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What Is Your Opinion About the Current State of Tanki Online?


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Thoughts on the current state of Tanki Online  

620 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      132
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      60
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      54
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      47
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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On 5/5/2021 at 3:41 AM, wolverine848 said:

Looks Great!        ("Sorry, we can't show this content because you do not have permission to see it")        LOL

 

On 5/5/2021 at 4:15 AM, asem.harbi said:

It seems it's not your first time to do this ?   BTW, I think your topic is pending approval so we can't see it

 

LOL 

soz ! i think someone is gonna bite my head off .       sheeeeeeeeeshh calm down guys . never knew we got some hot headed idiots .?????

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3 hours ago, DarkPredator said:

 

LOL 

soz ! i think someone is gonna bite my head off .       sheeeeeeeeeshh calm down guys . never knew we got some hot headed idiots .?????

Calm down?  hot headed?  Idiots?

I  literally put "LOL".

You're not very good at reading the room.

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Besides taking Tanki's sides and trying to reason. Here is my truthful opinion.

 

Where is the next Conflict/War. We had a roll for like 2 years, then Tanki started to release good updates like shards, and now it's like Tanki does not care about their game. Big maps which make zero sense, nobody likes having a million people in a battle, and updates in general for which no one asked for. Like Skins, Augments, Critical Damage. I don't remember RU players begging for more damage output on Drones and such.

FIX YOUR GAME!!!

 

MM is horrible when it comes to Rank balance.

Not enough content/rewards for free to play players.

Big Maps causes lag, so Tanki suggests lowering graphics. WHY?   

Mobile has no Clan chat

No damage bugs that they don't give a crap about.

Random self destructs with an outdated anti-cheat system.

No mobile client for iOS users.

Lack of medium maps 8v8 - 10v10. Big maps? DIS-GUST-ING. aka 16v16, 20v20, 1003020930vs1293029023

 

Who this game appeals to.

Buyers

Veterans

Legends ~~~Progression my butt. The Module slots should start expensive for low ranks as they make a tank very strong, and have the price go down along the way as you rank up. That is progression. Update releases, and we are already Legend. Legends still have progression to do?? 5000 Tankoins????

 

For Noobs.

We end up with players who don't understand what they are doing.

The game is too complicated and gacha mechanics do not label drop chances, making this game a gambling game. Is this illegal?

With players who now have more price tags to pay, we end up with more weak/trash players. Ruining MM. 

Edited by yellowghetto
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2 hours ago, asem.harbi said:

@yellowghetto What's your opinion about overdrives in general, you like them or what?

Ehhh. No way to revert them now. 

I miss Tanki X. The overdrives are basically buffed versions of them.

In Tanki X, you treated them as Supplies.

In Tanki Online. The maps just don't work for it! Or there are WAY too many players in Battles thus the frustrations with them in game!


With LESS players in Battles, people can stop crying about hOpPeR iS oP because there are less distractions in battles.

6v6-10v10 are the perfect numbers.


Remove Big maps, awful. Remove 16v16 WHO ASKED?

 

Discussing Drones. I think you know my opinion. Unnecessary and some are just not fun/game breaking. Speed Drones provide abuse for Hopper. It's jump turns into a balanced mediocre travel to an abusable fly hack across the map.

Let me school you on some Hopper facts really quick. Let’s say, Hopper jumps with the flag to a normally unreachable spot. They now can either no longer shoot you, because unlike normal Hulls, using your momentum to aim down is much harder/impossible, or you can find somewhere to shoot them IF they are capable of shooting you. There are also players who play Magnum, which can snipe down a player. If a RGB ball or Flag is left on an unreachable spot for too long, it will auto-return. So cut the BS about Hopper is OP. You got your Hopper nerfs.

Regarding hover hulls in general, I don't flip often so I don't care about flip/balance advantage. Unrealism? When was Tanki realistic/claim to be? They are in the game now. Do I like them? To be honest, kinda. Crusader? Sorry Crusader fans. For me? No. So ugly. Ares? Yeah, I like its Overdrive because it provides a heal for your teammates and damages enemies. Hopper? For gold events? OP, no question there. For MM, Mobile players have cheats*. For PC players, it is quite difficult. They are like flies and I find killing Hoppers pretty easy otherwise. 

