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Important changes to the game


theFiringHand
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Maybe, but not everyone drugs as much as you do and maybe they don't want to just do missions then disappear to drug-free battles. Or maybe they haven't been saving supplies as much or as long as you have when the going was easier.

 

You may think I am but I'm not arguing for or against the recent switch. I'm just merely making the point that it's too hard to compete for anyone trying to progress in this game. I know I wouldn't do it again and I wouldn't recommend this game to anyone because the fun-factor has been sapped out of it due to the overselling of power and it's only going to get worse.

 

To top it all off, the better or stronger you get in this game, MatchMaking will put paid to that too. It will strive to balance the sides anyway and invariably you will be placed with clueless individuals that don't know what day it is.

1) How can I "drug a lot" AND save? Does not add up.  If players have not been saving supplies that's on them - not the system. If they learn they will improve.  If not - well... we all know what happens to the weak.

 

2) Maybe some ppl are unhappy with their rate of progression - but majority will progress nonetheless

 

3) I agree.  I've experienced that first hand.  And it's more a factor of MM not working well than anything like supply availability.

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1) How can I "drug a lot" AND save? Does not add up.  If players have not been saving supplies that's on them - not the system. If they learn they will improve.  If not - well... we all know what happens to the weak.

 

2) Maybe some ppl are unhappy with their rate of progression - but majority will progress nonetheless

 

3) I agree.  I've experienced that first hand.  And it's more a factor of MM not working well than anything like supply availability.

You've had some years now to accumulate supplies when times were easier and the mission rewards system was differrent. That's how. Everyone knows this.

 

I see you've only used 2 repair kits in your first 25 minutes today. Shame your daily k/d had to suffer for it but you kept it under control by increasing your Double Damage rate to 53 DD's / Hour. Keep that up for enough time and you could almost make the biggest druggers spoiler 8.

>> LINK <<

 

As I said, changes in the game have forced everyone to increase their drug rates lately, with the exception of some players who are deliberately trying to beat the system to prove some point or other. No doubt it can be done but it's hard-going and no fun staying in the shadows.

 

Are you going to go for the challenge - matchmaking maps only remember ?  ;)

 

 

 

That's Great.

Where can we get those stats for our own accounts?

Thanks. The only way you can get daily stats like this is by taking a snapshot of your profile page, (json info), every night at the same time and then feeding the data into excel. It's something I do for the Biggest Druggers Topic, (linked above). Anyone can do this manually for themselves but I have it automated.

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You've had some years now to accumulate supplies when times were easier and the mission rewards system was differrent. That's how. Everyone knows this.

 

I see you've only used 2 repair kits in your first 25 minutes today. Shame your daily k/d had to suffer for it but you kept it under control by increasing your Double Damage rate to 53 DD's / Hour. Keep that up for enough time and you could almost make the biggest druggers spoiler 8.

>> LINK <<

 

As I said, changes in the game have forced everyone to increase their drug rates lately, with the exception of some players who are deliberately trying to beat the system to prove some point or other. No doubt it can be done but it's hard-going and no fun staying in the shadows.

 

Are you going to go for the challenge - matchmaking maps only remember ?  ;)

Great - I have a Stalker.  I must be famous or something for you to spend so much time analyzing me.  :blink:

 

When I started this account there were no missions.  And I missed out on the crystal boxes too.

KD?  Who gives a fig about KD?

 

Challenge is optional. And another reason players run out of supplies. Players run out because of decisions they have made - like playing the Challenge - something that is not required to progress in TO.

And poor supply-management.  It's as simple as that no matter how you try to complicate it.

 

I have an alt account at Colonel.  Same conditions as everyone else.  Has lots of supplies.  I use supplies when needed to complete missions - just like everyone else.  There are days when the daily missions are very hard and so more supplies are used. And days where I get synergies and don't need to use many supplies.  They balance out.

 

I don't buy, I have lots of supplies, and I might make your biggest druggers list... ... conclusion?

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not impressed with

 

Highway Map (Matchmaking) having barriers beside the ramps. what was the purpose of putting them there . it now  stops players from getting on the ramps from the sides.we now have to go head on directly on them..  the past was was better .

 

cutting CP battles down to only 30 caps is like only playing in a 5 minute battles . please change this  back to 50 caps. make the game worthy to play.

 

having the indicator on daily missions has no purpose to it. when the system automatically opens up on the daily missions. so we never miss them..

