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Update - Maps, Balance, Challenge/WAR extended.


theFiringHand
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So far I've seen molotov, but neither cross or archipelago. But archipelago seems like it'd be an annoying map to be in to be honest.

It is terrible for CP and bad for TDM and DM.

 

Go in PRO-battles and check them out.

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The Booster Drone will also receive a passive effect duration of 3 seconds (previously it was possible to boost it up to 5), but with a 3X faster recharge.

 

Rogue! The completed MU also be cancelled?

You can return MUs crystals & return the purchased drone!

Edited by jamesqin

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It's good to see the game makers listening to the players.

 

Us " All the games are now just TDM! Nobody plays for the game they play for the stars."

 

Tanki "Here, have a new map that's impossible to play anything else but TDM on"

 

Thanks Tanki, you're the best :D

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It's good to see the game makers listening to the players.

 

Us " All the games are now just TDM! Nobody plays for the game they play for the stars."

 

Tanki "Here, have a new map that's impossible to play anything else but TDM on"

 

Thanks Tanki, you're the best :D

10038678455_d34d042790_z.jpg

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The Archipelago map is the best because there are many island maps. Split maps are great for a change. We need more maps like this to add different gameplay statistics. Also, its fun to re-spawn on different islands after being killed. Please make more matchmaking maps like Archipelago.

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The Archipelago map is the best because there are many island maps. Split maps are great for a change. We need more maps like this to add different gameplay statistics. Also, its fun to re-spawn on different islands after being killed. Please make more matchmaking maps like Archipelago.

Only if the islands are a billion times bigger. :rolleyes:

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The Archipelago islands are fine with their current sizes. In my opinion, the middle island where the dead tank is located should be an island where normal tanks (players) can spawn. This island must be increased in elevation so that it has the same elevation level as the other three islands. This tiny island can be a gold box island as well.

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Perfect map for 8 vs 8, no changes needed though.

They ruined most MM maps by adding extra barriers.  Pretty sure they will do same to any new map they add.

 

I mean... is there such a thing as too many magnum-camping-spots? <_<

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They ruined most MM maps by adding extra barriers.  Pretty sure they will do same to any new map they add.

 

I mean... is there such a thing as too many magnum-camping-spots? <_<

Yeah those are useless & boring.

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The Archipelago islands are fine with their current sizes. In my opinion, the middle island where the dead tank is located should be an island where normal tanks (players) can spawn. This island must be increased in elevation so that it has the same elevation level as the other three islands. This tiny island can be a gold box island as well.

Here we go again xD

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Has there been a stealth update to the challenge scoring mechanics? Suddenly getting lots of zero stars despite being all over the map attacking and defending. Tanki giving too much stuff away? adding 15 more stages to the challenge still not enough? 100 stages next maybe?

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Why did you remove the Assault mode on the Forest map?

 

I used to like Assault mode on this map.

 

=======================================================================================================

 

Also, please can you make the Archipelago map available for all game modes. That includes juggernaut mode too.

Edited by RIDDLER_8

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Why did you remove the Assault mode on the Forest map?

 

I used to like Assault mode on this map.

 

=======================================================================================================

 

Also, please can you make the Archipelago map available for all game modes. That includes juggernaut mode too.

The juggernaut is far too big for that map... It wouldn't be able to move properly.

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Why did you remove the Assault mode on the Forest map?

 

I used to like Assault mode on this map.

 

=======================================================================================================

 

Also, please can you make the Archipelago map available for all game modes. That includes juggernaut mode too.

they have been moving the post to there proper locations , such as if your complaining on lag it goes to that section or ?? this has been on going since Jan when they been cleaning up the forum. due to so many same posting happening..

 

The Archipelago islands are fine with their current sizes. In my opinion, the middle island where the dead tank is located should be an island where normal tanks (players) can spawn. This island must be increased in elevation so that it has the same elevation level as the other three islands. This tiny island can be a gold box island as well.

the problem of having this map in gold drops, and having gold only in the middle . its not good ..a player would have to loose out on a kill just to take a chance on being able to reload  on that Island. its like 1 in ?? chances .. i would rather not have this map at all , unless its for DM only .. you can't do cp if one sided  has all or most of there team in that location. Flag battles wont work not rugby due to can't shoot the flag or ball across the islands ..lol

Edited by Bydo
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I know. The archipelago map is not suitable for rugby, CP or CTF. I know that. However this map is suitable for DM, TDM, even juggernaut.

 

It would be a lot of fun to play juggernaut battles on the Archipelago map where the juggernaut could wait for enemies to spawn on one of the islands where the juggernaut is located. In turn, juggernaut would crush many enemies at once, once this start spawn-popping on the same island. Juggernaut would use it's railguns to quickly zap enemies dead. Since the islands are small, it would be normal for juggernaut players to use the Terminator Railguns more often.

 

However, skilled players would be able to use juggernaut's Strikers by keeping suitable distance from their enemies.

 

Please add the Archipelago map to the juggernaut mode. We need this map for this game mode.

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I know. The archipelago map is not suitable for rugby, CP or CTF. I know that. However this map is suitable for DM, TDM, even juggernaut.

 

It would be a lot of fun to play juggernaut battles on the Archipelago map where the juggernaut could wait for enemies to spawn on one of the islands where the juggernaut is located. In turn, juggernaut would crush many enemies at once, once this start spawn-popping on the same island. Juggernaut would use it's railguns to quickly zap enemies dead. Since the islands are small, it would be normal for juggernaut players to use the Terminator Railguns more often.

 

However, skilled players would be able to use juggernaut's Strikers by keeping suitable distance from their enemies.

 

Please add the Archipelago map to the juggernaut mode. We need this map for this game mode.

Okay, I will add the JGR mode on 42nd July. Is there anything else, Mr. Riddler?

Edited by mendark27
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