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theFiringHand
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i liked this soooooo much but i have realised that overdrives will just ruin the game -.- go to hell overdrives
but no tanki will not do that because tanki took a whole year to make these overdrives which are just pathetic and ruinning the game
Rip tanki
2009-2016

 

its not only the gold boxes but the gameplay which is being ruined


Agreed. No idea why they keep pushing this further instead of bringing back the game from 2014/15

x10 is not the same for your rank. But for lower rank it is more than x10 now. At high ranks they did fall too many time and at low ranks it was too scarce.
Overdrive should work at any time, not just when it suits you. Gold is only one part of the game, you try you fail or you win, there is only one winner and all the rest are losers.
Fairness is all relative. The games has rules and mechanics, you can't change them only to suit you. The developers set these rules and it is up to them to establish if it works or not and then amend as required. The overdrives are still in a fine tuning process. They would be tweak again when the new hulls will be added.
Kill the mammy before it reaches activate the OD.

Catching a gold used to be about getting on top of others, which was fun and involved some skill. Now it is about spamming OD.

 

You tell that guy that not everyone has to be like he wants. But Mammoth is one hull that has a HUGE advantage in gold catching, way bigger than the one Dictator had in the past.
So basically the users of the six other hulls are unhappy, while Mammoths can catch golds (it is not fun or satisfying for them anymore, though).

 

You say as if it bothered only one person. Lots of people on YT and on the forum speak of this issue.
All you do is argue without arguments.

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Catching a gold used to be about getting on top of others, which was fun and involved some skill. Now it is about spamming OD.

 

You tell that guy that not everyone has to be like he wants. But Mammoth is one hull that has a HUGE advantage in gold catching, way bigger than the one Dictator had in the past.

So basically the users of the six other hulls are unhappy, while Mammoths can catch golds (it is not fun or satisfying for them anymore, though).

 

You say as if it bothered only one person. Lots of people on YT and on the forum speak of this issue.

All you do is argue without arguments.

Arguing is part of the discussion. You have your point of view I have mine. I have no issue with you providing your feed back. However you cannot ignore the facts that the new x10 is not the same for your rank and lower rank. For them it is more than x10 now. At high ranks they did fall too many time and at low ranks it was too scarce. But that was more than a year ago now, I think you should compute that fact now.

 

Each event is different and will require different equipment, now it is the mammoth, before it was the dictator. Before that it was the wasp and hornet, Then with the special reviving drone. As you pointed out not everybody as mammoth, so you will find some battle without them.

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Arguing is part of the discussion. You have your point of view I have mine. I have no issue with you providing your feed back. However you cannot ignore the facts that the new x10 is not the same for your rank and lower rank. For them it is more than x10 now. At high ranks they did fall too many time and at low ranks it was too scarce. But that was more than a year ago now, I think you should compute that fact now.

 

Each event is different and will require different equipment, now it is the mammoth, before it was the dictator. Before that it was the wasp and hornet, Then with the special reviving drone. As you pointed out not everybody as mammoth, so you will find some battle without them.

oh so untrue in every match there is a mammoth but yea before the event there were less mammy's but.... still ruining the game play 

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oh so untrue in every match there is a mammoth but yea before the event there were less mammy's but.... still ruining the game play 

LOL, you checked all the battles? 

​Look in the TO pic of the day you will see gold caught by other hulls than mammoth.

Edited by Viking4s

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Arguing is part of the discussion. You have your point of view I have mine. I have no issue with you providing your feed back. However you cannot ignore the facts that the new x10 is not the same for your rank and lower rank. For them it is more than x10 now. At high ranks they did fall too many time and at low ranks it was too scarce. But that was more than a year ago now, I think you should compute that fact now.

 

Each event is different and will require different equipment, now it is the mammoth, before it was the dictator. Before that it was the wasp and hornet, Then with the special reviving drone. As you pointed out not everybody as mammoth, so you will find some battle without them.

I totally understand. But you started suggesting that what @muffinman362 said was just his problem, while in fact a lot of us players dislike overdrives as a whole, specifically that of Mammoth, since it spoils gold catching.

