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What Is Your Opinion About the Current State of Tanki Online?


TheCongoSpider
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Thoughts on the current state of Tanki Online  

619 members have voted

  1. 1. What is your opinion about the current state of Tanki Online?

    • Love It
      54
    • Satisfied
      131
    • On Edge
      263
    • Hate It
      169
  2. 2. Which turret(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite turret.

    • Firebird
      73
    • Freeze
      65
    • Isida
      26
    • Hammer
      83
    • Twins
      31
    • Ricochet
      59
    • Smoky
      59
    • Striker
      66
    • Vulcan
      137
    • Thunder
      53
    • Railgun
      81
    • Magnum
      96
    • Gauss
      162
    • Shaft
      77
    • Tesla
      94
    • Scorpion
      49
  3. 3. Which Hull(s) is/are the best in this current meta? (Performance and Effectiveness based off of Standard MM Battles) Please do not put your favorite Hull.

    • Wasp
      37
    • Hornet
      75
    • Viking
      148
    • Hunter
      46
    • Dictator
      38
    • Ares
      64
    • Titan
      47
    • Mammoth
      22
    • Hopper
      131
    • Crusader
      55
    • Paladin
      106


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7 minutes ago, yellowghetto said:

OMG the new Siege mode is ever so infuriating with all the Gauss+Hornet OD combo killing everybody! It makes this mode less dynamic and not fun for me. Also because of, this I see the meta change with more players using Dictator for that sweet battle score.

On another note can we buff Hunter OD's range? Or fine tune it more, sometimes I find it ridiculous missing my OD, wasting it, and somehow when the enemy uses it me with about the same range, it makes me mad when they are somehow able to stop my tank. Another I hate is the Hunter OD vs Hunter OD interaction. Whoever manages to activate to OD first cancels out the other Hunter! Please change this interaction to some agree ? 

I wouldn't say it needs a range buff - but - would be nice to have some kind of signal that targets are within range when OD is fully charged...

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12 hours ago, yellowghetto said:

Or fine tune it more, sometimes I find it ridiculous missing my OD, wasting it, and somehow when the enemy uses it me with about the same range, it makes me mad when they are somehow able to stop my tank.

This especially. This is what I mean by it feeling inconsistent. Even when I'm clearly going faster than the person and catching up, I still miss it. Yet other Hunters are further away or at that same distance and zapping me. 

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On 1/6/2020 at 6:03 AM, TheCongoSpider said:

This especially. This is what I mean by it feeling inconsistent. Even when I'm clearly going faster than the person and catching up, I still miss it. Yet other Hunters are further away or at that same distance and zapping me. 

yeah. I hate that especially on defense. 

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As someone said before, its funny when you are at a high rank with a full garage m3. Btw when you are at a low rank its funny and interesting (at least for me) to think twice about how to use your limited resources (just like in real life).

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So I see a significant number of ppl voted "hate it"...why are they here lol. Go play something else. Its like the old "Im gonna quit this job soon" person that never quits just continues complaining. Being on edge is fine, its a realistic position, but there should be very few who vote hate it bc they need to just leave the game.

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3 hours ago, Potdindy said:

So I see a significant number of ppl voted "hate it"...why are they here lol. Go play something else. Its like the old "Im gonna quit this job soon" person that never quits just continues complaining. Being on edge is fine, its a realistic position, but there should be very few who vote hate it bc they need to just leave the game.

I voted hate it but I only log in once every two weeks or so.

 

I don't really care about events anymore, they're all just the same to me. I'm trying to invest myself in other games, but when you've been playing the same game since you were 14 years old, it's kinda hard.

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Challenges, while fun for a while, make for boring games with little or no teamwork.

 

Thunder projectile update, why? If any turret needs a projectile update it should be shaft. you might just stand a chance against it if it wasn't an instant kill the moment the laser touched you.

 

Siege. Was this mode played at all before release? Titan/Gauss or Hornet/Gauss everything else is a waste of time. I like the mode but when the other team is 50% Titan, which is most of the time, not worth playing.

 

Overdrives need to charge a whole lot slower. I see players on overdrive at least 5 times in a 7 minute battle. 

 

Hornet overdrive. Freeze me, drop the flag, or remove supplies. Pick two, or reduce the range.

 

And FFS do something about Gauss. Striker takes forever to lock on for a similar amount of damage assuming the missiles actually hit while showing your location to everyone on the map. Gauss takes significantly less time and hits every time with no tell tale or warning. 

 

Can you change the auto pause to recognise turret movement instead of tank movement? This would stop me having to break from the tiny space I have hidden myself in, and might get the other 50% of players to actually TURN THEIR FREAKIN TURRETS. You are supposed to be legends ffs!

