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Episode 229 of the V-LOG is live!


theFiringHand
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LMAO even with such terrible development ideas having been constantly bombarding the game for 4 years I never thought our developers would come up with something so stupid.

 

This is like an extremely grotesque idea for a P2W game, only it is for real.

 

Like being able to use RK's with no cooldown? Full drugs all the time? Does it work for mines, too? This better be a joke.

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Imagine the number of mines you can place... pretty sure every Legend a few of those in their garage... :lol:

 

I pity the Marshals, FM, Brigadiers and Gismos going forward.

 

With such a high price, Legend-buyers will pretty much be the only ones who will have an upgraded drone for quite some time.

This drone really does make it more P2W.

Sure , but i got nearly full m4 account . Soon the only thing i need upgrade is my drone . Im legend 14 if i remember correct , there are legend 30 - 60 -100 and more around . They have got everything and more , no need to pay money for something all is sold out , and drugs ... pfff buy a couple of 1000 in the garage at sale and you are good for a while , using all as can be done . Drones are a endgame feature , since batteries always come at a higher price then you can earn . But a drone like this makes them unbeatable , and no they do not need to pay. Others , who are lower , in order to keep up , need the same , but they need to spend cash to do so if thy ever want to be competitive against full use druggers . Yes we all use drugs , but the cooldown is what is needed to keep it all under control . This way , people keep more or less same strength , keep the battle active .

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For now, for now, we shouldn't have to worry about them. Come say, May/June 2020, that's when the numbers'll surely increase and would be a problem. 

 

At the moment, you just have to use your Overdrives to counter them. I'm not trying justifying this change, just trying to look at it as positively as I can. 

There are legends that have been playing a LONG time and probably have a War Chest even after last sale.

There are Legends that use $$ to improve their garage.

 

The above 2 groups will ramp up on the new drone a lot faster than you suggest.

 

But the biggest isue is all those ranks below Legend who have to play against Legends because of the silly wide rank-spreads.

Devs just introduced another way to make that unbalance even greater.

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I really like the cooldown removal of this drone and quick recharge time of active supplies. It would be nice if this drone had a laser that shoot at enemies for self defence. Close encounters would be fended off by a laser drone. Such a drone would be best on the juggernaut tank.

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It would be nice to add more additional beneficial features to the Hyperion drone. You said in V-Log 229 that Hyperion was extremely expensive, so for such a high price, please add more features and parameters to this drone.

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It would be nice to add more additional beneficial features to the Hyperion drone. You said in V-Log 229 that Hyperion was extremely expensive, so for such a high price, please add more features and parameters to this drone.

No thank you. 

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I know. Still, I don't get the black smoke coming out of the exhaust pipe of the Viking, Thunder Prime skin as the developers said. Also, the Thunder's recoil and bullet does not show either. Is this a bug?

 

By the way, A few V-Logs ago, developers said that they were going to remake tank. Is Viking and Thunder remade, or is it only their cosmetic skins? Please explain to me further. I want to know more...

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I know. Still, I don't get the black smoke coming out of the exhaust pipe of the Viking, Thunder Prime skin as the developers said. Also, the Thunder's recoil and bullet does not show either. Is this a bug?

 

By the way, A few V-Logs ago, developers said that they were going to remake tank. Is Viking and Thunder remade, or is it only their cosmetic skins? Please explain to me further. I want to know more...

Im pretty sure Thunder and Viking Prime haven't been updated yet. I don't know when it'll happen, but I'm sure it'll be soon.

 

As for the other skins, I have no idea.

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I honestly can't believe this new drone proposal, this is an absolutely terrible idea on so many levels, one of the worst changes I've ever seen from the Tanki team. This can only be a financially motivated change to get buyers to buy more - but this will backfire big time.

Why is this a bad change?

1) This drone will create a giant imbalance and ruin the game for the ranks just below Legend - it is hard enough as it is to face Legends as a Marshall+ Rank, with their maxed garages and 50% protections, but with this drone they will be unbeatable even with skill.

