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Team Juggernaut in the game!


Marcus
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Sure, experienced players could still create new accounts and shred the actual newbies, but if Tanki made it just straight battle funds or crystal purchases (gotta pamper the buyers) for several ranks, I think the vast majority of alt account makers would leave the newbie ranks alone since they would rank and move very slowly. 

 

Without daily missions there would be no way to stockpile drugs or accumulate crystals quickly.  With no containers from missions, there would be no lucky 25,000 crystal hits.  In Legend ranks 25,000 is nice but at low ranks it is a game changer...total domination.  Without kits there are no M1s shredding the poor newbie with M0-MU3.  With no stars or wars, no extra rewards and no reason to pound through 70 tiers for a skin...almost all the alt players would use their higher accounts.  If you ranked by straight XP and gained crystals only by battle funds or buying them, I think the newbie ranks would get cleared of pros almost immediately.   It might even be a good idea to get rid of MUs in the first few ranks.  Everyone plays on an exact level.  If Tanki wanted to leave the current ranks as they are they could even generate five or six levels of Recruit or "Training" ranks....ROTC maybe :)  They might even create a way to opt out of training ranks and the newbie could jump in with the big fish if he felt ready....Say at Training3 you had the option of moving right to Recruit or you could continue on with all the Training ranks 4,5,6.  Training ranks would be straight battle funds and no extras and normal ranks with all the extras would be just as they are now.

 

It might not make as dynamic game play in the Training ranks, but it could generate an environment where an actual newbie could learn the mechanics of the game fighting other newbies.  Right now, if Tanki somehow got a thousand actual new players, I would be shocked if more than ten of them stuck with the game for more than a few hours...and that is probably very a conservative guess.

 

 

I don't think it would change the number of alt accounts much.  I set up a new account for a fresh experience - not to dominate newbies.

You can only really expereince different combos to the fullest by starting from scratch - not buying them at the upper end.

Good chance that, if I could not set up alt accounts for the fresh experience I would play a lot less overall, or even move on to something else.

 

Also don't think there are that many buyers in the really low ranks that make the experience for newbies that horrible.  Sure there are some, like when I started, but they quickly leave you behind.

 

I think things like goofy very wide rank-brackets are the thing that cause newbies to leave.  They end up playing players 4-6 ranks above them that actually have access to supplies and have enough to make a huge impact.

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I like this idea of the game being simplified at low ranks. It's a lot like how the game was a long time ago at those ranks.

If you like simple tanks game I suggest you play this one (2 player max): 

https://www.retrogames.cz/play_213-Atari2600.php?language=EN

 

Several modes, invisible, bouncing shell, and several maps. It also feature fighters planes mode.

Edited by Viking4s

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Ninja always the best as ever.

 

Because he likes to argue like you?

 

Much of the comments are because of him arguing with things like “it’s because you’re playing at off-peak hours”, to posts about battles where one team is full Legends and the other is full of low ranks.

 

Even if we accept the idea that MM doesn’t do any sorting or matching at all, are we supposed to not play during off-peak hours? Don’t answer it’s not a real question.

 

It’s sort of like you do when suggesting another game to a suggestion about making the game simpler at initial ranks.

 

It’s just a suggestion, leave it like that, ignore it if you don’t like it, you don’t have to do anything. It’s not like the post is going to get larger and larger and then eat the entire forum if you don’t do something about it.

 

Ninja is a good helper, he just need to argue less and just moderate the discussion, or he’ll get tired and people will start to dislike him.

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Because he likes to argue like you?

It is funny you said that, he should like you too,as you are of the same vein.

 

i saw it and it's happening to me i get 15 EXP insted of 10 is that a glitche or what?

It is totally normal, they just increased it. See the latest patch. Edited by Merovingian

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1) I play TJR to be the boss and to kill it. Killing it is like capping or scoring at Rugby.

 

2) Being the Juggernaut during the battle gives you 2 things:

- you have the responsibility to keep from dying (so more of a defender role)

- you become the strongest asset of your team. With this new power you become more accountable for the positive or negative outcome of the battle for your team. 

