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Express your purified hatred about the overpowered hornet OD.


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  1. 1. Do you think hornets OD is too powerful?

    • Yes, definitely.
      11
    • No.
      25


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Not entirely sure. I haven't opened the game for like a month so I don't know how it performs in battles after the balance changes.

 

But I still choose yes because I remember how insanely annoying it was to encounter Rails and Magnums with that overdrive.

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it's especially annoying when the hornet is running rail with high caliber ammo alt. 1 shots everything except titans and mammoths. take booster drone and it can literally one shot anything

Edited by HogwartsZebra

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it's especially annoying when the hornet is running rail with high caliber ammo alt. 1 shots everything except titans and mammoths. take 

Large Calibre Rounds in every modification is able to one-shot heavy hulls of that respective modification. The damage needed to do so is on the far side of the "lucky" end of the damage distribution. 

 

It is more likely at the M3 and 4 modifications as there is more leeway to do so than the others, sans M1, as M1 Railgun's maximum damage reflects its late M1 unlock rank, as opposed to Titan and mammoth's early unlock rank locking them with less HP relatively. 

 

Only when you see your M4 Titan/Mammoth teammate get one-shotted by a Railgun, would you feel truly urged to equip protection, but that doesn't mean much if they're using their Hornet's Overdrive.

 

Large Calibre Rounds can one-shot light hulls on equal footing, that is, with no supplies activated on either party. Se even with 50% protection against Railgun, you can still be one-shotted by one if you don't have double armour activated and the Railgun has double damage activated. Which is why I feel hopeless as an almost M3 Hornet going up against an M4 LCR Railgun. The fact that my protection is not 50% (it's 40%) and the fact that my Hornet's HP is around 1,830, it gives much more leeway for them to one-shot me. 

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Large Calibre Rounds in every modification is able to one-shot heavy hulls of that respective modification. The damage needed to do so is on the far side of the "lucky" end of the damage distribution. 

 

It is more likely at the M3 and 4 modifications as there is more leeway to do so than the others, sans M1, as M1 Railgun's maximum damage reflects its late M1 unlock rank, as opposed to Titan and mammoth's early unlock rank locking them with less HP relatively. 

 

Only when you see your M4 Titan/Mammoth teammate get one-shotted by a Railgun, would you feel truly urged to equip protection, but that doesn't mean much if they're using their Hornet's Overdrive.

 

Large Calibre Rounds can one-shot light hulls on equal footing, that is, with no supplies activated on either party. Se even with 50% protection against Railgun, you can still be one-shotted by one if you don't have double armour activated and the Railgun has double damage activated. Which is why I feel hopeless as an almost M3 Hornet going up against an M4 LCR Railgun. The fact that my protection is not 50% (it's 40%) and the fact that my Hornet's HP is around 1,830, it gives much more leeway for them to one-shot me. 

regular m4 railgun's damage ranges from 800 to 1600. LCR increases both by 40%, making the damage range 1120 to 2240, the average being 1680. m4 hornets/wasps have 2000 health. so it's entirely possible to get one-shotted as a light hull when both players don't have drugs active, but the rail player would have to be really lucky for that to happen, and it's definitely not going to happen with any consistency. 

 

the problem arises when u have stock hulls while the enemy has fully upgraded turrets. hornet m3 has only 1764 health, so a slightly above average LCR railgun shot will be able to one-shot u

Edited by HogwartsZebra

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regular m4 railgun's damage ranges from 800 to 1600. LCR increases both by 40%, making the damage range 1120 to 2240, the average being 1680. m4 hornets/wasps have 2000 health. so it's entirely possible to get one-shotted as a light hull when both players don't have drugs active, but the rail player would have to be really lucky for that to happen, and it's definitely not going to happen with any consistency. 

Is this not what I said?

 

the problem arises when u have stock hulls while the enemy has fully upgraded turrets. hornet m3 has only 1764 health, so a slightly above average LCR railgun shot will be able to one-shot u

Is this not what I said as well? 

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This is why don't be P2W, especially module.

