a perfect opportunity to earn modules which players don't own in the new modules system. Each module now is a single separate protection, so earning them in giveaways would just be only 1 protection.

 

The giveaways should only choose to give a protection module which players don't have in their garage. To earn a protection module, you must do a kill tier of 2000+ kills.

 

For example, I do not have a protection module that protects me against Smoky. In future giveaways, the give away would choose the Smoky protection module for me. For other players, it would depend on what modules they have or not.

 

This giveaway system works by randomly choosing modules that players don't have and give them out when the players manage to make 2000+ kills in the highest tier.

 

Please let me know what you think.

 

Thank you.

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Under review

 

Unlikely. This requires a much more complicated system than simply giving a particular module to everyone who gets 2000+ kills. I think any future giveaways will continue to have just one specific module.

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The good thing about the giveaway system is that players will be able to choose modules they don't have in their garage. Modules would only be available if players manage to get 2000+ kills.

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Giveaways don't exist anymore. Now we have mission challenges. Challenges should grant the players playing for gold tiers the ability to earn module types they don't own.

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