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Ideas for Matchmaking System!


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41 minutes ago, Spy said:

I usually leave when I get into Massacre.

Yeah, that's why i need to be reworked. Anyways, this idea is more likely to be declined or planned? Nothing can be kbown from merge.

Edited by mjmj5558

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Love the concept of Massacre and its originality, but overall execution was underwhelming. What I absolutely hate about this map are the props and structures of the map: I am getting stuck at the most nonsensical places, being pinned onto the ground randomly and getting flipped which shouldnt even be physically possible

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Hello Here are some images why Match Making should be reworked. As you can see here are 2 battles I just went to recently after the experiment You see majors playing with legends. Because of this, most players would want to quit tanki either because their rank is so low going against legends (for example) and not being able to complete some missions and the other is that they are going against players with 9999 gs when as lower ranks have 4k-5k gs at major. To me I would like to propose that (General)-Legends Should Have their own Rank pool, Majors or Lieutenant Colonels-Lieutenant Generals, Warrant Officer 5-Captains, First Sergeant -Warrant Officer 3 Or Warrant Officer 2 , Warrant Officer 4- First Lieutenant, Master Corporal- Master Sergeant, and finally Recruit-Corporal or Master Corporal. And with the MK System that is in place I believe that it will have its balance as for match making is concerned. Thank You For Your Time :D     (Also Here Is another Image that @Tanker-ArthurTook on his mini account)( And 1 last Image taken by @SONIC-BOOM) f5a6e8bf0fb97f97f8153f998efb681b.pngdfb4b286931caca0af879b8e5489116d.pngScreenshot-453.pngunknown.png

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I gave these 2 players Credit for putting the images in this topic and others that took part in it. :D 

 

Edited by MysticBlood
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@MysticBlood making rank pools is not good idea, because the ranks that are the highest ones in the pool would always play with lower ranks, and the ranks that are the lowest in the pools would always play with higher rank. The rank system before the experiment was perfect, i've rarely seen big difference, and as @Spy said, it's probably just a bug.

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Just now, mjmj5558 said:

i've rarely seen big difference

Perhaps it's because you're a Legend. You're matches are guaranteed to match you with legends, and chances are, if a big chunk of the players have over 9000 GS, people who are ranked lower will leave the battle, and thus only the majority of the players remaining are Legend.

On my mini accounts it happens a lot. It's mainly a problem with the low - high-ish ranks. (Corporal - Marshal....ish)

 

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You are not the only one with this problem at MM i was at MM and i had someone with rank Third Lieutenaut when i am legend rank, its probably a bug as Spy said before.

Edited by Alsarbon
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Just now, Spy said:

I am pretty sure it's a bug, it started happening more often only after the experiment ended. 

Actually, I saved a screenshot of a battle I was in before the 16v16 experiment:

Quote

Screenshot-333.png

 

I'm pretty sure the people on the other team are at least 5 or 6 ranks below mine. 
To put it in perspective, I had Mk4 (or similar) equipment at the time. I can't remember exactly.

Edited by Gamma_Lightning
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4 minutes ago, Gamma_Lightning said:

 

I know it was happening before the experiment too, but it started happening more often in the last couple of days.

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It's happening because there is not enough players to fill the battles with the same ranks. Therefore the lower ranks suffer greatly for this.

MM has never worked from the get go, add the buyers into the mix along with the odd legal op hacking hull, and the lower ranks when facing ranks up to  5-8 above them will always be on the receiving end of a battering.

This is not a bug are a glitch, tanki is broke. It favours the buyers and those legends (players) with maxed out garages.

@Spy  i reckon you were being overly optimistic in your reply.

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2 hours ago, Tanker-Arthur said:

Perhaps it's because you're a Legend. You're matches are guaranteed to match you with legends, and chances are, if a big chunk of the players have over 9000 GS, people who are ranked lower will leave the battle, and thus only the majority of the players remaining are Legend.

On my mini accounts it happens a lot. It's mainly a problem with the low - high-ish ranks. (Corporal - Marshal....ish)

 

I just became a legend last weekend, and no, i havn't seen big different when i was marshal, only if a player groups with a higher ranked player, and the group get putted into a high rank battle.