 

Opposite of what you suggested is true -- Mammoths OD is a feature that favours the minority of Mammoth users at the cost of spoiling gold catching.

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LOL, you checked all the battles?

​Look in the TO pic of the day you will see gold caught by other hulls than mammoth.

Maybe that was why it was chosen as the Pic of The Day :D

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I totally understand. But you started suggesting that what @muffinman362 said was just his problem, while in fact a lot of us players dislike overdrives as a whole, specifically that of Mammoth, since it spoils gold catching.

Opposite of what you suggested is true -- Mammoths OD is a feature that favours the minority of Mammoth users at the cost of spoiling gold catching.

It his is problem. Also I would not tell player that believe in the mammy to catch gold to do it without a mammy. 

Catching gold while mammy's around is a challenge and fun. With the new OD buff it should be more difficult for them than last time. 

To increase your chance to catch one and avoid mammy you can quit small map that favour Mammy, but forget about Magistral (there is only one drop area).

 

If you dislike OD, then this is bad for you, because it will stay.

 

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LOL, you checked all the battles? 

​Look in the TO pic of the day you will see gold caught by other hulls than mammoth.

their overdrives werent charged yet  :ph34r:  :ph34r:  :ph34r:

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It his is problem. Also I would not tell player that believe in the mammy to catch gold to do it without a mammy.

Catching gold while mammy's around is a challenge and fun. With the new OD buff it should be more difficult for them than last time.

To increase your chance to catch one and avoid mammy you can quit small map that favour Mammy, but forget about Magistral (there is only one drop area).

 

If you dislike OD, then this is bad for you, because it will stay.

All you say is true, besides that catching a gold with a Mammoth around is impossible -- they have tons of HP, a repair kit plus 5 seconds of immortality. You cannot push them or stall them.

 

Also, why should overdrives stay if the majority of players dislikes them? Is it even profitable to keep them?

It is not that bad for me. Sure, I will be missing that good old game, but having fun in real life + other games make up for it. 80% of your playerbase is gone. Why further push updates that are not supported by players?

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oh so untrue in every match there is a mammoth but yea before the event there were less mammy's but.... still ruining the game play 

I had an RGB battle yesterday where there were no Mammoths. 

 

I don't see how it's ruining the gameplay. Its duration was reduced by 50%. I barely find myself pissing off enemies because I only get 1 or 2 kills on average. And it's not like it's destroying rugby still because they have to get in closer to score a touchdown with it. And all it takes is one player sacrifice themself and they basically block the Mammoth with their carcass and the Mammoth's Overdrive is finished. 

 

 

All you say is true, besides that catching a gold with a Mammoth around is impossible -- they have tons of HP, a repair kit plus 5 seconds of immortality. You cannot push them or stall them.

That's why you shoot them when you see then. The gold box takes 20 seconds to hit the ground. You can either force them to use their Overdrive early which would make them unable to survive the blast or they would just accept defeat and try again with the next gold box. 

 

I was the victim of Mammoth discrimination yesterday where the gold was dropping and 3 people happened to start shooting me until I died. They then turned their attention to the drop zone, they didn't even fight each other. That continued until the end of the battle. They knew how to maximise their survival until the meteorite drops. 

 

And Wasp's bomb disables the Overdrive. But you don't see many around because people like using the disease instead of the cure. You can stop those Mammoths almost every time with Hunter or Wasp but you don't see them around since they'd rather use Mammoth or another hull besides the former two. 

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I had an RGB battle yesterday where there were no Mammoths. 

 

I don't see how it's ruining the gameplay. Its duration was reduced by 50%. I barely find myself pissing off enemies because I only get 1 or 2 kills on average. And it's not like it's destroying rugby still because they have to get in closer to score a touchdown with it. And all it takes is one player sacrifice themself and they basically block the Mammoth with their carcass and the Mammoth's Overdrive is finished. 

 

 

That's why you shoot them when you see then. The gold box takes 20 seconds to hit the ground. You can either force them to use their Overdrive early which would make them unable to survive the blast or they would just accept defeat and try again with the next gold box. 

