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Hello everyone, it's been a long time since I posted in the forum and played the game (more than 1.5 years to be exact) barring some occasional visits to the test server. As such, I am extremely confused about the current state of the game and haven't been able to adapt successfully. In turn, I am facing a lot of problems in battles and can't even muster a K/D of more than 1.00 in most of them. My controls and skill levels are still mostly the same as they used to be, having more practice will obviously make them better though. My main concern is with the alterations as well as the revamped turrets. 

 

Strikers kill me with 1 shot (Double dmg), Smokies with 2 (DD), Vulcans absolutely shred me (Especially now that they have the afterburn effect), wasp-railguns and wasp-hammers are everywhere and make a joke out of even heavy hulls. And as a stark contrast to my time before, Ricochet's, Twins' have become rare whereas the amount of Smokies, Freeze in battles has surged dramatically. 

 

Everyone also has a lot more supplies than before (it seems) and people having premium accounts dominate much more than before. I, on the other hand, do not have the new alterations and neither the know-how to counter them. So, what should I do? Should I switch turrets, what alterations should I buy, should I go for the "Season pass" thingy or invest a lot of crystals in buying supplies to counter the druggers? The last thing is the drones. They are very unique and some very powerful but literally no one uses them in battles, are they worth buying?

 

Note: I have gone through the wiki, seen some videos on the alts and have checked out the forum but tips from players is something of high value. Thanks for reading :)

Profile : https://ratings.tankionline.com/en/user/MJROCKS05

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Hello everyone, it's been a long time since I posted in the forum and played the game (more than 1.5 years to be exact) barring some occasional visits to the test server. As such, I am extremely confused about the current state of the game and haven't been able to adapt successfully. In turn, I am facing a lot of problems in battles and can't even muster a K/D of more than 1.00 in most of them. My controls and skill levels are still mostly the same as they used to be, having more practice will obviously make them better though. My main concern is with the alterations as well as the revamped turrets. 

 

Strikers kill me with 1 shot (Double dmg), Smokies with 2 (DD), Vulcans absolutely shred me (Especially now that they have the afterburn effect), wasp-railguns and wasp-hammers are everywhere and make a joke out of even heavy hulls. And as a stark contrast to my time before, Ricochet's, Twins' have become rare whereas the amount of Smokies, Freeze in battles has surged dramatically. 

 

Everyone also has a lot more supplies than before (it seems) and people having premium accounts dominate much more than before. I, on the other hand, do not have the new alterations and neither the know-how to counter them. So, what should I do? Should I switch turrets, what alterations should I buy, should I go for the "Season pass" thingy or invest a lot of crystals in buying supplies to counter the druggers? The last thing is the drones. They are very unique and some very powerful but literally no one uses them in battles, are they worth buying?

 

Note: I have gone through the wiki, seen some videos on the alts and have checked out the forum but tips from players is something of high value. Thanks for reading :)

Profile : https://ratings.tankionline.com/en/user/MJROCKS05

 

 

K/D still means nothing - unless your near 0.50 I would not worry about it.

 

Alterations and Drones are very, very powerful.  They are the new way for buyers (or "lifers") to gain an advantage.  Would do you a lot of good to become very familiar with them, and figure some counters.  Example - afterburn is very common now since many turrets can get this effect. A MU-ed Fire module is absolutely necessary.

 

Only way Strikers and Smokies are 1/2 shotting you is because they have an alteration or drone.  Supplies are the norm now (more-so than before) so you need to counter DD with DA often. As (stock) Striker does average of 880 damage, it should not be one-shotting an unprotected hull with DD.  So perhaps that is the alteration that boosts damage.

 

You can't rely on 1 main combo anymore because of the random maps. And you also need fully upgraded protections.

 

For a while you should just play enough to complete daily - then weekly - missions so you can build up supply stash.

Or play Pro-Battles no supply as well - get crystals without spending supplies.

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Hello everyone, it's been a long time since I posted in the forum and played the game (more than 1.5 years to be exact) barring some occasional visits to the test server. As such, I am extremely confused about the current state of the game and haven't been able to adapt successfully. In turn, I am facing a lot of problems in battles and can't even muster a K/D of more than 1.00 in most of them. My controls and skill levels are still mostly the same as they used to be, having more practice will obviously make them better though. My main concern is with the alterations as well as the revamped turrets. 

 

Strikers kill me with 1 shot (Double dmg), Smokies with 2 (DD), Vulcans absolutely shred me (Especially now that they have the afterburn effect), wasp-railguns and wasp-hammers are everywhere and make a joke out of even heavy hulls. And as a stark contrast to my time before, Ricochet's, Twins' have become rare whereas the amount of Smokies, Freeze in battles has surged dramatically. 

