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Viking4s
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1 hour ago, wolverine848 said:

Ignore posters in the Forum.  Wasn't working before.  Seems fixed. Now lotza-people can ignore ME.

Ah i thought it's something with hornets OD.

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46 minutes ago, At_Shin said:

Hey, an update to my post above, I tested it out and the auto supplies activation is not for me. It might be good for mjmj coz he does not use the supplies wheel. But I have learnt to use the supplies wheel so I don't need this new feature. 

It has been more of a hindrance to me than a benefit so I disabled it. 

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4 hours ago, At_Shin said:

Hey, an update to my post above, I tested it out and the auto supplies activation is not for me. It might be good for mjmj coz he does not use the supplies wheel. But I have learnt to use the supplies wheel so I don't need this new feature. 

I've gonna test it now, but i don't think so that it will be good.

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2 minutes ago, At_Shin said:

I just found out that 'driving backwards while shooting forwards' is possible in mobile. You need to disable the option 'hull follows stick'. It is very disorienting right now for me but @Gauss-Hornet says that he finds it better. 

So I will play a few battles with this setting and find out if I like it. 

Wow! You didn't know this? I often drive baclwards while shooting forward, sometimes, i didn't even realize that i am driving backward ?

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1 hour ago, At_Shin said:

Yeah, I just realized that I do this without realizing too. Lol ? imm such a nub... Haha... 

Which controls do toy prefer? 

Hull follows stick enabled or disabled? 

Disabled of course.

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11 hours ago, pro-AGFR said:

You're developer or something little chipmunk ?

haha, no, but I can see the future, I am not a little minion full of naive hope.

Use your brain, what does it takes to develop TO under IOS? 

Also Android version is not even finished and it took already 2 years.

If within the next 2 years TO deliver IOS you can call me chipmunk, if not, then you will have to call me "The Grand Almighty Viking, My Lord and Master".

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By reading your childish chit chatting, i can give you 16 y.o nor more or less. Logged on not to argue with teenagers, but check new stuff.

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20 hours ago, Viking4s said:

haha, no, but I can see the future, I am not a little minion full of naive hope.

Use your brain, what does it takes to develop TO under IOS? 

Also Android version is not even finished and it took already 2 years.

If within the next 2 years TO deliver IOS you can call me chipmunk, if not, then you will have to call me "The Grand Almighty Viking, My Lord and Master".

bruh i have never seen an ex-mod go full savage mode like that... holy crap

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36 minutes ago, sarim2345_the_master said:

bruh i have never seen an ex-mod go full savage mode like that... holy crap

Never ever call me Chipmunk!!!! ?

2 minutes ago, At_Shin said:

I didn't know that Viking4s was once a mod...pls tell me more about it.?

no, it is classified.

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12 hours ago, pro-AGFR said:

By reading your childish chit chatting, i can give you 16 y.o nor more or less. Logged on not to argue with teenagers, but check new stuff.

? I am very young indeed, that's make me a dreamer however I remain close to the realities of this world. Sorry I did not realise that you did not follow the game development and were just asking a simple question. Here below a better answer. 

I don't think that currently having only 5-10k active players justify the investment of time and money (hiring Devs with IOS programming skills) to develop the whole game from scratch on a a third and new platform that is known to be less used in the world (neither does TO).

No, I am not a developer form TO nor in the video game industry but i do develop product in another industry with global scope. The principles stay the same this is all about money, not passion. If the investment do not provides more revenue, there is no point to spend time and effort on developing something. This is why I can tell you that TO on IOS won't happen, not in the short term. If TO had 50K players or having a sustained increase of players, that would be a different situation. TO do no advertise, it only relies on social media via its players, as the number of players diminishes, so does it exposures to potential new players to replace the one that leaves. Unless you reverse this trend, TO IOS is not gonna happen.

Edited by Viking4s
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? NEW Mobile Patch Update - Released 24th July 2020

Quote
  • Added the hovering Ares heavy hull and augments for it.

  • The «Ares» hull is now the default hull for mobile players.

  • The newbie’s tutorial now starts with Ares

  • Added a «Back» button when switching between menu sections

Also:

Mission link added to the menu on the left-hand side. 
Container moved to the menu on the left-hand side. 
Removal of the game mode menu.
Shop access added to the bottom menu on the main page, beside Drones.
DIsplay time left for Premium account (top right corner).

 

bLA0Xv1.jpg

Screenshot_20200814_124128_com.tankionline.mobile.production.jpg?width=1376&height=635

Edited by Viking4s
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5 minutes ago, Viking4s said:

Ya missed the zero in last of the year making the year 202 ?

EDIT: Also in the main page u wrote 202, also in faq u wrote OIS, wasnt it IOS?

EDIT 2: Also, I dont think the nickname changing facility is available now like u wrote in #4 faq

Edited by Spinister
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What do you think of the new homepage layout? I find that:

 

  • The left side is unnecessarily cluttered now
  • The removal of the gamemode selection next to the PLAY button was unnecessary
  • The Battle Pass icon is too much in your face now
  • The mission and container section being moved to the left side is a QOL downgrade

 

It'll take some getting used to for me. Especially since for now it will be loading slower than usual.

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@At_Shin 

 

After eyeing it for many battles, I've found an inconsistent pattern to the self-destruction. 

 

It seems to activate after I am killed by an enemy Overdrive, namely Hornet's Overdrive. If an enemy Hornet kills me while they have their OD active, 9/10 times, I self-destructed after spawning. This happens frequently with Hornet because...well... it's rather popular these days. 

 

I noticed it with Wasp and Viking earlier today. A Wasp Freeze killed me with their bomb twice and both times I self-destructed after spawning. A Wasp Ricochet did the same in another battle and I self-destructed. However about two times I died to a bomb but did not self-destruct so that's inconsistent. 

Got killed by a Viking Thunder with their OD active, self-destructed after. I spawn again and got killed by another Vikng Thunder with their OD active, and self-destructed again after spawning. Happened with a Viking Magnum in another battle as well. 

 

Dying to an Ares' OD sometimes made me self-destruct and sometimes didn't. And sometimes, I would just self-destruct after being killed by a regular player with no OD, so I couldn't find any other trigger than enemy Overdrives. 

 

 

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