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" Modification Locked " Feature


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2 days ago, I suggested to give a compensation to those players who had m3s at Lieutenants and Warrant Officers, you said that developers said it will solve itself in some months.. But... Ugh.. there is always a problem. We do not expect all players to rank up and get into marshals and legends, but we also expect to see some players being inactive and coming back to the game after a lot of time.... There is also a lot of players having  m3s at these ranks, so if you simply did nothing to this players who didn't have the chance to get m3s at these ranks will be mad and the problem won't be solved in a short time ( or will never be solved )..

So, instead of giving compensations, just don't let them use their m3s unless they reach the rank where m3 unlocks! 

What does that mean?

When they go and equip m3 turret, they will notice that they need to reach the rank where unlocks m3

but they will have the ability to buy the previous modification available at their rank, if they want to do so. when they reach the unlock rank, they will have the ability to play with their m3 and they won't need to buy it again, they will also have the same alterations and the same micro-upgrades they had before the update..

Advantages:

1- Players won't have the ability to play with m3s ( because they can't equip it unless they are in the unlock rank )

2- As a result, more balance will happen and the update will be good

 

Disadvantages:

1- Players care about themselves, so they will not be happy with the update. In the other hand if you don't solve this problem, the game popularity will decrease more and more.. so just focus on balancing the game and making newbies happy and making everything fair even with the presence of Supplies and protections.

 

Please check the advantages and disadvantages of this update then decide if the idea will be declined or not , but do not decline it because devs decided to not fix this problem..

I know the solution might be bad for some people , but good for the whole balance which is great. I suggested this idea to help developers to fix that problem, the update won't give any compensation...

Tell me what do you think about this idea in the comments below.

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Under Review

Declined

So from what i understand, Players who have Higher modifications of a turret/hull in the lower levels shouldn't be allowed to use those high-level turret/hulls in battles until they reach the unlock-able rank?

The system you suggest simply complicates matter, players who micro upgrade their turret and hulls to m3 level before the unlocking rank either invested a lot of money or invested a lot of time and earning crystals, in both these cases they should fully be able to use those m3 level'd equipment's.

there could be some other alternative to this problem, but this idea doesn't quite sound right. 

 

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5 hours ago, BouDy said:

When they go and equip m3 turret, they will notice that they need to reach the rank where unlocks m3

but they will have the ability to buy the previous modification available at their rank, if they want to do so

Please confirm...

If, as Lt. general, I currently have mk7.3 smoky, I will not be able to use that.  In essence I don't have smoky.

If I want to play with smoky, I need to buy smoky (again) and micro-upgrade that (again).  And the crystals I spent from 7.0 to 7.3 are earning no interest...

 

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34 minutes ago, wolverine848 said:

Please confirm...

If, as Lt. general, I currently have mk7.3 smoky, I will not be able to use that.  In essence I don't have smoky.

If I want to play with smoky, I need to buy smoky (again) and micro-upgrade that (again).  And the crystals I spent from 7.0 to 7.3 are earning no interest...

 

Your rank is Lieutenant General - You have m3 smoky, so this idea will make you not able to use the smoky untill you reach the rank where smoky m3 unlocks.

When you reach that rank, you'll be able to play with smoky m3 with the same Micro-Upgrades without the need to buy it again.

You won't lose anything, just you'll be obligated to play with a suitable modification for your current rank.

59 minutes ago, Thiedes said:

Under Review 

So from what i understand, Players who have Higher modifications of a turret/hull in the lower levels shouldn't be allowed to use those high-level turret/hulls in battles until they reach the unlock-able rank?

 

Exactly.

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4 minutes ago, BouDy said:

You won't lose anything, just you'll be obligated to play with a suitable modification for your current rank.

I had smoky m3 - I paid for it.  What if I want to use smoky if your suggestion is implemented?

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28 minutes ago, BouDy said:

Your rank is Lieutenant General - You have m3 smoky, so this idea will make you not able to use the smoky untill you reach the rank where smoky m3 unlocks.

