Jump to content
EN
Play

Forum

Episode 220 of the V-LOG is live!


theFiringHand
 Share

Recommended Posts

Tankers!

 

In this episode of the V-LOG, we’ll be explaining why discount cards have disappeared from the game, and why. We’ll also be announcing the test version for the new HTML5 client, and revealing the prizes connected to our upcoming Tanki Trip..

 

Check out V-LOG 220 right below!

 

 

Tanki meetup. Tanki Trip 2019 special bundle

Hot Summer, Blazing Sales

TANKOINS – New Currency!

Tankoins in weekly containers

Tanki eSports Channel

Question of the Week Submissions

 
  • Like 13

Share this post


Link to post
Share on other sites

First!

What is Old Weekly Container?

cause of tankions,we  will be getting a new containers. they announced this a wial back with Hazel in live chat

  • Like 2

Share this post


Link to post
Share on other sites

  • Community Manager

First!

What is Old Weekly Container?

The answer is:

Important: Tankoins will NOT drop from any previously accumulated weekly containers. These containers will be renamed to “old”, and Tankoins will only be dropping from NEW weekly containers obtained after the restart on August 9.
  • Like 4

❤️

Share this post


Link to post
Share on other sites

When you say client, do you mean downloadable client? Or just the new HTML5 browser version?

Campers are OP, we don't need trees and bushes.

The chat stream shouldn't load when we're not using the chat.

There should be a light version of garage that loads faster in battles and to check equipment in the lobby faster, and then the full garage with the hundreds of flag paints and purchasable items when we want to load the full garage.

Equipment of the same modification that have more MUs than the others should go to the left side.

The skybox off option should give us an option to a dark background.

Nerf Gauss after these sales or after Tankers day, and add a laser. Shaft has laser from second 0 of snipe mode when it can only do 750 damage (M4). :ph34r:

And feel free to remove more things from the new version, like Drones, Groups, ODs and Flag paints. ;)

Edited by lssimo

Share this post


Link to post
Share on other sites

Nerf Gauss after these sales or after Tankers day, and add a laser. Shaft has laser from second 0 of snipe mode when it can only do 750 damage (M4).

I received over 3000 damage multiple times without laser even showing, so that's incorrect.

  • Like 1

Share this post


Link to post
Share on other sites

Campers are OP, we don't need trees and bushes.

 

Equipment of the same modification that have more MUs than the others should go to the left side.

 

Nerf Gauss

Is this sarcasm or are you serious.?  :wacko: 

 

That's a nice idea  :D 

 

What's wrong with Gauss.?  :angry: 

  • Like 1

Share this post


Link to post
Share on other sites

 

 

When you say client, do you mean downloadable client? Or just the new HTML5 browser version?

 

Campers are OP, we don't need trees and bushes.

 

The chat stream shouldn't load when we're not using the chat.

 

There should be a light version of garage that loads faster in battles and to check equipment in the lobby faster, and then the full garage with the hundreds of flag paints and purchasable items when we want to load the full garage.

 

Equipment of the same modification that have more MUs than the others should go to the left side.

 

The skybox off option should give us an option to a dark background.

 

 

 

Nerf Gauss after these sales or after Tankers day, and add a laser. Shaft has laser from second 0 of snipe mode when it can only do 750 damage (M4). :ph34r:

 

Been discussed to death.  Shaft can 1-shot up to medium hulls of same m-level.  Gauss can 1-shot a light hull ~ 10% of the time.  Apples and oranges.

 

It is irrelevant how much damage a non-fully charged shaft does.

 

Go by Gauss module if they scare you so much.

  • Like 2

Share this post


Link to post
Share on other sites

Shaft locks me in no secs n 1 shot and tank is busted with DA active. Gauss don't have any alts. Gauss is weak.

Yet you continuously post screenshots of your "weak Gauss" taking the top spots with many kills. 

  • Like 2

Share this post


Link to post
Share on other sites

Yet you continuously post screenshots of your "weak Gauss" taking the top spots with many kills.

 

Skill (:

It is weakest. Striker is dumb without its alts, most of the turrets are weak without alts. Gauss need alts to make it balanced.

Yes! I try to be on top spot with all turrets I have. :)

Share this post


Link to post
Share on other sites

Skill (:

It is weakest. 

Skill does not determine your RNG. 

 

By that logic, does that mean Vulcan is weak? Vulcan takes skill to play effectively, more than Gauss takes. So does that mean Vulcan is weak? 

  • Like 1

Share this post


Link to post
Share on other sites

Yet you continuously post screenshots of your "weak Gauss" taking the top spots with many kills. 

 

177 hours already with the "WeakTurret"?!

 

Oh! The skills for Gauss are keeping distances, camping and going behind enemy lines.

Share this post


Link to post
Share on other sites

177 hours already with the "WeakTurret"?!

 

Oh! The skills for Gauss are keeping distances, camping and going behind enemy lines.

Stay on topic.

And for your info ask those who play with or against me. Ask them how much trouble I create for enemies. If I have to camp I can use shaft M4. Or buy Magnum/hornet rail.

Edited by The_Pakistani

Share this post


Link to post
Share on other sites

The new HTML5 version looks good.

 

Questions:

 

1. Why are some garage features missing from the new HTML5 version?

 

2. Will the missing HTML 5 garage features be added later?

 

3. When all my old containers have been opened, will the old silver container icon remain in my garage? Look image below:

 

Old-Containers.jpg

 

Please answer those three questions as accurately as possible. I want to know the real reason why whether those features are staying or not.

Share this post


Link to post
Share on other sites

3. When all my old containers have been opened, will the old silver container icon remain in my garage? Look image below:

 

Old-Containers.jpg

 

Please answer those three questions as accurately as possible. I want to know the real reason why whether those features are staying or not.

The "Old weekly containers"  icon will be gone after you open them all.

  • Like 1

Share this post


Link to post
Share on other sites

Stay on topic.

You weren't even on-topic in the first place.  :mellow:

And for your info ask those who play with or against me. Ask them how much trouble I create for enemies.

What does this mean? Does it mean you cause them a lot of trouble? 

Share this post


Link to post
Share on other sites

The "Old weekly containers" icon will be gone after you open them all.

No. The icon stays there, even if empty, even if in negative numbers, and will stay there forever and ever. :P

 

Check with an alt or new account.

 

What does this mean? Does it mean you cause them a lot of trouble?

With Gauss? :D

Edited by lssimo

Share this post


Link to post
Share on other sites

The new HTML5 version looks good.

 

Questions:

 

1. Why are some garage features missing from the new HTML5 version?

 

2. Will the missing HTML 5 garage features be added later?

 

3. When all my old containers have been opened, will the old silver container icon remain in my garage? Look image below:

 

Old-Containers.jpg

 

Please answer those three questions as accurately as possible. I want to know the real reason why whether those features are staying or not.

1. Its initial phase.

2. They said they will improve it after testing.

3. Gray or old weekly container will give you same old content expect Toins. And will show in special category like other containers.

_________________________

Mods delete all irrelevant posts. Thanks.

Edited by The_Pakistani
  • Like 1

Share this post


Link to post
Share on other sites

Answers:

 

1. So, the current HTML5 phase will not display all garage features.

 

2. That's great. HTML5 must be improved after the testing phase and must include all current garage items, plus new features for the final release of HTML5.

 

3. After all my gray containers (x30) have run out, will the gray icon remain for new weekly containers have have not been opened for a very long time, so that players will know which containers are old (gray) and which ones are new (blue).

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...