 

also agree with the other players on these houses near bases in Massacre   , too many blocking the way . great for ricochet but not to maneuver around the area its like playing  Кungur.. there blocking the views ..

Edited by Bydo
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Great - I have a Stalker.  I must be famous or something for you to spend so much time analyzing me.  :blink:

 

When I started this account there were no missions.  And I missed out on the crystal boxes too.

KD?  Who gives a fig about KD?

 

Challenge is optional. And another reason players run out of supplies. Players run out because of decisions they have made - like playing the Challenge - something that is not required to progress in TO.

And poor supply-management.  It's as simple as that no matter how you try to complicate it.

 

I have an alt account at Colonel.  Same conditions as everyone else.  Has lots of supplies.  I use supplies when needed to complete missions - just like everyone else.  There are days when the daily missions are very hard and so more supplies are used. And days where I get synergies and don't need to use many supplies.  They balance out.

 

I don't buy, I have lots of supplies, and I might make your biggest druggers list... ... conclusion?

Ok, I'll leave it here since you're getting angry and that wasn't my intension. I was just trying to prove that current drug rates far outweigh career averages and you were most opposed to that notion, so that's why I used your stats after you tried to say all is rosy.  Facts are facts though, it is a drugfest out there in MatchMaking, no matter the rank, f2p players are cannon fodder. It's not a pretty sight.

 

cya

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Ok, I'll leave it here since you're getting angry and that wasn't my intension. I was just trying to prove that current drug rates far outweigh career averages and you were most opposed to that notion, so that's why I used your stats after you tried to say all is rosy.  Facts are facts though, it is a drugfest out there in MatchMaking, no matter the rank, f2p players are cannon fodder. It's not a pretty sight.

 

cya

Not angry - just find your focus a little.. odd.

 

It's not that I deny my supply usage might be trending up. 

 

I just don't accept your conclusion f2p tankers cannot compete.  An upward trending of usage does not prove your theory.

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Not angry - just find your focus a little.. odd.

 

It's not that I deny my supply usage might be trending up. 

 

I just don't accept your conclusion f2p tankers cannot compete.  An upward trending of usage does not prove your theory.

try to make new account today.

try getting till tier 6

 

big drugger keeper kits down here in these ranks.

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try to make new account today.

try getting till tier 6

 

big drugger keeper kits down here in these ranks.

I have lower account.  been there - done that.

 

Sure you can get punished early on. Shop kits certainly are a problem.

Thankfully those buyers move up the ranks much faster and leave you in the rear-view mirror. And eventually run into players with same equipment at same rank as them.

 

When I started this account - there were no missions and no free rewards like containers.  Now a Staff Sergeant can luck out and get 100k reward. I did not have that opportunity. And if you were on losing side you received almost no crystals at end of battle.

 

Contrary to what some imply I think - it is not all rosy.  Many issues.  But f2p tankers can still compete.

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Thanks for ruining Hammer's Duplet TO!? And Smoky's autocannon is so weak, even with the increased chance of critical shots, that it's not worth it.

I find Smokys autocannon weak too and I miss the impact force very badly,  but the the Incendiary rounds is a beast, I use it all the time now. 

Give it a try...

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Not angry - just find your focus a little.. odd.

 

It's not that I deny my supply usage might be trending up. 

 

I just don't accept your conclusion f2p tankers cannot compete.  An upward trending of usage does not prove your theory.

Well you didn't grasp what I wrote several times.

Please don't misquote me.

"Can't compete for any meaningful amount of time"

 

But still, whether it's normal or weekly containers, neither are enough to compete against buyers for any meaningful amount of time.

neither are enough to allow a f2p player to compete effectively for any meaningful amount of time. Nor do they allow a player to improve their garages at a satisfactory rate.

Edited by AbsoluteZero
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I have lower account.  been there - done that.

 

Sure you can get punished early on. Shop kits certainly are a problem.

Thankfully those buyers move up the ranks much faster and leave you in the rear-view mirror. And eventually run into players with same equipment at same rank as them.

 

When I started this account - there were no missions and no free rewards like containers.  Now a Staff Sergeant can luck out and get 100k reward. I did not have that opportunity. And if you were on losing side you received almost no crystals at end of battle.

 

Contrary to what some imply I think - it is not all rosy.  Many issues.  But f2p tankers can still compete.