 

3) if one don't want to be a juggernaut then one should reconsider why playing this mode.

1) nothing wrong with that reason.

 

2) it also gives you a few disadvantages which pretty much outweighs all the advantages it has:

 

· Cannot choose the turret combos they want to use.

· Cannot use garage stored supplies.

· Only short ranged weapon it has is the OD, which becomes more and more useless as players get better and better equipment.

· Extra large hull with plenty of surface to hit.

· Too wide to fit into 5 metre gaps.

· Cannot use alterations or drones.

· Unable to perform sneak attacks or getaways because that indicator always gives away your position.

· Everyones gonna try to gun you down, so no breather room.

 

3) that's like saying if someone has a different opinion on a subject than everyone else, then they should reconsider as to why they even have an opinion.

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3) that's like saying if someone has a different opinion on a subject than everyone else, then they should reconsider as to why they even have an opinion.

1) no nothing, you are the one who made it like it was. Still it was interesting to have your opinion on that. 

2) Off topic, I was not talking about the advantages. Thanks you for giving your opinion on the disadvantages, I'll use that in my next guide. 

3) No that's not like that. You said that so you could make your post like you are maintaining the balance of the universe? 

 

But yeah I don't want to be the Juggernaut, still I will play this mode and self destruct when it is my turn, yeah that's the spirit... duh!

MY opinion is "If one don't want to be a juggernaut then one should reconsider why playing this mode."

Edited by Viking4s

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Because he likes to argue like you?

 

Much of the comments are because of him arguing with things like “it’s because you’re playing at off-peak hours”, to posts about battles where one team is full Legends and the other is full of low ranks.

 

Even if we accept the idea that MM doesn’t do any sorting or matching at all, are we supposed to not play during off-peak hours? Don’t answer it’s not a real question.

 

It’s sort of like you do when suggesting another game to a suggestion about making the game simpler at initial ranks.

 

It’s just a suggestion, leave it like that, ignore it if you don’t like it, you don’t have to do anything. It’s not like the post is going to get larger and larger and then eat the entire forum if you don’t do something about it.

 

Ninja is a good helper, he just need to argue less and just moderate the discussion, or he’ll get tired and people will start to dislike him.

The fact is that these players play at off- peak hour, and that is when the game is not at its best. Player should certainly not change the time they play to please the moderator or the developer or the game owner. (You have to tell me where do you fish all this strange idea about people?)  

 

Certainty is that Alternativa will not anything for free and will not revert back to the "old good days". So that's a dead end here unless player start to pay for it.

 

I do like your posts, they constantly and marvellously fall in that simplistic cue of playing the oppressed victim when someone says something you what you don't want to hear.

 

I praise a helper that give its personal opinion, and you should carefully listen to Ninja because he always shares valuable information and insight that you won't get from average forumer (hence "Ninja always the best as ever.").  Disclaimer: That's a suggestion, I am not forcing you to listen to him.  :)

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But yeah I don't want to be the Juggernaut, still I will play this mode and self destruct when it is my turn, yeah that's the spirit... duh!

 

That itself isn't a problem except you would have to manually self destruct which is a bit inconvenient. The real problem is that it's Team juggernaut, meaning that if you intentionally get yourself killed as the jug, you're basically allowing the enemy to catch up which in itself is clearly sabotage.

 

That's why I proposed an idea that is simple and can easily solve this problem.

 

And that idea is to simply have a pop up (not really pop up, more like just text) that asks if you want to be the jug, click yes if you do and click no if you don't.

 

It's a really good idea and much needed feature than some actually think it is.

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I reiterate, if put in TJR, I will exit. If put in a second time, I will wait the extra for a specific battle mode. I will not play Jugger. I will not stay in Archipelago map. I am likely to exit Massacre. Pushing these formats is counterproductive to Tanki goals.

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It is funny you said that, he should like you too,as you are of the same vein.

 

 

What’s the equivalent of “you’re playing at off-peak hours” or “go play another game” that I say?