2) This is simply p2w, only heavy buyers will be able to afford to effectively keep this up with the quantity of supplies needed etc, and will create further imbalance and frustration from non-buyers or low-level buyers, who also play a significant part in Tanki online without which the game won't have the numbers to survive.

3) This drone is simply BORING and unimaginative, and it will make all the other much more interesting drones compatively useless at Legend rank, which will destroy much of the interesting gameplay at high rank. This drone is superior in most situations to Saboteur, Assault, Defender, Booster, Trickster - all of which have much more interesting gameplay, and most of the time require some actual skill from the user to be used well - e.g. Saboteur, good mine placement, Assault - must keep killing enemy tanks near the cooldown time, Defender - must time Double armor well. With this drone you just MINDLESSLY use supplies when it's maxed out and win, totally boring and not nearly as fun as any of the other high rank drones.

In summary, this is a terrible, terrible idea - Tanki must re-think and scrap this idea. Change this drone to be something interesting, and having a "super" drone which is superior to all other drones is a very bad idea in the least as then you make all the other drones and their interesting gameplay invalid. If this is an attempt, which I think it is, to extract more money in supplies/crystals etc from Legend buyers - this will backfire. Why? Because all the other players will become frustrated and leave the game, helping destroy TO. On the other hand it may also be partly an attempt to find some use for the many supplies Legend tankers have, and give them something to buy/work towards and to keep buying (needs a lot of supplies to keep it up). This is still a bad idea, the negatives strongly outweigh the positives as I've stated above.

Don't destroy the game at high ranks. Scrap this and re-think....

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I know. Still, I don't get the black smoke coming out of the exhaust pipe of the Viking, Thunder Prime skin as the developers said. Also, the Thunder's recoil and bullet does not show either. Is this a bug?

 

By the way, A few V-Logs ago, developers said that they were going to remake tank. Is Viking and Thunder remade, or is it only their cosmetic skins? Please explain to me further. I want to know more...

You should get it around Black Friday which is roughly end of November.

 

Eventually all turrets/hulls will be updated, Vik Thunder is just a start.

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Ah. I see now. The Viking and Thunder hulls needs to be updated to properly suit and fit with the new updated Viking and Thunder Prime skins. The same will be required for all the other turrets, hulls and XT/Prime skins.

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Camper/Assault give you virtually unlimited SB/DA/DD in certain circumstances.  Camper/Saboteur allow you to drop tons of mines.

 

I don't think this gives much of an advantage over other drones with exception of being able to use repair kits more frequently.  The question is how many RKs will it use per repair and how short this makes the repair cooldown.  It may also use batteries faster.

 

Everyone runs out of RKs and batteries if you actively use them and play a good amount.  I need to buy them regularly with money or crystals.  I have over 50,000 of every other supply so wouldn't care if those got used faster.

 

The second open issue is how shop is changing with supply and battery kits being removed.  It is unknown how it will work in future and how costs will change.

 

Overall not hugely excited or worried about this drone until more details are provided.

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Untrue. The effect lasts for 20 seconds - 2/3 of your Double armour's uptime. 

 

If it were 10 seconds or 5 seconds like it was before, then you'd have to time it well. 

You have to time it in the sense that you have to run around without double armor, until an important point for instance when you are near the enemy flag in CTF, or even just about to engage with enemies in any mode. I think we can both agree that this requires more skill and is a lot more interesting than a drone where you literally mindlessly spam 1,2,3,4 on cooldown with no thought needed whatsoever. Not to mention all the other drones, all of which have far more interesting gameplay than this new proposal which will be rendered comparively useless.

 

Anyway this is a side point, I stand by the points in my original post - the implementation of this drone is a very bad idea for balance, gameplay and TO at high ranks in general.

Edited by DestrotankAI9

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Camper/Assault give you virtually unlimited SB/DA/DD in certain circumstances.  Camper/Saboteur allow you to drop tons of mines.

 

I don't think this gives much of an advantage over other drones with exception of being able to use repair kits more frequently.  The question is how many RKs will it use per repair and how short this makes the repair cooldown.  It may also use batteries faster.

 

Everyone runs out of RKs and batteries if you actively use them and play a good amount.  I need to buy them regularly with money or crystals.  I have over 50,000 of every other supply so wouldn't care if those got used faster.

