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This topic is now closed. Please report bugs in the following topic

 

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57 minutes ago, Mister_Howitzer said:

another thing I noticed is the wiki that explains how juggernaut works didn't say anything about a player's rank having any impact on the juggernaut damage or armor.

No matter how much people talk about this subject, the Wiki never gets updated to show the true way the Juggernaut's stats are chosen - Based on rank. Equipment has no bearing on the Juggernaut's stats, regardless of whether they say otherwise.

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18 minutes ago, Mr.Nibbles said:

No matter how much people talk about this subject, the Wiki never gets updated to show the true way the Juggernaut's stats are chosen - Based on rank. Equipment has no bearing on the Juggernaut's stats, regardless of whether they say otherwise.

Rank? As far as I know, max JGR (M3 JGR) will deal the same damage, regardless whether it is at Captain, Brigadier, or Legend.

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On 1/22/2020 at 10:33 AM, Mr.Nibbles said:

This issue has nothing to do with the speed of your internet connection, but rather with your computer's connection to the Tanki Online servers. I would suggest restarting your computer if you haven't already, and in the meantime, I will make sure Developers become aware of the issue.

"Restart", jeez why didn't I think of that...duh these are gaming laptops and PCs, for some reason the issue is cleared but not lag

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39 minutes ago, NuclearPakistani said:

 

I have a desktop computer that is more than capable of running Tanki Online. If I am trying to play after two weeks or so of not restarting it, it seems that Tanki Online starts to not perform as well (Not Tanki's fault, it is my fault for not allowing my computer install new updates).

 

Plus, your overarching problem is very peculiar, and we honestly can't think of any causes for it. Other players are able to play, and many of them have worse internet connections, and some might live much farther from the the Tanki servers in Russia than you. Unfortunately, we can't offer a better solution, as we can't come up with one.

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this is not a bug , but needs to be looked into..

the Siege battles .. if your tank is located under the bridge where a base is located above. the scanner on the base will lock in the player below . allowing them not to be close to the base above .

will get photo for it late to explain better..

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I just saw a bug which made my heart skip a beat for a moment. 

The TO Unity client when loading showed my rank as recurit with zero experience. It loaded to my legend rank later on. 

I don't know if it was just laggy net or an actual bug. Thought I'd still mention it here. 

 

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1 hour ago, Sacrifice said:

I just saw a bug which made my heart skip a beat for a moment. 

The TO Unity client when loading showed my rank as recurit with zero experience. It loaded to my legend rank later on. 

I don't know if it was just laggy net or an actual bug. Thought I'd still mention it here. 

 

Known visual bug. 

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37 minutes ago, seeen_the_beeen said:

Hey Tanki, on juggernaut, the game often gives the winning team 0 crystals and 0 stars while the losing team gets both.

Is not that just a visual Bug? Because when it happens to me i still get my Crystals and Stars.

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Well, as for me, i have a Question too. Why do I have 2 Forum profiles and is it even possible to get my original one back? Old Profile

*Edit*

Question has been already answered, both accounts will be merged, thanks to Maf.

Edited by Beg.For.Mercy
Done

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Recently I noticed a new bug, sometimes my shots deals 0 damage (I mean, the number 0 pop up over the enemy tank) ? it's only me? Because it happens with every turret, even playing on another computer! It seems to be random, but I see it nearly in every battle.

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18 minutes ago, Eithern said:

Recently I noticed a new bug, sometimes my shots deals 0 damage (I mean, the number 0 pop up over the enemy tank) ? it's only me? Because it happens with every turret, even playing on another computer! It seems to be random, but I see it nearly in every battle.

Not a bug. It's the new spawn protection mechanic, where if you try to shoot an enemy tank right after they respawn, you won't deal any damage and the indicator will show zero. The effect lasts for about 2 seconds after they stop being transparent.

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19 minutes ago, Eithern said:

Recently I noticed a new bug, sometimes my shots deals 0 damage (I mean, the number 0 pop up over the enemy tank) ? it's only me? Because it happens with every turret, even playing on another computer! It seems to be random, but I see it nearly in every battle.

Well if you see '0' number when you shoot a tank, it is because of the new spawn update that gives every tank immortality for two seconds. If you do not see 'ANY' number, its the lagg. You will need to self destruct or refresh. 

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On 1/27/2020 at 9:40 PM, Maf said:

Not a bug. It's the new spawn protection mechanic, where if you try to shoot an enemy tank right after they respawn, you won't deal any damage and the indicator will show zero. The effect lasts for about 2 seconds after they stop being transparent.

 

On 1/27/2020 at 9:43 PM, Sacrifice said:

Well if you see '0' number when you shoot a tank, it is because of the new spawn update that gives every tank immortality for two seconds. If you do not see 'ANY' number, its the lagg. You will need to self destruct or refresh. 

Oh ok thanks, I don't remember if they were just respawned but I think this is the answer, at least from now I won't waste my shots ?

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11 hours ago, Professor-Zoom said:

Sometimes in juggernaut my team gets 0 rewards

 Screenshot-2020-02-01-at-11-40-49-AM.png

It is a known Visual Bug, you will still get your crystals after you refresh.

 

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When I look at my account profile, and look at the achievements, I am not getting credit for some achievements that I have accomplished.  For instance, My "achievements" does not show that I own dictator or railgun.  I have both.  It is also not showing any XP in Juggernaut mode, and I have been playing Juggernaut a fair amount.  There are also a few others like that.

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there is also something wrong with missions.. I'm doing the rugby for 150000 ( something like that total ) .. but I go into juggernaut battles and getting them added onto rugby mission .

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why is juggernaut terminator getting lower damage now?

 

2600-2800 at most for the railgun part and like 1200-1300 damage a missile.

 

I play with fully upgraded equipment, turret, hull, protection module, drone. 9999 GS and I am not getting the correct amount of damage with juggernaut.

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9 hours ago, master_howitzer said:

why is juggernaut terminator getting lower damage now?

 

2600-2800 at most for the railgun part and like 1200-1300 damage a missile.

That sounds about right to me, although the missiles should be doing a bit more damage. 

Edited by TheCongoSpider

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