 

i know you've done it.

i have also done it.

 

but doing it after this mission reward update is near impossible.

thats why i said open new account today and see.

the weekly containers give negligible amounts relative to containers, for low ranks.

 

f2p players had a chance with containers, but with weekly containers, the supplies and crystals, both are very low.

 

had this player in my team today:

https://ratings.tankionline.com/en/user/marina00_92

 

f2p

157 hours in the game

 

players that join tanki AFTER this update, they're gonna be like this, if they dont buy.

 

at legend, you were able to get good equipment before the major bad updates came, so atleast you can score in battles.

 

new players can't even score 100 points these days, with experienced players + heavy drugging buyers in low ranks.

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i know you've done it.

i have also done it.

 

but doing it after this mission reward update is near impossible.

thats why i said open new account today and see.

the weekly containers give negligible amounts relative to containers, for low ranks.

 

 

 

f2p players had a chance with containers, but with weekly containers, the supplies and crystals, both are very low.

 

had this player in my team today:

https://ratings.tankionline.com/en/user/marina00_92

 

f2p

157 hours in the game

 

players that join tanki AFTER this update, they're gonna be like this, if they dont buy.

 

at legend, you were able to get good equipment before the major bad updates came, so atleast you can score in battles.

 

new players can't even score 100 points these days, with experienced players + heavy drugging buyers in low ranks.

 

 

There's a lot more than just the update to mission rewards that might prevent me from starting a 3rd account (assuming I had the time).

 

Match-maker does not work

Shorter and shorter battles is ridiculous

OverDrives make battles more unbalanced

Events like Challenges ruin the actual battles.

 

I could go on...

Edited by wolverine848
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There's a lot more than just the update to mission rewards that might prevent me from starting a 3rd account (assuming I had the time).

 

Match-maker does not work

Shorter and shorter battles is ridiculous

OverDrives make battles more unbalanced

Events like Challenges ruin the actual battles.

 

I could go on...

i understand. live demonstration of your points:

 

just played this brute of a battle:

 

0pyYsg8.jpg

 

76 kills between top 4, for 2 deaths.

 

Kits, MUs, supplies.

All in one team.

 

watch the K/Ds of the blue players.

 

 

the matchmaker should split the good players equally, given some to blue team.

 

totally broken system

 

Crystals received: 46, 18, 8, 3, 6, 2

 

They're not going to get a good garage with that...

 

no good garage, means lower scores, means even less crystals.

vicious cycle.

 

thats where containers came in handy

 

weekly containers dont give much to low ranks.

Edited by WhiteAlbatross
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i understand. live demonstration of your points:

 

just played this brute of a battle:

 

 

0pyYsg8.jpg

 

76 kills between top 4, for 2 deaths.

 

Kits, MUs, supplies.

All in one team.

 

watch the K/Ds of the blue players.

 

 

 

the matchmaker should split the good players equally, given some to blue team.

 

totally broken system

 

Crystals received: 46, 18, 8, 3, 6, 2

 

They're not going to get a good garage with that...

 

thats where containers came in handy

 

weekly containers dont give much to low ranks.

I agree with everything you just said... except for last 2 lines. 

Nothing is guaranteed with containers.

 

The number of players posting into Forum about the crap supplies or paints they get is astounding.

I've had terrible luck with them and that's why my choice would be more "weekly" containers.

 

Blue received terrible payout because of MM - which IMO does not work.

And 5 out of the 6 will receive ZERO stars toward the Challenge.

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thats where containers came in handy

 

weekly containers dont give much to low ranks.

You're absolutely right. Buying legends making new noob accounts for one reason or another are many and new f2p players are unable compete for any meaningful amount of time. This is why I said I wouldn't recommend this game now to newcomers. There is too much power out there now at every rank and it's no fun being slaughtered.

 

I know a few players that regularly do this. They prefer to max out new kits from the shop at every opportunity to see if they can get their k/d's to a couple of 100 before giving it up around rank 25. This is where the fun is for them because at legend level the game is not that much fun anymore.

 

At least with containers there was a good chance of getting DA's or DDs.

 

sQVU69Jm.png

Edited by AbsoluteZero
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The number of players posting into Forum about the crap supplies or paints they get is astounding.

I've had terrible luck with them and that's why my choice would be more "weekly" containers.

 

Just been pondering that myself.

I'm one of those vocal about regular vs weekly containers.  But that's from the standpoint of not being a noob.