 

The second open issue is how shop is changing with supply and battery kits being removed.  It is unknown how it will work in future and how costs will change.

 

Overall not hugely excited or worried about this drone until more details are provided.

Camper is nowhere near as powerful as this, with Camper you have to maintain 100% hp to get the cooldown reduction, if you are under fire from decently skilled enemies that is impossible, this allows you to have unlimited supplies at max upgrades in any situation (Not to mention that this is simply a highly upgraded camper drone and renders the Camper drone invalid). At least with camper you have to actually think how to avoid enemy fire to stay at 100% hp, or how to not engage while your repair kit is on cooldown etc - it requires some thought.

 

Also with Assault you get no reduction in repair kit or mine cooldown, and you have to actually kill enemies constantly to keep your supplies up. With this no matter what you do, or going after flags etc avoiding enemies, you will always have full supplies. And, a major reduction on repair kit and mine cooldown. So Assault and Camper will be totally useless by comparison, if you can afford this drone.

 

It remains to be seen how the repair kit cooldown reduction is implemented at max level, will it be 15 seconds cooldown or less? 15 seconds repair kit + infinite supplies will make this by far the most powerful drone in the game, even more so if it's less than that - creating all the problems I have described. Other than Booster drone in Jugger, Saboteur in some defensive situations and the occasional use of Defender in CTF/RGB/Assault there will be very little point in using any other drone if you can afford it.

 

I invite anyone to explain how this is going to be fair to Marshall+ non-buyer players going up against Legends.

Edited by DestrotankAI9

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You have to time it in the sense that you have to run around without double armor, until an important point for instance when you are near the enemy flag in CTF, or even just about to engage with enemies in any mode. I think we can both agree that this requires more skill and is a lot more interesting than a drone where you literally mindlessly spam 1,2,3,4 on cooldown with no thought needed whatsoever.

Sooooooo, like everyone else who doesn't have the drone? You wouldn't spawn, confirm there are no enemies around you, and still activate double armour. You'd activate speed boost most likely. 

 

At the end of the day, the total uptime of the supply is 30 seconds, no matter if you have the drone or not. The 30 seconds is valuable to both parties. With the drone, the first 20 seconds of the supply is boosted. 2/3 of your double armour is very comfy. With 20 seconds to hang back on, you aren't pressured into using it at a precise moment like you would if the effect lasted for only 5 seconds, or 10 seconds. 

 

In my opinion, 20 seconds is too long for this drone. 10 seconds would have been fine. 20 is overkill and if the player also has 50% protection against you with a max-levelled Defender Drone, you can't do squat but watch as they rush into your base, take your team's flag and head back to theirs while only taking 30-40% of their HP as damage in total from all the defenders attacking them. A Hornet or Hunter is recommended against those players. 

 

 Not to mention all the other drones, all of which have far more interesting gameplay than this new proposal which will be rendered comparively useless.

Not useless, just less useful. Just because M2 Thunder is a direct upgrade from M1 Thunder doesn't mean Thunder M1 is useless. 

 

Camper allows you to get less intense effects than Hyperion but for the benefit of less supplies and batteries used overall. So from what i'm seeing here, it's like Camper is Stock Railgun while Hyperion is LCR Railgun. LCR gets more damage (better effects) but a longer reload (more supplies and batteries being used to operate it).

 

Anyway this is a side point, I stand by the points in my original post - the implementation of this drone is a very bad idea for balance, gameplay and TO at high ranks in general.

The drone feels unnecessary to me, but as we can see, it's a confirmed endgame feature as it unlocks at . I use Hornet mostly up there, so I guess it's up to me and other Hornets to deal with them the most efficiently. 

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It remains to be seen how the repair kit cooldown reduction is implemented at max level, will it be 15 seconds cooldown or less? 15 seconds repair kit + infinite supplies will make this by far the most powerful drone in the game, even more so if it's less than that - creating all the problems I have described. 

They said a fully-upgraded Hyperion would reduce the cooldown to 0, effectively giving you 2 repair kits back-to-back. 

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