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I don't think it would change the number of alt accounts much.  I set up a new account for a fresh experience - not to dominate newbies.

You can only really expereince different combos to the fullest by starting from scratch - not buying them at the upper end.

Good chance that, if I could not set up alt accounts for the fresh experience I would play a lot less overall, or even move on to something else.

 

Also don't think there are that many buyers in the really low ranks that make the experience for newbies that horrible.  Sure there are some, like when I started, but they quickly leave you behind.

 

I think things like goofy very wide rank-brackets are the thing that cause newbies to leave.  They end up playing players 4-6 ranks above them that actually have access to supplies and have enough to make a huge impact.

I think we should always be able to set up new accounts.  I'm not saying to exclude alt accounts, I'm saying that if Tanki wants organic growth they need  way to let actual newbie gain experience instead of just getting shredded. 

 

Like I said, maybe six ranks of Training levels that have zero extra ways of generating supplies, crystals, stars, etc...nothing other than battle funds.  Maybe after a couple of Training ranks a player could opt out of further Training ranks and move right to Recruit and all the foo-fa-rah that goes with current Tanki.

 

I agree that rank brackets are too wide which is just one of the many drawbacks to MM.  Training ranks could fix that especially if Training ranks didn't have to have 16 players to make a battle.

 

I think the reason the lower ranks are jam packed with pro/alt account players is that the game is more like what it was before some of the latest toxic updates.  Very few drones (and the ones that are there are ineffective), few if any alterations, narrower rank brackets (a rank3 against a rank6 is much closer than a rank23 is to a rank26), more realistic daily missions (collect 3 boxes instead of 15...kill 150 instead of 500, etc).  A player stays alive long enough to play Tanki instead of the higher rank insta-kill. Overall the lower brackets allow you to rank up quickly and be competitive more easily.  There are no newbies (well maybe a couple) in the lower ranks anymore...alts just compete on a more even playing field. 

 

That is why I play lower ranks.  I abandon my higher rank accounts long ago because it is just no fun...zero fun.  What I hate the most is spawn in and die, spawn, die, spawn, die...I want to drive around a shoot stuff.

Edited by Stringy.Cat.Tacos
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I think we should always be able to set up new accounts.  I'm not saying to exclude alt accounts, I'm saying that if Tanki wants organic growth they need  way to let actual newbie gain experience instead of just getting shredded. 

 

Like I said, maybe six ranks of Training levels that have zero extra ways of generating supplies, crystals, stars, etc...nothing other than battle funds.  Maybe after a couple of Training ranks a player could opt out of further Training ranks and move right to Recruit and all the foo-fa-rah that goes with current Tanki.

 

I agree that rank brackets are too wide which is just one of the many drawbacks to MM.  Training ranks could fix that especially if Training ranks didn't have to have 16 players to make a battle.

 

I think the reason the lower ranks are jam packed with pro/alt account players is that the game is more like what it was before some of the latest toxic updates.  Very few drones (and the ones that are there are ineffective), few if any alterations, narrower rank brackets (a rank3 against a rank6 is much closer than a rank23 is to a rank26), more realistic daily missions (collect 3 boxes instead of 15...kill 150 instead of 500, etc).  A player stays alive long enough to play Tanki instead of the higher rank insta-kill. Overall the lower brackets allow you to rank up quickly and be competitive more easily.  There are no newbies (well maybe a couple) in the lower ranks anymore...alts just compete on a more even playing field. 

 

That is why I play lower ranks.  I abandon my higher rank accounts long ago because it is just no fun...zero fun.  What I hate the most is spawn in and die, spawn, die, spawn, die...I want to drive around a shoot stuff.

 

Supplies can appear after a few ranks for all, then Overdrives after a few more ranks, then Drones, then alterations. Even MUs could be delayed. That would be a little boring for veterans that open new accounts, but it would be good for new players.

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I have found a new problem with the repair kit. The repair kit only repairs 4000 HP for the juggernaut tank, instead of a full repair. My advice would be either of the following:

 

1. Buff up the repair kit to fully repair the juggernaut tank.

 

OR...

