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What Is Your Opinion About the Current State of Tanki Online?


Maf
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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6 hours ago, Tanker-Arthur said:

YES

Bruh, the reason why topics such as "Nerf Viking's Overdrive" get so much backlash is because we aren't allowed to include other ideas to go along with it, like ideas to nerf other hull overdrives so that the Viking nerf feels more balanced. 

 

So if we just say we want Viking's OD nerfed, people will hate on the idea because we aren't allowed to post the bigger idea for our idea, in which we want multiple different overdrives nerfed. So the haters think we want to ruin their favorite hull but in reality, we just aren't allowed to post a topic saying "We want the following overdrives to have these nerfs" or something like that. They always get declined and we have to make a topic for each nerf, and some people don't bother to read all of our topics.

 

Just using ODs as an example to explain it by the way.

Yeah, and its especially more annoying when you can't list all the changes you want to suggest into the title and then they close it because the title isn't specific enough.

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They really messed up everything this time after patch update 661.

correct me if i am wrong but after update all long range turrets are trash imo.

by this update they are forcing us to buy short range turrets even after buying them you are not even be able to play game because of the million tesla's that are ruining the battle .why we should waste our crystals on buying the protection modules of the turrets that received major buff after updates like magnum. gauss, railgun, thunder.

(don't take personally any of things that i said this is my opinion)

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The fact that there are 661 patch updates. I get that sometimes you need to fix the balance, but there is no way a few guns and a few hulls would take 661 updates to patch.

Besides that I get instantly killed by Mk1s with their crazy overdrives and whatnot. I probably wont ever play this game again unless something major is done about it, might try some of its alternatives like Mytanks to see if its better. 

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@r_Chances3 

Quote

The fact that there are 661 patch updates. I get that sometimes you need to fix the balance, but there is no way a few guns and a few hulls would take 661 updates to patch.

Haha, really good point :D

As for the recent changes - I've been playing with railgun 99% the time and now it's so bad. I don't have anything to replace that as I prefer long range ones. The only silver lining is that players will probably stop using Falcon protection.

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45 minutes ago, wildmarten2 said:

@r_Chances3 

Haha, really good point :D

As for the recent changes - I've been playing with railgun 99% the time and now it's so bad. I don't have anything to replace that as I prefer long range ones. The only silver lining is that players will probably stop using Falcon protection.

Thunder has always been a favourite gun of mine, but its been nerfed like crazy over the past year or so. First they made it so that the explosion doesn't happen instantly, then they nerfed its damage.

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18 minutes ago, rus0806 said:

Thunder has always been a favourite gun of mine, but its been nerfed like crazy over the past year or so. First they made it so that the explosion doesn't happen instantly, then they nerfed its damage.

yeah, I feel you. Worst thing is that rail or thunder are kind of classic Tanki turrets, they have been around for more than ten years. Still no respect.

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Dead game. Nothing to do... Just finish daily missions and leave. Years ago, wanted to finish many achievements. But they want to remove them. Would have been nice to have achievements rewards. Like Earn 25 000 XP with Smoky = +10 damage, Earn 200 000 XP with Smoky = +20 damage, Earn 1 000 000 XP with Smoky = +30 damage. But no, let's remove the achievements...

So, what to do in Tanki Online ? Nothing. Missions, and log out.

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On 9/3/2021 at 12:58 AM, Tanker-Arthur said:

Bruh, the reason why topics such as "Nerf Viking's Overdrive" get so much backlash is because we aren't allowed to include other ideas to go along with it, like ideas to nerf other hull overdrives so that the Viking nerf feels more balanced. 

Technically, you are allowed to do that. If you include multiple ideas about balance changes, then the topic will be eventually merged into "Let's Discuss Balance" anyway, so the mix of ideas isn't an issue. So if Spy or Iron_Man decline a topic like that for having multipel ideas, just tag me in it and I'll give them a slap :ph34r:

On 9/3/2021 at 7:23 AM, PirateSpider said:

and then they close it because the title isn't specific enough.