 

If I was a noob now then, yes, Weekly Containers would be better on the basis of 100% of something is better than low odds of not very much at best.

 

But times have changed.  When I was a noob two years ago there was no supplies (I think RK drops had just come in), there were many more players on the battlefield so there were many more people to kill before you, thus it was a bit easier than now.

So I cheated and bought a kit or two to even the score a little.

 

From the rank I'm at now I'd rather play high-stakes with containers for either a lot of supplies/crystals or at worst a rare paint.

But obvs that's not a great idea for a f2p noob with no supplies incoming....

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All of these people that are defending this update are just talking about how the weekly containers gives people more crystals...People would rather have 6 regular containers over weekly ones because what they want is paints,high number of crystals ftom gambling on containers and xts.Plus weekly containers are boring,thats not what we are looking for...we need the hype which the regular containers give us.

Edited by Radomirswag792

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I agree with everything you just said... except for last 2 lines. 

Nothing is guaranteed with containers.

 

The number of players posting into Forum about the crap supplies or paints they get is astounding.

I've had terrible luck with them and that's why my choice would be more "weekly" containers.

 

Blue received terrible payout because of MM - which IMO does not work.

And 5 out of the 6 will receive ZERO stars toward the Challenge.

your choice, but my (a low ranked account's) choice would be old containers instead of weekly.

 

They took from both of us, the same reward.

you lost 3 containers, i lost 3 containers.

 

in compensation, you got 3 weekly containers which are worth much more than the 3 weekly containers i get.

now do you see why this update is not good for low ranked players?

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A WO1 gets 7 RKs and 4 Batteries from a blue container. The RKs could be gone in 3 battles, but how do you earn another blue container in 3 battles?

 

Of course other WO1s will be receiving the same rewards, which makes everything balanced, except for buyers and cheaters like v7.7.

 

It may be a good way to discourage players from creating new accounts, but it may also discourage players from playing he game.

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Of course other WO1s will be receiving the same rewards, which makes everything balanced, except for buyers and cheaters like v7.7.

Speaking of v7.7, I checked his account yesterday and just as I suspected, he abandoned the account. Took more than 800 golds away from possible hard-working players just to ditch the account like it wasn't worth the 825 gold boxes it caught. People like him ruin experiences for normal players. 

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A WO1 gets 7 RKs and 4 Batteries from a blue container. The RKs could be gone in 3 battles, but how do you earn another blue container in 3 battles?

 

Of course other WO1s will be receiving the same rewards, which makes everything balanced, except for buyers and cheaters like v7.7.

 

It may be a good way to discourage players from creating new accounts, but it may also discourage players from playing he game.

I have a WO1 account and I will use those 7 repair kits before even 1 battle is finished.

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your choice, but my (a low ranked account's) choice would be old containers instead of weekly.

 

They took from both of us, the same reward.

you lost 3 containers, i lost 3 containers.

 

in compensation, you got 3 weekly containers which are worth much more than the 3 weekly containers i get.

now do you see why this update is not good for low ranked players?

You must have forgotten what it was like before any containers or mission supplies were given.  No free stuff - just the battle rewards - which - for the losing team were way worse than it is now.

 

FYI... everyone going forward will be getting what you are getting.

IF it is considered a nerf - others are getting nerfed too.

 

I have a WO1 account and I will use those 7 repair kits before even 1 battle is finished.

You need more than 7 RK per (7 minute) battle at WO1?    Yikes.

 

Need upgrade to Armor?

Worried about K/D?

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You need more than 7 RK per (7 minute) battle at WO1?    Yikes.

 

Need upgrade to Armor?

Worried about K/D?

 

 

JkHDKsS.png

 

 

 

Yes, I suppose so. Don't need to upgrade, I have M2s.

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JkHDKsS.png

 

 

 

Yes, I suppose so. Don't need to upgrade, I have M2s.

M2 combo at WO1? That is totally OP. I have M2 2/10 combo at Major General, Titan Smoky with Incendiary alt.

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M2 combo at WO1? That is totally OP. I have M2 2/10 combo at Major General, Titan Smoky with Incendiary alt.

Indeed.

 

I bought Keeper kit in the shop at like, the 3rd or 4th rank or something and fully micro'ed it then.

 

It's dirty, but very fun. You can 1 shot light M0 hulls with a DD critical hit for example.

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