 

Everyone also has a lot more supplies than before (it seems) and people having premium accounts dominate much more than before. I, on the other hand, do not have the new alterations and neither the know-how to counter them. So, what should I do? Should I switch turrets, what alterations should I buy, should I go for the "Season pass" thingy or invest a lot of crystals in buying supplies to counter the druggers? The last thing is the drones. They are very unique and some very powerful but literally no one uses them in battles, are they worth buying?

 

Note: I have gone through the wiki, seen some videos on the alts and have checked out the forum but tips from players is something of high value. Thanks for reading :)

Profile : https://ratings.tankionline.com/en/user/MJROCKS05

eh tanki just became more pay2win u cant do anything about it, how ever u can try getting OP equipment and alterations to beat those druggers

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Hello everyone, it's been a long time since I posted in the forum and played the game (more than 1.5 years to be exact) barring some occasional visits to the test server. As such, I am extremely confused about the current state of the game and haven't been able to adapt successfully. In turn, I am facing a lot of problems in battles and can't even muster a K/D of more than 1.00 in most of them. My controls and skill levels are still mostly the same as they used to be, having more practice will obviously make them better though. My main concern is with the alterations as well as the revamped turrets.

 

Strikers kill me with 1 shot (Double dmg), Smokies with 2 (DD), Vulcans absolutely shred me (Especially now that they have the afterburn effect), wasp-railguns and wasp-hammers are everywhere and make a joke out of even heavy hulls. And as a stark contrast to my time before, Ricochet's, Twins' have become rare whereas the amount of Smokies, Freeze in battles has surged dramatically. 

 

Everyone also has a lot more supplies than before (it seems) and people having premium accounts dominate much more than before. I, on the other hand, do not have the new alterations and neither the know-how to counter them. So, what should I do? Should I switch turrets, what alterations should I buy, should I go for the "Season pass" thingy or invest a lot of crystals in buying supplies to counter the druggers? The last thing is the drones. They are very unique and some very powerful but literally no one uses them in battles, are they worth buying?

 

Note: I have gone through the wiki, seen some videos on the alts and have checked out the forum but tips from players is something of high value. Thanks for reading :)

Profile : https://ratings.tankionline.com/en/user/MJROCKS05

Lets start off, there have been lots of buffs and nerfs made to turrets. Firebird with compact fuel tanks alteration is pretty much dominating right now. Even 50% protection will never save you. Only possible counter is some long range turret where you can shoot it from far.

 

Striker does kill you if they have uranium or cyclone alteration, if you have 50% protection you might survive. Unless they have booster drone which increases damage. Everyone is complaining about Vulcan these days. All you need is vulcan+isida to win a match. Twins and ricochet have decreased in popularity a lot, I have noticed that myself but that's mainly because of its alterations, none of them are good at all.

 

Yep, there are many more buyers now than before. This is as expected.

 

Go for Striker with uranium alteration or Railgun with electromagnetic scout alteration. You could even go for shaft with rapid-fire mode alteration. Since not many people have protection for shaft, this could be a good alteration.

 

Absolutely useless, don't go for the battle pass unless you wanna waste 100+ hours of your life just to get some 3-4 animated paints and a skin that does nothing. You'll never complete the challenges unless you have some serious supplies to burn. I'd recommend playing some island battles with drugs disabled.

 

Yes, totally. Drones are what can change the outcome of a game, I'd suggest booster drone. If you fully upgrade it, it will increase your max damage by 200%.

If you are more of an attacker then I'd suggest Sprinter, it activates all supplies for a short time after you pick a flag, ball or control a point. I can't really say much because each drone has its own goods and bads. But these are the few that could help you.

 

But don't listen to me though, this is just coming from a lieutenant colonel who has only about 4 years of experience in this game :/

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But don't listen to me though, this is just coming from a lieutenant colonel who has only about 4 years of experience in this game :/

I take it you're the turtle - not the hare... B)

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Along with wolverines advice. You should also try to be aware of when the challenges are gonna start. Because that's when exploiters come out and just dominate the battles with their OP drones, alterations, etc.

 

I've also noticed that these dominations decline after a couple weeks.

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If you are more of an attacker then I'd suggest Sprinter, it activates all supplies for a short time after you pick a flag, ball or control a point. I can't really say much because each drone has its own goods and bads. But these are the few that could help you.

Not only that, but it also gives your tank an immediate repair kit. ThatI find unbalanced. You can essentially have 3 repair kits, one from your supply stash, one from when you play the objective and one from your Overdrive and maybe even one when you pick one up from the floor while running away.

 

I find the Mechanic and Miner Drones to be the least useful when fully upgraded. 20/20 Mechanic Drone is basically a 0/20 Mechanic drone. Doesn't really shake up the balance of the battle. On the other hand, a fully upgraded Assault Drone or Trooper Drone is better than the Mechanic. And while with the Mechanic Drone you can activate it for your team whenever you want, the Engineer Drone can give it to every teammate on the battlefield and not just the teammates around the user. Was rather disappointed to find out a while ago that the Engineer Drone also worked on repair kits. It just makes Mechanic less unique. 