 

2. Create a new repair kit that fully repairs the juggernaut. All other hulls would ignore the effects of the new repair kit.

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I have found a new problem with the repair kit. The repair kit only repairs 4000 HP for the juggernaut tank, instead of a full repair. My advice would be either of the following:

 

1. Buff up the repair kit to fully repair the juggernaut tank.

 

OR...

 

2. Create a new repair kit that fully repairs the juggernaut. All other hulls would ignore the effects of the new repair kit.

Another disadvantage that jug has is that it can't use garage stored supplies, not even repair kits or mines. This puts it at a huge disadvantage against normal players.

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Yes, I know. Juggernaut completely ignores all supplies except the repair kit. The 4000 HP is not enough to heal juggernaut when it takes damage. Developers must do something about this issue so that juggernaut can stay alive for longer.

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Another disadvantage that jug has is that it can't use garage stored supplies, not even repair kits or mines. This puts it at a huge disadvantage against normal players.

There is good reason for that: Juggernaut has these double damage, speed and double armour always on (no cooldown and infinite use).

if you want this idea to be implemented then Devs will make the Jug as normal:

- 50% less armour

- 50% less damage

- 30% less speed

 

This is why is can only pick up Repair kit. All the other supplies are already one and for ever.

 

So it is not at disadvantage in these areas: strongest armour, fastest speed and firing, strongest fire power.

BIG plus, other mindful teammates help him survive (if they want to win the battle).

Also the overdrive recharge +50% HP.

Edited by Viking4s

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Just remove JGR missions. I won't play this mode. I just hate it  :angry:

 

If people want to play this, no problem. But don't force me to play with stupid mode by giving me missions  :angry:

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Just remove JGR missions. I won't play this mode. I just hate it :angry:

 

If people want to play this, no problem. But don't force me to play with stupid mode by giving me missions :angry:

It's a fine mode. Not my favorite, but okay.

 

I agree that there shouldn't be Missions of it, because

 

• Kill Juggernauts missions are difficult and take the most time to complete

• You can't even play TJR on Mobile.

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There is good reason for that: Juggernaut has these double damage, speed and double armour always on (no cooldown and infinite use).

if you want this idea to be implemented then Devs will make the Jug as normal:

- 50% less armour

- 50% less damage

- 30% less speed

 

This is why is can only pick up Repair kit. All the other supplies are already one and for ever.

 

So it is not at disadvantage in these areas: strongest armour, fastest speed and firing, strongest fire power.

BIG plus, other mindful teammates help him survive (if they want to win the battle).

Also the overdrive recharge +50% HP.

But Double Damage, double armor, and speed boost it collects doesn't stack with its passive buffs. And on top of that the jug can't manually use repair or drop mines. Which is a huge disadvantage.

 

Whatever it does to get itself healed requires it to either wait or for it to do work.

If the jug is getting healed by isida or titans dome, then it would have to wait till it's healed a significant amount. If it is getting healed by a repair kit pick up box, then it would have to work. If it's getting healed by edits own OD, then it would either have to wait for the remaining time before it can activate it, or do work via kills or nuclear pick up box. You might get a free healing from a dictator with OD ready, but don't count on it.

 

Juggernaut may have the strongest permanent armor. But the defence drone can give 300% more protection, which is stacked on top of Double Armor. An m4 light hull with 400% total protection would be equivalent to it having 10k hp which is how much jug has.

 

In terms of the fastest firing turret, twins says hi.

 

It doesn't have the strongest fire power, that would go to shaft, railgun, and striker.

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I have never seen a Juggernaut mission, regular or team, and I certainly would not play it. I do despise that mode, just as every other player I know (which all happen to be adults who contribute to Tanki earnings) despises that mode. It is hard for me to imagine that Tanki would make the mistake of trying to force their customers to play a mode they do not enjoy and do not want to play. If I would have to pay just to avoid Juggernaut missions, this might spell the end for this game in my life. But again, I do not think Tanki would make such an abhorrent business mistake.

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