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Let's Discuss Ares!


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What do you think about Ares?  

12 members have voted

  1. 1. Which gaming style do you prefer when playing with Ares?

    • Attack
      4
    • Defence
      6
    • Support
      5
    • Parkour
      1
  2. 2. Which game modes do you prefer to play in when using Ares?

    • TDM (Team Death Match)
      2
    • CTF (Capture the Flag)
      6
    • CP (Control Points)
      6
    • ASL (Assault)
      2
    • RGB (Rugby)
      4
    • TJR (Team Juggernaut)
      5
    • SGE (Siege)
      9
    • DM (Death Match)
      1
    • SJR (Solo Juggernaut)
      1
  3. 3. Which skin for Ares do you prefer?

    • Standard
      4
    • XT
      10


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Ares amazing OD: 500 damages and 500 recovery per 1/4 second.
unknown.png?width=346&height=366

 

When it explodes against wall and buildings: 4000 damages.

unknown.png?width=337&height=341

Edited by Viking4s

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5 hours ago, ThirdOnion said:

 Hull choice definitely influences gameplay, but note that the focus of gameplay is on the turret. Ares shifts the focus to the hull - to the driving mechanic, to the hovering mechanic, when really the focus should be on shooting and positioning. It's tanks online, and not hovercrafts online.

With OverDrives this ship sailed a long time ago.

4 hours ago, Hexed said:

Both of these are correct. You do not hit the mines while driving normally but if a part of your hull touches a mine while jerking/driving up a ramp you get hit. The impact is less but it's still an impact.

This is confusing.  How can it be both?  Are you saying on flat ground (where hovercrafts have no surface contact) Ares will not trigger mines?

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7 hours ago, DieselPlatinum said:

Then it wouldn't be a hovercraft now, and more towards how a jetpack and rocket would function.

Whatever they do just make it logical. they can even make up fictional logic but it can not be a heavy hull yet use hovering system for flying. 

7 hours ago, DieselPlatinum said:

If Ares was made a lightweight, it would be too fast to control it.

I don't know about you, but Ares seem to move in a speed that's similar to that of dictator if not faster, at least from what I've seen from test server videos.

It should move more like hornet. even dict. mk0 is a little faster than ares mk7+. It can not stop on ramps, slides down. it looks more like a levitation instead of hovering.

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18 minutes ago, wolverine848 said:

This is confusing.  How can it be both?  Are you saying on flat ground (where hovercrafts have no surface contact) Ares will not trigger mines?

It is true. on flat surface you can just fly over mine like a ?

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28 minutes ago, Mirza7 said:

Whatever they do just make it logical. they can even make up fictional logic but it can not be a heavy hull yet use hovering system for flying. 

It should move more like hornet. even dict. mk0 is a little faster than ares mk7+. It can not stop on ramps, slides down. it looks more like a levitation instead of hovering.

Well if we're talking about "logic", then railguns shots should be a projectile since that's what it is in real life, not some laser thing.

Tanki is not about realism, so I don't understand why Ares can't be a heavy hull.

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14 minutes ago, DieselPlatinum said:

Well if we're talking about "logic", then railguns shots should be a projectile since that's what it is in real life, not some laser thing.

? ... it is not a laser thing. railguns' projectile is so fast that it pierces through the tanks.

Quote

Tanki is not about realism, so I don't understand why Ares can't be a heavy hull.

Even fiction is based on real world you can not completely disregard reality. Remember even Vegeta needed space ship he did not just fly through space ?  

How I would explain current ares to make sense: Ares uses levitation to lift up from ground and propellers (fans) to move.

Edited by Mirza7

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5 minutes ago, Mirza7 said:

? ... it is not a laser thing. railguns' projectile is so fast that it pierces through the tanks.

Even fiction is based on real world you can not completely disregard reality. Remember even Vegeta needed space ship he did not just fly through space ?  

How I would explain current ares to make sense: Ares uses levitation to lift up from ground and propellers (fans) to move.

Go look at the hovercrafts that cross the English Channel.  They are bigger than a Mammoth.

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6 minutes ago, wolverine848 said:

Go look at the hovercrafts that cross the English Channel.  They are bigger than a Mammoth.

There is even a monster bigger than that!
CandidInbornAnhinga-size_restricted.gif

1d.gif

Edited by Viking4s
  • Haha 1

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2 minutes ago, wolverine848 said:

Go look at the hovercrafts that cross the English Channel.  They are bigger than a Mammoth.

Air ships are even bigger. but they fly.

Ares has the most mass among all hulls, it is heavier than mammoth.

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1 minute ago, Mirza7 said:

Air ships are even bigger. but they fly.

Ares has the most mass among all hulls, it is heavier than mammoth.