I never said that I bought 100k crystals and then bought a module. A player who grinded to earn 100k crystals and then bought the same module could also feel ripped off in the same way, except they put in hundreds of hours into it.

 

I'm just saying that 100k crystals is roughly 100 dollars, and the module that you buy could go to waste because some hornet noob activates OD. And BAM, you're vulnerable just like that.

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I never said that I bought 100k crystals and then bought a module. A player who grinded to earn 100k crystals and then bought the same module could also feel ripped off in the same way, except they put in hundreds of hours into it.

 

I'm just saying that 100k crystals is roughly 100 dollars, and the module that you buy could go to waste because some hornet noob activates OD. And BAM, you're vulnerable just like that.

This is why module need to be cheaper!

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That's not gonna solve the problem of Hornets ability to completely ignore protections for 20 seconds every minute.

*Super Mario game over*

 

The only way to counter Scout Radar is use it yourself.

 

I remember one time a Hornet-Thunder, his/her Radar, with Double Power and Armor on. Meanwhile my Double Power is out, only my Radar ready to activate. While he/she did not notice anything beside wrecking other tankers, me enter scope mode and trigger the OD.

 

Yee yeah! Sniped him/her 'nd good as dead.  :lol:  :P

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I never said that I bought 100k crystals and then bought a module. A player who grinded to earn 100k crystals and then bought the same module could also feel ripped off in the same way, except they put in hundreds of hours into it.

 

I'm just saying that 100k crystals is roughly 100 dollars, and the module that you buy could go to waste because some hornet noob activates OD. And BAM, you're vulnerable just like that.

Yeah, that's what I find annoying. Ultimately hornet will drive players away from matchmaking and back to pro battles.

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Yeah, that's what I find annoying. Ultimately hornet will drive players away from matchmaking and back to pro battles.

Idk about that, you could instead choose to use viking or hunter, both of which have speed almost as good as hornets while having a lot more health. Hornets overdrive requires it to not die for 20 seconds, while the others just press shift and get a bunch of quick kills if they are smart.

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Idk about that, you could instead choose to use viking or hunter, both of which have speed almost as good as hornets while having a lot more health. Hornets overdrive requires it to not die for 20 seconds, while the others just press shift and get a bunch of quick kills if they are smart.

It's easy for a hornet to not die as long as they don't go in the dreaded moshpits. This is most evident in turrets like magnum, railgun, Gauss, and shaft which can one shot many things with Double Damage.

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Idk about that, you could instead choose to use viking or hunter, both of which have speed almost as good as hornets while having a lot more health. Hornets overdrive requires it to not die for 20 seconds, while the others just press shift and get a bunch of quick kills if they are smart.

Unless you are playing in a map like Sandal or Iran, the hornet with OD will be one-shotting that Hunter long before it gets to use it's OD.

 

Being able to ignore ALL protections and equip a long-range high-damage turret is just too OP.  As Diesel says above - they can easily find ways to avoid the high-damage areas.  They are used to pop-and-shoot.  Now they get to one-shot most enemies during these pop-and-shoots.

 

Viking OD is similar, but lasts ~ 1/3 the time.  If only 1 target available at that moment, they likely get 1 kill.  Hornets OD lasts much longer and recharges much faster.

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Unless you are playing in a map like Sandal or Iran, the hornet with OD will be one-shotting that Hunter long before it gets to use it's OD.

 

Being able to ignore ALL protections and equip a long-range high-damage turret is just too OP.  As Diesel says above - they can easily find ways to avoid the high-damage areas.  They are used to pop-and-shoot.  Now they get to one-shot most enemies during these pop-and-shoots.

 

Viking OD is similar, but lasts ~ 1/3 the time.  If only 1 target available at that moment, they likely get 1 kill.  Hornets OD lasts much longer and recharges much faster.

Im not arguing that its not good, just that its not any different from hunter or viking. Most people still choose viking or hunter over hornet, which Id say explains what they believe to be the strongest. Maybe Ill see a hornet dominating a battle here or there, but its mostly vikings and hunters. At least im listing two hulls instead of just viking lol. Esports battles used to be al viking spam

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Unless you are playing in a map like Sandal or Iran, the hornet with OD will be one-shotting that Hunter long before it gets to use it's OD.

