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lol you are wrong

i did NOT buy duplet did not have enough money after getting fire smoky alt.

didnt end tanki but started another acc :)

Edited by cocer1

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WHen you spawn make turret empty so you cant shoot and you need to wait for it to fill

I don't think that's a good idea. First of all, many of its players will be peeved at having to reload their turret when they spawn...which received a clip reload increase recently. Next, it will decrease its effectiveness of dealing with spawnkillers in its base. If someone just took their flag and you spawned where you would materialise right behind them, you can't do anything to them. 

 

Remember when the 20% clip reload decrease was taken off in January? Its efficiency...didn't go down the drain but it was a lot less. Who knew that taking away that clip reload decrease + a few more protection modules against it would take it down from top spot every DM to mid-top spot now. Doing this would decrease its efficiency even further. If I were to implement something like what you're suggesting, I would make it so that they'd only wait two seconds. An alternative would be to scrap what you're saying and make it so that the Duplet would have to charge up before using those 2 shots. That double shot mechanic is powerful since it usually takes two shots for a Hammer to kill any type of hull with double damage. Being able to shoot those shots in less than 0.4 seconds at most is unbalanced. 

 

And even with this nerf, players are still using Duplet over anything else. It just goes to show that as long as you don't fix that double-shot mechanic, Duplet will remain superior. 

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My 30% protection barely works against m2 firebirds compact fuel tanks alteration

If you have many supplies, it is better to be attacked by a Compact Tanks Firebird than a Stock Firebird. If the CT Firebird dies, it relies on the afterburn damage to kill you. From what I've seen, CT Firebirds have the tendency to become cocky and move away from you thinking that the  afterburn damage will kill you. I pop a repair kit at the right time to replenish all of my HP and then snipe them. With 30% protection, you should be able to withstand all 3.3 seconds of the CT Firebird's stream before dying a second after. 

 

CT Firebirds are less likely to chase you down since its energy consumption is high. Stock Firebird would be more likely to chase you down since its fast reload can reload a second of ammo in 1.16 seconds. And, it can afford to expel 5 seconds of ammo on you instead of 3.3 seconds. 

 

Even though it's hard to time the repair kt when under fire from other enemies and burning from the afterburn damage, I'm glad that it was a Compact tanks Firebird and not a Stock Firebird, otherwise, I'd be dead even faster. 

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If you have many supplies, it is better to be attacked by a Compact Tanks Firebird than a Stock Firebird. If the CT Firebird dies, it relies on the afterburn damage to kill you. From what I've seen, CT Firebirds have the tendency to become cocky and move away from you thinking that the afterburn damage will kill you. I pop a repair kit at the right time to replenish all of my HP and then snipe them. With 30% protection, you should be able to withstand all 3.3 seconds of the CT Firebird's stream before dying a second after.

 

CT Firebirds are less likely to chase you down since its energy consumption is high. Stock Firebird would be more likely to chase you down since its fast reload can reload a second of ammo in 1.16 seconds. And, it can afford to expel 5 seconds of ammo on you instead of 3.3 seconds.

 

Even though it's hard to time the repair kt when under fire from other enemies and burning from the afterburn damage, I'm glad that it was a Compact tanks Firebird and not a Stock Firebird, otherwise, I'd be dead even faster.

 

Still the damage and after burn rips the armor off my Viking. It doesn’t matter if I have double armor on he’ll just slap on double damage. He just has the afterburner effect to bait out my repairs kit. After I use my repair, hell repair, load up the full tank and blast me again Edited by sythos

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Still the damage and after burn rips the armor off my Viking. It doesn’t matter if I have double armor on he’ll just slap on double damage. He just has the afterburner effect to bait out my repairs kit. After I use my repair, hell repair, load up the full tank and blast me again

Great! As a compact fuel tank user.

But I, have to keep my fire all the time to avoid the drugger using RK and repair all.

Specially you said after using hell repair, firebird has to blast full tank again, which is boring and the alt isnt meant for that, CompactTanks is meant for hit-and-run tactic.

Finally CT great for no drug pro battles.

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Everyone realize that the fact, firebird is extremely close range, should have nearly insta-kill.

so not 'OP'

Edited by cocer1

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Great! As a compact fuel tank user.

But I, have to keep my fire all the time to avoid the drugger using RK and repair all.

Specially you said after using hell repair, firebird has to blast full tank again, which is boring and the alt isnt meant for that, CompactTanks is meant for hit-and-run tactic.

Finally CT great for no drug pro battles.

You don't need a full tank again after RK used.  All you have to do is hit target for 1 second to interrupt the RK, and the target will continue to burn.

 

Everyone realize that the fact, firebird is extremely close range, should have nearly insta-kill.

so not 'OP'

If a Protection Module barely makes a difference then yes - the turret is OP.

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Great! As a compact fuel tank user.

But I, have to keep my fire all the time to avoid the drugger using RK and repair all.

Specially you said after using hell repair, firebird has to blast full tank again, which is boring and the alt isnt meant for that, CompactTanks is meant for hit-and-run tactic.Finally CT great for no drug pro battles.

If I see a compact tank firebird in a no drug pro battle, I I will instantly leave. Regardless of protection. With 30% protection on firebird,’I encountered one such guy. He trained on me for 1 second, I killed him, and his afterburn took off like 20% of my health after I repaired. Also Isida was severe nerfed in the healing factor, and as seen, the devs removed its ability to heal burning and freezing effects. It can only restore hp. If you are burning heavily, only a freeze can save you.

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You don't need a full tank again after RK used.  All you have to do is hit target for 1 second to interrupt the RK, and the target will continue to burn.

All you need is one damage number. One damage number from a Vulcan is all it takes to stop the healing process. You could think you're in the clear at 2% HP. You activate your repair kit and immediately after, a stray Vulcan bullet touches you and you only recieve 1,300 HP, instead of fully repairing your tank. 

 

Great! As a compact fuel tank user.

But I, have to keep my fire all the time to avoid the drugger using RK and repair all.

Specially you said after using hell repair, firebird has to blast full tank again, which is boring and the alt isnt meant for that, CompactTanks is meant for hit-and-run tactic.

Finally CT great for no drug pro battles.

Well if you made the player use their supplies early, then that means they have no means of comfortable survival on their next encounter of the enemy. If a Compact tanks Firebird touches me, and I need to survive, I have to use that repair kit to out the fire as fast as possible. Because a delayed death is a nuisance when you have to time your repair kit just right while battling another enemy. 

 

Be lucky that they used their repair kits because if they hadn't you'd've won. Every Firebir dI encounter is either using COmpact tanks or Incendiary Mix, and they use it because it works; it gets them kills and high score. 

 

And CT Firebird has a faster heating rate, what are you so upset about touching the tank with your fire again? It heats twice as fast as Stock Firebird and 300 damage per second is heavy to those without Firebird protection. 

 

Everyone realize that the fact, firebird is extremely close range, should have nearly insta-kill.

so not 'OP'

By that logic, Freeze and Isida should have "insta-kill" power as well, right? 

Edited by TheCongoSpider
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1 hour ago, TheCongoSpider said:

Even with the presence of immunities to it? 

You should see how op they are in PRO battles. Immunity augments aren’t that prominent, yet. Besides you need tankoins to get them.

The burn time is just too much and since fox modules no longer mitigate the afterburn...

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