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February Challenge — Railgun LGC Skin


theFiringHand
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I have 418 stars, aiming for frost paint! (in my other account bhklt)

The same goes to me, I aim for the LGC skin but in case I won't be able to do it (as I got important things to do), I will finish my journey on tier 43, which gives the incredible Flow paint!

Edited by loginci

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There weren't any garage paints on the last one, and tier 1 gave us a container instead of a garage paint.

 

On this one, there are 4 garage paints on the Silver level alone.

We also had containers on Tier 1 and 5, so Silver has lost 2 containers, Gold level has lost 6 containers in this Challenge.

 

Compare January's Challenge with February's.

 

 

 

Challenge-Jan19.jpg

 

 

February's.

https://en.tankiwiki.com/Challenges

 

Basically, we are [bip]. Less time to still earn 2000 stars, and cheap rewards. I'm still at tier one, haven't played one minute so far this week.

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Currently at 834 stars - I will sacrifice my time to complete the 2000 stars so later on I can completely focus on my university coursework. 

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not sure if others have noticed that Tier 13 is the same amount for both gold and silver levels.. can someone figure why this is .. arn't they suppose to have more for the gold tier ..??

 

xucAD6c.png

Edited by Bydo

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i also saw in battle today , with isida how ironic :x

He's upset that others are using Isida too.

 

PS: I don't know if everyone is using Isida or not. I only played 1 MM battle today.

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One thing that's irking me is that Paisley Ice is unlockable in the silver tier rewards while Paisley Flame is unlockable in the golden tier rewards. I've only known about these paints since about the start of the year and I, personally, find that blue paints look much better than red paints. I just find that Paisley Ice looks more interesting that Paisley Flame and it should have switched places. 

 

Maybe the devs had the statistics to show that red paints are generally more liked than blue paints. 

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oh man, there's too many isidas... like really, too much.. even when isida had vampire there weren't that many

 


it used to be so easy to finish 1st in losing team when your team gets spawn killed because you can start healing the moment you spawn but... seems like everyone knows about that now

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oh man, there's too many isidas... like really, too much.. even when isida had vampire there weren't that many

Do you know what would've prevented this? The devs not changing Isida.

 

I thought Isida would have been made the "fad" turret when Attack Nanobots would come out but it seems like it has started already according to some players. With an increase in Isida usage, that leads to an increase in protection modules for it. Isida already struggles against protection modules with 30% protection not even counting that it could only attack one enemy. 

 

I hope they don't ruin Isida with these chain of events. 

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I played Isida in PRO battles with supplies off and it's weak compared to Fire and Freeze.

 

I think many are using Isida because of healing points and because few use protection against it.

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I played Isida in PRO battles with supplies off and it's weak compared to Fire and Freeze.

 

I think many are using Isida because of healing points and because few use protection against it.

Also because you can use supplies to heal faster and receive points faster. I like the rush I get while playing in MM battles with Isida compared to PRO battles. 

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1yqcb0D.jpg

 

 

Look at this too..... match making is broken. all my team got 0 stars! This is the case on almost all low rank battles i join. No one new to the game will like challenges because of this.

Edited by Dark.Angel

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Do you know what would've prevented this? The devs not changing Isida.

 

I thought Isida would have been made the "fad" turret when Attack Nanobots would come out but it seems like it has started already according to some players. With an increase in Isida usage, that leads to an increase in protection modules for it. Isida already struggles against protection modules with 30% protection not even counting that it could only attack one enemy. 

 

I hope they don't ruin Isida with these chain of events. 

Isida Smoky and Freeze protection are on my list 

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1yqcb0D.jpg

 

Look at this too..... match making is broken. all my team got 0 stars! This is the case on almost all low rank battles i join. No one new to the game will like challenges because of this.

That's because you need to have a personal score of at least 70 at the end of the battle (for both the losing and winning team) in order to be eligible for receiving stars - and rightfully so.

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That's because you need to have a personal score of at least 70 at the end of the battle (for both the losing and winning team) in order to be eligible for receiving stars - and rightfully so.

I know that..... I meant that MM has no idea how to balance teams. We lost 70 - 18. Now that's a wide gap.

Edited by Dark.Angel
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That's because you need to have a personal score of at least 70 at the end of the battle (for both the losing and winning team) in order to be eligible for receiving stars - and rightfully so.

Many battles don't last 5 minutes.  Losing team scores less than winning team = more and more players getting 0 stars.

 

With that threshold you better be prepared for players to jump ship as soon as a team makes it 2-0, etc.  = even more unbalanced battles.

 

Getting score of 70 is also difficult on the larger maps like Highways - not because it might finish early - but because of the distance needed to travel in order to Cap, or for short-range turrets to just fight..   Most of the players qualifying are campers who don't need to mover further than their Fav hiding spot.

Edited by wolverine848

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