Does this one count? it sure is possible (it is in a movie)
giphy.gif

  • Haha 1

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7 minutes ago, Viking4s said:

Does this one count? it sure is possible (it is in a movie)
giphy.gif

so is the man wearing red underwear on pants

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55 minutes ago, Mirza7 said:

Air ships are even bigger. but they fly.

Ares has the most mass among all hulls, it is heavier than mammoth.

Might be heavier than mammoth, but evidence shows hovercrafts can be extremely big - and still hover/move

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There is a logic in the speed of Ares, it fits within the existing intervals - In tha logic there is room for 5 more hulls ? - if not, definitely for one in the light class slower than Hornet.

Hull Mk7+ Speed
Wasp 12.0
Hornet 11.5
empty (next?) 11.0
empty 10.5
empty 10.0
Viking 9.5
Hunter 9.0
Dictator 8.5
empty 8.0
empty 7.5
Ares - new 7.0
Titan 6.5
Mammoth 6.0

Data for Ares from the test server

Top speed (m/sec) Mk1 Mk2 Mk3 Mk4 Mk5 Mk6 Mk7 Мk7+
Juggernaut 16.0 16.29 16.53 16.76 17.0 17.24 17.53 18.0
Wasp 10.0 10.35 10.53 10.76 11.0 11.24 11.53 12.0
Hornet 9.8 10.2 10.35 10.6 10.8 10.95 11.10 11.5
Viking 7.7 8.07 8.23 8.49 8.76 8.92 9.08 9.5
Hunter 7.5 7.72 7.90 8.07 8.25 8.43 8.65 9.0
Mammoth + OD 7.5 7.77 7.94 8.16 8.34 8.52 8.64 9.0
Dictator 7.3 7.55 7.72 7.86 8.10 8.11 8.22 8.5
Ares - new 5.4 5.64 5.87 6.06 6.29 6.44 6.62 7.0
Titan 5.2 5.43 5.62 5.74 5.89 6.00 6.19 6.5
Mammoth 5.0 5.18 5.29 5.44 5.56 5.68 5.76 6.0

 

 

Edited by Viking4s
  • Like 1

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Just now, wolverine848 said:

Might be heavier than mammoth, but evidence shows hovercrafts can be extremely big - and still hover/move

Real hovercrafts weigh less. even if they look huge. Ares on the other hand looks small but has more mass than mammoth.

I don't care as long as I can turn my turret at turrets turning speed.

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8 hours ago, Viking4s said:

At the start of the part about your "hovercraft" video it goes up like an elevator. After when you shot it goes completely berzerk, almost in a willie. You should add compensator so it doesn't overreact. If something similar, then Ares is already ballpark, that is perfect. ARES is more like this: a cross over between real hovercraft and futurist glider:

KixZEtY.gif - MPJJuCy.gif

Going up and down is not good for gameplay, these gives too much leeway for the player, you make it more like a drones that a hovercraft, but event drone can go sideways, this specific is missing from our proposal. 

Ha, i got mislead because in your video, the spawning is from the above, so it doesn't go up and down.

so in your model it should do the same, right!?

My Ares doesnt go up and down... It pushes off of surfaces. I used thunders recoil, to tilt my hull backwards, so the front is a bit higher. While front was higher, i moved ares over the wall prop. Then ares realised it needs to push away from this object, and so it did. 
In the preview, my thunder has bigger recoil than it should have normally. I recorded that video before i coppied all the values.
If you take the the ACV and drop extra 4 tons on it, its very likely to react. Same with the futuristic glider. Tankionline version of ares doesnt care how much weight you drop on it.
Also, neither ACV or the hovercraft is shown to move left to right XD

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18 minutes ago, ThirdOnion said:

Also cannot get over how comical and stupid Ares looks.

I was tempted to equip the Jeans paint and caption a screenshot with "does my Arse look big in these?"

  • Haha 11

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Moim zdaniem jak wyjdzie Ares i doda się do niego wieżę Gauss i gra na kosmosie - Mega połączenie. Jest to dobra opcja i że będzie mega połączenie. Dlaczego tak uważam? Ponieważ jak każdy gracz wie, że kadłub trzyma się podłoża ale Ares jest inny bo się unosi nad ziemią. Za tym pomysłem jestem za.

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ok. Why would you add a hull that won’t turn without facing forward? I mean for people like me who don’t turn their turrets, this Hull is absolutely useless. Otherwise,I think that it’s kinda ok to be in the game. 

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39 minutes ago, adisab said:

ok. Why would you add a hull that won’t turn without facing forward? I mean for people like me who don’t turn their turrets, this Hull is absolutely useless. Otherwise,I think that it’s kinda ok to be in the game. 

Actually - this is exactly the hull you should use if you can't turn your turret.  Ares has no controls for turning the turret.

 

Also a friendly suggestion... don't buy so many items.  Only invest in 2 (at most 3) combos at your rank.  You will have stronger items if you have less of them.

Edited by wolverine848
  • Like 1

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