 

Augments? More than 50% of the Augments are OP. That is my opinion.

BUT Tanki: Introduces Modules, Immunity Augments to the game. It technically balances the game. Modules reduce incoming damage, and Immunities block out those status effects so it makes most Augments vanilla, or just alterations. 

However, these are not easily accessible for all players. They are locked behind horrible gacha mechanics as I constantly explain. I always say this but people constantly misunderstand what I am saying.

 

*The notorious Hopper Gauss combo. Mobile players have near perfect control, and they have an aiming cheat which is so unnecessary for some turrets... like Gauss! This also goes for Autocannon Smoky. Aimbot. Cheats. But for PC, eh, fighting them is not that difficult. 

I don't understand how people don't get this. Yeah Mobiles players have a slightly more difficult time than PC players. But if they master their controls, they basically have a permanent aimbot assistance, which is not fair. Did I mention they also have autoshoot when you are in sight? Pair that up with auto-aim, and it is like you are facing a robot. 


This is NOT a jump, crouch, sneak, hide, running and gunning game. It is a tank, drive and shoot game. What is so complicated that Mobile players need so many advantages?

 

 

Edited by yellowghetto
I wrote this at 3:00 AM. Sorry if my language isn’t 100% correct
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2 hours ago, yellowghetto said:

Speed Drones provide abuse for Hopper. It's jump turns into a balanced mediocre travel to an abusable fly hack across the map.

Honestly after I upgraded my Hopper, I get stunned and letdown after I noticed that I can't do like what I see in Youtube videos. I realized that was only with Crisis

Crisis-Hopper and Stock Hopper are two different things honestly

2 hours ago, yellowghetto said:

I don't flip often so I don't care about flip/balance advantage

I agree, in Legend we don't flip often, but what? Many times we restrict a move for ourselves or changing the way to not get flipped, like if you want to jump from a high place with Firebird, with the normal hulls you have a high potent of getting flipped but with Hovering you don't have to worry about it.  Sideway info.. I used to memorize the places I can jump with no-impactforce turrets in old Madness

3 hours ago, yellowghetto said:

Augments? More than 50% of the Augments are OP. That is my opinion.

I think the normal Augments (paid with crystals) are a fact now, and you can't use a turret without one of them. I stopped complaining and accepted the fact from a while. But about the Exotic/Legendary Augment, no comment.

3 hours ago, yellowghetto said:

They are locked behind horrible gacha mechanics as I constantly explain. I always say this but people constantly misunderstand what I am saying.

Honestly I haven't understood exactly. But I always fall in a discussions with people about this matter, I say EMP Gauss (in example) isn't accessible for me as I haven't get it. They say but you can get it from Containers if you was lucky, I say I opened hundreds of containers and ultra containers but I couldn't get. They say you're just not lucky. I say who run the roll to say I'm not lucky? It's Tanki system who not a realistic gambling infront of my eyes. I say what let me know if developers are interrupting and have a plot against me that I wont get EMP Gauss. Though I'm kidding in this, and developers wont do that.. But explaining how that augment isn't accessible for me.

BTW, I'm not concerned about EMP Gauss nor I want it, but just use it as the most popular example.

3 hours ago, yellowghetto said:

Yeah Mobiles players have a slightly more difficult time than PC players.

Actually I have a really extreme opinion on thisZipper-Mouth Face  BTW, I think some advantages for mobile are reasonable. But with the current state, I think it's only left for them to make the system play instead of them while they drink coffee.

Though honestly I couldn't master mobile controls ever, even with hovering hulls.

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2 hours ago, asem.harbi said:

Though honestly I couldn't master mobile controls ever, even with hovering hulls.

You will one day, all you really need to be concerned about is your driving skills. The auto-shoot + aim assist is OP.

 

2 hours ago, asem.harbi said:

Crisis-Hopper and Stock Hopper are two different things honestly

Yep. Not as crazy as people make it out to be.