When you reach that rank, you'll be able to play with smoky m3 with the same Micro-Upgrades without the need to buy it again.

You won't lose anything, just you'll be obligated to play with a suitable modification for your current rank.

Exactly.

i just dont understand how come one could buy a modification below its unlock-able rank with out purchasing a kit from the shop? 

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10 minutes ago, Thiedes said:

i just dont understand how come one could buy a modification below its unlock-able rank with out purchasing a kit from the shop? 

This idea was made to stop the current biggest problem in the game.

With the Modifications update, some people got m3s at Lieutenants and Warrant Officers and now some of them already have m4.. That's the problem and that's what the idea is made for.

If this big problem didn't happen I wouldn't suggest an idea like this.

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37 minutes ago, wolverine848 said:

I had smoky m3 - I paid for it.  What if I want to use smoky if your suggestion is implemented?

You have to buy previous modifications suitable for your rank... You still have m3 version but you're not able to equip it because you're not in the rank where smoky m3 unlocks.

Where you reach The needed rank, you'll be able to equip smoky m3.

This idea was made to stop players from having m3s at low ranks.. ( Some of them already have m4 now bruh )

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3 minutes ago, Thiedes said:

well to buy m3's you'll need to reach marshal rank.

Exactly. That's why if this update was implemented there will be no m3s under the marshal rank, people will be able to equip the m3 they had when they rank up to marshal. 

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Making the player unable to use m3s until marshal is WAY too harsh, I have almost an m4 Viking and thunder, most of the players will just be tickled by the damage I deal to them and would kill me in no time from what little armor I have and would run laps around me because I'm so slow. I have a problem with this idea, a MASSIVE problem. MM puts me in battles where more often than not the battle is full of players with m3s and even m4s. And I'm an LT General.

 

How is that fair?

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i get what you are saying but at the end of the day this game doesnt care much about balance. if they did then magnum wouldnt be a thing and matchmaking would match based on average gear score of your garage. better still, all turrets do the same damage no matter what level and you get skins for each level rather than improvements in the weapons stats, like tank x ( a much better game) did.

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1 hour ago, BouDy said:

You have to buy previous modifications suitable for your rank... You still have m3 version but you're not able to equip it because you're not in the rank where smoky m3 unlocks.

Where you reach The needed rank, you'll be able to equip smoky m3.

This idea was made to stop players from having m3s at low ranks.. ( Some of them already have m4 now bruh )

HELL NO!.  
Why should I pay for a turret I currently own a second time?
Your suggestion offsets one "unfairness" with another "unfairness".
But at least in the current "unfairness" all players can play with the equipment they purchased.

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What I'm getting from this is that you are barred from using the entire turret because it's a modification higher than expected. What about the players that dedicate their crystals to one combo? They wouldn't be able to use that combo at all? And then they'd have to play M2 and 3 battles with M0s? 

 

Or are you saying that if I have M3 10/20, I would be able to use M3 0/20 but not M3 10/20? 

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7 minutes ago, TheCongoSpider said:

Or are you saying that if I have M3 10/20, I would be able to use M3 0/20 but not M3 10/20?

See posts up above...

 

Question..."I had smoky m3 - I paid for it.  What if I want to use smoky if your suggestion is implemented?"

Answer... "You have to buy previous modifications suitable for your rank."

 

?

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9 hours ago, wolverine848 said:

HELL NO!.  
Why should I pay for a turret I currently own a second time?
Your suggestion offsets one "unfairness" with another "unfairness".
But at least in the current "unfairness" all players can play with the equipment they purchased.

No you misunderstood that idea! 

When you reach the rank where that turret unlocks, you will be able to equip it again for " free"

You don't need to buy m3 again but you can buy previous modification ( you still have smoky m3 but you can't equip it before marshal )

If you didn't get smoky mk6 or mk5 you will also get your smoky m3 for free at marshal.

