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New overdrive: The mode damage you take - the more damage you deal


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An overdrive idea, any damage absorbed during its active makes your tank stronger. Hull not stated in this idea. Take it and use it however you want.

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Valid

Completed

 

So you activate it before going into an area with a lot of enemies and the more damage you take, the more damage you deal? Sounds interesting. Although it should depend on current health, not damage taken, otherwise you could keep gaining power from people shooting you while an Isida heals you indefinitely.

Also, this would be more suitable as a new drone, rather than overdrive.

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Under review

 

So you activate it before going into an area with a lot of enemies and the more damage you take, the more damage you deal? Sounds interesting. Although it should depend on current health, not damage taken, otherwise you could keep gaining power from people shooting you while an Isida heals you indefinitely.

What about solo matches like DM or JUG?

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What about solo matches like DM or JUG?

You can still use repair kits to heal. Either way, it would be simpler and more balanced if, while having this OD activated, your damage would be inversely proportional to your health (less health = more damage).

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This was a pretty unpolished idea I had for a turret a long long time ago, but with Drones, I thought I'd just bring it back? What about a new drone that increases your damage when you fall below a certain percentage of health. At base stats, maybe when you drop below 30% health, your turret damage will automatically be boosted in damage by 40%? Increases by 3% each upgrade and at 20/20 your turret damage is doubled. Passive Drone. Does not eat any supplies but batteries.

Does this sound OP? I don't think so because any hull sitting below 30% HP is really risky and will die incredibly fast.

Do I think this drone is useless? No, Imagine a capture a ____ battle. With max upgrades added with double damage at the right time then a repair kit, this drone could really turn the situation really fast and the effect instantly goes away. This is a different concept than Sprinter, and provides more of a strategic/dynamic play. Choose whether damage or your life is more important for the team.

Also I think this would be perfect with the introduction of status effects in the game to tell you when this drone activates. I don't want to risk ruining gameplay experience for lower rankers if this proves OP, so if this gets added, I'd say this would cost at a decent 100000 crystals unlocked at tournament standards, Brigadier. 

It could take some testing, but it sounds pretty cool in my opinion!

 

Edit: Hey Mods who have read this topic, I have changed the name to Avenger, since Berserker was the name for Viking's Overdrive. Avenger sounds more unique. It also fits the description.

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Completed.

Suggested feature is now available with the newly-released universal «Adrenaline» turret augment, which increases a turret's damage in proportion to a decrease in the tank's health (i.e. the more damage you take, the more damage you deal). See the official release announcement for more information.

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