 

Mechanic was the first drone I ever bought and now It's overshadowed by my other drones. They need to buff it to be honest. 

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I'll put my 2 cents in for what it's worth. I suggest upgrading either Shaft, Vulcan or Smoky for long range and buy alterations. Smoky has been buffed and is a lot more powerful than it used to be and has become more popular and comboed with either Mammoth or Titan. I'm surprised that more players don't have Smoky protection. 

 

When Magnum first came out, the game was almost unplayable because of the popularity. There's still some around, but there doesn't seem to be the 2 to 4 on one team as there used to be. Now it has an alteration that sends a mine. Even if the mine misses you, the shot still does some damage. Occasionally, you'll come across a Mag player that sends a barrage of mines over to the enemy base. 

 

As for Drones, some players swear by them, others think they are a waste of money. With the Drones, you also have to have batteries, which uses up one battery per minute whether you use it or not. In a seven minute battle you use seven batteries by default. Nothing you can do about it. 

 

Do the missions and keep them up. The Challenges will give you containers full of supplies as will the missions. At the beginning of Tanki War 1, I bought a supply kit from the store, mainly because I didn't have any. I started doing missions and then the Challenges and haven't had to buy any more supplies. I have well over 2K of each supply and nearly 4K of mines. Containers also give you Gold Boxes. When you get a good supply of them, you can create a private battle and have a Gold Rain for yourself. These will convert into crystals, which helps if you run low. It's like having emergency money stashed away. 

 

I'm not the expert here. These are just a few thoughts I picked up on as they ran through my brain. 

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I'll put my 2 cents in for what it's worth. I suggest upgrading either Shaft, Vulcan or Smoky for long range and buy alterations. Smoky has been buffed and is a lot more powerful than it used to be and has become more popular and comboed with either Mammoth or Titan. I'm surprised that more players don't have Smoky protection. 

 

When Magnum first came out, the game was almost unplayable because of the popularity. There's still some around, but there doesn't seem to be the 2 to 4 on one team as there used to be. Now it has an alteration that sends a mine. Even if the mine misses you, the shot still does some damage. Occasionally, you'll come across a Mag player that sends a barrage of mines over to the enemy base. 

 

As for Drones, some players swear by them, others think they are a waste of money. With the Drones, you also have to have batteries, which uses up one battery per minute whether you use it or not. In a seven minute battle you use seven batteries by default. Nothing you can do about it. 

 

Do the missions and keep them up. The Challenges will give you containers full of supplies as will the missions. At the beginning of Tanki War 1, I bought a supply kit from the store, mainly because I didn't have any. I started doing missions and then the Challenges and haven't had to buy any more supplies. I have well over 2K of each supply and nearly 4K of mines. Containers also give you Gold Boxes. When you get a good supply of them, you can create a private battle and have a Gold Rain for yourself. These will convert into crystals, which helps if you run low. It's like having emergency money stashed away. 

 

I'm not the expert here. These are just a few thoughts I picked up on as they ran through my brain.

 

I don't know about everyone else but the reason I don't have smoky protection is the same reason I don't have twins or Vulcan protection. And that reason is that these turrets have a fast firing rate to the point that there's no point in getting the protections.

 

 

As for magnum, mortar alt is ok, but automated gunpowder loading mechanism alt is the real upgrade.

 

Everything else I agree with.

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your main problem right now, is actually one I also have. your 2 best turrets are rico and twins. neither of those are particularly good in MM at the moment, and are rather situational. (especially without alterations) like others suggested, play non drug pro battles to farm some crystals, and invest in a new turret.

 

freeze and firebird are pretty good right now, striker is ok also, but you basically need uranium, since its still op even after they nerfed it twice. also striker takes a while to get used too. smoky is also extremely underrated, and no one bothers with buying decent protection against it.

 

honestly you can do well in MM without drones, and in the situation you're currently in I wouldnt bother with drones until you have a nice combination you feel comfortable with and know what drone you want that would compliment that combination well.  (examples, shaft and mammoth with camper drone, any turret with wasp and life saver)

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your main problem right now, is actually one I also have. your 2 best turrets are rico and twins. neither of those are particularly good in MM at the moment, and are rather situational. (especially without alterations) like others suggested, play non drug pro battles to farm some crystals, and invest in a new turret.

 

freeze and firebird are pretty good right now, striker is ok also, but you basically need uranium, since its still op even after they nerfed it twice. also striker takes a while to get used too. smoky is also extremely underrated, and no one bothers with buying decent protection against it.