You won't have to pay your m3  again so You won't lose anything.

If you want to understand the update more and more , check this example

 

Ex: A Major had freeze m3 and isida m3, he upgraded both of them to 10/20 and he bought an alteration of freeze

After the update he won't be able to equip his freeze and isida m3 unless he reaches the rank where freeze and isida m3 unlock ( Marshal )

When he reaches marshal , he will be able to play with freeze and isida m3 with the same micro-upgrades and alterations.

What if he wants to play with freeze Before Marshal ?

He will have to buy a previous modification suitable for major ( it'll be cheap for him and don't forget that the majority of people who made their turrets m3s at these small ranks are buyers so they can buy again and again for a previous modification )

That will be same for all ranks  ( except Marshal to legend because they already have m3s and m4s ) a player cannot equip a turret modification before its unlockable rank so that makes it fair for all players in the current ranks. ( especially NON BUYERS )

Whether you bought previous modifications or not, you will obtain the m3 for free with the same micro-upgrades and alterations when they reach marshal.

9 hours ago, DieselPlatinum said:

Making the player unable to use m3s until marshal is WAY too harsh, I have almost an m4 Viking and thunder, most of the players will just be tickled by the damage I deal to them and would kill me in no time from what little armor I have and would run laps around me because I'm so slow. I have a problem with this idea, a MASSIVE problem. MM puts me in battles where more often than not the battle is full of players with m3s and even m4s. And I'm an LT General.

 

How is that fair?

Also, how is the current balance fair?

This idea stops people from using m3s at low ranks, which means obligating them to buy any modification suitable for their rank, but if they want to play with smoky m3s , they are not obligated to buy previous modifications, They just have to wait and reach marshal so they can equip it agin for free with the same micro-upgrades and alterations.

After the Modifications update, modifcations prices has become cheaper so you don't have to save a lot of crystals like before..

The balance has become a mess bro, and there isn't a lot of solutions to eliminate this mess, with this idea you won't lose anything.

Ex: A Major had freeze m3 and isida m3, he upgraded both of them to 10/20 and he bought an alteration of freeze

After the update he won't be able to equip his freeze and isida m3 unless he reaches the rank where freeze and isida m3 unlock ( Marshal )

When he reaches marshal , he will be able to play with freeze and isida m3 with the same micro-upgrades and alterations.What if he wants to play with freeze Before Marshal ?

He will have to buy a previous modification suitable for major ( it'll be cheap for him and don't forget that the majority of people who made their turrets m3s at these small ranks are buyers so they can buy again and again to buy a  previous modification )

That will be same for all ranks  ( except Marshal to legend because they already have m3s and m4s ) a player cannot equip a turret modification before its unlockable rank so that makes it fair for all players in the current ranks. ( especially NON BUYERS )

5 hours ago, TheCongoSpider said:

What I'm getting from this is that you are barred from using the entire turret because it's a modification higher than expected. What about the players that dedicate their crystals to one combo? They wouldn't be able to use that combo at all? And then they'd have to play M2 and 3 battles with M0s? 

 

Or are you saying that if I have M3 10/20, I would be able to use M3 0/20 but not M3 10/20? 

If they have m3 before marshal, then they won't be able to equip it untill they reach Marshal

Meanwhile, before they reach marshal , they will be obligated to use another turret suitable for their rank or buy a previous modification of that m3 if they want to play with the same turret.

Whether they bought previous modifications or not, they will obtain the m3 for free with the same micro-upgrades and alterations when they reach marshal.

If you have only 1 combo that you focus on it and upgrade, then this update is harmful for you , yes exactly. You won't lose your m3 combo , but you won't have the ability to equip it if you're less than marshal. That's why you will need to buy a previous modification if you want to use the same turret and hull before marshal ( but it won't be m3 ofc ) or you will have to equip a different turret with a suitable modifcation for your rank.

