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Episode 195 of the V-LOG is live!


theFiringHand
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Tankers!

Challenges are finally here, and today we’ll be taking a close look at them. We’ll also be talking about the mobile version, and about what’s coming for this New Year’s celebrations in Tanki Online.

Check out V-LOG 195 right below!



New Isida “Ravenhead” XT Skin!
Challenges are here!
BR Events Calendar
How to Get Early Access to TO Mobile
TO Mobile Early Access
V-LOG Stunt Submissions Form
Video of the Week Submissions
Question of the Week Submissions


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Unofficial translations by:
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we need someone to do proper instructions for new players who have no clue on where or how to use this pass.

 

only thing good about this v-log is The Game is returning..

 

also players who buy the premium pass during the Christmas sales will get a bonus of 4 times crystals from MM system battles ( regular type only ) ..

Edited by Maksim Khusainov
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Looks good. The Battle pass really is a major bonus.

 

I opened 34 containers to try to get Premium and failed... :wacko: How is my luck that bad?  I really want that firebird XT...


we need someone to do proper instructions for new players who have no clue on where or how to use this pass.

You dont "use" it. You just buy it and it works.

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How many stars in total for the complete season?

I completed 10 now and I see the next tier is 22; would like to know what I am up against as I am a casual player.

 

If the required stars rack up to impossible amounts, I see absolutely no reason to buy the pass. 

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How many stars in total for the complete season?

I completed 10 now and I see the next tier is 22; would like to know what I am up against as I am a casual player.

 

If the required stars rack up to impossible amounts, I see absolutely no reason to buy the pass. 

For the whole season, one can earn a maximum of 2000 (yes, 2000) stars to unlock tier 50 awards.  You can check it out for yourself here:

https://en.tankiwiki.com/Challenges

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2000? Oh boy, so I need to get 47 stars a day.

I ain't completing the challenge but good luck to those who are. 

Lol, grindmode_on for those players :P

Edited by Heles

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I think Overdrives should be given to all tanks at random, in the sense that when you get on OD you don't know what you have until you activate it, every OD you get random. Because I don't think you'd like my other suggestion of removing Overdrives.

Imagine a Wasp with a Mammoth OD, or a Mammoth with a Wasp OD.

Then there could be alterations that enhances Hull characteristics or just better define Hulls.

Edited by r_Issimo2
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What's going on with Isida scoring for healing?

 

Just spent almost an entire battle healing team-mates, including an overheating Vulcan. Ended up bottom half of scores.

 

You want us to heal or not?  Might as well just equip DD and make kills since that seems only way to get Stars...

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Make an alteration for Isida like that for Magnum...

 

Every time an Isida misses a shot it should be able to plant a mine where it was aiming to.

 

It's only fair, the same for all UP turrets. Thanks.

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Explain this...

 

0013.png

 

Because I don't see a matchmaking, what I see is one team of strong players and one of weak players.

 

I can only guess, because only devs know the alghorithm behind "Matchmaking", that maybe devs programmed it in a way that it's easier for buyers to make them feel like buying makes a difference and hard on nonbuyers to try to force them into buying. After all its a business.

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Explain this...

 

 

0013.png

 

 

Because I don't see a matchmaking, what I see is one team of strong players and one of weak players.

 

I can only guess, because only devs know the alghorithm behind "Matchmaking", that maybe devs programmed it in a way that it's easier for buyers to make them feel like buying makes a difference and hard on nonbuyers to try to force them into buying. After all its a business.

What rubbish. Sometimes you get it good. Sometimes you get it bad. Everyone gets an equal outcome.

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What rubbish. Sometimes you get it good. Sometimes you get it bad. Everyone gets an equal outcome.

Most of the time I end up with the weaker team.

 

If you look at the image you can see that none in my team have Premium, but on the other team four have. At least in this battle we can see buyers against non buyers.

Edited by r_Issimo2
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If you look at the image you can see that none in my team have Premium or Battle Pass, but on the other team four have both. At least in this battle we can see buyers against non buyers.

You can see who have premium, but you cant tell about battle pass.

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What rubbish. Sometimes you get it good. Sometimes you get it bad. Everyone gets an equal outcome.

Players who only play together as a group have >> equal outcome.

 

MM should not allow groups.  Want to play with your friends on same team?  Go play Pro-battles.

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You can see who have premium, but you cant tell about battle pass.

You're right, it's the Premium that's doubling the Stars not the Battle Pass like before.

Players who only play together as a group have >> equal outcome.

 

MM should not allow groups.  Want to play with your friends on same team?  Go play Pro-battles.

They say that groups only play against other groups, but I don't believe them.

 

I suggested before that even friends shouldn't be put in the same MM battle, either on the same team or opposite team.

 


 

Maybe the Groups feature needs to be removed, instead there could be an option for friends to join together and fight other friends automatically.

 

0014.png

 

Here I removed Groups, added 3 filters and a link to PRO Battles.

Edited by r_Issimo2
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They say that groups only play against other groups, but I don't believe them.

If there's one group in the red team, there'll be one group in the blue team also. The remaining players in either team will be randomly assigned to the battle though. There are organized groups and unorganized groups, and I can imagine the gap between the organized and unorganized groups will be far bigger in the lower ranked battles.

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If there's one group in the red team, there'll be one group in the blue team also. The remaining players in either team will be randomly assigned to the battle though. There are organized groups and unorganized groups, and I can imagine the gap between the organized and unorganized groups will be far bigger in the lower ranked battles.

That is not how it is working in actual battles.

 

Clan designations are one easy way to see how lop-sided it can get.

When one side has same clan members and other side has no clan members = group vs non-group.

 

Then there's also the battles that are so lop-sided so quickly. Decided in first 3 min of 8 minute battle.

Either that is group vs non-group, or Match-maker is so bad at creating teams you might as well junk it.

Whichever way you slice it, can not defend it - as it happens way too often to be labeled random.

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