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What Is Your Opinion About the Current State of Tanki Online?


Maf
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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23 minutes ago, cosmic666 said:

This tactic suits ME well enough, devs insist on adding LEGAL CHEATS into battles, it's look out for no'1 and be damned about the rest of the team. 

 

This is what I do as well, screw the battle, I just go for the top spot in my team. But this tactic gets old quickly, it's like playing TDM forever. 

We complain that teamplay is dead, and it's true, but there's not much we can do about it, most of the time. 

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On 11/22/2020 at 2:20 AM, Moisthero said:

Separate the child players from the adult players. Provide possibility during first registration, and additionally to existing players, a button to put their date of birth. Like with match making, separate the above 18 years of age players from below 18. Than at least the adults can have a chance of a meaningful game. The 9 to 13 year olds are the worst brats that spoil the game (except the devs over the last three years...).

Why? It is fun to play with kids. Did a kid bullied you?

Edited by Viking4s

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15 hours ago, Moisthero said:

Separate the child players from the adult players. Provide possibility during first registration, and additionally to existing players, a button to put their date of birth. Like with match making, separate the above 18 years of age players from below 18. Than at least the adults can have a chance of a meaningful game. The 9 to 13 year olds are the worst brats that spoil the game (except the devs over the last three years...).

 

1) How do you propose we enforce the rule? I'm sure you realise that most children, when a website asks them if they're over 18, will always say yes. And before you suggest anything like it — asking for proof of age is not an option.

2) How can you be sure that the players that are ruining the game for you are children?

3) Over the years I've met plenty of immature and rude adults that act like toddlers. On the other hand, I also met well behaved and polite children.

4) Define "meaningful game" and "spoiling the game". If you mean high levels of skill and cooperation, then separating by age will have no effect on that. If you mean behaviour in chat, then the right thing to suggest is an option to block/ignore players, not segregation by age.

Regardless, there is no way MM is getting split, since any kind of division will make the matchmaker twice less efficient (meaning wider rank brackets and/or longer waiting times).

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16 hours ago, Moisthero said:

Separate the child players from the adult players. Provide possibility during first registration, and additionally to existing players, a button to put their date of birth. Like with match making, separate the above 18 years of age players from below 18. Than at least the adults can have a chance of a meaningful game. The 9 to 13 year olds are the worst brats that spoil the game (except the devs over the last three years...).

You're very daring to suggest this idea?

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2 hours ago, E_polypterus said:

Aww, looks like your heat immunity + Incendiary band couldn’t save you that time huh?

Nothing can beat the FLYING CHEAT.

I didn't screenshot the battles, but i would hazard a very good guess that my deaths in the 4 lost battles would have been no more than 10 combined.

I came top in all of the battles i lost. So keep your sarcasm to yourself. You have neither the wit, are the intelligence to carry it off.

At best your a average random, Don't try and punch above your intellect (are lack of). 

 

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8 hours ago, Maf said:

1) How do you propose we enforce the rule? I'm sure you realise that most children, when a website asks them if they're over 18, will always say yes. And before you suggest anything like it — asking for proof of age is not an option.

2) How can you be sure that the players that are ruining the game for you are children?

3) Over the years I've met plenty of immature and rude adults that act like toddlers. On the other hand, I also met well behaved and polite children.

4) Define "meaningful game" and "spoiling the game". If you mean high levels of skill and cooperation, then separating by age will have no effect on that. If you mean behaviour in chat, then the right thing to suggest is an option to block/ignore players, not segregation by age.

Regardless, there is no way MM is getting split, since any kind of division will make the matchmaker twice less efficient (meaning wider rank brackets and/or longer waiting times).

Maf, you are probably right in all what you write. In that case the best thing to do is to stop catering to kids, make the game difficult, more challenging. You know, like 5 years ago. Make money of adverts in the game - like place then on those annoying billboards that have no real purpose.

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5 hours ago, Moisthero said:

Maf, you are probably right in all what you write. In that case the best thing to do is to stop catering to kids, make the game difficult, more challenging. You know, like 5 years ago. Make money of adverts in the game - like place then on those annoying billboards that have no real purpose.

