Jump to content
EN
Play

Forum

What Is Your Opinion About the Current State of Tanki Online?


Maf
 Share

Thoughts on the current state of Tanki Online  

643 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      56
    • Satisfied
      134
    • On Edge
      276
    • Hate It
      175
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      74
    • Freeze
      69
    • Isida
      28
    • Hammer
      91
    • Twins
      37
    • Ricochet
      60
    • Smoky
      64
    • Striker
      71
    • Vulcan
      141
    • Thunder
      55
    • Railgun
      86
    • Magnum
      103
    • Gauss
      165
    • Shaft
      81
    • Tesla
      100
    • Scorpion
      55
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      76
    • Viking
      153
    • Hunter
      54
    • Dictator
      38
    • Ares
      69
    • Titan
      48
    • Mammoth
      22
    • Hopper
      138
    • Crusader
      70
    • Paladin
      118


Recommended Posts

2 hours ago, GrayWolf8733 said:

At this point, the only things I do in public parkour battles are:

  1. Basic Parkour with Hopper (getting on top of buildings mostly)
  2. Putting down super mines (a ton of mines all in the same spot so the damage is super high). It's fun in an evil way to kill Parkour miners and mega-buyers.

OMG I used to do that too! I liked to troll in parkour where it looks like I place one mine but there are actually like 20! Then it leaves a black hole on the ground!

Share this post


Link to post
Share on other sites

5 hours ago, Unleash said:

Sorry but you find funny kill random players before who was doing actually parkour? (not mamoth twins sitting on one place) its not funny at all, i hate these type of players.

"actually doing parkour"

Share this post


Link to post
Share on other sites

1 hour ago, Unleash said:

yes, OMP and other things 

Then it is your own fault! There is a Private Battle Option for a reason. You no longer need a PRO-Battle Pass to create battles.

If it is public, there are no play rules about who you can shoot.

  • Like 1
  • Sad 1
  • Saw it 1

Share this post


Link to post
Share on other sites

So Tanki Online is getting discontinued in the Netherlands and Belgium. Not surprised. TO has turned into a gacha game. It is the Developer's fault on this one.

There is no written probability so all Containers are 100% gambling, which these countries do not tolerate. Lootboxes are also suspended.

Share this post


Link to post
Share on other sites

What is your opinion about the current state of Tanki Online?

The most funny thing. We here discuss everyday about the game mechanics, the game balance, new updates, spending time in wiki and reading Augments and their mechanics.. then after all, playing in MM, getting rekted with a player (who couldn't turn his turret, didn't understand about the game mechanics, didn't even knows what happens around)...

Spending some time in Wiki trying to understanding the "Heat mechanics", after hardly swallow it and getting it.. nothing changed just get rekted with fires and heats, buyer could buy Heat Immunity, without caring about its mechanics.

I played from many years, but this year I joined the forums, tbh I thought I only who have a precise criticize about certain thing and no one think like what I think.. I started here with a long complaint topic "thought I'm the best who think", but after I complete some months, I realized I'm not the only one.. I learnt a lot this year, maybe I spent a time in the forums this year half the time I played... I returned to Youtube and video creating, after 5 years of stopping (for sure about tanki videos).. btw, after all of the time spending here and there.. get rekted by some who didn't know how to play.

(except me)>>> We played Parkour maps and get rekted by incredibly strong buyers, then saying here in the forums "it's Tanki's right to make the Parkour unbalanced" because it's not the real battles... As the rest of modes are perfectly balanced? as we didn't see approx. 1/5 of the maps are Parkour.

I know a certain non-buyer player, who spent incredibly time in Parkour... sad look at Hour/expierence ratio, omg, who will believe me? I was in a fight with him for about one year consecutively he is in IconsNormal 17.png, a fight with Chat and with real game.. I was like him spent long time in Parkour, but not with the same amount of time.. I ranked rank by rank, and he still in IconsNormal 17.pnguntil I reached a rank I couldn't meet him.. today after about some months missing him, I just remembered him suddenly, went to his profile (remember his name precisely), and he still in this rank... btw, maybe my picture is hard to believe, but I think it's better to not share his profile.

btw, too long story.. this year we witnessed an incredible states effects changes, everything converted into states

  • Sad 2

Share this post


Link to post
Share on other sites

On 12/11/2020 at 9:56 PM, yellowghetto said:

So Tanki Online is getting discontinued in the Netherlands and Belgium. Not surprised. TO has turned into a gacha game. It is the Developer's fault on this one.

There is no written probability so all Containers are 100% gambling, which these countries do not tolerate. Lootboxes are also suspended.

LOL the devs greed catching up with them, they waffle on about doing the right thing, like being respectful in the forum etc etc, but then flout the rules of whole countries with their deceitful ways hoping to get away with it for as long as they can.

They no they are breaking the rules yet still do it for the cash they can get out of it.

And on top of all this the FLYING CHEAT breaks all the rules in battle. Seems to be a common occurrence in TO. 

Make up a load of rules that only they are allowed to break whenever they choose.

There is a word for that.

Only a matter of time before this game, which could be superb if handled correctly goes down the plug hole because of the deceit and greed of a few noobs who should no better. 

Share this post


Link to post
Share on other sites

On 12/11/2020 at 3:40 PM, TheCongoSpider said:

Hazel explaining why Electromagnetic Salvo is healthy for the game and shouldn't be removed.