 

 

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4 hours ago, Matt_Black said:

Hornet overdrive. Freeze me, drop the flag, or remove supplies. Pick two, or reduce the range.

 

 

You may mean hunter instead of hornet

Edited by mjmj5558
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TO Devs really should read this Forum Topic.

I really want Tanki Online to convert Supplies to the Modules system in Tanki X. Since TX is getting removed, I don't see why it isn't okay to just add this idea. People struggling in battles besides noobs, are players with lack of supplies. We should be able to craft Supply Modules and have an unlimited use of them. It could be argued that there will be less option to buy in the Shop, but lets be honest. Is it ever worth it to buy the supplies there? Drones would have to be reworked a bit in balance and price, because right now, they are wasting a lot of supplies, boosting druggers and are basically only for buyers who could afford it. In my opinion, this could be a great impact to the balance of the game in a good way to provide all players an equal opportunity to use supplies and join the meta. This could prevent players from raging off the game, promote fun, and help players stuck in the mid-ranks rank up faster. 

If anyone is still confused. The Module system (Supplies) in Tanki X are based upon Supply Containers, where you unlock blueprints and parts, which are relatively easy to get. When you unlock enough parts you can fuse them into Modules (Supplies) Such as Double Damage Double Armor, Speed Boost, Repair Kits, etc. Since I don't think the Tanki Online HTML5 Client and the new Mk system of Modifications are coming anytime soon, they could consider this update and finally fix the balance of Tanki Online. Let's make 2020 Legendary and pray TO Devs would read this topic and do SOMETHING about it!

#Rebalance2020

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56 minutes ago, yellowghetto said:

TO Devs really should read this Forum Topic.

I really want Tanki Online to convert Supplies to the Modules system in Tanki X.

Since TX is getting removed, I don't see why it isn't okay to just add this idea. People struggling in battles besides noobs, are players with lack of supplies. We should be able to craft Supply Modules and have an unlimited use of them. It could be argued that there will be less option to buy in the Shop, but lets be honest. Is it ever worth it to buy the supplies there? Drones would have to be reworked a bit in balance and price, because right now, they are wasting a lot of supplies, boosting druggers and are basically only for buyers who could afford it. In my opinion, this could be a great impact to the balance of the game in a good way to provide all players an equal opportunity to use supplies and join the meta. This could prevent players from raging off the game, promote fun, and help players stuck in the mid-ranks rank up faster. 

If anyone is still confused. The Module system (Supplies) in Tanki X are based upon Supply Containers, where you unlock blueprints and parts, which are relatively easy to get. When you unlock enough parts you can fuse them into Modules (Supplies) Such as Double Damage Double Armor, Speed Boost, Repair Kits, etc. Since I don't think the Tanki Online HTML5 Client and the new Mk system of Modifications are coming anytime soon, they could consider this update and finally fix the balance of Tanki Online. Let's make 2020 Legendary and pray TO Devs would read this topic and do SOMETHING about it!

#Rebalance2020

Ummm... No thanks

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13 hours ago, yellowghetto said:

TO Devs really should read this Forum Topic.

I really want Tanki Online to convert Supplies to the Modules system in Tanki X. Since TX is getting removed, I don't see why it isn't okay to just add this idea. People struggling in battles besides noobs, are players with lack of supplies. We should be able to craft Supply Modules and have an unlimited use of them. It could be argued that there will be less option to buy in the Shop, but lets be honest. Is it ever worth it to buy the supplies there? Drones would have to be reworked a bit in balance and price, because right now, they are wasting a lot of supplies, boosting druggers and are basically only for buyers who could afford it. In my opinion, this could be a great impact to the balance of the game in a good way to provide all players an equal opportunity to use supplies and join the meta. This could prevent players from raging off the game, promote fun, and help players stuck in the mid-ranks rank up faster. 

If anyone is still confused. The Module system (Supplies) in Tanki X are based upon Supply Containers, where you unlock blueprints and parts, which are relatively easy to get. When you unlock enough parts you can fuse them into Modules (Supplies) Such as Double Damage Double Armor, Speed Boost, Repair Kits, etc. Since I don't think the Tanki Online HTML5 Client and the new Mk system of Modifications are coming anytime soon, they could consider this update and finally fix the balance of Tanki Online. Let's make 2020 Legendary and pray TO Devs would read this topic and do SOMETHING about it!

#Rebalance2020

Interesting idea..   And yes

#rebalance2020

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So I'm seeing a lot of players who previously had m2 10/10 now have mk7 (The m3 equivalent)...this is somewhat concerning. Does this mean that a wo5 who had m2 10/10 can now upgrade to mk8 at the same rank.