 

 

This update is important because some of my friends have already seen 9900 GS at Lieutenants! The balance of the game has become a really big mess!! that's why the problem needs to be solved fast, so this idea eliminates the ability of using m3 before marshal so everybody will be having close modifications and then the game will be balanced. ( No other choice the game needs to take a huge risk to solve this problem )

This might be bad for buyers ( but they can buy and improve themselves , non buyers can't ) , but it's impossible to make everybody happy. In addition to that, buyers can buy again to buy a modification suitable for their rank! But, non buyers might not have a lot of money to buy or even their parents don't allow them to buy, that's why the update is needed.

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10 hours ago, The-Kill-Switch said:

i get what you are saying but at the end of the day this game doesnt care much about balance. if they did then magnum wouldnt be a thing and matchmaking would match based on average gear score of your garage. better still, all turrets do the same damage no matter what level and you get skins for each level rather than improvements in the weapons stats, like tank x ( a much better game) did.

The game cares about the balance, that's why they do  balance changes and that's why they released Modifications Update,

But Modifications update had a big Advantage and A BIG disadvantage:

Big Advantages : The game will be more balanced because modifications are so close from each others ( then the difference between each player's power is not high like before )

Big Disadvantage : Buyers got m3 at low ranks and some of them made their equipement already m4 with 9900 GS!

8 hours ago, panzerbilly_tanker said:

ah so the ex m2 fully upgraded ( now mk7) can be used in battles and got  the same strength... or not

With this idea mk7 will be never used at low ranks, people will not lose their mk7.

They won't have to equip it unless they reach marshal and then they can unlock it for free with the same micro-upgrades and alterations.

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@BouDy

 

I think u have a good idea but its not practical i think because from what i understand of your idea kit especially for tankoins will become less interresting because because after buying the kit i can't use the kit till i reache the right rank... 

(also u can't expect people to be pleased with this u think someones tank u dont even give him or her a refund plus they have to pay for the weaker version of the tank wich they already payd for!?)

Maybe i'm biased cuz i have an alt at the Low ranks with M4s... 

 

The thing is i also find this very unlikly to happen semyon strizhak would contradict himself if they did this watch Vlog 237 2:08  "I couldn't get back the most important thing - My old tank" 

 

And if this would happen players with Mk at the "wrong" rank would lose their tank...

 

Sorry for my grammer English is not my first language...

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1 hour ago, Moonliner said:

@BouDy

 

I think u have a good idea but its not practical i think because from what i understand of your idea kit especially for tankoins will become less interresting because because after buying the kit i can't use the kit till i reache the right rank... 

(also u can't expect people to be pleased with this u think someones tank u dont even give him or her a refund plus they have to pay for the weaker version of the tank wich they already payd for!?)

Maybe i'm biased cuz i have an alt at the Low ranks with M4s... 

 

The thing is i also find this very unlikly to happen semyon strizhak would contradict himself if they did this watch Vlog 237 2:08  "I couldn't get back the most important thing - My old tank" 

 

And if this would happen players with Mk at the "wrong" rank would lose their tank...

 

Sorry for my grammer English is not my first language...

I don't suggest this idea to mention kits, but a bigger problem that caused a huge mess in the balance -- Having m4 in low ranks! Developers talked about this and said that the problem will fix itself in some time. ( now we have 9900 GS in Lieutenants )

Well, what if one of these players became inactive and returned after a long time?! The problem will never be fixed so!

So Instead of this I Suggest to not let players use their m3s till they reach the rank where m3s unlock ( Marshal ) and then they won't need it to buy it again.

Before they reach marshal, they'll be able to buy previous modifications if they want to play with the same turret before marshal.

WHETHER THEY bought previous modifications or not, they'll be able to get their m3s for free when they reach Marshal with the same Micro-Upgrades and Alterations so players won't lose anything ( they aren't obligated to buy previous modifications )

By the way about kits, i think it should be the same thing because actually buying kits early makes matches unfair and unbalanced especially for non-buyers. The goal of the update is to help Non-buyers.