 

I was the victim of Mammoth discrimination yesterday where the gold was dropping and 3 people happened to start shooting me until I died. They then turned their attention to the drop zone, they didn't even fight each other. That continued until the end of the battle. They knew how to maximise their survival until the meteorite drops. 

 

And Wasp's bomb disables the Overdrive. But you don't see many around because people like using the disease instead of the cure. You can stop those Mammoths almost every time with Hunter or Wasp but you don't see them around since they'd rather use Mammoth or another hull besides the former two. 

oops sorry to misguide u with my words xd i didnt mean mammy's overdrive only but other overdrives it was better to have one single overdrive for everyone before because it was fair for everyone then :c

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oops sorry to misguide u with my words xd i didnt mean mammy's overdrive only but other overdrives it was better to have one single overdrive for everyone before because it was fair for everyone then :c

Ah, understood. I wouldn't mind if they gave everyone the old Overdrive for these meteorite events. It just means that the light hulls will triumph while the heavy hulls wouldn't catch any. With the new Overdrives, it's basically the other way around. 

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I had an RGB battle yesterday where there were no Mammoths.

 

I don't see how it's ruining the gameplay. Its duration was reduced by 50%. I barely find myself pissing off enemies because I only get 1 or 2 kills on average. And it's not like it's destroying rugby still because they have to get in closer to score a touchdown with it. And all it takes is one player sacrifice themself and they basically block the Mammoth with their carcass and the Mammoth's Overdrive is finished.

 

 

That's why you shoot them when you see then. The gold box takes 20 seconds to hit the ground. You can either force them to use their Overdrive early which would make them unable to survive the blast or they would just accept defeat and try again with the next gold box.

 

I was the victim of Mammoth discrimination yesterday where the gold was dropping and 3 people happened to start shooting me until I died. They then turned their attention to the drop zone, they didn't even fight each other. That continued until the end of the battle. They knew how to maximise their survival until the meteorite drops.

 

And Wasp's bomb disables the Overdrive. But you don't see many around because people like using the disease instead of the cure. You can stop those Mammoths almost every time with Hunter or Wasp but you don't see them around since they'd rather use Mammoth or another hull besides the former two.

So golds are now about shooting Mammoths?

 

Regardless OD's make strategy obsolete since you can't be sure of your opponent has one ready or not.

They also make the game feel spammy.

2014/15 was definitely the time when the game was the most fun. 2012-16 was still way better than 2017-19.

The latter is when the game started rapidly getting worse.

Edited by Picassoo

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So golds are now about shooting Mammoths?

It's only 4 days man, 2 and a half more, really. 

 

It is possible to get the gold box without using Mammoth and without them taking it. I've seen many players that are using light and medium hulls taking the gold boxes. Hunter is a great hull to get golds with as you can stun everyone around the drop zone while taking away their supplies and repair kits. And you can even lay waste to the Mammoths as they're now supplyless and weaker. I've done it a few times, but y'know, players like to use the disease instead of the cure, because it's just easier. 

 

Regardless OD's make strategy obsolete since you can't be sure of your opponent has one ready or not.

Coordinated Overdrives can make a difference in a battle battle's outcome. And the same thing goes for you, the enemy wouldn't know if you have your Overdrive or not, unless you make it obvious like Mammoths charging at you head-on with speed boost. 

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Tanki, Please fix this thing with mammoth... I'm trying to do the challenge and maybe enjoy the golds a bit, but when there are 3 mammoths on each team in battles and like 7-8 in Deathmatch, it just ruins the whole game... and now people are going to eventually figure out that their only chance at getting a gold is to use mammoth... before long, over half of people in battles will be using mammoth and taking whatever slim chance another hull have of getting a gold in the holidays, and crushing it in their greed. Just thought I'd mention it, but I know many others feel the same way about it... I think a good way to solve it (temporarily if not for good) is to make mammoth's overdrive deactivated by hunter's. If you feel the same way I do please like this post, and maybe tanki will do something (I doubt it)

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Coordinated Overdrives can make a difference in a battle battle's outcome. And the same thing goes for you, the enemy wouldn't know if you have your Overdrive or not, unless you make it obvious like Mammoths charging at you head-on with speed boost.