 

Being able to ignore ALL protections and equip a long-range high-damage turret is just too OP.  As Diesel says above - they can easily find ways to avoid the high-damage areas.  They are used to pop-and-shoot.  Now they get to one-shot most enemies during these pop-and-shoots.

 

Viking OD is similar, but lasts ~ 1/3 the time.  If only 1 target available at that moment, they likely get 1 kill.  Hornets OD lasts much longer and recharges much faster.

Complain that to Hornet-Railgun. Hornet-Shaft yes, but depend on what equipment.

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Im not arguing that its not good, just that its not any different from hunter or viking. Most people still choose viking or hunter over hornet, which Id say explains what they believe to be the strongest. Maybe Ill see a hornet dominating a battle here or there, but its mostly vikings and hunters. At least im listing two hulls instead of just viking lol. Esports battles used to be al viking spam

We will have to disagree here.

 

Not sure wat you mean...

 

IMO, Hornet is the single-most used hull out there.  I see more hornets than any other 1 hull.  80% of them Rail.

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IMO, Hornet is the single-most used hull out there.  I see more hornets than any other 1 hull.  80% of them Rail.

Well perspective matters here. You're seeing Hornets all over the place. I'm seeing Vikings all over the place. Other players are seeing Hunters all over the place. ¯\_(ツ)_/¯

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Well perspective matters here. You're seeing Hornets all over the place. I'm seeing Vikings all over the place. Other players are seeing Hunters all over the place. ¯\_(ツ)_/¯

Well, it's still Democratic. At least no one is seeing Dictators  :P  

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Well, it's still Democratic. At least no one is seeing Dictators  :P  

Too many Dictators on a team is not a good thing. 3-4 Dictators? Alright. Any more than that and you'd be getting potential diminishing returns due to the lack of hulls you're able to give Overdrive charge to. 

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Not sure wat you mean...

 

IMO, Hornet is the single-most used hull out there.  I see more hornets than any other 1 hull.  80% of them Rail.

I play a lot of wasp/hornet so I'm very aware when there are a lot of bigger hulls. It is more balanced now tho than before the overdrives, which is nice

 

The white writing means I'm glad Hunter is a viable hull now...used to feel that Viking was the vast majority of medium hulls used. I see lots of ppl with thousands of hours in viking, but I dont think I've seen anyone with 1k hours with hunter

Edited by Potdindy

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I play a lot of wasp/hornet so I'm very aware when there are a lot of bigger hulls. It is more balanced now tho than before the overdrives, which is nice

 

The white writing means I'm glad Hunter is a viable hull now...used to feel that Viking was the vast majority of medium hulls used. I see lots of ppl with thousands of hours in viking, but I dont think I've seen anyone with 1k hours with hunter

Guess we have different styles... whenever I play Pro-no-supply I equip Hunter.  It's what Viking used to be before they made that ridiculous switch.

 

From my perspective - the only reason a player would equip Viking as a medium hull in MM is because they prefer the OD to Hunter OD.

Edited by wolverine848
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for all of you who still dont see the problem, look at it this way...

lets compare one hulls overdrive verses all other hulls overdrives:

 

Wasp is weak against: hunter, titan, hornet

Hornet is weak against: viking?

Viking is weak against: titan, hornet

Hunter is weak against: viking, hornet, (mammoth?)

Dictator is weak against: literally everyone lol

Titan is weak against: mammoth, hunter, hornet

Mammoth is weak against: viking, wasp, hornet

 

I guess you could argue viking might beat hornet is most situations, but they're pretty evenly matched. It honestly depends who activates first.

 

Mammoth used to be the only hull that could withstand hornet, but thanks to some people complaining about to many mammoths during Halloween event, the hull has been nerfed to the point its garbage.

 

The ONLY time hornets overdrive is useless, is in juggernaut mode. but that alone i don't think justifies how OP hornet is.

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