 

2 hours ago, asem.harbi said:

Honestly I haven't understood exactly. But I always fall in a discussions with people about this matter, I say EMP Gauss (in example) isn't accessible for me as I haven't get it. They say but you can get it from Containers if you was lucky, I say I opened hundreds of containers and ultra containers but I couldn't get. They say you're just not lucky. I say who run the roll to say I'm not lucky? It's Tanki system who not a realistic gambling infront of my eyes. I say what let me know if developers are interrupting and have a plot against me that I wont get EMP Gauss. Though I'm kidding in this, and developers wont do that.. But explaining how that augment isn't accessible for me.

BTW, I'm not concerned about EMP Gauss nor I want it, but just use it as the most popular example.

You will eventually pull EMP Gauss by doing enough Special Missions. At first play, you will see how crazy OP it is. But after running into multiple people with Owl Mk8 and EMP Immunity, you will feel like you are very weak. And that goes for all status Augments.

Except the OP AP ones with literally no downsides to them.

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9 hours ago, yellowghetto said:

For Noobs.

We end up with players who don't understand what they are doing.

The game is too complicated and gacha mechanics do not label drop chances, making this game a gambling game. Is this illegal?

With players who now have more price tags to pay, we end up with more weak/trash players. Ruining MM. 

I mean, they borrowed elements from Fortnite (Challenge/season pass), Overwatch (overdrives), and others that I can't tell you off the top of my head, so now it is basically a game for little kids with lots of cash to spare.

It's for kids because only a child would be stupid enough to think that 300 bucks for an in-game bundle is a good way to spend money. Honestly, this pisses me off more than anything, the arrogance and daring of the devs to put these offers in the shop when the average Russian can't afford that with the salaries they have over there.

Basically ripping off rich Westerners or inept people that have no financial awareness is what the devs are up to these days.

Oh, and Tanki Online Europe Ltd. are based in Malta for its tax haven status and for other financially potentially suspicious activities - more info on that here: https://offshoreleaks.icij.org/nodes/55055306

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I'm tired of waiting.

I'm going to write here, because if I wrote this on the I&S Forum, it will most likely be Invalid/Declined.

 

The Devs need to have active Forum accounts and start a topic called Dev Updates/News.

We need to see as a community on whatever the hell they are developing now, or if there is a change of Plans.

There are like 11 things planned/in development right now according to the Wiki.


So what are they doing right now? Does development take THAT long?

Are they hiring more employees to help develop the game faster???

 

Why are we getting updates no one asked for, and why are the hundreds of bugs not addressed?

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26 minutes ago, yellowghetto said:

I'm tired of waiting.

I'm going to write here, because if I wrote this on the I&S Forum, it will most likely be Invalid/Declined.

 

The Devs need to have active Forum accounts and start a topic called Dev Updates/News.

We need to see as a community on whatever the hell they are developing now, or if there is a change of Plans.

There are like 11 things planned/in development right now according to the Wiki.


So what are they doing right now? Does development take THAT long?

Are they hiring more employees to help develop the game faster???

 

Why are we getting updates no one asked for, and why are the hundreds of bugs not addressed?

I think iOS version & HTML5 on steam & TO on gamepad & Advertising, these 4 are hard and need sometime.

But the more skins/augments or returning the gifts or the profile & achievements in the game, are just a trite things to do and wont take a time from them. The most thing I think they have to finish it now is the updated profile & achivements.

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On 5/11/2021 at 2:29 AM, yellowghetto said:

Big Maps causes lag, so Tanki suggests lowering graphics. WHY?   

I've been complaining about this since Mad Tanks. Optimization problems bring unacceptable FPS drops even on powerful hardware. When spawning dust takes up 50% of your frametime you know there's a big problem.

Edited by ThirdOnion
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1 hour ago, yellowghetto said:

There are like 11 things planned/in development right now according to the Wiki.

You are taking that list way too seriously. Whenever the developers mention something even in passing in a v-log the Wiki editors just add it to that list. And there are a lot of things that the developers do not mention in v-logs. It is not representative of actual plans. How many of the five most recent major updates (drone changes, critical damage, Railgun augments, Shards, Smoky changes) were on that list? Zero.

Edited by ThirdOnion
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10 hours ago, asem.harbi said:

I think iOS version & HTML5 on steam & TO on gamepad & Advertising, these 4 are hard and need sometime.