OK. Let's list the OD tactics.

 

Wasp: place it when someone is chasing you.

 

Hornet: Make sure you won't die soon, use it to pick off enemies.

 

Hunter: you run into drugged flag carriers/groups of tanks and use OD.

 

Viking: just catch a few tanks in an open field and use it. Of course flags should be a priority.

 

Dictator: share with attackers/use the repair kit.

 

Titan: for campers/deploy in enemy base.

 

Mammoth: defense/golds.

 

All of this requires little skill, and is not much fun. It makes encountering enemies about using OD, instead of gatheting teammates, juking and aiming.

 

Also, who cares that overdrives make a difference in battle. That doesn't mean that they improve anything. It simply means that their negative impact is more noticable.

 

You can't really plan an attack. The game is unpredictable yet uninteresting.

 

You obviously never played in 2014/15. At that time players would continuosly try to attack vs defenders, juking them and attacking with isidas. You could also attack from many sides at times.

 

Now nobody defends, and the game is all about rushing the flag and spamming OD's.

The only form of defense is the Saboteur drone, which is no fun at all. It's simply passive.

 

Also, 80% of the players who preferred the old times quit. Before they used to be a huge majority, ignored by the devs. Even now their voices can be heard.

 

Don't you tell me OD's and quick battles/MM improved the game. We lost 30% active players during the past six months. 80% since 2015.

I do not know of other considerable games that decline so rapidly. Because most of them remain what they used to be.

Still, the devs aren't listening.

Edited by Picassoo
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OK. Let's list the OD tactics.

 

Wasp: place it when someone is chasing you. Approach group of flag protectors from the flank. freeze them and drop the bomb. run off with flag as they try to thaw and die in the massive explosion.

 

 

 

Hornet: Make sure you won't die soon, use it to pick off enemies.

 

Hunter: you run into drugged flag carriers/groups of tanks and use OD.

 

Viking: just catch a few tanks in an open field and use it. Of course flags should be a priority.

 

Dictator: share with attackers/use the repair kit.

 

Titan: for campers/deploy in enemy base.

 

Mammoth: defense/golds.

 

All of this requires little skill, and is not much fun. It makes encountering enemies about using OD, instead of gatheting teammates, juking and aiming.

 

Also, who cares that overdrives make a difference in battle. That doesn't mean that they improve anything. It simply means that their negative impact is more noticable.

 

You can't really plan an attack. The game is unpredictable yet uninteresting.

 

You obviously never played in 2014/15. At that time players would continuosly try to attack vs defenders, juking them and attacking with isidas. You could also attack from many sides at times.

 

Now nobody defends, and the game is all about rushing the flag and spamming OD's.

The only form of defense is the Saboteur drone, which is no fun at all. It's simply passive.

 

Also, 80% of the players who preferred the old times quit. Before they used to be a huge majority, ignored by the devs. Even now their voices can be heard.

 

Don't you tell me OD's and quick battles/MM improved the game. We lost 30% active players during the past six months. 80% since 2015.

I do not know of other considerable games that decline so rapidly. Because most of them remain what they used to be.

Still, the devs aren't listening.

 

 

Fixed it for ya.

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OK. Let's list the OD tactics.

 

Wasp: place it when someone is chasing you.

 

Hornet: Make sure you won't die soon, use it to pick off enemies.

 

Hunter: you run into drugged flag carriers/groups of tanks and use OD.

 

Viking: just catch a few tanks in an open field and use it. Of course flags should be a priority.

 

Dictator: share with attackers/use the repair kit.

 

Titan: for campers/deploy in enemy base.

 

Mammoth: defense/golds.

 

All of this requires little skill, and is not much fun. It makes encountering enemies about using OD, instead of gatheting teammates, juking and aiming.

 

Also, who cares that overdrives make a difference in battle. That doesn't mean that they improve anything. It simply means that their negative impact is more noticable.

 

You can't really plan an attack. The game is unpredictable yet uninteresting.

