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Yele
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This topic is now closed. Please report bugs in the following topic

 

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Happened again. Now when I close client and re-open it, the map is normal, but I waste time in the battle.

Does going in and out of fullscreen help?

 

I think I have experienced this bug aswell when using mouse controls on the Standalone. Flag and CP icons moved when I turned the turret but the skybox was static.

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Hi, I can play in browser, but not client for about 20 hours now.  I can click the "Play" button on the client, then the progress bar stalls at around 95% and never fully loads.  I can see in my resource manager that there's no data being transferred. 

 

Any suggestions?

Thanks

 

Edit: fyi, i uninstalled and reinstalled the client twice.

Edited by ImAtWork

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Hi, I can play in browser, but not client for about 20 hours now.  I can click the "Play" button on the client, then the progress bar stalls at around 95% and never fully loads.  I can see in my resource manager that there's no data being transferred. 

 

Any suggestions?

Thanks

 

Edit: fyi, i uninstalled and reinstalled the client twice.

Have you tried clearing the cache? Reinstalling does not clear the cache to my knowledge: How to clear cache of Tanki Online client

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there is an issue with the magnum and vulcan , magnum deal damage to you before the rocket hits the ground and vulcan sometimes it doesnt deals any damage at all u have to stop and start shooting again and its not because of the lag because my game is always running at 60 fps and 50-40 ping

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there is an issue with the magnum and vulcan , magnum deal damage to you before the rocket hits the ground and vulcan sometimes it doesnt deals any damage at all u have to stop and start shooting again and its not because of the lag because my game is always running at 60 fps and 50-40 ping

Magnum is supposed to do that, I think. The vulcan issue is a known bug, just stop firing for a second to fix it.

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There is some kind of glitch with Striker too. Sometimes, the Rocket will not hit your tank, it will hit a wall very far away behind you. And yet, you take damage. Weird, no?

That is mostly because of the server latency. If you notice this with some other projectile based turret, they never actually seem to hit you, but hit around you, such as Railgun. 

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I have found some new bugs and glitches which occurs since the release of the update which has to do with how the flag and control points are distributed and the slower experience points gain.

 

What happens now when capturing a control point with team mates of destroying a damaged enemy, sometimes the points for capturing a control point of destroying damaged enemies does not give any experience to the player(s). The same bug can sometimes happen when delivering a flag which was dropped by a dying enemy.

 

These bugs are annoying because they slow down the amount of experience players are supposed to earn for each capture points, flags and kills. The same bug can also happen in assault mode and rugby mode when capturing and capping the ball in rugby mode.

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My rank is warrant officer 4 I can buy rail gun m1 but it shows the picture of rail gun m0 and I can buy also magnum but shows the price of magnum m1 but the picture is m0

Post a picture of it please if you can, ty.

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Report the glitch in the form provided in your invitation email.

Links in the e-mail I recieved are not working, can you tell me where to report it? Edited by Leo_Bart

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Does Tanki have an update planned to fix how Tanki works with the latest release of chrome?

 

When loading into battles I've noticed many issues

-a error occurred, please re-enter the game

-parts of tanks not appearing

-having all the text, kill feed supplies bar, top bar etc there but the view of your tank and the battle is just grey

-taking so long to load, the game removes me for inactivity before I can load in

 

I'm sure there are many more bugs, this is just a few I've discovered trying to join battles

Edited by TonyC
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I only play MM to get daily rewards, but even then it is a pain.
TDM, supposedly one of the most played game modes with an average wait time of "19 seconds", took over 15 minutes, before I gave up and stopped trying. This has happened to me multiple times and I'm sick of it.

Additionally, whenever I exit and retry joining an MM battle, the average wait time changes, though it seems to revolve around the same values. The "average wait time" is very misleading and I would like to know how it is really calculated.

 

MM was a mistake in the first place to be quite honest.

Screen_Shot_2018_09_20_at_11_31_21_PM.png

 

Just one of the many times that the waiting time far exceeded the """average""".

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