About your grammar, no problem because my english isn't also my first language.

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14 hours ago, BouDy said:

Exactly. That's why if this update was implemented there will be no m3s under the marshal rank, people will be able to equip the m3 they had when they rank up to marshal. 

but how will some one get an m3 before marshal? if it unlocks at marshal? ? or do you mean m2 fully micro upgraded? (apart from buying from shop)

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5 hours ago, BouDy said:

No you misunderstood that idea! 

When you reach the rank where that turret unlocks, you will be able to equip it again for " free"

You don't need to buy m3 again but you can buy previous modification ( you still have smoky m3 but you can't equip it before marshal )

If you didn't get smoky mk6 or mk5 you will also get your smoky m3 for free at marshal.

You won't have to pay your m3  again so You won't lose anything.

I understood it completely.

 

Your suggestion forces player to pay AGAIN (mk4  or mk5 or mk6) for a turret they have already paid for.

What if that m3 (mk7) is the players only turret and they dont have many crystals in the bank?  You've just killed that account.

 

Your suggestion is just ridiculous.

 

A better idea is for you to just toughen up and play through.  That's better than making equipment players ALREADY PAID FOR unplayable.

 

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6 hours ago, BouDy said:

If they have m3 before marshal, then they won't be able to equip it untill they reach Marshal

Meanwhile, before they reach marshal , they will be obligated to use another turret suitable for their rank or buy a previous modification of that m3 if they want to play with the same turret.

Whether they bought previous modifications or not, they will obtain the m3 for free with the same micro-upgrades and alterations when they reach marshal.

If you have only 1 combo that you focus on it and upgrade, then this update is harmful for you , yes exactly. You won't lose your m3 combo , but you won't have the ability to equip it if you're less than marshal. That's why you will need to buy a previous modification if you want to use the same turret and hull before marshal ( but it won't be m3 ofc ) or you will have to equip a different turret with a suitable modifcation for your rank.

 

 

This update is important because some of my friends have already seen 9900 GS at Lieutenants! The balance of the game has become a really big mess!! that's why the problem needs to be solved fast, so this idea eliminates the ability of using m3 before marshal so everybody will be having close modifications and then the game will be balanced. ( No other choice the game needs to take a huge risk to solve this problem )

This might be bad for buyers ( but they can buy and improve themselves , non buyers can't ) , but it's impossible to make everybody happy. In addition to that, buyers can buy again to buy a modification suitable for their rank! But, non buyers might not have a lot of money to buy or even their parents don't allow them to buy, that's why the update is needed.

Oh, well then I disagree with this. 

 

6 hours ago, BouDy said:

If you have only 1 combo that you focus on it and upgrade, then this update is harmful for you , yes exactly. 

Ouch. 

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3 hours ago, Soulto said:

Every thing can be solved in 1 shot if developers need 

For example matchmaking can be solved by just doing some changes and game will become more balanced

A simple and easy way that developer never want to introduce is as follows

There are 60 micro upgrades for turrets and hulls and  40 micro upgrades for protection and 10 for drones

The calculation part is

number of micro upgrades / total micro upgrades *100

Firebird MU 21/60*100 = 35%

Hornet MU 60/60*100 = 100%

Fox MU 10/40*100 = 25%

Wolf MU 15/40*100 = 37.5%

Lion MU 12/40*100 = 30%

Brutus MU 10/10 = 100%

Final Tank percentage = sum of all the above / 6 =  54.58%

That means if you rank no longer define your match making your power does

How will new match making work is as follows

The ranges of percentage include  turret , hull  , protection and drones micro upgrades and if you have entered a battle  ranges from 0-20 and you have a mk 8 then that equipment will be locked . Easily said as if your equipment percentage range cross the percentage range of the match you are in then those equipment will be locked

Ranges 

0 - 20 %

21 - 40 %

41 - 60 %

61 - 80 %

81 - 100 %

So no garage during battle?

That won't fly.  We don't see map until placed in the battle so...

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