But the more skins/augments or returning the gifts or the profile & achievements in the game, are just a trite things to do and wont take a time from them. The most thing I think they have to finish it now is the updated profile & achivements.

TO Mobile iOS. 

How long has it been? 3 years? I've lost count.

9 hours ago, ThirdOnion said:

I've been complaining about this since Mad Tanks. Optimization problems bring unacceptable FPS drops even on powerful hardware. When spawning dust takes up 50% of your frametime you know there's a big problem.

#Deletebigmaps

 

9 hours ago, ThirdOnion said:

You are taking that list way too seriously. Whenever the developers mention something even in passing in a v-log the Wiki editors just add it to that list. And there are a lot of things that the developers do not mention in v-logs. It is not representative of actual plans. How many of the five most recent major updates (drone changes, critical damage, Railgun augments, Shards, Smoky changes) were on that list? Zero.

Which is a big problem. Proof the Devs are not focused with what we want, and rather added useless cash-grabbing updates. Or just useless updates that make no sense.

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9 hours ago, TheCongoSpider said:

@DaringDeer 

 

How do the stats look for the players you follow for the past few months? I'm curious to see Hammer and Isida's standings, and if any drones were being used more than before. 

I want to see the stats of Hyperion Drone. How many people use it.

And want to see Crisis Drone. How many people HAVE it??

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I think Drones prices need a real re-look, Defender is too cheap, Hyperion is weirdly too expensive. Blaster, Saboteur and Camper are also expensive.

I think a rework must happen, Booster and Defender should be in the price of Hyperion. Hyperion and the other drones I mentioned must be cheaper.

Except if Tanki strongly believe that Booster and Defender are weaker than Blaster in example.

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33 minutes ago, yellowghetto said:

I want to see the stats of Hyperion Drone. How many people use it.

And want to see Crisis Drone. How many people HAVE it??

I’d be interested to see if his stats can show how many players have remained having a 9999GS following the 4th slot update 

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9 hours ago, ThirdOnion said:

(drone changes, critical damage)

Drones and Critical damage get quickly implemented honestly, they surprised me. I think I agree with you that the "Planned section" in Wiki is such a random. We all know that the iOS version will be available in future, common sense. But does they started working on it? or have a demo version?

I think thing like Tesla is only delayed for a teaser purpose, we already have Ares Electromagnetic overdrive.

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21 minutes ago, asem.harbi said:

Drones and Critical damage get quickly implemented honestly, they surprised me. I think I agree with you that the "Planned section" in Wiki is such a random. We all know that the iOS version will be available in future, common sense. But does they started working on it? or have a demo version?

I think thing like Tesla is only delayed for a teaser purpose, we already have Ares Electromagnetic overdrive.

TO Mobile iOS planned for years. When will it be released, years from now, or never. The Devs never mentioned any news about it for months in the V-LOGs themselves.

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55 minutes ago, yellowghetto said:

TO Mobile iOS planned for years. When will it be released, years from now, or never. The Devs never mentioned any news about it for months in the V-LOGs themselves.

I don't blame them, it's like stabbing yourself in the face repeatedly.

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12 hours ago, yellowghetto said:

TO Mobile iOS. 

The developers said in a stream last year that the earliest any news about the iOS version would be shared would be this fall. Anyway I can understand why it isn't a priority for them since iOS only makes up about 20% of the mobile market.

11 hours ago, asem.harbi said:

I think I agree with you that the "Planned section" in Wiki is such a random.

It's "random" because its created by Wiki editors who don't really have insider knowledge. It's no different than if a random player made a "development plans" section.

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22 hours ago, TheCongoSpider said:

@DaringDeer 

 

How do the stats look for the players you follow for the past few months? I'm curious to see Hammer and Isida's standings, and if any drones were being used more than before. 

 

13 hours ago, yellowghetto said:

I want to see the stats of Hyperion Drone. How many people use it.

And want to see Crisis Drone. How many people HAVE it??

 

12 hours ago, LONDON.ENGLAND said:

I’d be interested to see if his stats can show how many players have remained having a 9999GS following the 4th slot update 

I haven't looked at my tracking app for quite a while and see it is currently breaking because they changed the profiles slightly when the names of supplies went from "Double" to "Boosted" and I was a little sloppy.  So nothing to share now.

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