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Remove the random tiebreaker


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I feel like after a game ends with a tie, they shouldn't choose a random team to win. Both teams played equally well, so both teams should get equal rewards, instead of one gets more and one gets less. 

 

My idea is simple, in case of a tie, either both teams win or neither team wins. The battle fund will then be split evenly between those two teams, instead of one team getting more than the other simply because one of them was arbitrarily declared the "winner". 

 

I'd lean towards the "both teams win" because then players from both sides will complete their "Take one of the top 3 places in the winner's team" missions and that means win-win and more happy people instead of "both sides lose" which is more like "if i can't have it neither can you" and gets people salty. 

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Pretty sure you misunderstand the way the system works. If the score is a tie, then both teams receive exactly 50% of the fund. The difference is that the enemy players must have earned more battle points than you, which gives them a larger portion of the fund. In the end it's all fair - you get exactly what you earned.

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