Also not a valid reason to close, since we're supposed to edit the topic title to improve it, not shut down the topic.

If you guys can link me some topics that got closed/declined like that, I'll check them out and fix, if applicable.

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3 hours ago, Maf said:

Technically, you are allowed to do that. If you include multiple ideas about balance changes, then the topic will be eventually merged into "Let's Discuss Balance" anyway, so the mix of ideas isn't an issue. So if Spy or Iron_Man decline a topic like that for having multipel ideas, just tag me in it and I'll give them a slap :ph34r:

Also not a valid reason to close, since we're supposed to edit the topic title to improve it, not shut down the topic.

If you guys can link me some topics that got closed/declined like that, I'll check them out and fix, if applicable.

And this is yet another reason why you're the best I&S curator of all time. Thanx man. :)

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On 9/5/2021 at 12:43 AM, wildmarten2 said:

yeah, I feel you. Worst thing is that rail or thunder are kind of classic Tanki turrets, they have been around for more than ten years. Still no respect.

Something being "classic" should have nothing to do with the balance of the game if new items are coming in. Although, I do agree that the Thunder and Railgun nerfs were not needed.

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20 hours ago, TheCongoSpider said:

I forgot to mention. I noticed on Saturday and Sunday that it was decreased to 40. It is now Monday and it has been decreased to 20. 

Doesn't Dictator have a thing for how much OD percentage it gives to nearby allies, depending on how many allies are in the group effect? It halfens OD return or something. But does that affect the score you get in any way?

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48 minutes ago, yellowghetto said:

Doesn't Dictator have a thing for how much OD percentage it gives to nearby allies, depending on how many allies are in the group effect? It halfens OD return or something. But does that affect the score you get in any way?

No. You get a fixed 20 score regardless of how many players you give the effect to. The same goes for the EXP it gives, but the number of EXP it gives keeps fluctuating between 20 and 60 and now seemingly 40 as well. 

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On 9/5/2021 at 3:18 AM, x_Sorinel_x said:

So, what to do in Tanki Online ? Nothing. Missions, and log out.

Yup, and even if I wanted to play more MM matches to complete other missions, I can't because of permanent exp boost. So I have to finish them tomorrow.

 

So here's my tanki's routine:

Log on to mobile -> collect my daily container -> change my daily missions til I get missions that I can complete in just few battles -> log off of TO mobile -> log onto PC version -> play battles until missions are complete -> hang out in parkour battles if I feel like it -> log off of TO for the day.

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1 hour ago, PirateSpider said:

Yup, and even if I wanted to play more MM matches to complete other missions, I can't because of permanent exp boost. So I have to finish them tomorrow.

 

So here's my tanki's routine:

Log on to mobile -> collect my daily container -> change my daily missions til I get missions that I can complete in just few battles -> log off of TO mobile -> log onto PC version -> play battles until missions are complete -> hang out in parkour battles if I feel like it -> log off of TO for the day.

The point of the game is to rank up, and do missions. So I have no idea what you guy's drama is about really. 

Tanki Online isn't competitive unless you participate in eSports.

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44 minutes ago, yellowghetto said:

The point of the game is to rank up, and do missions.

The point of the game is to get a maxed out garage, and as low of a rank as possible. Missions just fall in that.

46 minutes ago, yellowghetto said:

Tanki Online isn't competitive unless you participate in eSports.

Then why are there so many tryhards in the game even in non esports matches?

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20 hours ago, PirateSpider said:

The point of the game is to get a maxed out garage, and as low of a rank as possible. Missions just fall in that.

Then why are there so many tryhards in the game even in non esports matches?

I'm one of those "tryhards" myself. We try to finish our missions as fast and as efficiently as possible. Also, reaching the next rank quick for more Crystals.

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