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Episode 222 of the V-LOG is live!


theFiringHand
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Tankers!

 

In today’s episode, we’ll be sharing with you some details about the launch of the HTML5 version. We’ll also be revealing development plans, and discussing eSports news.

 

Check out V-LOG 222 right below!

 

 

New HTML5 version

Tank War

September Challenge — XT container

eSports livestreams & videos

Question of the Week Submissions

 

Video of the Week Submissions

 
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wow you were the last one I would imagine to leave the game

 

all the best on your future Kasim

saddest day in tanki

 

 

back to the v-log on issue I'm not looking forward to is the Halloween missions , if there using juggernaut mode .

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Sad news. Kasim is leaving Tanki Online. Why? Goodbye Kasim and enjoy your new job.

 

Please can we have a beautiful woman to replace Kasim.

 

I am so happy about the good news about new development news. By the end of September 2019, developers will be releasing a new game mode called "Team Juggernaut". Thank goodness for that. I have requested the juggernaut game mode to have a team mode version of it. At last, I will not die as often when being juggernaut. Isidas will be able to heal me now. Great, just great.

 

Please can you developers tell us what the second new game mode will be? It must be revealed before halloween. I hope that this new game mode is either a "Football" mode or a "Death Laser" mode.

 

Whatever! I hope that the new game mode for Halloween would be an exciting one.

Edited by RIDDLER_8
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I think it would be better to keep the old version of juggernaut because having two juggernaut modes would be better. One solo and the other one a team mode battle.

 

Please keep the current solo juggernaut mode. Juggernaut DM and Juggernaut TDM would be better. Just like DM and TDM modes, respectively.

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I think it would be better to keep the old version of juggernaut because having two juggernaut modes would be better. One solo and the other one a team mode battle.

There are a few players abusing the Juggernaut mode we have now, reason why they are changing it up.

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So juggernaut is abused by Viking's overdrive. I agree as well because juggernaut does not have enough armor to survive Viking's overdrive attacks. Also, M2 players can destroy an M1 juggernaut with ease. I agree that, that abuses the juggernaut and makes M2 players steal the juggernaut. That's not fair.

 

In very low ranks, mostly Recruit, some players are not moving which makes juggernaut super easy kills in seconds. Also, drugging players can kill juggernaut players in low ranks that does not move.

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So juggernaut is abused by Viking's overdrive. I agree as well because juggernaut does not have enough armor to survive Viking's overdrive attacks. Also, M2 players can destroy an M1 juggernaut with ease. I agree that, that abuses the juggernaut and makes M2 players steal the juggernaut. That's not fair.

 

In very low ranks, mostly Recruit, some players are not moving which makes juggernaut super easy kills in seconds. Also, drugging players can kill juggernaut players in low ranks that does not move.

with the new game coming out . i'm wondering what would happen if the juggernaut on one team destroys the other teams juggernaut what will then happen. will he stay juggernaut till someone takes him out. making it next to impossible for players to be in that tank. if he keeps destroying the other team Juggernaut and only destroying him .

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with the new game coming out . i'm wondering what would happen if the juggernaut on one team destroys the other teams juggernaut what will then happen. will he stay juggernaut till someone takes him out. making it next to impossible for players to be in that tank. if he keeps destroying the other team Juggernaut and only destroying him .

It was said that once a juggernaut in a team dies, another played in the team is chosen as next juggernaut.

 

I am quite interested in the mode, support nanobots is going to be huge in that one.

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If juggernaut dies, then the player that destroys him will become the next juggernaut. The rules are the same. If in Team Juggernaut, if one juggernaut destroys the other juggernaut on the enemy team, you remain juggernaut. If the enemy juggernaut kills you as you are the juggernaut, you will spawn as a normal tank once again. That's logical.

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with the new game coming out . i'm wondering what would happen if the juggernaut on one team destroys the other teams juggernaut what will then happen. will he stay juggernaut till someone takes him out. making it next to impossible for players to be in that tank. if he keeps destroying the other team Juggernaut and only destroying him .

 

Today the player with the fastest connection becomes the first Juggernaut, I think that will remain the same with TJM. So if we have slower connection we have less chances to becoming a Jug.

 

Now about becoming a Jug when you're not the first Jug, I think they are probably still thinking about it.

 

I think the first player to kill the enemy Jug should be put on a list to be the next Jug when our team Jug dies. But our team Jug may take a long time to die, specially if e's playing with a Group which is helping it.

 

So my idea is to make Jugs weaker, have a strong shield at the beginning that wears off soon and dies. And the scoring should be designed to promote team play focused on killing enemy Jugs rather than defending friend Jugs, that's why weaker Jugs are needed. Because I don't want to play for only one player in the team.

 

It all depends on how strong Jugs are and how the scoring promotes team play helping the our team Jug or team play killing enemy Jugs or TDMing. And it also depends on how rewards are distributed. You should get good rewards even if you don't become the Jug, but not by TDMing.

 

And please remove ASL, very few like it and some others abuse it.

Edited by lssimo
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Watch as Booster Drone users yeet the enemy Juggernauts out of the map. I can already see the carnage for battles above

 

 

Some things to worry about with this mode:

 

How will teams be balanced? How will the Juggernauts be balanced? Will they have the same HP and damage? Because this would greatly affect teams that are under-equipped compared to the enemy. 

 

How will multing/sabotage be handled here? Would it be prone to sabotage? 

 

How likely are blowouts to happen here? 

 

So my idea is to make Jugs weaker, have a strong shield at the beginning that wears off soon and dies. And the scoring should be designed to promote team play focused on killing enemy Jugs rather than defending friend Jugs, that's why weaker Jugs are needed. Because I don't want to play for only one player in the team.

This pretty much provides a solution for spawnkilling. 

 

And please remove ASL, very few like it and some others abuse it.

How so? 

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How so?

 

  

Please don't remove ASL, I like using my booster drone and gauss to 1 shot everyone protecting blue base.

ASL should really be renamed to Attackers VS Defenders (AVD) because that's basically what the game mode is.

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NGL, that meme at the end was pretty good, caught me off-guard. I hope Kasim finds good fortune in his upcoming adventures and he should know his efforts with his community and this game as a whole will not be forgotten!

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ASL should really be renamed to Attackers VS Defenders (AVD) because that's basically what the game mode is.

The Russian name for the mode translates to Storm (according to Google Translate). Storm makes more sense than Assault IMO.

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Please don't add any JGR missions to the game. Best thing is to completely remove JGR from the game (just as TDM, DM and RGB btw).


Why? So everyone will be forced to jump into your favorite CP mode? :huh:

 

 

The Russian name for the mode translates to Storm (according to Google Translate). Storm makes more sense than Assault IMO.


LOL in Russian it's

штурм. Transliterated into "shturm". Sound similar to "storm" That explains LOL. :lol:

:lol:

 

 

Please can we have a beautiful woman to replace Kasim.


Alexandra? :huh:

 

LOL that moment when I read this! :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

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