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New Missions, Drones Update


r_Nives5
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"Also, “Collect supplies” missions will be possible to complete by activating the required supply"

 

Seriously.  I don't even know how to say it.  L-O-S-E-Rdome.  Stop to consider.  Missions are about DOING SOMETHING.  There are less and less examples of skill and talent in Tanki, everyday it gets worse and worse, bunch of button mashing brainless noobs, drug, drug,drug.  Now, missions, which were arguably something that had to be DONE, AT LEAST roll over a supply box, I MEAN COME ON!  ROLL OVER A SUPPLY BOX PEOPLE!  This will allow people to not only just press 12345 to make playing Tanki dumbly easy, now you will be able to activate drugs to collect missions?

 

Devs, you guys have LOST YOUR MINDS.

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Weekly missions are easier to understand than chains (no building from 0 -> 9), and offer a straightforward goal to reward structure.

 

Your unfinished weekly missions are transferred to the next week, and new weekly missions are added if you have completed them.

Seriously?  You've had lots of complaints because players can't count to 10?

 

This sounds like a made-up answer for the masses.  TO needs to at least pretend to try...

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now you will be able to activate drugs to collect missions?

I think this is just a not very subtle push to get people (people like me) to start using their drug stockpiles. I've got one daily mission on one account where I need to collect 7 repair kits (most I've ever had before is 3), and I might use some to complete if I'm short of time and the other daily missions are too hard.

 

Just completed a couple of easy daily missions on one account, but now it feels like such a grind  :(

 

(and everyone's drugging like mad because star week... sigh... previous system was fine but probably too generous / not encouraging people to spend money, but I don't see how the new system is going to increase the number of buyers either)

Edited by SporkZilla
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Correct, missions stay until they are completed, so each week they are same or new.

 

 

 

 

You can finish them at your own pace, you don't have to complete all 3 same week.

Can't the weekly missions be limited to: score points, earn crystals, kill tanks, finish any battle, or even collect boxes? Not everyone can finish in top 3.

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missions now take 2 hours and over( used to be 20 minutes and done )  to complete, in your attempt to make players play longer use more supplies and stay in battle longer .. watch the next exodus of players congrats you did it again  hhhh

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There are definitely pluses and minuses to this new system. It encourages playing, which is good. At first I was concerned that I'd face a massive drop in containers (I typically don't have time to do 3 missions in a day), but it looks like missions refresh every 10 hours now. If that is the case, that is awesome! More missions means on days where you have more time you can do up to 6 missions! Overall, I think it's pretty fair. 

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these missions need to be lowered and even he weekly ones. who has hours to play on tanki

 

if you do the math on this you would have to do all three daily missions and only miss one. which can't be done seeing that some of the daily missions have way too much to do on some..

 

 

also change the lettering on the completed missions. they blend into the post too much. if all we see is green , white and yellow . then it just go's to a blur . if its another color or remove completed missions like before it would he easier

 

 

LKsMwXG.png

 

MwfpaJW.png

Edited by Bydo
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Picking up supplies missions can also be completed by using your own drugs? Is this a bug, or what?

It is not a bug, it is possible to do both. It was explained in the last v-log.

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Weekly missions are easier to understand than chains (no building from 0 -> 9), and offer a straightforward goal to reward structure.

 

Your unfinished weekly missions are transferred to the next week, and new weekly missions are added if you have completed them.

This I suspect is the real reason, and nothing to do with "easier".

 

TO made a mistake when they introduced the 10-week mission change - payout was too much.

This is their way of "correcting" it.

 

I think this is just a not very subtle push to get people (people like me) to start using their drug stockpiles. I've got one daily mission on one account where I need to collect 7 repair kits (most I've ever had before is 3), and I might use some to complete if I'm short of time and the other daily missions are too hard.

 

Just completed a couple of easy daily missions on one account, but now it feels like such a grind  :(

 

(and everyone's drugging like mad because star week... sigh... previous system was fine but probably too generous / not encouraging people to spend money, but I don't see how the new system is going to increase the number of buyers either)

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Weekly missions are easier to understand than chains (no building from 0 -> 9), and offer a straightforward goal to reward structure.

 

Your unfinished weekly missions are transferred to the next week, and new weekly missions are added if you have completed them.

 

 

Nives, are you 100% sure that our Weekly Missions progresses are transfered to the following week if not completed?

He most probably means that  "Uncompleted" Weekly Missions will be transferred to the next week along with the progress and new Weekly Missions will be added in place of the completed Weekly Missions .

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Nives, are you 100% sure that our Weekly Missions progresses are transfered to the following week if not completed?

 

That is how they should work, if you don't complete a weekly mission within that week, it remain exactly as is for the next week.

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"Saboteur» Drone

Defence drone. After placing a mine will also place several additional mines around the spot."
 
Well save the gold events have now become slightly easier.
 
I'm disappointed to hear that the 3 hour premium missions have been removed as well. Those missions were rather helpful for non buyers tbh. But then again, Tanki favours buyers mostly don't they? And this is coming from me - a buyer myself  <_<
 
Yes I like to support non buyers also, big whoop huh?

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There are definitely pluses and minuses to this new system. It encourages playing, which is good. At first I was concerned that I'd face a massive drop in containers (I typically don't have time to do 3 missions in a day), but it looks like missions refresh every 10 hours now. If that is the case, that is awesome! More missions means on days where you have more time you can do up to 6 missions! Overall, I think it's pretty fair. 

I could be wrong, but i think that the time you are seeing is the amount of time until server reset when you get three more missions.

Edited by ByeByeBye
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The new missions are too hard for me; I need to take days to finish cuz I don't just sitting in front of the computer doing nothing except playing games. This makes me way behind those players who can do most or all missions in time every day/week. This new mission system does not make me play more everyday but discourage me to play. I am not sure yet but you may lose one player in short future; I know this doesn't really matter for you.

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I actually don't mind this update, You can do the missions whenever you want without losing anything,I was expecting worst.


I actually finished all three daily missions and the weekly mission in like 2 hours.

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I don't use this account any more since they nerfed the crap out of Twins, but in my alt account, I just completed a Weekly Mission and opened the blue weekly container.  There was nothing fancy or even special about the contents.  All the weekly container is is a small portion of the same stuff you got before automatically...the weekly speed, DD, DA, mines, batteries, repair kits, and crystals.  What I opened was not even one third of the previous weekly rewards, so the three blue weekly containers in conjunction with the normal containers you earn based on rank will add up to not less than the previous weekly rewards.  Most players are going to earn significantly less than they did previously if they were on week 10...the players that complete all 20 daily missions and the floating weekly mission will earn the same as they did on week 10 of the mission chain system....bummer...a pay cut.

 

The blue weekly container is just a cosmetic device that delivers less rewards than we were given previously each week.

 

Oh, and it may have just been bad luck, but I got dookie in the five normal containers I opened....250 mines, 125 DA, some amount of batteries (who cares) and some countries soccer paint.  So, all in all a lot of work for zip.

Edited by ByeByeBye
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The blue weekly container is just a cosmetic device that delivers less rewards than we were given previously each week.

 

I don't think so... I would say It gives more than what we get every week... Since we get a maximum of x3 weekly containers per week.

(If it gives 125 supplies like that of the normal containers) So there is a high chance to get more than x180 supplies that we get from a level 10+ weekly chain previously in terms of supplies.

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