You wronged too much in the way you trying to reach your idea... yes the game become more easy, less challenging. Skills now didn't do that much in MM, Ares compensate the "less skills" of not turning the turret

Btw, I very respect tanki that I see it's very respected game, no ads, even in the weekly V-log you won't see any ad... I consider the games who depend on player's money, more respected and powerful than the games whose depends in Ads 100%... As the game who have a good content and brave of itself, would make just a payment methods, but a lot of games knew that their game is horrible and no one would pay any dollar on it, so they throw on us hundreds of ads. (like most mobile games nowadays)

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5 hours ago, Moisthero said:

Maf, you are probably right in all what you write. In that case the best thing to do is to stop catering to kids, make the game difficult, more challenging. You know, like 5 years ago. Make money of adverts in the game - like place then on those annoying billboards that have no real purpose.

This game is made for children!

If you want more challenges and strategies and stuff, I'm sure there are games out there that have difficult mechanics and tough-to-master controls. 

But Tanki isn't really meant to be so difficult.

 

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6 minutes ago, Venerable said:

This game is made for children!

If you want more challenges and strategies and stuff, I'm sure there are games out there that have difficult mechanics and tough-to-master controls. 

But Tanki isn't really meant to be so difficult.

First I remember hardly the players in the game "2012" and those days were in 17 years and some of them passes the 20th... I was something less in age in that time.

We don't want the game to become harder, but we want the game to back to what it was.. nowadays it's extremely easy (less depending on skills), so only your equipment is the thing who affect.. I have many many examples of how the game become more easily but in example I will give you two, (ODs and Ares "with mouse controls").

I feel shy to give you "Confused?", while you gave me a like.. so I will choose a neutral reaction?

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4 minutes ago, asem.harbi said:

First I remember hardly the players in the game "2012" and those days were in 17 years and some of them passes the 20th... I was something less in age in that time.

We don't want the game to become harder, but we want the game to back to what it was.. nowadays it's extremely easy (less depending on skills), so only your equipment is the thing who affect.. I have many many examples of how the game become more easily but in example I will give you two, (ODs and Ares "with mouse controls").

I feel shy to give you "Confused?", while you gave me a like.. so I will choose a neutral reaction?

By children I mean everyone under 18. Mostly teenagers. 

Yeah, adults play the game too, but they aren't the target audience. Having a mobile version of the game further shows this.

Lol, I take out the meaning of the Hmm reaction exactly how it's supposed to mean. That is, that you find it intriguing or interesting, but don't agree with it or like it. I never feel bad, don't worry. Depending on the context, however, I might feel that someone is genuinely confused. In that case I immediately try and explain my point.

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10 minutes ago, Venerable said:

By children I mean everyone under 18. Mostly teenagers. 

Yeah, adults play the game too, but they aren't the target audience. Having a mobile version of the game further shows this.

Lol, I take out the meaning of the Hmm reaction exactly how it's supposed to mean. That is, that you find it intriguing or interesting, but don't agree with it or like it. I never feel bad, don't worry. Depending on the context, however, I might feel that someone is genuinely confused. In that case I immediately try and explain my point.

I started the game when I'm some children, I was accustomed with it, I was able to turn my turret... Also I think most video creators aren't that children, more than "13"..

You mean everyone under 18 is children? OMG, you really?!, 18th if he married will came with children and you consider it as children?, I know here many people in the forums less than 18, moderators, content creators, etc... . ok let's assume we will consider 18 as children, do you think the players who writing on Amateur Writing, or creating a hardwork videos, do you think them will be accustomed with this easyness in the game?

Lol, "Hmm" is still "Confused", I think player's mindset wont change and consider it as what you describe "intriguing or interesting"... even after the years, cuz it's still the only reaction you can express your anger..

Btw, It's nice that you explain your point to who confused. Mostly I just get horrible confused, I hope if they reply to me to describe my point or something, btw I gave it also so ==

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2 minutes ago, asem.harbi said:

 

Well, legally anyone under 18 is a child or minor in most countries.

Once you turn 18, you're an adult... 

Don't take the meaning of children as small, immature kids... They also play the game, but by saying "children" I also refer to teenagers. 

 

In case you are confused about my posts, don't hesitate to quote/tag me. I'll try and explain ASAP.

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1 minute ago, Venerable said:

Well, legally anyone under 18 is a child or minor in most countries.

Once you turn 18, you're an adult... 

Don't take the meaning of children as small, immature kids... They also play the game, but by saying "children" I also refer to teenagers. 

In case you are confused about my posts, don't hesitate to quote/tag me. I'll try and explain ASAP.

Yes, I know this is just an official meaning of children that under 18, legally.