 

honestly you can do well in MM without drones, and in the situation you're currently in I wouldnt bother with drones until you have a nice combination you feel comfortable with and know what drone you want that would compliment that combination well.  (examples, shaft and mammoth with camper drone, any turret with wasp and life saver)

When I need to do DMs for missions I enter battle with Ricco-Titan and equip MFS alteration + Trooper drone.

Trooper is cheap and a few upgrades on the Trooper ensures I don't die quickly at evevery re-spawn.

 

This combo does reasonably well- finishes bottom/middle/top of score-board in roughly equal amounts.

Averages about 2 stars (no premium)

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When I need to do DMs for missions I enter battle with Ricco-Titan and equip MFS alteration + Trooper drone.

Trooper is cheap and a few upgrades on the Trooper ensures I don't die quickly at evevery re-spawn.

 

This combo does reasonably well- finishes bottom/middle/top of score-board in roughly equal amounts.

Averages about 2 stars (no premium)

If I try hard enough, my Uranium Striker can come in the top 5. I die quite too often to Ricochet in DMs and I have 33% Rico protection. It just doesn't seem like it's doing anything despite the fact that the damage decrease is noticeable.

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If I try hard enough, my Uranium Striker can come in the top 5. I die quite too often to Ricochet in DMs and I have 33% Rico protection. It just doesn't seem like it's doing anything despite the fact that the damage decrease is noticeable.

I too am having trouble against a particular Rico user (one with MFS alt) in terms of impact force. There are times that the Rico user I'm targeting is much harder to deal with than it should be.

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I too am having trouble against a particular Rico user (one with MFS alt) in terms of impact force. There are times that the Rico user I'm targeting is much harder to deal with than it should be.

Rico's impact force seems to fluctuate for me. They would be staying dead still and targetting a specific par to my tank and 1 in every 3-5 shots would deal more impact force than the rest while some deal very little. I've had too many instances to ignore that because half of the Ricochets these days just stay still and shoot. 

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MJROCKS, by looking at your garage, I have found out that your only M3 turrets are Twins, Rico and Isida. These turrets are currently the weaker ones. Battles in most maps are dominated by long range turrets.

 

You have absolutely weak Thunder, Smoky and Hunter and that needs to be changed. Try to upgrade your Thunder or Smoky to M3 and camp. Yes, snipe the enemies across the map. Just do not use Hornet or Viking for camping, they are too low and get knocked easily, causing you to miss. Hunter and Titan are much better.

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MJROCKS, by looking at your garage, I have found out that your only M3 turrets are Twins, Rico and Isida. These turrets are currently the weaker ones. Battles in most maps are dominated by long range turrets.

 

You have absolutely weak Thunder, Smoky and Hunter and that needs to be changed. Try to upgrade your Thunder or Smoky to M3 and camp. Yes, snipe the enemies across the map. Just do not use Hornet or Viking for camping, they are too low and get knocked easily, causing you to miss. Hunter and Titan are much better.

Maybe he should wait until the next balance change comes out. They seem to be testing it on the Test Server right now. 

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MJROCKS, by looking at your garage, I have found out that your only M3 turrets are Twins, Rico and Isida. These turrets are currently the weaker ones. Battles in most maps are dominated by long range turrets.

 

You have absolutely weak Thunder, Smoky and Hunter and that needs to be changed. Try to upgrade your Thunder or Smoky to M3 and camp. Yes, snipe the enemies across the map. Just do not use Hornet or Viking for camping, they are too low and get knocked easily, causing you to miss. Hunter and Titan are much better.

Twins is not weak.  Just has limitations depending on map.  No turret gets more out of DD than twins.

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Battles in most maps are dominated by long range turrets.

 

 

I thought everyone was complaining about Firebird...

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And the many many protection modules against it. 

How many players are protecting versus twins on maps like Kunger?   

 

There are so many turrets that have become OP that twins is only one of many protected against.  It does not encounter more than it's ashre of modules.

 

I thought everyone was complaining about Firebird...

I still am.  Equip it for most battles by default.

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Lets start off, there have been lots of buffs and nerfs made to turrets. Firebird with compact fuel tanks alteration is pretty much dominating right now. Even 50% protection will never save you. Only possible counter is some long range turret where you can shoot it from far.

 

Yes, totally. Drones are what can change the outcome of a game, I'd suggest booster drone. If you fully upgrade it, it will increase your max damage by 200%.

Another counter is to back up (reverse) and drop a mine as you go.  Firebird will usually chase you but his flames hide your mine.

It may not save you (only a Repair Kit can) but you'll often take out the Firebird with the mine so you won't die alone. :P

 

Upgrade it.  LOL.  A million crystals. <_<

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I thought everyone was complaining about Firebird...

Fire and Freeze kill everything at close range but first, they need to GET to close range. They are strong but not OP, except Compact Fire.

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