 

You obviously never played in 2014/15. At that time players would continuosly try to attack vs defenders, juking them and attacking with isidas. You could also attack from many sides at times.

 

Now nobody defends, and the game is all about rushing the flag and spamming OD's.

The only form of defense is the Saboteur drone, which is no fun at all. It's simply passive.

 

Also, 80% of the players who preferred the old times quit. Before they used to be a huge majority, ignored by the devs. Even now their voices can be heard.

 

Don't you tell me OD's and quick battles/MM improved the game. We lost 30% active players during the past six months. 80% since 2015.

I do not know of other considerable games that decline so rapidly. Because most of them remain what they used to be.

Still, the devs aren't listening.

 

I said coordinated. You listed their effects when used with the user alone. 

 

Each of the Overdrives has its counters but timing is key. One hull could bait out the enemy Hunter's Overdrive, and then the ally Titan can plop a dome in their base to heal their allies and allow them to generate Overdrive charge safely or keep a Viking alive to the end of its Overdrive duration.

 

You have Hornet's Overdrive which allows it to pick off defenders (assuming that it's using double damage) so that that Mammoth can get in closer and not have to waste its Overdrive trying to capture the flag or rugby ball. 

 

You have Dictator which is a must have for team play. It gives every ally within a 15 metre range 50% of their Overdrive charge, as well as all supplies. A Titan can put a dome down and attract all of their allies to the dome and a Dictator inside can give everyone their Overdrive charge. 

 

You have Hunter's Overdrive that can stun the defense of the team and Viking can finish them off with their Overdrive or you can stun them and a Wasp can place a bomb between the stunned enemies while taking the flag. 

 

And that's only 2-member coordination. You have 8 teammates, and depending on the map, you can get 5 coordinated Overdrives.

 

 

Also, who cares that overdrives make a difference in battle. That doesn't mean that they improve anything. It simply means that their negative impact is more noticable.

 

You can't really plan an attack. The game is unpredictable yet uninteresting.

Where did I say it improves anything? 

 

Yes, you can plan attacks if you are observant enough of your enemies, their patterns, and their Overdrive usage. Your allies would also need to be observant of that as well. I've been the victim of coordinated pushes and also a contributor to them. 

 

You obviously never played in 2014/15. At that time players would continuosly try to attack vs defenders, juking them and attacking with isidas. You could also attack from many sides at times.

 

Now nobody defends, and the game is all about rushing the flag and spamming OD's.

The only form of defense is the Saboteur drone, which is no fun at all. It's simply passive.

Yes, I played during that time but I was not as observant as I am now. Yes, I had a lot of fun back then but I also have fun here. Not as much (because of the difference in mechanics and equipment) but I'm still enjoying myself. You can still attack from many sides. You can attack from the side in all 32 MM maps. 

 

People defend, and it sucks when you can penetrate that defence because they're using the Saboteur Drone. I've met many defenders in the Legend ranks. Not so much in the lower ranks because they need to points for stars. Defending doesn't give you as much points as attacking unless you have the Saboteur Drone or another ally defending with you. Maybe it's because you don't see defenders in the battles you're being put in but I am. The higher you go, the more defensive equipment you can use, in the form of alterations and drones. 

 

Also, 80% of the players who preferred the old times quit. Before they used to be a huge majority, ignored by the devs. Even now their voices can be heard.

 

Don't you tell me OD's and quick battles/MM improved the game. We lost 30% active players during the past six months. 80% since 2015.

I do not know of other considerable games that decline so rapidly. Because most of them remain what they used to be.

Still, the devs aren't listening.

Ummm, alright? 

 

Didn't say they improved the game. 

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Probably the only gold I'll take on this account. 

Scratch this. I caught 4 golds (2 container golds and two 1k golds) with Hornet yesterday when the forum was down. The container golds were in back-to-back Silence battles. 

Edited by TheCongoSpider
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Too many gold campers... ruining battles.

 

And since I'm most of the times sent with the noob team, when the gold campers are waitng for their Overdrives to charge, the team with the group is capping flags.

Edited by lssimo

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