But, in real life, 17-14 passed the children's period.., as when you watch ?video in youtube

btw, either this or not, you argued with me about 17.. though 17 is lesser than 18 with one year "no difference"

 

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30 minutes ago, asem.harbi said:

But, in real life, 17-14 passed the children's period

I'm 24 and I barely consider myself an adult. In fact, I bet some of the older folks that meet me still see me as a kid. But thenI see how most 14-17 year olds behave, I consider them to be children. No offense if you're in that age range ?

Obviously there are exceptions on both ends of the spectrum, but the whole point of what we're saying here is that Tanki's target audience is children, because they are the ones who have the most free time and have the highest chance of spending money. Believe it or not, but devs implied that the total income from kids spending $5 of their pocket money every month is actually greater than those rich adults that throw thousands into the game on a regular basis.

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2 hours ago, ReptilianTroll said:

Did the developers once say they were going to advertise the game to get more players again? I haven't played consistently in 5 years, I have only seen the news for the past few months.

The only ads for Tanki I have seen were back then, in 2011. Haven't seen any since ?

Edited by Son_Goku
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I can't see any of the images you posted @cosmic666

And again, I am going to say it again. EVEN BEFORE HOPPER CAME! The moment there is unfair MM, whether P2W, throws me into a losing team, game already started, I instantly leave.

 

Good news! https://www.instagram.com/p/CH70Hoer8br/ 

Black Friday is CONFIRMED in TO. 

 

I mean I saw it coming, but for those who had a doubt, here u go.

Edited by yellowghetto
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On 11/22/2020 at 7:43 AM, Russty said:

Yeah exactly. I remember when I was in CTF and I took the enemy flag. I told my teammates to protect me and come with me just in case I was destroyed and someone else needed to take the flag. Everytime I was attacked, my little team protected me and fired back. They did anything to protect me so that I could capture the flag. They truly cared about the team. Nowadays, it's hard to find someone who actually speaks English and wants to discuss tactics. It's also rare to see someone helping me because nobody wants to help but also I don't need that help either because I've got all this new equipment. It's a good thing that I'm strong but it's also a bad thing since it just wipes out the concept of TEAMWORK.

Tbh, I sometimes have no idea what's going on in the battle. It just seems so chaotic nowadays.

Unless you are in a team, there is little/NO teamwork in CTF mode. It is hard to get a flag if none of your teammates are willing to expose themselves. It makes sense since the scoring system mostly penalizes those with bad K/D ratios. The only exception I see with capping is a hopper with a defender drone. I don't own either of those so when I see a mission with capping a flag or scoring a goal, I change it. In siege and assault modes, you will find more teamwork from those with dictators and support drones. When in doubt, play for kills. It is hard to go wrong playing every match as TDM.

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When I reached Legend I was at 91000 Efficiency, each battle I finish, it drops by 1 for some reason. Been near a thousand battles finished, and now I dropped below 90000. How the heck does this work or am I just glitched? If I play 80000 more battles, will I reach like example 700 efficiency?

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58 minutes ago, NooNooHead said:

Unless you are in a team Group, there is little/NO teamwork in CTF mode. It is hard to get a flag if none of your teammates are willing to expose themselves. It makes sense since the scoring system mostly penalizes those with bad K/D ratios. The only exception I see with capping is a hopper with a defender drone. I don't own either of those so when I see a mission with capping a flag or scoring a goal, I change it. In siege and assault modes, you will find more teamwork from those with dictators and support drones. When in doubt, play for kills. It is hard to go wrong playing every match as TDM.

Fixed it for ya.

Only time K/D ratio comes into effect is when you are tied with someone.  If you get kills or lots of "assists", system does not care how often you die.

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30 minutes ago, yellowghetto said:

When I reached Legend I was at 91000 Efficiency, each battle I finish, it drops by 1 for some reason. Been near a thousand battles finished, and now I dropped below 90000. How the heck does this work or am I just glitched? If I play 80000 more battles, will I reach like example 700 efficiency?

I am starting to believe there maybe a glitch in the ranking system. Yarik was at 97303 about two weeks ago and now is at 97287. From my experience about a year ago, you get a boost in your efficiency when you rank up to legend. Is this still true? After, everything starts to fall little by little for most players. I don't know if there is a bottom.

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I wish efficiency would reset/or get checked every once in a while. It doesn't make much sense to maintain a high efficiency if your account is just inactive. It should go down the less you play, and rise a little if you play a lot.

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