 

 Turtle Song Persian GIF - TurtleSong Turtle Persian - Discover & Share GIFs

 

OMG that's class. SOOOOOO funny.

  • Haha 1
  • Saw it 1

Share this post


Link to post
Share on other sites

To be honest I noticed that from a while, explicitly selling Gambling containers with real money, or with a weak deal that have a few supplies but the real concentrate is on Containers... I also criticized this thing before, and alerted it's a forbidden in EU countries... btw, if you believe in religion, containers are forbidden either with directly real money or with tankoins..

  • Sad 1
  • Saw it 1

Share this post


Link to post
Share on other sites

1 minute ago, FrozenRailgun said:

Really reminded me about mainland China that gambling is a no-no except in Macau.

Gambling in real life (not in the game) is forbidden directly in every country (I assume). but some countries didn't have a monitoring in the games, and some have. For sure also in Tanki is headquarter Russia, gambling is forbidden. But maybe there aren't a tightening in virtual games. Btw, I'm here didn't compliment or insult any country, I just inform you that gambling is forbidden in every country, but the monitoring in games is differ from country to country. In my country there aren't a concentrate on gambling in the games (but I hope).

  • Sad 1
  • Saw it 1

Share this post


Link to post
Share on other sites

The most frustrating thing. Is what ever you skilled, whatever the time you spent in the game. When you play in MM, you just on the fate of your team, if your team winner you winner, if your team is loser you're loser. You can't change anything, you can't lead your team to the win, no, the team is fate is all depending on 2 or 1 skilled buyer player, maybe just in Legend with 2 years of playing.. Imagine you play from 2015 or 2014 or before, and your fate depending on just one or two buyers on your team. Isn't it supposed to be me who lead the team to the win in every battle, or at least my acts would change something in the result?

But naah, the fact what happened that sometimes I play with hardly loser team, or hardly winning.. and couldn't change such a bit? 

Edited by asem.harbi
  • Saw it 2

Share this post


Link to post
Share on other sites

14 hours ago, asem.harbi said:

When you play in MM, you just on the fate of your team, if your team winner you winner, if your team is loser you're loser.

Thing is, it doesn’t matter much whether you win or lose in MM. “As long as I completed my missions, as long as I got enough stars, I don’t care about anything else” - is what most of the players think about in MM. Well it’s no wonder since rewards are the biggest reason players play MM. I almost never saw a well built defense in a MM battle when I played there. And it’s most likely not going to change. Container golds further decreased the team effort. 

  • Like 1
  • Agree 4

Share this post


Link to post
Share on other sites

Tbh, rn, as with the challenges, as long as you complete your dailies for the day, it doesn't matter if you lose or win for many players, people just aim to get 3000 stars in the end, and completing dailies is a way to get the BP done as a collateral. Players will be players, campers will be campers, you can not simply change peoples play styles. Until a player has a certain event mission i.e to win games, many players don't really care much. It's the experience most people play for, if they can get enough exp, maybe rank quicker, a win or a loss means nothing. People want to rank, earn crystals, complete BP, and upgrade on sales. Unless a ranked system comes in this game, seeing a full game where people are actually trying to win, or know how to play, is very slim.

  • Like 2
  • Sad 1

Share this post


Link to post
Share on other sites

10 minutes ago, Akame said:

Tbh, rn, as with the challenges, as long as you complete your dailies for the day, it doesn't matter if you lose or win for many players, people just aim to get 3000 stars in the end, and completing dailies is a way to get the BP done as a collateral. Players will be players, campers will be campers, you can not simply change peoples play styles. Until a player has a certain event mission i.e to win games, many players don't really care much. It's the experience most people play for, if they can get enough exp, maybe rank quicker, a win or a loss means nothing. People want to rank, earn crystals, complete BP, and upgrade on sales. Unless a ranked system comes in this game, seeing a full game where people are actually trying to win, or know how to play, is very slim.

If they try hard to win it is because of the finish top 3 missions ?

  • Like 1
  • Haha 2
  • Saw it 1
  • Agree 2

Share this post


Link to post
Share on other sites

3 hours ago, Akame said:

Players will be players, campers will be campers, you can not simply change peoples play styles.

Well, the way rewards (challenges, missions) are implemented encourage this.

Many battles these days are trash - quality has gone down over time.

  • Like 1
  • Saw it 1
  • Agree 1

Share this post


Link to post
Share on other sites

3 hours ago, wolverine848 said:

Well, the way rewards (challenges, missions) are implemented encourage this.

Yep, when I have 120,000 damage in Assault or Rugby, don't expect me to care about flags than caring about kills

  • Like 2
  • Agree 1

Share this post


Link to post
Share on other sites

On 12/14/2020 at 3:46 PM, E_polypterus said:

Thing is, it doesn’t matter much whether you win or lose in MM. “As long as I completed my missions, as long as I got enough stars, I don’t care about anything else” - is what most of the players think about in MM. Well it’s no wonder since rewards are the biggest reason players play MM. I almost never saw a well built defense in a MM battle when I played there. And it’s most likely not going to change. Container golds further decreased the team effort. 

Yeah so maybe Tanki should have some increased rewards for the winning team to encourage the team to try and win.

  • Like 2

Share this post


Link to post
Share on other sites

  • Head Administrator
On 12/15/2020 at 3:32 AM, yellowghetto said:

Is horrendous experiment finally over?

Yes, it's over... But wait until you see the next one ?

Spoiler

Just joking ?

 

  • Haha 2
  • Sad 1
  • Saw it 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...