The update already seemed garbage, increasing protection module cost to like 320k or something to get m3 and increasing costs of most turrets and hulls. Hopefully as a whole the community can determine to not reward this type of behavior.

Edited by Potdindy
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1 hour ago, Potdindy said:

So I'm seeing a lot of players who previously had m2 10/10 now have mk7 (The m3 equivalent)...this is somewhat concerning. Does this mean that a wo5 who had m2 10/10 can now upgrade to mk8 at the same rank.

The update already seemed garbage, increasing protection module cost to like 320k or something to get m3 and increasing costs of most turrets and hulls. Hopefully as a whole the community can determine to not reward this type of behavior.

It appears so if you have the crystals.  Am very surprised they did that conversion.

I lucked out on my alt which is Lt. general.  Had a Hunter 2.10 & Vulcan 2.10.  Can now keep upgrading them.

Hitting myself for not doing 1 more MU on my Gauss and Mammoth... thought I had lots of time before Marshal...

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23 minutes ago, wolverine848 said:

It appears so if you have the crystals.  Am very surprised they did that conversion.

I lucked out on my alt which is Lt. general.  Had a Hunter 2.10 & Vulcan 2.10.  Can now keep upgrading them.

Hitting myself for not doing 1 more MU on my Gauss and Mammoth... thought I had lots of time before Marshal...

Seems to be the consensus. Doesnt hurt me as I've got all m3s, but newer players...the ones we want to stick with Tanki, will get wrecked

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Watched the V-LOG Episode 236, not a good choice for M3 skins for all Mk owners (Mk1) it makes earning higher Mk’s less exciting, because of besides stat boosts lets be honest guys, we like new appearances. So getting M3 skins right off the bat makes us not able to tell which Mk they are especially in battle and makes a new player look maxed. Not a good choice gameplay-wise.

Edited by yellowghetto
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3 minutes ago, yellowghetto said:

Watched the V-LOG Episode 236, not a good choice for M3 skins for all Mk owners (Mk1) it makes earning higher Mk’s less exciting, because of besides stat boosts lets be honest guys, we like new appearances. So getting M3 skins right off the bat makes us not able to tell which Mk they are especially in battle and makes a new player look maxed. Not a good choice gameplay-wise.

The whole MK crap was a mess from the start.

 

People been saying BS like " oh it'll narrow the gap between FPS and P2W players" or "it'll balance the game"

 

I keep telling everyone that the problem lies with early unlocking product kits, and they just all laughed it off.

 

MUs weren't the problem only made it more obvious.

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3 minutes ago, DieselPlatinum said:

The whole MK crap was a mess from the start.

 

People been saying BS like " oh it'll narrow the gap between FPS and P2W players" or "it'll balance the game"

 

I keep telling everyone that the problem lies with early unlocking product kits, and they just all laughed it off.

 

MUs weren't the problem only made it more obvious.

I’m not sure if it was true but people are saying full MUed M2 to Mk 6 or something they would already have Mk7 automatically is this true??? That’s really unfair! They should only get it at the right rank 

Edit: I changed my status to Satisfied on my judgement on TO. Game seems decent enough but TO has been doing edgy stuff as of late... I’m basically directly at the middle now. 

#rebalance2020

Edited by yellowghetto
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2 minutes ago, yellowghetto said:

I’m not sure if it was true but people are saying full MUed M2 to Mk 6 or something they would already have Mk7 automatically is this true??? That’s really unfair! They should only get it at the right rank

Probably just an appearance issue.

 

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40 minutes ago, yellowghetto said:

I’m not sure if it was true but people are saying full MUed M2 to Mk 6 or something they would already have Mk7 automatically is this true??? That’s really unfair! They should only get it at the right rank 

Edit: I changed my status to Satisfied on my judgement on TO. Game seems decent enough but TO has been doing edgy stuff as of late... I’m basically directly at the middle now. 

#rebalance2020

May alt accounf at Lt. General had Hunter m2.10 & Vulcan m2.10.  They are both mk7.0 now and can be ugraded - 2 ranks early.

Wish I had added 1 more MU to my Gauss m2.9 & Dictator m2.9 ?

 

31 minutes ago, DieselPlatinum said:

Probably just an appearance issue.

 

 

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Okay, I have seen the changes finally, and I don't clearly understand all the cries about new modifications. New rank limits is a minor thing to cry about. The "New Mks" we got aren't boosts they are according to our status of previously owned items and micro-upgrades, therefore our stats should be the same. Lastly, I noticed some people have glitched accounts and actually lost some crystals due to lost micro-upgrades. Has anyone else had this problem? 

Edit: If anyone is wondering what the heck happened to our Ratings Profile (wiped data) don't worry it will be back up soon. Probably Monday.

Edited by yellowghetto
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