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8 hours ago, mjmj5558 said:

@MysticBlood making rank pools is not good idea, because the ranks that are the highest ones in the pool would always play with lower ranks, and the ranks that are the lowest in the pools would always play with higher rank. The rank system before the experiment was perfect, i've rarely seen big difference, and as @Spy said, it's probably just a bug.

Actually I believe they should make rank pools smaller anyways because in any case, no lower rank should be facing ranks that are 7 to 9 times larger them and puts many at a disadvantage.And this is how many would just wanna quit tanki because its been like this from the get go.

Edited by MysticBlood
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1 hour ago, MysticBlood said:

Actually I believe they should make rank pools smaller anyways because in any case, no lower rank should be facing ranks that are 7 to 9 times larger them and puts many at a disadvantage.And this is how many would just wanna quit tanki because its been like this from the get go.

You always have that big red nice leave battle button if that happens.

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7 minutes ago, mjmj5558 said:

You always have that big red nice leave battle button if that happens.

Yes we do have that leave button but I'm trying give lower ranks an opportunity to finish their missions did you not read the part that people are quitting tanki bc one of the factors is poor match making. Plus more players will quit if the Match Making system isn't balanced out soon. As a legend rank even I see this range is very unfair to others that really want to have fun and complete their missions.

Edited by MysticBlood
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3 hours ago, MysticBlood said:

Yes we do have that leave button but I'm trying give lower ranks an opportunity to finish their missions did you not read the part that people are quitting tanki bc one of the factors is poor match making. Plus more players will quit if the Match Making system isn't balanced out soon. As a legend rank even I see this range is very unfair to others that really want to have fun and complete their missions.

No. Players can quit this game for various reasons, and the problem is not with rank brackets but with EMP gausd, for example. And even more players will quit if this happens because that waiting times will be too long. Your idea will make the situation worser, not better. 

*sorry for typing mistakes, i am on mobile

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41 minutes ago, mjmj5558 said:

No. Players can quit this game for various reasons, and the problem is not with rank brackets but with EMP gausd, for example. And even more players will quit if this happens because that waiting times will be too long. Your idea will make the situation worser, not better. 

*sorry for typing mistakes, i am on mobile

Did you not read the part where I said "One of the factors" Plus the reason why the rank pool should  be made smaller is to be able to be balanced with the MK system which shrinking the pool can benefit both buyers and non buyers. Take my general-legend suggestion as an example,  it would be fairly matched because buyers will try to get mk7s early and by the time they are general they could rival legends and have 7k gs+ at the moment. As for free to play players they still can have time to get good equipment before general and upgrade it slowly without worrying as much to deal with players with 9999 gs in every match and still get an opportunity to get better. It doesn't mean that they will never face 9999 gs users but I'm saying that this could reduce the chances of encountering someone with 9999 gs. I made this proposal to find a solution to lower the encounter rate of running into someone with 9999 gs or maxed equipment. I also made this proposal  to be more balanced with ranks and high gs also factoring the mk system. There are more examples that I can give but it'll lead to an endless argument. (Oh about the salvo topic like you mentioned I have no problem with it because its relatively difficult to obtain through buying it with money or getting it only from ultra containers which is a rarity augment.) Overall, it's more focused on P2W aspect more than F2P I believe that you need these 2 in balance to keep the game going.

Edited by MysticBlood
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1 hour ago, mjmj5558 said:

No. Players can quit this game for various reasons, and the problem is not with rank brackets but with EMP gausd, for example. And even more players will quit if this happens because that waiting times will be too long. Your idea will make the situation worser, not better. 

*sorry for typing mistakes, i am on mobile

It is ALSO due to the poor implementation of MM wrt rank-spreads.  Players will leave battles when they see enemies 8 ranks above them.  So now a team has fewer players and will be at a disadvantage.

So what if waiting times are a little longer.  If players can't wait for a fair and decent battle, the game is better off without them.  I'd rather lose those players than the lower ranks that leave because they are getting stomped due to MM.

MatchMaker is broken and is one of the biggest issues with TO.

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7 hours ago, MysticBlood said:

Actually I believe they should make rank pools smaller anyways because in any case, no lower rank should be facing ranks that are 7 to 9 times larger them and puts many at a disadvantage.And this is how many would just wanna quit tanki because its been like this from the get go.

I agree with you but also the same thing with the GS score.... I have a GS of 9999 and im just a commander

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