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Best and Worst Combos


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Just now, sai1330 said:

can any1 tell me which is the best combo with autocanon of smoky?

Hornet, Hunter, Viking, Dictator, or Titan.



Don't use Wasp because the autocannon causes it to be unstable, and Mammoth is too slow.

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To write the current meta combos I won't end if I start, as we have EMP Gauss, AP Turrets, and Vulcan Incendiary-band.

But I will just write the best combos in general, considering there isn't any OP combo.

 

Vik M4 - Rico M4. was my favorite combo from ages, and still my favorite.

Mammoth - Shaft. Regular combo for defenders/campers.

Viking - Thunder. Regular combo for mid-range players?

Hunter - Smoky. Regular combo for normal players.

Mammoth - Freeze. the meaning of a truly defender in CTF.

Hornet - Railgun. Regular combo for regular players.

Viking - Isida. the best showing of a medic?

Wasp - Firebird. Best type of igniting and run?

 

And now moving to Weird and Worst combos.

Dictator - Twins. Heterogeneous, Twins need to be played with Hornet/Viking/Mammoth (attacking/mid-range/defending). Dictator didn't do anything with those.

Wasp - Vulcan. My eyes aren't accustomed to see this look.

Hunter - Freeze. Freeze need an active hull to round around players, not a heavy steady hull like Hunter.

Wasp - Railgun. A foolish combo, just too fast, Insane and rush. easy to get flipped. Shooting from the side while in fight put you in a risk of 50% of getting flip.

 

And now moving to the real meta combos that are incredibly OP.

Mammoth - EMP Gauss. Who could stop a defender or mid-range player of this combo, disabling your supplies for 5 seconds without getting affected by splash-damage.

Titan - Vulcan IB - HI - Defender. Such a one with an incredible amount of health. Don't marginalize it, it could ignite your entire team in a seconds with incredible strong heats.

Viking - Ricochet again but with AP.  Just a spreader for AP to the enemy team with every single bouncing shot.

Hornet - Railgun AP. Think it a regular XP combo? Nope you're wrong, as described in Wiki, second shot is enough to destroy your tank.

Viking - AP Gauss. Just a second version of EMP, but replacing it with another OP "AP". But don't marginalize it both could inevitably rekting you.

Hopper. An incredible hull to capture flags in CTF. It can jump, and fly in some cases. Some players consider it as a jump cheat, but it's very legal. If you saw someone of them, don't Report or annoy them it in chat, the developers allow this hack for them.

 

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If my fellow forumers could choose only two combos of turret and hull (e.g. one for regular gameplay and one for score farming) what would it be and why? Also which augments would you choose?

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Best Combos are Medium Hulls and Medium ranged weapons. (Striker, Thunder, Smoky, ... with Hunter, Viking, Dictator, ...) (very balanced ; can attack enemies, close and far.)

Worst Combos are maybe Heavy Hulls with a Melee ranged weapons. (Mammoth with Isida, ...) (would not be able to attack all enemies.)

 

But all types of combinations are good because it also depends on the type of Map that we are battling in.

  • Some Maps uses Mammoth and Freeze to slow down enemies in the team base.
  • Others use Thunder and Wasp for mass damage and its Overdrive Bomb as an ambush, etc.

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Just now, At_Shin said:

Does Isida + Ares + trickster drone count as a worst combo?

More like....

Firebird + Ares + Camper + Incendiary Mix (or Compact Fuel Tanks if all the enemies have Heat Immunity)

If they don't have heat immunity, use Incendiary Mix to have the worst combo.

Edited by Tanker-Arthur

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12 hours ago, thunderhunter123 said:

Worst Combos are maybe Heavy Hulls with a Melee ranged weapons. (Mammoth with Isida, ...) (would not be able to attack all enemies.)

Technically speaking, with maxed Crisis this combo actually isn't so bad.

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5 hours ago, LambSauce said:

Technically speaking, with maxed Crisis this combo actually isn't so bad.

It's even better with Trickster after the new update.

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19 hours ago, At_Shin said:

Does Isida + Ares + trickster drone count as a worst combo?

No, I just meant that if we are using a combination to attack enemies, then a heavy Hull with a melee-range weapon would be a poor choice.

But as you have said, using Isida, Ares, and Trickster Drone can be helpful with healing, defending your base, and also attacking.

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